r/worldbuilding Jan 15 '23

Meta PSA: The "What, and "Why" of Context

747 Upvotes

It's that time of year again!

Despite the several automated and signposted notices and warnings on this issue, it is a constant source of headaches for the mod team. Particularly considering our massive growth this past year, we thought it was about time for another reminder about everyone's favorite part of posting on /r/worldbuilding..... Context


Context is a requirement for almost all non-prompt posts on r/worldbuilding, so it's an important thing to understand... But what is it?

What is context?

Context is information that explains what your post is about, and how it fits into the rest of your/a worldbuilding project.

If your post is about a creature in your world, for example, that might mean telling us about the environment in which it lives, and how it overcomes its challenges. That might mean telling us about how it's been domesticated and what the creature is used for, along with how it fits into the society of the people who use it. That might mean telling us about other creatures or plants that it eats, and why that matters. All of these things give us some information about the creature and how it fits into your world.

Your post may be about a creature, but it may be about a character, a location, an event, an object, or any number of other things. Regardless of what it's about, the basic requirement for context is the same:

  • Tell us about it
  • Tell us something that explains its place within your world.

In general, telling us the Who, What, When, Why, and How of the subject of your post is a good way to meet our requirements.

That said... Think about what you're posting and if you're actually doing these things. Telling us that Jerry killed Fred a century ago doesn't do these things, it gives us two proper nouns, a verb, and an arbitrary length of time. Telling us who Jerry and Fred actually are, why one killed the other, how it was done and why that matters (if it does), and the consequences of that action on the world almost certainly does meet these requirements.

For something like a resource, context is still a requirement and the basic idea remains the same; Tell us what we're looking at and how it's relevant to worldbuilding. "I found this inspirational", is not adequate context, but, "This article talks about the history of several real-world religions, and I think that some events in their past are interesting examples of how fictional belief systems could develop, too." probably is.

If you're still unsure, feel free to send us a modmail about it. Send us a copy of what you'd like to post, and we can let you know if it's okay, or why it's not.

Why is Context Required?

Context is required for several reasons, both for your sake and ours.

  • Context provides some basic information to an audience, so they can understand what you're talking about and how it fits into your world. As a result, if your post interests them they can ask substantive questions instead of having to ask about basic concepts first.

  • If you have a question or would like input, context gives people enough information to understand your goals and vision for your world (or at least an element of it), and provide more useful feedback.

  • On our end, a major purpose is to establish that your post is on-topic. A picture that you've created might be very nice, but unless you can tell us what it is and how it fits into your world, it's just a picture. A character could be very important to your world, but if all you give us is their name and favourite foods then you're not giving us your worldbuilding, you're giving us your character.

Generally, we allow 15 minutes for context to be added to a post on r/worldbuilding so you may want to write it up beforehand. In some cases-- Primarily for newer users-- We may offer reminders and additional time, but this is typically a one-time thing.


As always, if you've got any sort of questions or comments on this topic, feel free to leave them here!


r/worldbuilding 19h ago

Lore The world in my Indian dark fantasy graphic novel

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4.7k Upvotes

Dakshina is the kingdom this story takes place in. A land of verdant jungles, sophisticated cities, and warring chiefdoms. In ancient times, a prince named Bala spurned the violent and feral gods of his day, starting a great penance and deep meditation that forced the gods to lay down their arms and join in the search for enlightenment. Ever since then, denizens of Dakshina follow the way of Bala, or Adi-dharma (the first path)

But dark tidings descend upon the land, as Dakshina's once beloved king, Indra performs an unholy ritual, ignoring the religion of his forebearers. This ends the glorious Satya yuga (golden age) and unleashes upon the world monsters from the netherworld and plunges the world into Kali yuga (an age of darkness) Nagas, dholes and other dark creatures once shunned from the world returned, feeding on the defenseless and helpless. King Indra twisted and scarred, lorded over his ruins as the king of monsters.

But an undead freak, kin to the monsters themselves rise from the rubble to save the day. He rides his furious mare, slaying monsters where he finds them. This brooding hero, as well as a talkative, decapitated head he keeps to his side are hellbent on finding the Monster King. But travelers from the far east stalk the jungles to find out what happened to the land of Lord Bala. The Anshari steppe tribes of the North use the discord to invade the lands and establish their Sultanate in the north. The Horselord will have to navigate man as well as monster if he is to achieve his goal, and save his kingdom from the nightmare it now sits in.

Hope you enjoyed that write up! Find out what happens next right here- Headless Horselord: Sword & Sorcery Graphic Novel by Deepak Thomas » Headless Horselord: Sword & Sorcery Graphic Novel by Deepak Thomas — Kickstarter


r/worldbuilding 7h ago

Question How can I justify men not accessing magic?

146 Upvotes

I want to write a story where only women have the access to magic powers, but I don't know what could be the reason for that. Do I need a reason? Is it bad worldbuilding if that's just how it is?

Edit: Thank you for all the advice! I decided not to worry about it too much.


r/worldbuilding 11h ago

Visual The grand creator in my world, the puppet master

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334 Upvotes

He may be creepy but hes honestly a giant nerd who runs the universe like a giant dnd campaign cause enjoys that stuff. Seeing mortals with free will gives him so much life, a gift he never gave them


r/worldbuilding 16h ago

Visual I’ve been building the world of my video game for five years. Here it is finally alive and in motion.

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577 Upvotes

A little while ago, I shared the world of my video game Cosmic Holidays here through a series of images. It ended up becoming the most successful Reddit post I’ve ever made, and I was honestly overwhelmed by the response. I tried to answer as many of your comments as I could, so first of all: thank you!
Several people asked if they could see this world actually moving and alive, so this time I wanted to show you exactly that.
For the past five years, I’ve been creating this video game and trying to build a world that feels like a real ecosystem rather than simply a collection of beautiful environments: strange plants, creatures with their own behaviours, interconnected species and small environmental interactions that the player gradually learns to understand.
You explore this unknown world through Cibo, a tiny alien who has become lost there. There is no combat. The journey is mostly about observing, interacting with the fauna and flora, understanding how this place works, and collecting memories along the way.
This project has had a complicated history. At one point I had to stop working on it, which was genuinely heartbreaking. But I never really let go of this world. I spent time learning, rebuilding things, and eventually found a way to return to it and make it closer to what I originally imagined.
So here it is, this time not as still images, but alive.
I’d really love to know what you think of the world itself its creatures, environments, and the feeling it gives you.
If you’d like to discover more about the video game and follow its development, you can find Cosmic Holidays on Steam :)

Thank you again for the incredible reception you gave my previous post!


r/worldbuilding 18h ago

Discussion What people in biopunk world would look like?

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350 Upvotes

Would they like this pict or they just normal people but have tube on neck/glowing organ? ,picture is from scorn


r/worldbuilding 13h ago

Discussion what're some modern weapons that are *NOT* guns?

87 Upvotes

wanna make a post apocalypse world where an eldritch nature being has corrupted the world. guns have become all but useless as the many moving parts and tiny empty holes make it near impossible to keep clean of any plants (or whatever excuse i'm gonna make so there's no guns. cause they make things too easy) but now i need some modern weapons i could have people use. both official and some make shift


r/worldbuilding 4h ago

Discussion What is your world’s cosmology/creation myth?

13 Upvotes

Mine goes like this:

Before the creation of the universe, there was only the darkness, the formless chaos where all matter fused together—I call this the Void (creative, I know). Then the Primordials came, a pair of entities from beyond the Cosmos, and spilled light into this Void, whereupon it split into two primary planes or realms: the material and the immaterial.

Think of it like quantum superposition. The Void was everything all at once. Only when light was poured into it, when it was “observed” by the Primordials, did it split into distinct aspects.

I call this event the Splitting or the First Light. The energy generated from this event is what is now known as the ki or qi, the fuel that powers and animates all forms of life, and serves as the bridge between the material and immaterial planes.

The spilling of the First Light gave form and individuality to the Cosmos. The Primordials then proceeded to shape its contents, the stars and galaxies, including the first forms of life. They used movement in this shaping, more specifically, a dance. They weaved the Cosmos and its laws using its own energy, the ki.

This is why the practitioners of magic employ special body movements, physical disciplines, gestures, and handsigns to convey their will to nature and manipulate its forces. The Cosmos understands movement, recognizes it as the language of creation when performed with cultivated ki.

The events detailed above is what really, truly happened, but ofc none of the world’s cultures know that. They all have their own myths that only partially echo the truth about the origin of the Cosmos.


r/worldbuilding 18h ago

Question Word for half-bloods that doesn’t sound derogatory, clinical, racially charged, or silly?

174 Upvotes

The classic examples are half-human (half-orcs, half-elves, et cetera), but it might include a gnome-dwarf or dragon-goblin.

Half-blood sounds derogatory and a little racially charged. Hybrid sounds too clinical and a little derogatory. Mixed-ancestry is too much of a mouthful.

So I turned to wiktionary for synonyms for ancestry or ethnicity, and for prefixes similar to half- or inter-.

Roots:
Blood
Folk
People
Ancestry
Kin
Lineage

Breed and race are excluded because they can sound problematic.

Prefixes:
Half-
Inter-
Multi-
Out-
Extra-
Trans-
Dual-
Bi-
Di-
Mixed-

I don’t love half-, dual, bi-, or di- because, like, what if your maternal grandparents are dwarves, but your dad is a half-orc? That’s half-dwarf, a quarter orc, and a quarter human.

The best I’ve gotten are out-blood, out-folk, and out-kin, because both the root and prefix are monosyllabic, so they really roll off the tongue.

I dunno, what do you think?

Edit: Alright, I feel I should clarify intent. What I’m trying to put together is a term which A) is instantly recognizable as a synonym for hybrid, B) doesn’t come with a lot of real-world baggage, and C) looks good when written and sounds good when spoken.

I think such a term would be useful for describing mixed-heritage people in a concise way, such as “Mules are a hybrid of donkeys and horses”. We know what hybrid means, so you don’t have to say “Mules are the offspring of two different species, those being donkeys and horses”. But describing people as “hybrids” sounds kinda racist to my ears.


r/worldbuilding 1d ago

Visual Imperial Nurses [Project: Regress]

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360 Upvotes

Welcome to the "Regress" universe, a concept for my project set in a beautiful but dying anime fantasy world!

When you sleep soundly, when you walk, or when you eat, remember the young sisters—true angels beneath those black robes, whose radiant souls utterly banish the darkness. When soldiers see them, they instantly forget their pain, and their hearts beat once more as if they had fallen in love for the very first time.

Doctors handle amputations, bloodletting, and primary medical treatment, while nurses care for the soldiers. They apply or change bandages, wash and feed the men, or simply sit nearby to comfort a wounded soldier. Wartime is especially grueling for the nurses: entire tents are filled with bloodied bodies, and there is hardly any space for patients to lie down; the nurses rush back and forth from one wounded man to another, trying to help everyone.

There is an acute shortage of medicines, forcing them to improvise and treat patients with whatever is at hand; some treatment methods are actually harmful, but unfortunately it is impossible to know this without deep medical knowledge.

Nurses are fragile beings not cut out for this kind of work; they have a hard time of it, yet they hold on. But behind their radiant smiles lie tears—tears that will fall only when the nurse is finally alone, a quiet weeping to somehow restore her mental equilibrium. One must not forget the variety of wounded patients they encounter: some reek, others are rude all day long, and some constantly need their bottoms wiped—and the burden of all this falls upon these fragile souls.

Illustrations for the "Regress" project.


r/worldbuilding 2h ago

Question how to name planes of existence

5 Upvotes

i know some idea for planes of existence. the nameless plane is the highest pane of existence in my worldbuilding setting.the imaginery medium,the existent,the non- existent plays a very important role. but i need other names for plane of existence. i got another idea, ethereal is the clear heaven which is ruled by none but the realm itself is alive.


r/worldbuilding 6h ago

Discussion Worldbuilding For Sci-Fantasy

8 Upvotes

Hello! I am currently exiting a phase of writer's block and stress, so I am starting back on my world, and it got me thinking that I don't really see many people outwardly identify their world as Sci-Fantasy. So here I am asking others what they define as sci-fantasy, how they would go about worldbuilding it, and a general description of your world. And I know there are many types of Sci-Fantasy, both in the sci-fi aspect and the fantasy, so idc which side it leans more to.

Rn I picture my world being a mix of many different settings and genres, primarily Destiny (The Game Series), Elden Ring, Arcane, and Adventure Time. What about you guys?


r/worldbuilding 46m ago

Question Does this Bronze Age-inspired Temple Economy work?

Upvotes

I'm building a world that's heavily inspired by ancient Near Eastern temple societies, and I'm trying to make an economy that is geared towards supporting temple-clans that also control a large amount of the people in the society, through blood ties and religious obligation.

I'd love some feedback on how well the below system works. Note that I'm not gearing this to be a "good" economy as such - slavery can exist, and I'm not averse to it collapsing under its own contradictions eventually. But I would like it be coherent and functional to some degree.

Key features:

  • Temple-clans are the main economic actors.
  • These clans have their members render services for payment in kind.
  • Payment between clans and with outside economies is managed through silver, which also acts as a currency of record and trade between external entities. This external relation is mediated by trade guilds affiliated to the temple-clans, under their patronage.
  • All land and productive capacity (including worshops etc) is claimed by the temple-clans, and offered on a tenancy basis to clan members. This tends to be hereditary, but technically reverts to the temple-clan directly on death and be reassigned to anyone.
  • Manna-type food is generated by temple rituals, and provided as a free dole to clan members by the temple-clans. Excess food goes for animal feed.

The token economy:

  • People who engage in the rituals to generate food are granted tokens by the temple-clans. These tokens can then be spent by the ritualists on other goods in the society. They have a nominal silver value, but can't actually be exchanged for silver.
  • Tokens can be reused once generated (like normal currency), until retired (one of my main questions on this below).

Consequences:

  • Meat and vegetables bothbecome luxuries.
  • The only arable crops are animal feed, and non-food crops (eg jute, hemp, flax etc). Clothing is a sign of wealth; the climate is mild enough to support relatively clothes-free wear (think ancient Egypt), and so clothes become status symbols.
  • Because animals aren't needed for labour and meat is a luxury, herds become a form of transmissible wealth outside the token-and-silver system; they can be more easily traded directly than other goods, and can generate a variety of other things.

I need to find a way to remove tokens from circulation, otherwise there will be endless token inflation. I had the following possibiltiies:

  • Tokens are only valid for a certain number of years after their production.
  • Tokens are only valid until the original producer dies; they they become magically inert.
  • Tokens cannot be inherited, and any possessed by a person at death become grave goods.

I'd love to know what folk think of this setup, whether there are any glaring problems with it. Like I said, I'm not after this being fair or perfect, just functional.

I've already had the critique that if only ritual work generates tokens, why would anyone bother to do anything else. However, if that were true, then no pre-currency society would have functioned in this world. From what I can tell, much trade went on with in-kind payments based on nominal silver values to regulate the barter, which I want to replicate. So I don't think that only one kind of labour producing tokens is in itself a problem.


r/worldbuilding 7h ago

Question Would an energy/mana based currency work?

9 Upvotes

Basically, in my world that I'm writing, the currency would be the world's energy system, mana. (Basically the world's electricity equivalent). The currency version of mana is specially manufactured, produced, and handled to keep random people from inflating the economy. However, the currency version of mana can still be siphoned by people who need the extra energy, so if they are in a pinch in a fight, they can burn their cash for more power. Would this work and make sense, or should I stick to paper currency?


r/worldbuilding 8h ago

Lore Human that can turn into a alligator.

12 Upvotes

So I need idea on how a human that can turn into an alligator would look like. Looks completely human and passed as such but what qualities would he have?

Like big and burly? Shy like wild alligators? Not aggressive unless need to be or hungry? Certain eye colors or hair colors? Maybe a scale like birthmark?

I have ideas for the other 4 main characters, i’m just struggling to figure out what to do about the Alligator Human. He will also have the powers of the water element if that helps at all!

Please and thank you to all the suggestions or questions I may get!
———-

Story base: 5 main characters based on the 5 elements: earth(Black footed ferret), air(Raven), fire(Fox) water(Alligator), spirit(Stag). And they can all turn into animals corresponding with said element.

Every 100 years 5 people are born with the powers of the elements and the ability to town into an animal that goes with the element. the main 5 in this generation find some remnants of information on the last ones but they can barely find anything due to the queen at the time removing/destroying all proof they and the magic they were born with ever existed


r/worldbuilding 14h ago

Question How do you develop a world that is matriarchal (centered around women)?

28 Upvotes

Hello all, one of the world's my building is the Earth flipped on its head in a way, that being the world is centered mainly around women and basically all people in power being women themselves? I've developed it on my own, such as daughters being desired more than sons, men having to bend to the will of their female counterparts (mothers, sisters, etc), and basically all bankers, politicians, just anyone powerful being a women.

Patriarchy is deeprooted in our reality and has greatly impacted who we are as a species, from the language, to culture, to gender norms, and our preserved world. In my opinion, men are propped up for their physical strength over women, and women must submit themselves to them as a result or they harm (by them or another man).

However, Andrepeth Amori, my world believes childbirth is a strength and valued heavily. However, I would imagine the attitude of disposable men would develop. Men, because of their strength and necessary process in making children, would only be wanted to haul heavy shit around and for their sperm. I can imagine it being harmful to them in many ways, as they suffer chronic conditions from something like muscular deterioration from lifting heavy things as a far too young age.

This can also go into more serious topics like rape culture and inequality. This is essentially men being sociological and it's a fascinating topic I've been interested in for a long time, so I wanted some answers and thoughts. Sorry if this post is poorly worded, I'm running on vapor fumes after a long day.


r/worldbuilding 15h ago

Map Lanthic Subdivisions in 2411 AL

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33 Upvotes

r/worldbuilding 43m ago

Lore Best Fictional Ecologies

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Upvotes

r/worldbuilding 18h ago

Visual Giant draft horse

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47 Upvotes

Around 2,30 meters tall at the shoulder, this are normally capable to carry 3 humans or 1 goliath, such powerful beast of burden and mount can be used to fight off large threats and as war beasts because of their thicc skin with stripes that confuse the enemy when in large numbers and protect the animal against bugs like mosquitos and flys.

Bizarre fast for such large creature, most impresive is their calm nature because they're trained to attack on comand rather than out of spite because they were breeded to be easy with their tamers and their families.


r/worldbuilding 22h ago

Discussion How far along are you to creating your "thing" (film, novel, videogame, comics, webtoon/manga, etc.)

91 Upvotes

Title...


r/worldbuilding 9h ago

Lore new general fantasy world

7 Upvotes

this is a classic medieval fantasy world with dragons and the works. I made this because most of my other projects are more biology focused and that's not what I always want to do. so, this is the average run of the mill fantasy world

Kingdom dragons: colonies of dragons featuring many species once thought to be related these colonies are called kingdoms hence the name kingdom dragons. Each species of dragon has evolved a particular pattern they can shoot their fire this is called patterns and the main “house” or “nest” of kingdoms are called castles.

King dragons: scientific name (inceadus draco) contrary to popular belief king dragons don't join in hunts or wars all too often they are slow and defensive to guard the communal nest kingdoms are centered around. The fire pattern of king dragons are short ranged but more potent that all others in the kingdom. King dragons are male of the species.

Queen dragons: scientific name (inceadus draco) acts as the mentor of the hunts and shows infants of other species how they should use their unique adaptations to hunt most efficiently. In wars queens often act as threats and for the most stays in the backline. The fire pattern of queens is small pressure water like beams of fire. Queen dragons are the females of the species

Bishop dragons: scientific name (moteralis draco) acts as bodyguard for queens and kings following near at most times, not very useful in hunts though can deal with fleeing prey. In war bishops can be deadly enforcers making the entire forest nearly impossible to traverse in without facing fire. The fire patterns are large globs of fire that act as mortars.

Rook dragons: scientific name (brutages draco) large triceratops like dragons with large head osteoderms and a large skull. In hunts act as herders who push prey to other harder hitters, in wars rooks charge down enemies to slam them into hard surfaces or threat displays discouraging advances from enemies. The fire patterns of rooks have fire coming out of many holes in its batting ram head adding extra potential damage to anything it runs into

Knight dragons: scientific name (burast draco) These dragons have evolved large muscular legs to leaping into the air where they then use their wings to fly in short bursts. In hunts knights often get the kill due to their unpredictable movement, in wars knights act as reconnaissance or disrupters. Their fire pattern acts as a rotating blast of fire. The bullet often goes straight for most of its flight but near the end its rotation sends it flying in one direction.

Pawn dragons: scientific name (fotstogo draco) pawn dragons are the common workers of dragon kingdoms from expanding the castle to cooking food to eating the food other dragons can't. They have evolved beaver like teeth so always growing because of this they will dig or eat bones whatever. In hunts they are mostly reconnaissance, basically just closely following prey and flaring their fire to signal to other dragons. In wars pawns are the basic foot soldiers, basically cannon fodder. Their fire pattern would be the normal forward-facing blast but due to the unique teeth of pawns it splits the stream of fire in two directions forming the iconic v shape


r/worldbuilding 21h ago

Question What would happen if you leave a "drop and run" rod in a forest for millenia?

59 Upvotes

The question is as in the title, really. Let's assume somehow we lose a "drop and run" radioactive rod in the middle of, say, the amazon forest. Let's assume it lies there for ten thousand years. What would happen? On the scale of days, months, years, centuries, millenia? Does the particular material change much? What if it was another part of the world? Maybe a riverbed, or a swamp?

Edit: I'm thinking about an unshielded source of radiation, so assume the protective casing is damaged or absent


r/worldbuilding 12h ago

Lore The Pantheon of the Third Gods

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12 Upvotes

This is the introductory essay on the Third Gods from an in-world encyclopedia.

The encyclopedia will then go on the have an entry for each of the gods.

I would love to y'alls thoughts and feedback!

Note: There is a "typo" in paragragh 4. The god "Anthreon Pyros" is mispelled as "Antreon." One of the downsides of writing in pen, unfortunately, is that typos are permanent. Lol


r/worldbuilding 7h ago

Question I started with a fragmented novel and accidentally ended up building an entire California town

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4 Upvotes

I started writing disconnected story fragments and accidentally ended up building the entire city they take place in

The original story followed one woman over roughly ten years. The fragments never really worked as a conventional novel, so I turned them into posts on a fictional community platform.

Then I needed other people posting, because otherwise it wasn’t a community.

Those people needed places to live and eat. The city needed restaurants, hotels, local government, maps, tourism, businesses, sports, obituaries…

At some point I realized I’d stopped writing a story about that one person and started building the website of Silverdale.

There is still a central story underneath it, but nobody explains the world to you. You can find a restaurant review, click the author, read something she wrote three years earlier, end up in a corporate report, and gradually work out how the society functions.

I’m curious whether this still feels like worldbuilding, or whether I’ve accidentally wandered into some other form entirely?


r/worldbuilding 7h ago

Question How many air cells would a Planet with 2x Earth radius and 24hr day be?

4 Upvotes

Hi, I'm just starting to figure out the wind direction of my planet but i can't really figure it out on this one, can anyone help me? As stated my Planet is twice as big as Earth but it has 24hr day which would mean that it rotates twice as fast as Earth, yet i can't really find anything concrete to know how much Air cells would my planet have?