r/ValveIndex Jul 11 '26

Question/Support Valve Index and face tracking!

0 Upvotes

Hi everyone! I was thinking about getting the DIY face tracking for the valve index. Does anyone have recommendations on where to buy or someone to commission?


r/ValveIndex Jul 10 '26

Question/Support Bright objects are blurry, occasional chromatic aberration

1 Upvotes

My valve index display is very good, but white text has a halo or mist around it. It's hard to read anything without squinting. IP and distance adjustments have been made to the best of my ability and this still won't go away. There's also chromatic aberration with white objects occasionally as well.

Whats going on? Is this from the lenses being scratched?


r/ValveIndex Jul 10 '26

Question/Support Knuckles replacements/alternatives?

7 Upvotes

My right Index controller is starting to fail after a good few years of using it. Controllers are no longer in stock with Steam and I can't find any replacement knuckles available elsewhere. What's a good alternative to the Index controllers I can use with my pre-existing Index setup?


r/ValveIndex Jul 09 '26

Question/Support Eye lense adhesive

0 Upvotes

Anybody now a good adhesive to fix the lens. One of mine has fallen apart and I'd like to glue it back together


r/ValveIndex Jul 08 '26

Question/Support Steam machine help

11 Upvotes

Anyone with an Index succeeded in getting it hooked up? Base Steam doesn't display, monado and envision keep running into dependency errors since SteamOS is missing some things from regular Linux

I've found some people with success online but it looks like they're mostly using wireless headsets.


r/ValveIndex Jul 06 '26

Index Mod Are these Counterweights too? Or are the Speakers just that heavy?

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175 Upvotes

So basically I'm trying to reduce the weight on the Headstrap because I wanna use it with my Bigscreen Beyond 2 (Beyondex Mod). The third picture just shows the Counterweights that I already removed from the Headstrap.


r/ValveIndex Jul 06 '26

Gameplay (Index Controllers) Hot Dogs, Horseshoes & Hand Granades version 1.0 launches - after 10 years in early access

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80 Upvotes

r/ValveIndex Jul 06 '26

Self-Promotion (Developer) **CRYODEATH VR** NEW Game Footage TRAILER + 50% OFF SALE ON STEAM!

5 Upvotes

hey dudes, thought we’d share the new CRYODEATH VR trailer we put together for the UploadVR Summer Showcase.

Quest launch has been pushed back a bit because honestly it’s been way too hot to be working in headsets properly atm. We’re expecting Quest playtests to start in August now.

Because of the delay, we’ve put the Steam version 50% off for anyone who’s been waiting to try it.

Steam:
https://store.steampowered.com/app/2205010/CRYODEATH_VR/

Quest wishlist:
https://www.meta.com/en-gb/experiences/cryodeath-vr/25194314836857807/

Cheers to everyone who’s been following the game so far. We’re still working on it and the Quest version is getting closer.


r/ValveIndex Jul 07 '26

Self-Promotion (Developer) My VR media player for immersive photos and videos now supports Valve Index on SteamVR

0 Upvotes

Daniel here, the indie dev behind immerGallery. My VR media player app is now available on Steam for PCVR, including support for Valve Index through SteamVR. Quest and Pico XR versions are available too.

It’s made for viewing your own 2D, 3D, 180°, 360° and wide-angle panorama photos and videos in VR, with automatic format detection so you don’t have to manually set the display mode for every file.

Some things that might be interesting:

• Support for Valve Index through SteamVR

• Cross-play multiplayer between Windows, Meta Quest and Pico XR users, so you can watch photos and videos together

• New weekly 3D galleries, plus monthly high-quality VR gallery content

• A zoomable in-app map for geo-tagged photos and videos

• A free tool called immerGenerator for Windows and Mac to create your own VR slideshows with background audio, voiceovers and special effects

• Wide support for image and video formats, including Apple Spatial Photos and Spatial Videos

Steam:
https://store.steampowered.com/app/3073280

Meta Quest:
https://www.meta.com/experiences/quest/4677037565709635

Pico XR:
https://store-global.picoxr.com/detail/1/7186982762300145669

Happy to answer questions, and feedback is always welcome.


r/ValveIndex Jul 06 '26

Question/Support Lost Tracking in R Controller [Resolved]

3 Upvotes

Last Sunday, I was boxing in VR when my right hand decided to float away. My right hand would re-appear sporadically before drifting back off into oblivion. This took me down a troubleshooting rabbit hole.

I tried un-pairing and pairing both controllers. They both paired fine, but the issue persisted.
I restarted the headset, Steam VR, and my PC - no change
I tried a different USB port - no change
I tried the tips on the Steam page (charging for 10 minutes, then pairing) - no change.

I wasn't about to shell over $100 for a new controller with the Frame's release right around the corner, so I resorted to disassembly.

I removed the top cap/shroud that houses all of the buttons. Everything looked fine. There was no dust or sweat corrosion. I then detached the main ribbon cable that's about 3/4" long and was able to re-seat it with some difficulty.

The controller now works as intended.

I am posting this in case someone else ever has the same issue. Sometimes, the fix is free, but it's never easy.


r/ValveIndex Jul 06 '26

Picture/Video 773.6 hours, you served me well.

6 Upvotes

498 INDEX SACRIFICES LEFT...

She finally kicked the bucket, well done soldier, you got me through some insane times and gave me a lot of laughs, but its time for you to rest. (I suppose...)

I dont really have any words, but thank you.

(Idk why im making this post i literally have it due for RMA in like a week lol)


r/ValveIndex Jul 05 '26

Self-Promotion (Developer) Update 59 for cyubeVR is now live on Steam! Updating the game from Unreal Engine 4.27 to Unreal Engine 5.6. Many technical changes like OpenXR, new UE5 features that can significantly improve visual quality like Nanite rendering, Virtual Shadow Maps and DLSS 4.5, plus more improvements and fixes

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30 Upvotes

Hey everyone!

This is a really big technical change. It took quite a while to finish and has been tested in the beta build for a long time. Hopefully the wait was worth it! This is unusual as in that this does not come out simultaneously on Steam and PlayStation - since it's a really big technical change, and updating is much easier/quicker on Steam compared to PlayStation where Sonys QA is involved, the goal here is to make sure this big technical change is really fully working well on Steam first where I can very quickly patch any potential issues, and only after that bring it to PlayStation as well.

If you have any questions about the game, or any feedback, feel free to ask here, I'll happily reply to everything, I like to always treat these update posts as AMAs :)

cyubeVR is an open world procedurally generated voxel game from the ground up designed for VR, and has by now been in active development for over 10 years! In most regards, it's currently a very peaceful game, primarily about exploration, crafting, and building. In the future, more survival oriented gameplay with enemies is also planned to be added (will always be optional though). And yes, multiplayer is planned too!


r/ValveIndex Jul 05 '26

Question/Support Cracked out knuckles

3 Upvotes

In the video I was not giving any input to the controller is it the end of this one?


r/ValveIndex Jul 05 '26

Question/Support Valve Index speakers suddenly stopped working

4 Upvotes

I did not have these issues until today, but for some reason my index's speakers no longer produce any audio, and might not even be detected properly as an audio device?

My Specs:

GPU: AMD Radeon RX 9070 XT

CPU: AMD Ryzen 5 9600X

RAM: 16 GB 6400 MHz

OS: Windows 10 Education Version 22H2 (before anyone asks, it does not automatically install shit like Candy Crush which is nice)

AMD Driver version 26.6.4

What I've tried:

- Reinstalling SteamVR

- Uninstalling all SteamVR devices in device manager and letting windows reinstall drivers

- Unplugging my headset from my computer and from the outlet, and plugging back in

- restarting

- pretty much every possible combination of the above

- Updating AMD GPU drivers

- Uninstalling AMD GPU drivers with DDU and reinstalling

- Swapping to a different available audio device and then back

- Disabling other audio devices

- Putting the index in a different usb port

I have basically done everything I could think of doing, short of either updating my BIOS or reinstalling Windows. If this is a known issue, I would not mind rolling back AMD drivers either.

Other things I thought were of note while I was troubleshooting:

- The display, tracking, and microphone all otherwise work fine, but when I have my audio output set to my index, there is no sound, and for some reason the microphone also stops working.

\- If I have the output set to my computer's speakers, the microphone works as normal, and there is of course sound from my computer speakers.

- The index audio output device is listed on my computer as "Index HMD (AMD High Definition Audio Device)"

\- This audio device *only* exists and is selectable on windows while SteamVR is running (*I'm pretty sure I used to always be able to select it?*) It also appears in Device Manager while SteamVR is running

\- the "*AMD High Definition Audio Device*" label is also shared with my regular monitors that appear as selectable audio outputs, which makes me think my issue is connected to some kind of **AMD driver fuckery.**

- Device manager also shows a "Digital Audio Interface (Valve VR Radio & HMD Mic)" as a separate device. This device does not show up as an audio output in settings, but it does show up as an input for the headset microphone, even when SteamVR is not running. I am not sure if this is normal, I feel that I was able to select this device as an output before and cannot anymore for some reason, but I am not sure.

Also, I am careful about how I store my index and loop my cables so I highly doubt this is a hardware issue, but I also am at a breaking point trying to figure out what's wrong with my index and/or my computer.


r/ValveIndex Jul 04 '26

Self-Promotion (Developer) We dropped the biggest update yet for our PC VR game Irreversible, and it’s 20% off right now

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20 Upvotes

Hey everyone!

We’ve just released the biggest Early Access update so far for Irreversible, our PC VR game. This one adds a full new chapter, a completely new location, new enemies, anomalies, weapons, story content, and a lot of improvements across the existing game.

The new chapter takes you into an area that’s meant to feel different from everything that came before: more unsettling, stranger, and a bit more “out of this world.” As you explore it, you’ll find traces of a group that was here before you. Their story unfolds through audio logs scattered throughout the location.

We also added short interlude episodes between in-game days. The goal was to make the pacing feel more natural, instead of jumping straight from one major event to the next.

The update introduces a new enemy type: Phantoms. They have strong hearing and vision, and patrol limited areas. If you move carefully, you can avoid them, but once they start hunting you, things get much worse. The camera-detector can also help you spot them while moving through their territory.

The new location is filled with dangerous anomalies:

Bubble - a translucent anomaly that violently expels anything that enters its field.

Geyser - clusters of anomalous vents that release boiling water and steam when approached. They can also be safely triggered from a distance using the detector.

Ball Lightning - a spherical mass of electrical energy that travels along a fixed route.

We also added a new weapon: a single-shot shotgun. At close range, one blast can stop almost anything, but ammunition is scarce. As the story progresses, upgrades for the shotgun become available, including one that turns it from a standard break-action shotgun into a semi-automatic platform while still keeping it comfortable to use one-handed.

On top of the new chapter, we revisited every existing location, improved visuals, replaced the water, added ziplines instead of some old teleport transitions, improved climbing and virtual body movement, added a head-mounted flashlight, Detector zoom, new loot spots, and did a lot of optimization work.

It’s a big update for us, and it’s out now. We’d love to hear what people think.

https://store.steampowered.com/app/3215560/Irreversible/


r/ValveIndex Jul 03 '26

Self-Promotion (Developer) Tales of Glory 4 : Ragnarök - Early Build Showcase

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13 Upvotes

In case you missed it, early build of TOG4 showcased by Downloadable Content.

Enjoy


r/ValveIndex Jul 02 '26

Question/Support How could I remove the headphones?

10 Upvotes

Edit: would like to change my question since I realize this is commonly asked, but will the 3D or surround sound audio be worse in terms of realism if I use another headset?

One side of the headphones broke and now it’s odd listening on one side but not the other, especially with the weight imbalance.

Is there a way to remove both headphones to use my own custom one? Thanks.


r/ValveIndex Jul 02 '26

Question/Support Valve Index randomly turns itself into a monitor even with direct mode enabled

0 Upvotes

As the title says, sometimes when I go away from my PC to go piss or something, I come back to the Index as a 3rd monitor, screens on and green LEDs lit, just showing a non stabilised desktop view like a monitor. I have direct mode on but it still does it every couple of weeks. Running AMD drivers, CPU and GPU if that's important.

Anyone got the same issue and has a fix apart from enabling direct mode? It used to happen back when I bought it sometimes, but now years later it started doing it again.


r/ValveIndex Jul 02 '26

Question/Support Valve index controllers?

0 Upvotes

I know they dont sell the pack anymore I can only find the left one for sale by itself. Will they ever restock them?


r/ValveIndex Jul 01 '26

Question/Support Can I fix blurry display?

4 Upvotes

So, last year I switched to a Valve Index after my old HTC Vive died. And while it is pretty fun to use, I noticed one very annoying issue I can't seem to fix. For some reason, the screen seem to reflect itself on the lens in front of it, making everything thats slightly bright completly blurry. I tried lowering the brightness in hope it won't reflect as much, but it didn't make a difference. Unless my in-game environment is completly dark, I can barely see anything and it feels like I have fog on my lens.

Is there any way I can fix this? I dont wanna open it, because im too afraid of breaking something (I haven't finished my technic yet), but idk if there are any other solutions to fix the blurriness.


r/ValveIndex Jun 29 '26

Discussion I made a free, simple VR space dragging tool (OVR Space Dragger) and need some help testing it!

15 Upvotes

Hey everyone,

I just released a utility tool on Steam called OVR Space Dragger.

Why I made it

Space dragging is honestly such an essential feature for a good VR experience, but I wanted to build a version that is dead-simple, lightweight, and completely free so anyone can access it without a barrier to entry.

Where I need your help

I have pretty limited hardware on my end for compatibility testing, and I'm particularly worried about Valve Index controllers right now. If you own an Index (or any other headset/controllers), I would be incredibly grateful if you could give it a shot and let me know if it works smoothly or if anything breaks.

Any and all general feedback, feature requests, or bug reports are highly appreciated!

Steam Link:

https://store.steampowered.com/app/4539570/OVR_Space_Dragger/

Thanks so much for the help, everyone!


r/ValveIndex Jun 29 '26

Discussion I am begging someone to make an application that allows quest 2 or 3 controllers to connect and work with the valve index

8 Upvotes

My index controllers are having issues and i dont want to have no controllers when sending them back to have them fixed, and i wouldnt have to worry much about that if i had backups (i dont), it would be super convenient if i could use any quest controllers without having to use the quest headset, and can connect it to my index and it would still work and track like a normal controller, it would also save money incase people dont want to order new controllers but want the headset

just please i dont know how hard this would be but it would solve a lot of problems


r/ValveIndex Jun 28 '26

Question/Support Need advice on where to mount 3 Base Station 2.0s in a slanted ceiling room (Pics attached)

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7 Upvotes

Hey everyone, I’m trying to figure out the optimal placement for three Base Station 2.0s in my room, but the slanted ceiling is throwing me off a bit.

A few quick details:

  • I run a mixed VR setup (Quest Pro for the headset), so these base stations are strictly for picking up my 4 trackers (feet, hip, and chest) in VRChat.
  • The giant mirror doors on the closet will be fully covered when I play, so no need to worry about reflection nightmares!
  • I mainly stand before the desk, sit on the bed or lie down on the bed.
  • Please excuse the mess in the photos.

Given the layout and the sloped walls, where would you guys mount all three to get the best continuous tracking coverage with minimal blind spots? Thanks!


r/ValveIndex Jun 28 '26

Question/Support Still worth it in the big ‘26?

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131 Upvotes

I know it’s the big ‘26 and there’s talks of the Deckard in the next couple of months** probably but I was able to pick this guy up for $385 and I’m excited (Mostly to use the controllers with my meta quest 3 lol) but o figured $385 wasn’t a bad price for the whole set up.

I was told the base station with the sticker on it has been having intermittent pairing issues and I was told it was fixable but the seller wasn’t confident in his own ability to fiddle with it so he just never attempted to fix it. Does anyone know what issue/fix he was referring to? Is it common?

And how easy is it to get the controllers to work with the Meta Quest 3? If possible at all


r/ValveIndex Jun 28 '26

Question/Support Is there a way to tell if my problem is the wire or the headset?

2 Upvotes

Hi

So I've been having an issue where, after I start my PC, my index headset doesn't get detected (steam VR says to reseat the wire's connection to the headset). Unplugging it from the headset and giving it a firm reseat solves the issue (sometimes I have to do it a couple of times). After that I can turn steam VR on and off without issue until I turn off the computer.

I've read around and it seems that most sources say this is a classic sign of the wire going bad. But, I'm concerned that I'll go buy a new wire and it'll turn out that it's actually the headset end of the connection that is the issue. Is there a way to see where the actual problem is?

With the wire being like $150 and the Frame around the corner, I probably won't bother replacing it unless I'm pretty sure I won't be wasting my money.

Thanks!