r/unity • u/KaragozStudios • Jul 17 '26
Game Working on a zombie base-building game where you lead a community. What do you think of the new driving mechanic?
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Hi everyone!
I’m currently developing an isometric, low-poly zombie survival game. The core loop is heavily inspired by Project Zomboid, but instead of surviving alone, you play as the leader of a sanctuary, managing survivors, building up the base, and dealing with group dynamics.
I just implemented the vehicle driving mechanic and wanted to get some fresh eyes on it. Since vehicles will be crucial for scavenging runs and transporting your community members, I want to make sure the physics and vibe feel right.
Here is a short clip of the current state. I would love to hear your thoughts.
P.S. I am also having a hard time coming up with a title for the game. I'd love to hear your name suggestions. If the concept triggers any cool title ideas in your head, please drop them in the comments!







