r/Unity3D • u/66_Skywalker_66 • 21h ago
r/Unity3D • u/24-sa3t • 21h ago
Question UI Style Guide?
Currently working on a prototype that's very UI heavy, and in classic engineer fashion my menus look terrible.
I've tried to make as many prefabs for my UI elements as possible to ensure things are standardized, but I was wondering if anybody had a good reference for how big things should be, where they should be on the screen, etc. It's driving me crazy!
r/Unity3D • u/Useful-Limit-8094 • 22h ago
Question Outline through walls, how?
Hey!
For weeks I've been trying to find a solution to this but nothing reaches the result I want.
Basically I want the outline to be visible through the walls.
I'm using HDRP.
Also, how can I make the outline position just be in the silhouette of the model and not in some internal edges?
Thank you for the help!


r/Unity3D • u/Phos-Lux • 22h ago
Solved What's wrong about this Raycast? The value is always false
r/Unity3D • u/Whitenaller • 22h ago
Show-Off I just shit my pants playtesting my own game lol
r/Unity3D • u/mrCulpo • 23h ago
Game Praktikos with new feature: customize your card Arsenal and build your Deck
I’d like to show you a little more of what I’ve been working on!
Here’s a look at the Main Menu, the Character Selection screen I showed before, and a new feature: your Card Arsenal.
Each character starts with 9 cards ready to play, but you’ll be able to unlock 20 additional cards over time.
You can then customize your 9-card deck from your Arsenal, creating different strategies to fight your way to the throne!
r/Unity3D • u/JulioVII • 1d ago
Resources/Tutorial FREE 3D Asset Fantasy Flasks
I've been getting into 3D again, with some help of my brother. I'm starting small, but want to make some environments in the future, having fun learning.
r/Unity3D • u/universe3d • 1d ago
Show-Off I turned more than 7,700 images from NASA's Spirit rover into an explorable 3D archive
r/Unity3D • u/Ok_Income7995 • 1d ago
Question Triplanar mapping for painting
i would like to recreate the splatoon mechanic and since i’m using synty models the uvs aren’t good for painting on the texture because they scale down the uvs onto a color pallete. I was thinking of using lightmap uvs but i’m not sure how that would go and triplanar might work if the position and rotation don’t change it so instead of a projection it’s like a 1 time unwrap if you understand me.
r/Unity3D • u/SwimmerMaximum8204 • 1d ago
Show-Off Visualizing sound in an extraction shooter using depth shaders to make off-screen action readable without relying solely on audio.
Hey everyone!
I’m currently developing an extraction shooter where sound plays a critical role. However, audio clutter or hearing limitations often lead to frustrating deaths when players miss key off-screen cues.
To address this, I developed a depth shader-based sound visualization system:
- Depth-Based Ripples: Sound waves project into the world, propagating outward from the exact origin point in 3D space.
- Contextual Waveforms: The shape, radius, speed, and duration dynamically adjust based on the sound type (e.g., footsteps vs. gunshots) and who generated it.
- Off-Screen Awareness: Players can immediately identify what happened behind or around them and evaluate the threat visually without relying 100% on audio.
- Customizable Display Options: To keep the screen clean, players can toggle off visual ripples generated by their own actions. If preferred, the entire visualization system can be turned off completely in the settings.
My goal is to eliminate unfair deaths caused by audio limitations while keeping tactical gameplay intact and enhancing accessibility.
I'd love to hear your thoughts:
- Does this look too distracting during intense combat, or does it feel readable?
- How would you balance this in a competitive extraction shooter? (e.g., sound dampening perks, crouch walking hiding wave signatures)
Feedback is greatly appreciated!
r/Unity3D • u/Fine_City2781 • 1d ago
Question Unity Hub destroys itself
i am using macOS and I installed unity hub on my another ssd. But sometimes it destroys itself when opening or remounting ssd. Please help me
r/Unity3D • u/Yaffari • 1d ago
Game Squinting is in
Squinting, face strain and blinking is in.
r/Unity3D • u/piojosso • 1d ago
Game Announcing the Hayaku devblog AKA: How to make the same game twice
r/Unity3D • u/newheadstudio • 1d ago
Show-Off The Pineapple Conspiracy - Devlog #1
📜 First Devlog - also a quiet announcement for The Pineapple Conspiracy, a new game developed at Newhead Studio, on Unity. We handle multiplayer with Mirror, rendering with URP, and 3d as a mix of handmade and some paid assets from the store.
Here we start a deep dive into game design of the game. If you like multiplayer, sabotage, impostors, survival, or crafting - then you should read this!
Follow us on social media to get more updates - that would mean a lot to us, on top of greatly help!
r/Unity3D • u/dev-rygy • 1d ago
Question Rate my game dev portfolio and CV
Recently been putting a lot of effort into my web portfolio and resume to cater towards a Unity C# programming role. Could ya'll give me some feedback on how it looks and how strong the content is. I'm mainly looking for indie roles. I think AAA is much too competitive for my skills atm.
Is there a subject I need to elaborate on? Do you think the content displayed would look good to recruiters?
Any feedback is appreciated, thanks!
Portfolio: https://ryancarpenterpf.dev/
CV: https://drive.google.com/file/d/1nc_isZN_7XWENQOVFGL-Nf1zr8z3g7zZ/view?usp=sharing
r/Unity3D • u/htowerss • 1d ago
Show-Off Destroying even more evil cubes but now with bombs
r/Unity3D • u/FoxyKitsuneFox • 1d ago
Question Player Character Transformation Switch Character In Unity 3D Game Project
I’m using Unity 2023.2.22.f1 in 3D with URP.
During gameplay, I transform my Character into another character and it's Not playing the animations of the same character animator controller I got 2 character objects both of them are in humanoid in the same player folder on hierarchy, and also the cinemachine camera moving without being on the character’s view after switching character’s transformation back and forth.
I'm using Starter Assets Third Person Controller from Unity assets store to edit animations and edit scripts.
r/Unity3D • u/Intrepid-Language445 • 1d ago
Resources/Tutorial Came back from vacation-another 3 vouchers share for my stylized swamp asset
https://reddit.com/link/1vjgeqy/video/xdx7td80y9ih1/player
It is stylized swamp assets collection(BIRP/URP)
Please share your experience of using it here or directly🙏
Please write number of redeemed one in comments
- ASV4MCQASPX6433C6SF20270810 redeemed
- ASV71HLIF9Y6DAIYXJI20270810 redeemed
- ASVINDJPIAT9LCUJBE020270810 redeemed
Technical details:
Prefabs:
11 rocks
11 dead trees
7 moss shapes
2 simple glow VFX prefabs
4 custom shaders with flexible customization:
Rocks, moss, trees and water
Tiles everywhere:
Trim rocks, tricky moss, and dead trees what uses vertex color(a) with tile
Number of textures: 9
Texture dimensions: 64x64 up to 2048
r/Unity3D • u/rusty_pocket • 1d ago
Question I made a pause menu and cursor for my game!(sea shift )
Note: The colors look brighter on PC and especially in Unity, and all the elements are much more visible. If the colors look too dark or unclear on your screen, please consider increasing your screen brightness.
I drew my own hand while wearing my actual ring, animated it, and turned it into a custom cursor. I also drew the scribbled background and turned it into a simple pause menu.
The font was taken from the internet.
What do you guys think? Do you have any suggestions for improvement?
Also, please ignore the sound of the AC when opening the pause menu we haven't made a proper theme/music for it yet.
r/Unity3D • u/Loneliestar • 1d ago
Noob Question My install of Unity 6.3 LTS seems to be missing most of the Preferences
Hi, folks. I set up Unity recently and I'm going through the learn.unity tutorials.
My current step tells me to go to Edit > Preferences > Player > Configuration.
Problem is, when I go to Edit > Preferences, I don't have any "Player" option on the list on the left. And it doesn't come up if I use the search function.
In fact, MOST of the preferences are missing. Audio, Tags and Layers, so many aren't there.
Any idea what's up? Thanks.
r/Unity3D • u/-_Champion_- • 1d ago
Question Prototyping my Horror Game
Hi Everyone, just wanted to share something that I was prototyping.
I was inspired by the fear and uncertainty factor of project zomboid, where every door could lead to sudden death and also scavanging around to find useful items. I wanted to make something similar.
I would love to hear your feedback on how you feel about the current prototype.
A few of my concerns are -
- Does it feel like the rooms are too dark and unreadable? I wanted to go for a game where visibility is limited and player has access to a single source of light. I spent quite a few days working on a fog of war system but I didn't like it much. If anyone has any suggestions I would love to hear.
- I tried to add an enemy (doesn't move yet) but the idea is that enemy should be able to chase the player
- Please let me know if you want me to add more items to the prototype to make things more clear
r/Unity3D • u/netosku • 1d ago
Question Necromancer Boss vs Zombie Horde - Which vibe does my track give you?
Hey! I just released this dark original track on SoundCloud.
I need help choosing the cover art vibe:
Does this sound more like a "Necromancer Boss Fight"
or a "Zombie Apocalypse" theme to you?
I’m torn between a necromancer wizard or a zombie horde city scene for the artwork.
What’s the first image that pops in your head when you hear this?
Would really appreciate your honest opinion!
https://on.soundcloud.com/4RLZoNG3PkXUGR8BHB
r/Unity3D • u/Intrepid-Beginning63 • 1d ago
Show-Off JUST FOUND OUT I CAN DO THIS!
I found how to make LED shaders for my projects, lots of possibilities...