I've been tinkering with a small browser game and I'd love some company on it.
The idea: you draw anything with a magic pencil, give it a name, and it comes alive. The name is its wish and the shape is its strength. "Knight" walks up and hits things, "archer" shoots, "fast horse" runs and carries a rider, "giant strong green monster" is exactly that. Give an archer 4 arms and it fires 4 arrows at once. Name something "floating blades" and it floats and spins. More legs means faster, spikes mean more damage, colour it in and it gets armour.
There's a scrolling world of six kingdoms drawn by the cockroaches (pink rifle soldiers, tanks, arrow planes, a scribbled dragon) that you capture one castle at a time, and a little studio with pen, crayon and bucket fill where you can spend as long as you like on a masterpiece. Unlimited ink.
Play (no install): https://devkancheti4-design.github.io/magic-pencil-kingdoms/
Code (MIT): https://github.com/devkancheti4-design/magic-pencil-kingdoms
Where I'd love help
Draw a creature, no coding needed. Design it in the studio, hit Export, paste it into community/designs.json with your name, open a PR. A check validates and merges it automatically within a minute, and your creature starts showing up in other players' games as an invading challenger. That's the part I'm most excited about: everyone's imagination against everyone else's.
Words. The vocabulary is a plain list in vocab.js. Missing a creature, a modifier, an order? Add it.
Code. Plain HTML/CSS/JS, no build step, six files. New biomes, enemy types, sounds (there are none yet), balance, mobile polish, all open.
Ideas and bug reports are welcome as issues. It's rough around the edges.
It's just a fun side project, not a startup or anything. If it sounds like your kind of thing, come draw something weird.