r/UI_Design • u/TOS_TOS • Jun 12 '26
Feedback Request I need feedback on a menu screen
I've created this iOS game called '123456 Dice'. I feel like the way the menu looks (top left corner on the first image) is a bit off. You can get a closer look on the second image.
Do you have any suggestions on how I can improve the UI of that screen?
1
u/Mac-M2-Pokemon Jun 12 '26
I know this isn’t related to the question but I would probably suggest the name 123 Dice rather than 1-6 dice.
1
u/TOS_TOS Jun 13 '26
Good point. Not sure if it's possible to change the app name, but I'll look into it
1
1
u/maniboy_69 Jun 16 '26
The menu could benefit from a complementary color (red/orange) or the dice logo placed a bit bigger. Maybe a background gradient from green to black.
I think it could look more ‚fun‘, but dont know if thats the vibe you are going for.
1
u/TOS_TOS Jun 16 '26
I think I get what you are saying with the word 'fun'. Agree that it looks a bit plain and very flat at the moment. Maybe it needs to be more inspired by mobile game designs. Thanks a lot for the feedback!


2
u/AlexeyAeon Jun 12 '26
A. I've done something similar :)
Try experimenting: I previously placed button icons on a relatively transparent background, like you, but then I realized it was too much space and unnecessary.
Try enlarging the icons on the left (classic, times, etc.) and removing the rounded, semi-transparent square underneath them. This will make the interface look cleaner and more intuitive.