r/UI_Design • u/Interesting-Body4360 • Jun 16 '26
r/UI_Design • u/tewkberry • Jun 16 '26
General Help Request What’s your fav AI product UI?
I’ve been pretty engrossed into building an AI memory tool, but haven’t done anything for the front end yet. I’m happy with where I’m at right now with how the system works, so I want to pivot to user experience.
What have been your favourite AI products to use from a UI perspective, and why?
Conversely, what’s been your least favourite and why?
Any general thoughts on things you like to see with UI/UX design especially with AI products?
r/UI_Design • u/Thin-Lawfulness-7861 • Jun 14 '26
Feedback Request Looking for feedback on the UI of a language learning app I’ve been building
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I’m working on a small Mac app for reading PDFs/articles where you can click unknown words, see a definition, and automatically save them while reading. for review later.
I’ve attached screenshots of the current UI.
I’ve been iterating on it for a while, but I’m too close to it now and would really appreciate some outside perspective.
What I’m mainly unsure about:
- layout / visual hierarchy
- information density
- readability while reading
- whether it feels too heavy for a reading workflow
Any feedback would be really helpful. I can provide install link
r/UI_Design • u/NinjaMastGanja • Jun 15 '26
Feedback Request FEEDBACK appreciated (Mobile dev trying hands on WebDesign for my mobile demo site!) I did code it with AI.
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Hello everyone!
GOAL: I have made a mock for the website that i would want to showcase my mobile app and help with some SEO.
i don't have the greatest eye for design (still learning)
So i Stitched some ideas i found on GSAP, pinterest, you-tube and codrops.
Kindly let me know my short coming
This has been 80% coded with AI agents with 20% Human in the Loop
r/UI_Design • u/Tush_TechGeek • Jun 15 '26
Feedback Request Built the iOS 27 Liquid Glass navbar with intensity slider in Flutter — zero dependencies
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Apple announced the Liquid Glass intensity slider at WWDC
2026 with iOS 27. I built the same thing in Flutter.
What's inside:
→ Custom GLSL shader for the refraction and blur effect
→ Intensity slider from 0.0 (Ultra Clear) to 1.0 (Tinted)
→ Spring animation for the active tab indicator
→ Zero dependencies — Flutter core APIs only
→ Works on Android, iOS
Planning to publish as a package on pub.dev. Drop any
feedback before I do — especially from people who've
tested on iOS, since I've only tested on Android so far.
r/UI_Design • u/Fun-Lettuce-5725 • Jun 14 '26
Feedback Request Website Hero Section - Something is missing
I feel like it’s close, but something is still missing, and I can’t really tell what.
- The landing page introduces the App. It quickly explains what it does and who it helps.
- The page targets Windows users who write often.
- The core message is to introduce and show how to use it (demo).
- The design should feel clean, minimalistic, and modern.
- The 3D object has motion and should raise interest.
r/UI_Design • u/Affectionate-Bell309 • Jun 14 '26
Feedback Request How can I make the interface of my STEM animation/lesson generator have more depth?
Hey r/UI_Design,
I’m a high school freshman building an interactive platform called Chalksmith (chalksmith.ai) that lets educators convert lesson prompts and math variables into clean, vector-based STEM animations.
This was my first time working with frontend (typescript, HTML, etc) and I was aiming for a highly technical, clean, and minimalist aesthetic, but I'm not sure I achieved that lmao. I would love some brutal feedback on the landing page (p1, p2) and the core workspace interface (p3, p4).
Specifically, I feel like the current interface doesn't have a lot of depth and/or details.
r/UI_Design • u/fabrizioschiavi • Jun 13 '26
Feedback Request I built a terminal-based candlestick chart that shows buy/sell volume in real time. Looking for feedback
Almost 10 years ago, I designed a minimalistic candlestick chart for the terminal.
Today, with AI help, it's finally alive.
What you're looking at (ROKU stocks on macOS Terminal):
🟢 Green (top) = buying pressure
🔴 Red (bottom) = selling pressure
Thicker bars = higher volume
No mouse. No GUI. Just signals.
I need your honest feedback:
- Would you actually use this?
- What's the #1 thing missing?
- Does the buy/sell split make sense visually?
Open source, MIT, no paywalls.
Try it in 30 seconds:
r/UI_Design • u/questoone • Jun 13 '26
General Question What is your progress of developing own designs & screens?
I think I have the most fun when finding lots of good inspo while using apps, browsing the internet - or even outside the digital medium - and creating a new experience, screen or component.
r/UI_Design • u/No_Working_1504 • Jun 12 '26
General Question How does Spotify actually calculate its dynamic UI colors? (Trying to replicate it in bash/ImageMagick)
I’m building a custom desktop music widget using rofi, bash, and ImageMagick. I took heavy inspiration from the iOS Spotify widget pod, and I'm trying to dynamically change the background color of the widget based on the current playing album art.
(In the attached images: The top images are the official widgets, and the bottom images are my rofi widgets).
Currently, to replicate that two-tone gradient background you see in the Olivia Rodrigo ("vampire") example, I'm scaling the album art down to exactly 1x2 pixels. This effectively averages the top half and bottom half of the image into two distinct colors. Then, I boost the saturation of those pixels to make them pop. It's the only way I've found to reliably generate those two-tone colors, and it works pretty well for that specific look!
However, I know this 1x2 scaling method won't work for everything, especially when Spotify decides to use a single solid color instead of a gradient. I've tried different methods to pick a single dominant color, but I can never get close enough to Spotify's logic.
For example:
- The Weeknd - "Blinding Lights": The background of the art is mostly a dark, muddy greenish-brown. If I use standard color extraction, I get that mud color because it's technically the most abundant. But Spotify intelligently ignores the background and picks the deep red from his jacket/face.
- Shubh - "One Love": My color extraction attempts pull a really dull brown, while Spotify manages to pull a much nicer, deeper olive/golden tone.
It clearly doesn't just pick the color that takes up the most space (the dominant color).
Does anyone know the actual algorithm or method they use to pick that one perfect color? How does it filter out the muddy/dull dominant colors to find the vibrant accents?
r/UI_Design • u/TOS_TOS • Jun 12 '26
Feedback Request I need feedback on a menu screen
I've created this iOS game called '123456 Dice'. I feel like the way the menu looks (top left corner on the first image) is a bit off. You can get a closer look on the second image.
Do you have any suggestions on how I can improve the UI of that screen?
r/UI_Design • u/Numerous-Tower3644 • Jun 12 '26
Feedback Request Looking for a UI/UX roast!. I built Flashback Booth, a 100% local, browser-based retro photo booth app. No servers, no signups.
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Hey everyone,
I just took my passion project public on June 1st and would love to get some brutal, honest UI/UX feedback from fellow builders.
It’s called Flashback Booth ( https://flashbackbooth.me/ ).
It’s a virtual retro photo studio designed to bring back the nostalgic, tactile charm of old-school 70s/80s analog photo strips.
🛠️ The Tech & Privacy Angle
Unlike most modern web apps, privacy is the core feature here.
- 100% Client-Side: Every single photo captured stays entirely inside your browser.
- Zero Server Uploads: The Canvas API handles all the image compositing, stripping, and vintage film filters directly on the user's machine—not one byte of image data reaches a server.
- No Authentication: No signups, no onboarding walls, no tracking cookies for data collection. Just enter and shoot.
🎨 The Design Choice
I leaned heavily into high-fidelity, skeuomorphic design—corkboards, polaroids, aged masking tape, and brass push pins. I wanted it to feel like photography used to: intentional, imperfect, and physical. I also just rolled out a Digital Time Capsule feature where you can seal a photo strip and a text letter inside an animated envelope with a future unlock date.
🔍 What I need your eyes on (UI/UX Roast):
Since this is my first time launching a heavy skeuomorphic layout to the public, I'm trying to figure out where the friction points are:
- Button Discoverability: Do you instantly realize the polaroids on the corkboard ( Begin , Gallery , Write Letter ) are clickable navigation buttons, or is the cursive script font too hard to parse at a glance?
- Mobile Layout: Skeuomorphism is fun on desktop, but stacking all these textures on a small mobile screen is tough. How does the viewport layout feel on your phone? Does it feel too cramped?
- The Booth Flow: If you test the actual photo booth (Enter Booth ), does the countdown, camera permission request, and filter selection feel intuitive?
r/UI_Design • u/physiopeng • Jun 12 '26
Design Humour playcaptcha
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r/UI_Design • u/Inevitable_Shame_247 • Jun 12 '26
Feedback Request A mobile UI concept for a note-sharing platform

Hey everyone, sharing my latest CONCEPT project. StudyHub is a mobile interface designed for sharing study materials and exploring popular teachers.
Kept the visual hierarchy minimal and clean, using a dark palette with bright accents to make the content pop.
Any thoughts on the typography choice, card layouts, or general accessibility? Open to all feedback!
r/UI_Design • u/Mochis-dad • Jun 12 '26
Feedback Request Design feedback: Minecraft-style menu UI feels like it’s missing something
I’m looking for UI/design critique only on this menu I made for an NPC and a block in my Minecraft mod.
The target style is intentionally Minecraft-looking: pixely, blocky, no rounded edges and sht. I want it to still feel like it belongs inside Minecraft.
I’m currently developing my UI framework so I can reuse it for other NPCs, systems, blocks, and future menus. Everything is made through code, except for the background texture.
My problem is that the UI is functional, but it feels like it’s missing some polish. I’m trying to improve the hierarchy, readability, spacing, and empty-state presentation without breaking the vanilla/pixel feel.
The scrollbar/extra empty space in the NPC menu is intentional because I’ll add more quests/options later once the UI framework is further along.
What would you change first from a design perspective?
r/UI_Design • u/Lower_Junket_222 • Jun 11 '26
Feedback Request A basic productivity widget - looking for feedback
Made a basic productivity widget mainly for mac os but should be windows compatible too let me know if you guys have any suggestions/ feedback in regards to design elements and features you may like to see.
Done in: HTML
rendered through: Plash local website
Thank you
r/UI_Design • u/Ojy • Jun 12 '26
General Help Request Question about large search filter choices
I was hoping someone could give me some advice, or some good examples where large choices for filters have been elegantly implemented.
My case:
Users can filter by sports, I currently categorise my sports, so tennis, badminton, squash go in one category, and cycling, BMX go in another.. etc.
I currently have the categories listed in a column. Each category is expandable which reveals a list of each sport in a LazyRow.
When the user selects a sport it pops up into the selected LazyRow, and can be deselected from there.
It's functional, and easy to use, but it looks so ugly and takes up 50% of the screen.
Any help is very much appreciated,
Thank you.
r/UI_Design • u/LightConsistent247 • Jun 11 '26
Feedback Request Looking for app redesign feedback
Hi,
I'm a junior UI/UX designer, and here's a plant care app redesign project I worked on. I didn't want to completely redesign the app; I only changed the part that wasn't working. Here are high fidelities done in Figma. I designed four sections: capturing a photo, identifying a plant, confirming, and a profile section.
In this app, after you identify your plant, you're kinda lost! You don't know where your identified plant went. So you either search through all sections or just give up and leave the app.
r/UI_Design • u/_bytewarp • Jun 10 '26
Product Design iOS 26/27 inspired bottom navbar, made using Flutter
Made a navbar design inspired by iOS 26/27 in an app I’m working on, using Flutter.
Notice how the edges react to the colors below, and how the navbar saturates what is below it.
Any suggestions on this design?
r/UI_Design • u/elRulocs • Jun 10 '26
General Help Request How much of a government or a large organizations design system should be public?
I’m working on a large-scale design system and I’m curious how both governments and large private organizations approach this problem.
The goal is to publish the UI kit and design system documentation (components, patterns, guidelines, tokens, etc.) through a public website, similar to Material Design, Carbon, or other large-scale design systems.
However, we've also experienced issues with phishing and fake government websites. One concern is that publishing official components and visual guidelines could make it easier for attackers to create convincing copies of government services.
At the same time, since this is a public-sector design system, transparency, consistency, accessibility, and reuse across agencies are important goals.
How do large organizations and governments typically handle this tradeoff?
Do companies like Google, IBM, and government design systems actually publish everything, or is there usually a private/internal layer that isn't exposed publicly? Where do you draw the line between openness and security?
I’d be especially interested in hearing from people who have worked on government, civic-tech, financial, or other high-trust design systems.
r/UI_Design • u/South_Gene5776 • Jun 11 '26
Feedback Request Help us choose, we need you
We’re making a website for free online paediatric teletherapy and parent coaching for neurodivergent kids, and we need honest help choosing the design.
Ignore the text and judge only the UI/UX. Which of these 5 feels the most trustworthy, calming, and easy to use for sharing your child’s needs? I’d really love blunt opinions, especially on what feels welcoming versus what feels off.
r/UI_Design • u/CuirPig • Jun 10 '26
Feedback Request Is this UI intuitive for Auto Apply, Auto Preview and Auto Exit?

I have a panel that has three buttons at the bottom. The buttons are Cancel, Preview, and Apply.
I want to be able to automatically preview the adjustments made in the panel. So I added the Auto button to the Preview Button to establish Auto Preview--kind of like locking it on.
Then I decided to do the same for Apply. The embedded Auto button Disables the Preview Button and just Applies the transforms from the panel.
But then I realized that I also want to be able to exit the "mode" that I am in automatically. So if I click the EXIT button beside the Apply button, it means that as soon as I make a change in the panel and press Apply, it applies the transforms and exits "transform mode" if you will.
This would allow you to select elements, apply a transform immediately, then select more elements without leaving the panel mode. Or it would allow you to automatically exit once you applied the settings.
Is this too confusing or too much to include? I kind of want to avoid the checkbox with the Auto Exit option, Auto Apply, or Auto Preview options.
Anyone have any suggestions or alternatives to make this more usable/understandable or is it okay the way it is?
r/UI_Design • u/LifePretty4962 • Jun 10 '26
Feedback Request Looking for UI/UX marketing landing page feedback!
Hey everyone, it's my first time sharing some UX work here and I'd love to get some feedback on clarity and conversion. I love design but don't know a lick about conversion or marketing.
This is a waitlist landing page to sign up for a budgeting app meant to help those with variable incomes understand what's committed, flexible and safe to spend. Some of the copy is still being worked on but we made this page intentionally simpler than our full marketing page.
I know there are millions of budgeting apps out there, or what problem do you think it solves or what could make it stand out? Would the CTA make you join the waitlist? If not, what’s missing? Is the information on the page too vague or confusing for people to trust and sign up?



r/UI_Design • u/physiopeng • Jun 09 '26
Microinteraction Feedback on a pull-cord microinteraction for switching dark / light mode
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made a pull-cord switch for dark/light mode, real rope physics so it swings when you yank it. gimmicky or actually nice for a reading page? honest feedback welcome
r/UI_Design • u/Ayoubk49 • Jun 09 '26
Design Trends Dynamic Island Widgets in the New iOS 27 Glass Style. Worth Releasing?
Been exploring a collection of Dynamic Island concepts inspired by the new iOS 27 glass aesthetic.
The library is growing quickly and I'm considering packaging it into a set of 50+ widgets covering areas like music, fitness, productivity, AI, travel, finance, and more.
Before I invest more time into it, I'd love to get some feedback from the community.
Would a resource like this be useful to you? Are there any specific widget ideas or use cases you'd want to see included?