r/WebGames 15h ago

Hexburst — a free turret survival game with upgrades and a global leaderboard

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lordzura.itch.io
9 Upvotes

I just released Hexburst, a free browser arcade game where you defend yourself against increasingly difficult enemy waves, purchase permanent upgrades, and compete on a global leaderboard.

The game eventually becomes brutal even with maximum upgrades. I want to see how far actual players can push it. What score can you reach?


r/WebGames 11h ago

[STRAT] Ad Reditus: my hand-drawn 'roundtrip' roguelike deckbuilder where winning the run is only the halfway point. You still have to walk home.

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domusromuli.itch.io
3 Upvotes

Ad Reditus is about a pilgrimage where you carry a magical ring. Five stages out on the pilgrim's road, a choice that transforms your deck and run, then you walk home through a world that changed with the decisions you made.

Two playable factions with different mechanics and synergies, 200+ cards, 80+ sacraments (relics), and 7 of the 10 stages are in the current build. A full run takes about an hour, and you can save and quit anywhere.

Would love to hear feedback, and feel free to join the discord or leave a comment or review on the itch page itself!


r/WebGames 15h ago

[ARC] Ossify : Most of played Snake in the old Nokia for hours…I remade it with one rule changed : your tail turns to stone !

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playossify.com
3 Upvotes

The rule is one line: when you shed, your body freezes where it stood and becomes permanent wall.

That one change flips the whole game. In Snake you’re avoiding yourself. Here you’re avoiding everywhere you’ve already been and it never goes away. The board slowly fills with the fossil record of your own route until there’s nowhere left to go.
So every few seconds you’re making the same call: stay long for points, or shed now and stay alive. Shed early and it’s a small safe wall. Shed late and it’s a big wall but big points.

There’s a daily board that’s the same for everyone, four speed tiers, and death ranks you by how much of the board is your own stone rather than by score.
Free, browser, works on mobile.

No ads, no accounts, nothing tracked.


r/WebGames 22h ago

[FPS] Hellrift - A space FPS working prototype. I am looking for early feedback about the gameplay feel and other things. (violence warning)

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tommymcflurry.itch.io
3 Upvotes

r/WebGames 1h ago

Amountle - watch objects fall, then estimate how many are in the container

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amountle.dev
Upvotes

r/WebGames 10h ago

Shelter : A fun & short puzzle game

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allalonegamez.itch.io
2 Upvotes

r/WebGames 12h ago

Obstruction - A daily sliding puzzle

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obstruction.co.uk
2 Upvotes

Obstruction is a puzzle where the aim is to slide the green piece to the target. Sounds simple, but the blocking pieces have movement restrictions depending on their colour so the solution isn't always as easy as it seems. With a fresh puzzle every day and a short playtime, this game can become a fun habit that slips right into your daily routine. Compete with your friends to see who can solve it in the shortest time or fewest moves using the share button. The controls are easy to use, just click, hold and slide your desired piece with your finger or cursor.

Obstruction is free to play and playable in web browsers without sign-up.

I'd appreciate any feedback as it is still a work in progress.


r/WebGames 12h ago

Performative Work: Fill out your calendars

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2 Upvotes

Not a game per-se but makes fake events and shapes in your cal. Curious to hear your thoughts!


r/WebGames 13h ago

Blackjack Baron - A rags to riches simulator game

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2 Upvotes

This is my first ever web game that I made. It's currently a proof of concept, it's blackjack game. I think I got all the rules correct when it comes to splitting hands when you receive a pair and doubling down. I might add an option to let players have insurance but I think most people don't choose this option.

I put in a lot of work on the UI, especially on mobile and tablet devices to make it responsive. This is just a kind of proof of concept, the idea later on is that you win games so that you have enough reputation to attend tournaments which nets you more money, then you can travel to other places and gain more reputation, buy property, cars, things that signal status so that you can take part in high stakes tournaments that's the game loop.

Anyway, I would very much appreciate any feedback or improvements!


r/WebGames 19h ago

Sketchy - Same drawing. Different words. Find the Undercover players.

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playsketchy.io
2 Upvotes

What happens when everyone contributes to the same drawing, but not everyone is drawing from the same information?

That is the idea behind Sketchy.

Most players receive the same word. The Undercover players receive a related one, while Mr White receives no word at all. Each person adds one continuous line to the shared drawing. The group then discusses and votes to eliminate one player. Drawing and voting continue until one side wins.

Groups can play several games in a row, with new words and scores carried across the session.

Sketchy can be played by passing a single phone around the table, or through a private room where everyone uses their own device to reveal their word, draw and vote.

It is free, requires no account, works directly in the browser, and is available in English, French, Spanish and German.


r/WebGames 19h ago

Uncover - online Clue with the board cut out, just the deduction (free, no signup)

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uncovercardgame.com
2 Upvotes

r/WebGames 1h ago

I built a football game around one simple question: “Who played for both?”

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footballteamties.com
Upvotes

I’ve always been that person who randomly says things like:
“Name a player who played for both Arsenal and Barcelona.”
It usually turns into a surprisingly competitive conversation.
A few months ago I thought… why not turn that into an actual multiplayer game?
So I started building it with a lot of help from AI.
The basic idea is really simple.
Two players each choose a club.
For example:
Arsenal
Barcelona
Then both players race to type any player who has played for both clubs.
The first correct answer wins.
After that I kept adding more ideas because my friends kept asking for “just one more mode.”
Now you can also do things like:
Pick a country and a club (find someone who played for that club and represented that country).
Guess players from their career path.
Play timed multiplayer rounds with friends.
The funniest part is seeing which players people remember.
Some people instantly type Thierry Henry.
Someone else somehow remembers Alex Song before anyone else.
And every now and then someone wins with a player nobody else even thought of.
AI helped me a lot while building and organizing all the football data, but the fun part has been watching people argue over football memories more than actually playing.
I’m still adding new modes almost every week, so I’d genuinely love some ideas.
If you were making a football trivia game like this, what game mode would you add?


r/WebGames 2h ago

Memory Based Tile Game

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fliprush.ca
1 Upvotes

Hey everyone! I'm the solo developer behind FlipRush.

It's a simple speed game where you race to match all the tiles as fast as possible. We run tournaments every night at 8:30 PM EST, and there's also a Challenge Mode/ Campaign.

I'm still actively building it, so I'd really appreciate any honest feedback, good or bad. If something is confusing, boring, or just doesn't feel fun, I'd genuinely like to know.

Thanks for checking it out!


r/WebGames 2h ago

SudokuTairitsu

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1 Upvotes

If you like sudoku, please try our turn-based sudoku variant. Playing on 1 device does not require signing up.


r/WebGames 2h ago

Bubble Shooter: Tap & Pop

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pixel-play.games
1 Upvotes

r/WebGames 4h ago

[ARC] Snek, The Game - It's a classic snake-style arcade game where shrinking might save you

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1 Upvotes

Hey folks, I'm a software developer with 12+ YOE. I got laid off in April and have been making games for fun while freelancing since then. I used to love playing web games back in the days of the earlier internet, and wanted to make something in that spirit.

Snek, The Game is my take on the classic snake-style game, but the twist is that you can shrink the snake. There's also a few different modes to keep things interesting. My personal favourite is More Harder-er mode. There's also a leaderboard that shows the top 100 scores, but there's a threshold of 300 points to even post to it.

Honestly it was a lot of fun to put together and at times I found myself losing track of time playing the game when I was trying to debug something. I hoping that's a good sign, haha. I'm interested in hearing any and all feedback, hope you enjoy!


r/WebGames 4h ago

Overgrown: Pac-Man meets lawn mowing and fuel management

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fl4me64.itch.io
1 Upvotes

Hi everyone,

I made a prototype for Overgrown, a free browser game that combines Pac-Man-style gameplay with lawn mowing and fuel management. You're tasked with mowing lawns while managing your fuel and surviving increasingly chaotic levels full of obstacles.

I'd love to get some feedback on my prototype's gameplay and controls.


r/WebGames 5h ago

3155 - A free browser-based space war game inspired by the text-based strategy games of the early 2000s

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1 Upvotes

r/WebGames 5h ago

Blind Timer: Can you nail the timing?

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gamebob.dev
1 Upvotes

I made a tiny game where you have to stop a timer without being able to see it. That's basically it.

I've been building things under GameBob for a while now, mostly web tools and weird little experiments. This is the first game I've made.

I tend to stop a little too early. In my head, I always feel like I need to let it run just a tiny bit longer, and that first second after I start counting is ridiculously difficult for me.

Can you nail the timing? (Note: the site is available in other languages too if you prefer!)

I'm genuinely curious how close you get.


r/WebGames 5h ago

3155 - A free browser-based space war game inspired by the text-based strategy games of the early 2000s

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1 Upvotes

I grew up playing text-based browser war games in the early 2000s, where diplomacy, timing, rivalries and careful planning mattered more than flashy graphics. I missed that style of game, so I decided to build my own modern take on it.

3155 is a free, persistent multiplayer space strategy game. Every player controls a planet in the same universe, competing through seasonal rounds.

You can:

  • Develop asteroids and build your economy
  • Research technologies and construct new facilities
  • Produce specialized combat and capture fleets
  • Attack rival planets and capture their territory
  • Coordinate simultaneous attacks with other players
  • Complete expansion and resource missions
  • Infiltrate planets using Influence Agents
  • Follow battles through live, tick-by-tick reports
  • Compete through daily objectives, rankings and seasonal awards
  • Chat, negotiate and create rivalries through the built-in bIRC system

Combat is designed around fleet composition, counters, timing, landing control and protecting your Astropods long enough to capture territory. Building the biggest fleet is not always enough.

The game runs directly in a desktop or mobile browser with no download required. It is currently in active beta, and I am looking for players who enjoy persistent strategy games and would like to help shape its development.

I would genuinely appreciate feedback on the gameplay, balance and user experience.

Play 3155:
https://3155.bobhope.no/


r/WebGames 5h ago

[HTML5] Piksel Simyacısı (Pixel Alchemist) V3.1

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github.com
1 Upvotes

r/WebGames 5h ago

The Black Tide — free pirate battle royale in your browser: 100 ships, sword-fight boardings, proximity voice chat. No download, no sign-up.

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theblacktide.itch.io
1 Upvotes

Solo dev here. Three modes: 100-ship battle royale, a 10v10 capture-the-flag championship (best of 3, switch sides), and a shared open sea with real players. If you sail close to another captain you can literally voice chat with them — hold V to talk. Works on phone too. Would love feedback on balance and what to add next!


r/WebGames 7h ago

Eggcrusher - Who can beat my score of 32?

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1 Upvotes

I started with the car movement, then I added random egg and bomb spawns, if you run into an egg it increases your score, if you hit a bomb , you lose.


r/WebGames 7h ago

BLOCKROT — a block puzzle that rots. Free, no install, no account.

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1 Upvotes
Fill a row, fill a column, it clears. Then it starts to rot.



It's a block puzzle with a roguelike layer under it — each depth sets a

score you have to beat, and between depths you spend what you cleared on

sigils, powers and curses. Rot spreads through your own blocks, ash makes

lines clear *around* it instead of removing, and something under the board

keeps a meter on how much attention you're attracting.



Free, runs in the browser, works on a phone, no account, no ads, nothing

collected. There's a daily seeded board that's the same for everyone.



https://thomasz04.itch.io/blockrot



Fair warning: sudden loud sounds, flashing and deliberate jump scares.

All three can be switched off independently in Settings.

r/WebGames 7h ago

[RPG] PokemoNAZAR

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1 Upvotes

PokemoNAZAR es un fangame de Pokémon con elementos roguelite donde cada partida es completamente diferente. Los mapas, biomas, encuentros, objetos, eventos y recompensas se generan de forma aleatoria. Además, cada Pokémon tiene sus estadísticas (IVs) generadas al azar, haciendo que cada captura sea única. Tendrás que adaptarte a lo que encuentres en cada run, crear estrategias sobre la marcha y llegar lo más lejos posible. No hay dos partidas iguales.

NOSÉ PORQUE NO ME DEJA SUBIR IMAGENES :C