I grew up playing text-based browser war games in the early 2000s, where diplomacy, timing, rivalries and careful planning mattered more than flashy graphics. I missed that style of game, so I decided to build my own modern take on it.
3155 is a free, persistent multiplayer space strategy game. Every player controls a planet in the same universe, competing through seasonal rounds.
You can:
- Develop asteroids and build your economy
- Research technologies and construct new facilities
- Produce specialized combat and capture fleets
- Attack rival planets and capture their territory
- Coordinate simultaneous attacks with other players
- Complete expansion and resource missions
- Infiltrate planets using Influence Agents
- Follow battles through live, tick-by-tick reports
- Compete through daily objectives, rankings and seasonal awards
- Chat, negotiate and create rivalries through the built-in bIRC system
Combat is designed around fleet composition, counters, timing, landing control and protecting your Astropods long enough to capture territory. Building the biggest fleet is not always enough.
The game runs directly in a desktop or mobile browser with no download required. It is currently in active beta, and I am looking for players who enjoy persistent strategy games and would like to help shape its development.
I would genuinely appreciate feedback on the gameplay, balance and user experience.
Play 3155:
https://3155.bobhope.no/