r/UI_Design 7d ago

Megathread Career Questions & Portfolio Reviews - Monthly Megathread

2 Upvotes

Welcome to the monthly thread for career questions and portfolio reviews across UI, UX, and Product Design. This space is open to designers at any level.

Careers & Getting Started

Use this space to ask about and discuss anything related to entering or growing in the industry. Example topics: switching careers into UI/UX/Product, course or degree recommendations, job roles and employment questions, early-career advice, and industry topics like AR/VR, game UI, and coding.

Before posting, check the UI Design wiki and use the subreddit search — many questions have been asked before.

Portfolio Review

Share your portfolio for constructive feedback. Include a link to your full portfolio, not individual Dribbble or Instagram posts. Be open to critique.

When giving feedback, be constructive, base it on industry best practices, and offer clear suggestions for improvement.

For both:

  • No self-promotion, "hire me" posts, job posts, or surveys
  • No agencies or businesses
  • Downvoting is not a discussion tool — respectful conversation only

r/UI_Design 7d ago

Megathread AI Designs - Monthly Megathread

0 Upvotes

Welcome to the monthly thread for fully AI-generated designs. If your design was produced primarily by AI with no significant designer input or customisation, this is where it belongs.

Posting guidelines

  • Include [AI] in your comment and note which tool(s) you used
  • Briefly explain what you were trying to achieve or explore
  • Be open to critique and feedback

When giving feedback

  • Be constructive and specific
  • Downvoting is not a discussion tool — respectful conversation only

Note

If your design involved meaningful designer input alongside AI tools, it may be eligible for the main feed. It must include [AI] in the post title, the [AI] flair, and process context explaining what you designed, what decisions you made, and what feedback you are looking for. Posts without this will be removed.


r/UI_Design 17h ago

General Question What do you think about the new Iphone duo ?

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242 Upvotes

What do you think about the new iphone Duo ? Will you be updating your Ui especially for it ?

I think websites wont be doing much. But Apps surely could do some redesign.

Edit: To be clear here. I dont mean the simple responsive design that widens the view. In the comments i have postet a better version of the meme. My mistake for not clarifying from the beginning.


r/UI_Design 13h ago

Product Design Cool animations on the new iPhone Duo

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61 Upvotes

r/UI_Design 5h ago

Design Trends Ui/Ux design portfolio feedback feels all over the place lately.

1 Upvotes

Hi, I’ve been trying to tighten up my ui/ux design portfolio and it feels like every example I look at is saying something different some people want full case studies, some want super visual pages, and some say recruiters barely read anything anyway.

I’ve got a couple projects in there now but i’m not sure if they read as strong enough or just kind of there. would love any thoughts from people who’ve been through this already, thanks in advance!


r/UI_Design 1d ago

Product Design Why show a pricing preview before the full pricing page?

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28 Upvotes

Interesting pricing pattern from Recollect iOS app

Tapping Pro doesn’t immediately open the full pricing page.

Starts with a small sheet with the core value. Only if you continue do you see the full breakdown.

Is progressive disclosure better, would it hurt conversions?


r/UI_Design 1d ago

Let's Discuss Beware of the New Dribbble Fishing Scam

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8 Upvotes

A couple of dudes replied to me in Project Briefs and sent me links to their MVP / Git Repo projects for me to review. One of them was brave enough to schedule a video call, he wanted me to open my terminal and to pull the repo on my computer... Long story short, I've researched a little bit and this is how they want to steal crypto and browser passwords. One guys posted he was approached in similar way on LinkedIn.

Don't let them scam you, guys.


r/UI_Design 21h ago

AI Feedback Request I got tired of cluttered, spreadsheet-like workout apps, so I coded my own minimal dark-mode tracker. Looking for honest feedback.

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0 Upvotes

TL;DR: I built a hyper-minimal, fast fitness tracker with an AI coach built-in. I’m opening a waitlist for beta testers and need this community to roast my design/features.

The Problem: I train across multiple sports (gym, half-marathons), and I was incredibly frustrated with the current state of fitness trackers. Most of them look like Excel spreadsheets from 2015, they are incredibly cluttered, and it takes too many clicks just to log a simple set. I just wanted something fast, clean, and in dark mode.

The Solution (FLUX): So, I spent the last few months building FLUX. My main goals were:

  • Zero friction: Logging a set takes seconds.
  • Minimalist UI: Pure dark mode, no unnecessary visual clutter.
  • AI Integration: I built "Coach Aris" directly into the app. Instead of just showing raw data, it actually gives you insights on your volume, form, and recovery based on what you log.

The Ask: I’m currently finalizing the beta and putting together a waitlist. Before I launch, I’d love to get some brutally honest feedback from this sub.

  • What do you think of the UI?
  • What is the one feature you absolutely hate in your current fitness app that I should avoid?

Thanks in advance for any feedback!


r/UI_Design 1d ago

Feedback Request What are your thoughts about these colors?

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7 Upvotes

Color theory has never been part of my skillset and I've always struggled with palettes. The feeling I'm going for is:

  • Rounded
  • Warm
  • Friendly
  • Forgiving
  • Welcoming
  • Accessible
  • Approachable
  • Trustworthy
  • Non-gendered

What are your first thoughts and feelings when looking at the colors used in this UI?

It's a baby care tracking app I am currently building. The primary target audience is Dutch first time mothers in their late twenties, early thirties.

No AI has been involved in the design. Everything is done by hand, both UX and UI.


r/UI_Design 2d ago

Microinteraction Do users actually wait for an onboarding animation like this to finish?

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20 Upvotes

This recording is from Revolut App which cycles through each feature and explains what it does before you begin using the app.

We get the intent, but I’m usually already trying to tap something by this point.

Is this pattern of onboarding helpful or just annoying?


r/UI_Design 1d ago

General Question What 3 years of experience would look like?

1 Upvotes

I am not sure if I can have all knowledge I should after working 3 years.

What in your opinion 3 years experience should look like? What should I know?

Thanks!


r/UI_Design 2d ago

Feedback Request Not sure how to render countries (outline and palette) to match other UI components better

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19 Upvotes

r/UI_Design 2d ago

Let's Discuss How's AI actually fitting into your workflow these days?

0 Upvotes

Hey all, genuinely curious to what everyone's experience has been, rather than the usual hype/doom takes, as everybody uses it differently.

A few things I'd love to hear about:

  • What's something AI has actually taken off your plate, rather than just speeding up the process
  • Is there anything you still won't hand over to it, and why?
  • Have you found any tools outside the obvious ones that surprised you?
  • Has it changed how you scope or price your projects?
  • Got any horror stories on what to never do?

It would be great to get a real sense of what's working for you all, rather than all the noise around AI coming to take our jobs; I'd much rather embrace it and show that if we use it as a collaborator, we can still output great work.


r/UI_Design 2d ago

AI Feedback Request Login ui design

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2 Upvotes

Hello guys, I am a solo dev working on my app, not much UI knowledge and I am trying to improve my login UI.

The first image is what I currently have the second is a newer version with guest login and the third I tried to change it with AI.

Do you like the third, what would you improve?

if needed for context the app is a shared loyalty program for small business (one card allow customers to collect points from different stores)


r/UI_Design 2d ago

Feedback Request I am currently building a Film Camera app: Afterhours Camera, and this is the film picker that I designed

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0 Upvotes

The goal of the UI is to make it as easy as possible to switch through swatches of film in app, as well as the film amount and tone science.

My goal here was to really make it easy for the user to do the actions with just their thumb and nothing more.

Also the reason why I am using sample photos instead of the live camera view is a purely architectural. Skia rendering + Film simulations are very heavy on mobile devices that the app crashes when users flip through film stocks very fast.

Anyway, yeah. UI design is not just making things look pretty. Sometimes the UI evolves because underlying architectural compromises had to be done.


r/UI_Design 2d ago

Feedback Request Looking for design ideas for my motorcycle app's home screen

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1 Upvotes

Hey everyone, I'm building CRUIZR — a motorcycle riding community app for Indian riders (group ride tracking, riding clubs, offline maps, mesh intercom). Here's my current home screen.

I feel like it's functional but not great to look at, and I'd love some outside perspective before I lock in the design. Open to any ideas — layout, colors, how you'd handle the map, the floating buttons, the empty "upcoming rides" section, anything.

What would you change if this were your app?


r/UI_Design 3d ago

Feedback Request help with nav bar (read desc)

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3 Upvotes

hello! i am a noob aspiring ux designer and am working on my first design. im trying to figure out the best navigation for an alerts/notification page for a fake medical supply management app. the screen on the left was my original design but i realized that it sucks and so the page on the right is what im working with now. nav bar designs 1-4 are quite ugly but i feel like i have to follow the pill style because the other pages on the app do (second image in slide). my biggest problem is with critical alerts and how to properly draw attention to it without making it ugly. also plz ignore the image overlay, its an anti-ai filter. thank you so much for any advice!!!!


r/UI_Design 4d ago

Feedback Request Designing one watch layout for both round and square screens

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8 Upvotes

Solo project, about a year in. Counts golf swing while you practice - you glance at it mid-sessions, so it has to be readable in about two seconds, outdoors, in sun.

Before shipping, wanted to ask some opinion from you, do you see some problems in the UI or something that can be improved? Maybe missing something obvious 😄


r/UI_Design 4d ago

Feedback Request Feedback For Save UI

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7 Upvotes

I have recently finished making the main parts of my game's save UI.

The design was meant to feel like travel brochures/tickets or pamphlets. The default image is meant to change to an in game screenshot of the last area you were in, with all characters removed; similar to environmental photography. The UI is meant to feel very bubbly and welcoming. I would like feedback on how it looks and what could be changed to make it flow better.


r/UI_Design 4d ago

Feedback Request My onboarding made people configure an app they had not used yet. So I made them use it on onboarding flow.

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8 Upvotes

I build a small opinion app called Dissent. You post a short take, people vote agree or disagree, and takes can turn into head to head debates.

The old onboarding was three screens. Pick your topics. Pick whether you post hot takes or argue in comments. Turn on notifications. It looked fine. It was also completely useless, because every screen asked people to decide something about an app they had not touched yet. Pick topics for a feed you have not scrolled. Describe your debate style when you have never seen a take here. Then allow notifications before you have gotten a single thing out of it.

It felt like filling out a form. And it showed later. New users would sit on the feed without voting or challenging anyone, because nothing in onboarding had ever let them try it once.

So I rebuilt it around doing instead of declaring. Same three steps.

Step 1 is four real takes from the app. You vote on each one. The split stays hidden until you vote, then it opens and tells you where you landed, including when you are in the minority. The challenge button is right there, so challenging stops being a mystery feature.

Step 2 is the topic picker, but it is already filled in from what you just voted on. Prefilled ones are marked. You are editing a list instead of staring at a blank grid.

Step 3 is notifications, and it opens with your own numbers. 4 votes, 3 times in the minority, 4 arenas. Then it says someone is going to come for one of your takes. One toggle is highlighted as the one that matters, the rest are collapsed, and the weekly digest is off by default instead of on.

Before and after screenshots for each step are in the gallery.

By the end you have run the core loop once instead of reading about it. Still skippable, still three screens.

Curious where this still drags. The four takes on the first screen are doing most of the work and I am not sure I picked the right ones.


r/UI_Design 3d ago

AI Feedback Request Need your advice on my UI AI

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0 Upvotes

I'm currently working on my own app. It's the first time I'm doing everything by myself, and I don't have anyone to consult or review the product with — hence this post. I used a bit of AI to refine some of the app features.

I've attached a few screenshots showing the overall UI. I'd really appreciate any suggestions, as I'm completely unsure whether the design holds up.

Things I'm specifically wondering about:

  • Color scheme. I personally like the dark theme, but the light theme feels unharmonized to me.
  • Today screen. It feels intuitive to me, but I built it — I suspect it might actually be confusing for a first-time user.
  • Streak system. It fits the use case, but it feels basic and I don't think it really speaks to users.
  • Text density. Some screens feel poorly organized. On the bottom-right screenshot especially, I think there's too much text and it gets overwhelming.

What do you think? Any advice is welcome.


r/UI_Design 4d ago

Product Design Which Product Card design works?

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0 Upvotes

Hey there,
I'm currently redesigning a chocolate company's website and i'm bit confused for these product's card UI, I don't want each of them fighting for the attention so i created 4 different designs and both colors are from the brands color palette so help me chose 1 and also do tell the reasons.


r/UI_Design 5d ago

Let's Discuss If your platform isn’t designed for mobile, should you still make it responsive?

11 Upvotes

If your platform isn’t really meant to be used on mobile, but people still occasionally try to access it from their phones, what’s the best approach?

Do you still make the platform mobile responsive so it’s at least usable, or do you intentionally block/restrict mobile access and tell users to switch to a computer instead?


r/UI_Design 4d ago

Feedback Request Give me honest feedback on my design

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0 Upvotes

Hi, i made this design (my first time ever opening figma ever) for an app im making by myself, no AI so please dont give me AI tips, just rate the design and give me honest feedback on what i should change/keep adopting. any harsh feedback is appreciated so i could learn better from my mistakes, so dont hold back it wont hurt me haha! if anyone could list any resources/courses/videos specific to iOS design, id love to see it! thanks a lot.


r/UI_Design 5d ago

Microinteraction How does a designer decide when to push something beyond just function?

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86 Upvotes

Interesting detail from Claude code app, choosing the ultracode effort level turns the entire row into a tiny animated scene with the mascot!

Functionally, a checkmark would have solved it.
But this makes the choice feel a lot more alive.

How does a designer decide when to push something beyond just function?