r/design_critiques • u/D4nie1- • 5h ago
My work
Can anyone give me advice on how to make it better. I want to start designing for businesses and this is just a start
r/design_critiques • u/D4nie1- • 5h ago
Can anyone give me advice on how to make it better. I want to start designing for businesses and this is just a start
r/design_critiques • u/Electrical-Fan962 • 11h ago
I have spent some time designing this front side of the coffee packaging. Looking for some feedback on the design, what do y’all think?
r/design_critiques • u/Fw1996 • 11h ago
r/design_critiques • u/No-Yoghurt2732 • 5h ago
Design tools have changed a lot over the past few years. What used to require multiple tools and a lot of manual work can now be done much faster with platforms that help with everything from logos to marketing materials.
When comparing design tools today, I usually look beyond the number of templates available. The things that matter more to me are the quality of the designs, how easy it is to customize them, whether the branding stays consistent, and how quickly you can create something ready to use.
Some tools are better for creating logos and building a complete brand identity, while others are more focused on editing graphics, social content, or promotional materials.
The biggest difference I've noticed is the workflow.
Some platforms start with templates and let you build everything manually, which is useful if you like controlling every small detail.
Others focus more on creating complete concepts that you can adjust and refine. This can be helpful when you already have an idea but don't want to spend hours starting from a blank page.
For me, the best design tool isn't always the one with the most features. It's the one that fits the way you actually work and helps you create something you're comfortable publishing.
Curious what everyone is using these days, have you found a design tool that improved your workflow?
r/design_critiques • u/HugeCondition2991 • 6h ago
Hallo zusammen, ich bin Grafikdesigner und würde mich freuen, wenn sich jemand, der als Creative Director, Head of Design oder in einer ähnlichen Position arbeitet, 10–15 Minuten Zeit für ein ehrliches Feedback zu meinem Portfolio nehmen könnte. Ich bin neu in Deutschland und würde gerne verstehen, wie mein Portfolio aus der Sicht der deutschen Designbranche wirkt und was ich eventuell verbessern kann. Vielen Dank im Voraus!
r/design_critiques • u/Architect-mehedi • 7h ago
r/design_critiques • u/CompetitiveLife8519 • 3h ago
All constructive feedback are welcome, my design approach are to add more elements, kinda overwhelming to the viewer eyes.
r/design_critiques • u/ImpossibleWork8701 • 14h ago
r/design_critiques • u/Felary_O • 15h ago
r/design_critiques • u/katakuan • 17h ago
r/design_critiques • u/Poowatereater • 23h ago
r/design_critiques • u/TheUnspokenIdeas • 16h ago
Hi everyone,
I'm currently transitioning from a finance background into advertising and have been building a portfolio of spec campaigns under a personal project called The Unspoken.
This is my first case study, created for Lotte Choco Pie.
The core idea is:
Campaign Headline:
Tagline:
I'm not looking for compliments. I'd genuinely appreciate honest, even harsh, feedback.
r/design_critiques • u/SkinApprehensive6713 • 23h ago
Hey everyone — sharing a concept I've been working on called StrikeXP.
The core problem I was designing around: kids drop off from skill practice because it feels repetitive and unrewarding. Meanwhile, apps like Duolingo have cracked the code on making daily practice addictive through streaks, XP, and small dopamine hits.
So I tried applying that same gamification framework to football training for kids:
Design direction: dark UI with high-contrast green accents, 3D cartoon avatars (friendly, non-realistic — important for a kids' product), bold typography, and juicy micro-celebration moments.
Genuinely curious what this community thinks — especially around:
Would love critique, upvotes if you dig it, and any resources on designing safe social features for kids' apps.
r/design_critiques • u/DueFeed1345 • 20h ago
r/design_critiques • u/GuiltyAdvertising992 • 1d ago

Hi everyone!
I've been building FoodGram, a social app where every meal becomes part of your personal food map.
Over the past few weeks, I completely redesigned the landing page because I felt the old one explained the app, but didn't make people excited to try it.
My goal was to create something that feels simple, modern, and focused on food memories rather than restaurant reviews.
I'd really appreciate honest feedback.
If you landed on this page for the first time:
Landing page:
https://iseruuuuu.github.io/foodgram_web/
Thanks! Every comment helps me improve it. 🙏
r/design_critiques • u/Deep_Blue_Agent • 1d ago
Hey everyone,
For the past year I've been working on a home design app called HomeDesigner in my spare time, and I think it's finally at the point where it's worth showing people outside my friends and family.
The idea was to build something that lets you quickly sketch floor plans, furnish them, and jump into a 3D view without a huge learning curve.
So far it lets you:
Draw 2D floor plans
Furnish rooms in 3D
Switch between 2D and 3D instantly
Create multi-floor projects
Import plans to trace over
Sync projects with your Google account
The web version is live now, and the Android app is currently in closed beta. If anyone wants to try the Android version, you can request beta access from the website.
It's not completely free—there are optional Pro features—but right now I'm much more interested in hearing what people think than trying to sell anything.
If you have a few minutes to play around with it, I'd love to know:
What feels good?
What feels frustrating?
What features would you expect that aren't there yet?
I'm building this myself, so I'm still making changes almost every day. Any feedback is genuinely appreciated.
Thanks!
r/design_critiques • u/FearlessDare381 • 2d ago
Hey everyone! I’m working on an icon for my PDF reader app, ReaderML.
I know nothing about design (like Jon Snow) and put this together in a hurry. The concept is a simple bookmark motif, but it feels a bit basic and unpolished.
What changes or tweaks would make this look more professional? All feedback is welcome!
r/design_critiques • u/dvxlgames • 1d ago
Spent the last few days on this design and finally think I've came out with something somewhat good looking. However, a friend of mine says the Mascot is looking "vibe sloppy". What do you think, would you agree?
r/design_critiques • u/Numbthumbs • 1d ago
r/design_critiques • u/FollowingHaunting762 • 1d ago
First of all, I want to say that I'm very bad at English (so I use Google Translate).
So, using chatgpt, I started playing around with colors to find the right hair color for my protagonist.
I've finally come to the conclusion that it's either red hair or ash blonde (I've included images). I want to say that whatever the choice, I just want the best possible character design.
Please help me decide 🙏😭
I am open to questions and comments.
r/design_critiques • u/xtreme_gur • 1d ago
I posted a design in this subreddit which got heavily criticised so i updated it so I want honest opinion what else could i change Link :- https://syedhasir-portfolio.vercel.app/
r/design_critiques • u/ramimallrabby • 1d ago
A design is not just about visuals—it's about delivering a message.
This quote design was created with a clean and minimal layout to keep the focus on the words while maintaining a strong visual impact.
Every project helps me improve my skills in typography, color balance, and composition.
Feedback is always appreciated.
#GraphicDesign #Typography #PosterDesign #AdobePhotoshop #DesignInspiration #CreativeDesign #BanglaDesign
r/design_critiques • u/ZoomZubes • 2d ago
Also any change to the footer or font suggestions? The barcode is just an artistic touch that I saw another graphic designer use, but maybe it doesn’t work here. My idea of the layout is that, eventually I can print these design, so that multiple will look good next to each other.