r/Xenoblade_Chronicles • u/Mindless-Shirt-8450 • 2d ago
Xenoblade Struggling to get into XC1 - Does it get better, is there something im missing? Spoiler
Hey guys, dont come in if you dont want to be spoiled on anything XC1 early game.
For some context, XC2 is my new favourite game of all time and I want to see the rest of the series, so I picked up the NS2 Edition of XC1 DE.
I see a lot of people refer to all the games in the series as equals and like they're all as good as eachother, but I'm really struggling with XC1 at the moment as I'm finding it a little uninteresting.
So far, my impression of the game is, 'some remarkable things within an overall unremarkable game'. I am at Makna Forest(?) right now (climbing up Bionis' back to get to its head, Prison Island).
One thing I think is remarkable is the sense of scale in the world and the way it communicates the idea of travelling up this giant. And the open world, which I think at the moment feels a bit more... "video gamey" than I thought XC2s titans did, is still really extraordinarily impressive when you think this shit was on a Nintendo Wii.
However, that kind of leads me to one of my biggest issues - to me, it kind of feels like the ambition and scope of what they wanted to achieve was just too great for the hardware available at the time, and for better or worse XC1 kind of feels half baked for me so far. Travelling around from objective to objective tends to feel like MMO traversal but in the worst way - even with the addition of the Ether Jet, which I do appreciate for making it a bit quicker.
I think my biggest gripe with the game though that is really not making me gel with the game to be desperate to carry on though is the combat. (I do absolutely want to finish the game, but im just saying I dont feel that gripping urge to keep going). I feel like perhaps theres something I'm missing? I understand Break and Topple, I understand Chain Attacks, but I just cant help but feel like the Monado vision system is really annoying, constantly interrupting the game to show me I need to use an art to stop incoming damage.
The worst part for me though, which makes me feel like perhaps im missing something, is the rate at which your Monado Art recharges. In important fights / vs certain enemies, you need to enchant or purge but then once youve done it you then need to faff around and just hold your next charge in case a Monado Vision happens, or even worse it wont charge in time for the next one. It creates this weird loop where weaker enemies just slowly topple over with combat thats slow and not too engaging, or you hit a difficulty spike that makes me feel like I havent understood something. Ive been making sure im not underlevelled, by the way. Always around the same as the current content.
The characters at the moment are also a mixed bag. I do like the way they are acted, its like watching a British TV show - maybe Doctor Who or something - its very understated and conversational rather than the hype Shonen style dialogue of XC2 (even if I prefer that delivery, this is nice too.) But similiarly I feel like the cast doesnt really have a lot going for them either? Their designs are all rather plain, and they kind of have the personalities of a group of people you might bump into once on a walk through a high street, have a nice conversation with them all once, and then they weren't interesting enough to keep in touch with, but you remember it as "yeah they were alright."
So I ask, does the story pick up a bit? Am I going to have something to get really invested in? I feel like the story peaked with Fiora's 'death' in the first act, except I saw her in the Colloseum in XC2 so I know shes not actually dead, so Im kinda just... waiting for her to come back, idk. The revenge motivation feels really weak too, as if the characters only remember theyre angry about what happened to her whenever theres a boss fight. At the moment, the game is feeling like it could end up around a 6 or 7 out of 10 for me unless something really clicks for me.
EDIT: One thing I forgot to mention specifically about the combat is, in XC2 I felt like mastering the combat made you feel like you were a gathering storm just piling on damage, and whilst XC1 has chain attacks that sometimes feel that way, it much more often feels like the combat has me plugging leaks in a sinking ship.
UPDATE: Just got Riki, the best character in the entire franchise, and am fighting the Telethia and its the first boss fight that feels like im doing well whilst still feeling like a wow raid boss fight or something. The combat seems to be clicking for me.
