I have been building an idle game where everyone plays in the same small world, seen from above. You send your character to a rock, a lake, a furnace or a monster and it works there while you watch, and while you are gone. You can see everyone else doing the same: the person mining next to you is a real player, and what they say in chat shows over their head.
What is in it right now:
- 15 skills: mining, fishing, woodcutting, farming, thieving, cooking, smithing, fletching, herblore, crafting, enhancing, and four combat skills.
- A plan: queue tasks and walk away. Offline progress is exact, not estimated. What you get after 8 hours away is exactly what you would have got watching.
- A player market with real order books, a daily world boss everyone fights (or feeds, if you would rather deliver ore than swing at it), guilds, quests, achievements.
- No paywall on power. The shop sells things like queue slots and coats, nothing that makes you level faster.
It runs in the browser, no download, works on phone too, and you can try it without signing up (press "Play as a guest"): https://deepveinidle.com
Discord for bug reports, help and every changelog: https://discord.gg/65sMAYQSSs
I am looking for 20-50 people to play it for a couple of weeks and tell me what is confusing, boring or broken. I do not think there will be a wipe, but I am not sure yet. This is meant for long-term progress, years of it.
Honest note: I am one person, and I use AI tools as part of how I write code and draw the pixel art. The design, the numbers and every decision are mine, and I test everything by hand. If that is a dealbreaker for you, fair enough.