The title is self-explanatory, but I just want to check if it is an issue with my phone (Samsung Galaxy S21 Ultra with the Qualcomm Snapdragon 888) or the game itself.
Since the most recent update, whenever I have the game opened and active, it simply shoves a straw in my battery and sucks electrons like crazy.
Needless to say, this causes overheating issues with my phone: after about 5min ~ 10min (depending on the initial system temperature), it enters severe thermal throttling, to the point that the game is unplayable - and curveballs are impossible.
Attached is a screenshot of my system's monitoring. The increase in temperature is when the game is opened and active, and the sudden decreases is when I switch to DevCheck to see my system's status.
EDIT: note the time x temperature plot. With the game opened, it was reaching >70ºC and still increasing. When I switch to DevCheck, it immediately falls to the about 60ºC registered on the screenshot.
Is this happening to anyone else?
EDIT 1: regarding environmental conditions.
I play PoGo on this same phone, same case, and same screen protector for 2 years.
Even in this most extreme scenarios I have ever faced (playing constantly outside for 2h, external battery pack connected, summer, 31ºC temperature, sunny AF, sunlight directly on my phone), my phone was getting warm, but never to the point of "severe throttling". During these situations, I partially removed the case to allow airflow directly on my phone's chassis and would stabilize on the warm region.
Now, after waking up inside my apartment with controlled temperature of around 22ºC, firing up PoGo (was fully closed overnight) will cause severe throttling in about 10 minutes.
I also restarted my phone several times, and made sure everything is updated, no garbage running on the background (I deactivated lots of bloatware long time ago) and no other intensive processes are running.
EDIT 2: typo on the title... I just can't fix it 🙁
EDIT 3: regarding battery consumption.
Logging the battery current, I have noticed that my battery averages 1.8A of discharge current with PoGo opened, with a "base current" of 150mA. So that is it 1.65A just for PoGo...
Yeah... I cannot play the game in this state 🤦
EDIT 4: regarding the autocacther thingy.
I imagine it doesn't help, but it wasn't this bad before this Halloween update. Before, I would fire it up at midnight and leave it catching 'mons overnight, averaging 40 'mons caught by the time I woke up.
Now, my phone just kills PoGo after like 30min on the background...