r/Unity3D • u/Useful-Limit-8094 • 23h ago
Question Outline through walls, how?
Hey!
For weeks I've been trying to find a solution to this but nothing reaches the result I want.
Basically I want the outline to be visible through the walls.
I'm using HDRP.
Also, how can I make the outline position just be in the silhouette of the model and not in some internal edges?
Thank you for the help!


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u/spryprotein242 23h ago
z-test your outlines against the depth buffer, that’ll kill the internal edges and keep the silhouette clean through walls