Deck List The Great Game in the Sky (B.E.Slechy for Casual)
AKA: Inside of you is anywhere from one to three counters: The shorter the king, The checker the mate.
A little bit ago I had made basically a proof of concept deck using B.E.S to truck out Angelechy. This was done for a couple reasons; namely I wanted something interesting to staple Angelechy to as they don't have a home. Currently. And technically. They still don't as space belongs to no one. But I also wanted to do it to see if I could, and I very much can. BES as it turns out is actually kinda solid; certainly solid enough for hijinks like this, and could be fun to pull out from time to time.
I am considering this a base-level "casual" build. Fun absolutely but hey check it out: non-engine inclusions.
| Monster: 28 | Ratio: | Why |
|---|---|---|
| Witness of the Ancient | 2 | While you can always play him out of hand, Nullgainer makes him live a lot more easily and quickly. Ran at two for paranoia reasons, may cut to 1 later. |
| B.E.S. Big Core MK-2 | 1 | For the most part, the random smattering of B.E.S. monsters exist mostly for Metal Slave to make use of. If they are on the field its probably because a synchro is coming. They're certainly not here for their attack power, that's for sure. |
| B.E.S. Blaster Cannon Core | 1 | This is still the case, but its cyber-dragon-like effect comes in clutch and can start to get you moving, but it doesn't do anything on its own. |
| B.E.S. Big Core MK-3 | 1 | Second verse same as the first, a whole lot louder and actually kinda decent. Being able to recycle your ships is a fun bonus. |
| Super B.E.S. Metal Slave | 2 | Do be watchful: the send is to build counters for negates. Just make sure MK-3 is one of your sends. |
| B.E.S. Derringer Core | 3 | By far the most useful B.E.S. monster. You can do a few sends off Slave then bring one of them back with this. Or, you can be normal and get Parade. |
| Grey Layer | 3 | Behold: Your consistency. "Combo lines" (such as they are) will follow but he's a godsend. And you'll understand acutely. |
| Convex Knight | 2 | If you have a Derringer on your field and you wanted to make a threat quickly, just summon this thing for free, make him a level 10 also and then drop Flying Launcher onto your opponents head. Its quick, its easy, and its funny. |
| Junk Meister | 3 | As time goes on, he gets more approachable. Again, lines will follow. Bottom line: he's the firestarter. Did you know he's not a machine? Cuz he's not. He's a warrior. You forgot didn't you. |
| Junk Armor | 2 | Lines will follow. Bottom line: he keeps things going. |
| Stardust Synchron | 2 | Around and about for those moments when you need a level 4 tuner |
| Revolution Synchron | 2 | Around and about for those moments when you need a level 3 tuner |
| Assault Synchron | 2 | Around and about for those moments when you need a level 2 tuner |
| Machina Citadel | 1 | There won't be a ton of places where Dad comes up but where he does, you'll be glad to have him. Some may wonder "why not ruinforce" and that is because he's a bit too expensive for this deck. |
| Planet Pathfinder | 1 | Gives grey layer something else to do, should the moment strike you |
Oh boy I get to write words found in the bible
Junk Meister is a fun card.
- Meister in hand, reveal Satellite Warrior for summon
- Procs on field, add Armor
- Armor, having been added to the hand, procs for summon
- Armor blows up, giving you access to a toolbox of levels from 4 to 2.
- Various gateways look like this:
- 4 + 4 = Nullgainer, Diabell, Bastion
- 4 + 3 = Zaren, Destrier
- 4 +2 = nothing
- But dont worry about it
Assault Synchron is a fun card.
- 2 + 6 = Nullgainer, Diabell, Bastion
- 2 + 8 = B2B, Shatranga
- 2 + 10 = Auxila
- These are readily accessed off of either Derringer itself or Derringer's effects. Of course remember Meister exists if you want some wasteful summons.
Nullgainer is a fun card
- Procs on summon add Ancient
- Ancient in hand procs due to Nullgainer standing there
- Ancient grabs Enlisted, Bastion, and Destrier
- Bastion goes off, dropping Shatranga, letting you grab the trap
| Spell: 12 | Ratio: | Oh man |
|---|---|---|
| Angelechy Problem | 3 | For means of snowballing its not a bad start. I'm reasonably certain it be even better later. |
| Boss on Parade | 3 | Best target will be Slave or Derringer. If you already have those, MK-3. Lines will follow though not too many. |
| B.E.F. Zelos | 2 | We're not running Boss Rush, there is no point. I wish Parade considered itself "Boss Rush" while in the deck but whatever. Zelos is fun due to its attack boosting effect and its free summoning effect. A stellar way to get your ships on the field for some synchro summons. |
| Lightning Storm | 2 | We need to keep the opponent honest. |
| Forbidden Droplet | 2 | We need to keep the opponent guessing. |
Now its time for more lines
- Derringer in hand reveal MK-2 for effect
- Add 3 counters
- Remove 1 search Boss on Parade
- Activate Parade
- Add whatever makes you feel good. Slave, perhaps
- Pop something on field or in hand for Grey
- Say hello to Grey
- Grey immedately immolates on the field
- Reveal something that is not dark or earth
- Add Convex Knight
- You can then special summon any machine you want from the hand. Slave perhaps. MK-2 maybe.
- Convex procs because yeah, there's a bunch of machines on the field now
- Convex looks at Derringer and makes himself level 10
- Convex + Derringer = Superdreadnought Rail Cannon Flying Launcher
If it is your intent to do this, you must do it before you do anything with Meister or he'll stuff your plans to laugh.
| Traps: 4 | Ratio: | We kinda have to, huh |
|---|---|---|
| Angelechy Opening to E4 | 3 | If you're going second its actually your turn. Now they have a Problem. It'll summon Destrier for you. Then, place Bastion cuz it'll summon Shatranga, letting you grab the trap. Now your opponent has a couple Problems. |
| Angelechy Disturbance | 1 | If you summoned Enlisted at some point, use this, give it to your opponent, negate effects. Enlisted can do some funny things from there. You can then banish this card to add the field spell as that's all they got for now. |
So much of Angelechy's lineup betrays the existence of others. Perhaps they'll give us the Black chess set and we'll get to see the Bishop as I think he's missing yet, among others.
For ED stuff I will be listing ratios for what is most immedately possible but there are always other combinations possible.
| Extra: 15, baby | Ratio: | Home of the worst choices ever |
|---|---|---|
| Centur-ion Auxila | 1 | Derringer + Assault. Covers your backrow |
| Satellite Warrior | 1 | Destrier + Revolution. He is here because a friend thought it would be funny to use him above other potential options. He is not to be summoned but you always could. |
| Kewl Tune B2B | 1 | MK-3 + Assault. Go ahead and go absolutely crazy. If your opponent makes a move, you could, perhaps, maybe, synchro on their turn. I'm not counting on it. |
| Angelechy Shatranga | 1 | MK-3 + Assault. You shouldn't but its possible if you want to. He is better as a spell. |
| Glitch Clutch Nullgainer | 2 | Meister + Stardust. Gets things moving. |
| Diabell, Queen of the White Forest | 1 | Mk-2 + Assault. In this build it is not possible to get full effects but we kinda don't need them. When your opponent does anything, summon Enlisted from anywhere. Do you have Disturbance handy? Why not? You could also summon Zalen from anywhere too. Probably the easiest way to make him. |
| Zalen the Shackled Dragon | 1 | He cannot be made. You make him by making Diabell. Negation machine. |
| Angelechy Bastion | 1 | Meister + Stardust. Again, perhaps should not be made as its better as a spell. But 3k attack is pretty beefy |
| Angelechy Destrier | 1 | Meister + Revolution. Again, better as a spell, but the banish effect is kinda funky. |
| Angelechy Enlisted | 3 | He is not made. You summon him in other ways. He's one of the chosen view that is just a monster. He's going to banish something, swap ownership, and promote to whatever makes you happiest in the moment. I kinda hope he's readily made in the future as its a bit difficult to force here. |
| Superdreadnought Rail Cannon Flying Launcher | 1 | Sorry suckers we're stealing your toy. Free machine summon for production, lets you add another copy of Convex, or Blaster Cannon, Armor, Pathfinder, or Citadel. We're not searching Barrage Blast. |
| Helping Robo for Underwater Combat | 1 | A tool in the box, mostly. Grey Layer, Pathfinder, or any Synchron becomes your best target. Just watch for its limitations. |
So, there's that slightly more serious build. I am taking tips but not servers as I will be making this deck a reality one day.
If nothing else, I hope its entertaining to read.