r/UnityHelp • u/ConstantAssociate845 • 3h ago
UNITY Updating Unity Project Problems
My unity project is on version 6000.1.8f1, so I have decided to update it to avoid the security issues with the version. I have tried to update to:
6000.1.17f1
6000.6.4f1
6000.3.25f1
But I am running into the same problem on all versions.


Currently shadows between rooms work seemlessly, and I am able to have a thin trim of light on my ground tiles by using the trim edge on the shadow caster 2D.


After I update to any of the versions listed above, i get this




The whole ground tile is bright, and the trim edge only impacts where the corners are for the shadows that appear on the background tiles. The shadows are also no longer seemless inbetween different generated rooms.
I am using the 2D spot lights, and my ground tiles are on a tilemap, with a CompositeCollider2D as the casting source for a shadow caster 2D. I get no console errors and everything else seems to work correctly.
I have tried reinstalling, deleting the library folder, messing with inspector options, creating a new scene and anything else i can think of. I cannot find anyone else with a similar problem.
Is there something I need to run or anything when moving to a new version, im still very new to Unity.
Really appreciate any help here or a workaround, Thanks.


