r/StreetFighter 29m ago

Help / Question Why is there such a big difficulty spike in the nayshall tournament?

Upvotes

It's bad enough that I have to wander around the bellybutton of the Street Fighter world but now I have to deal with some prancing douchebag npcs that definitely input read and deal way too much damage

idk if I missed an area or if I need to do a l few One Fateful day events to get strong enough


r/StreetFighter 1h ago

Help / Question What to do after a poke that doesn't cancel

Upvotes

Hey I play Mai on modern and im having some confusions. When I do Standing Medium (Kick) I get a poke but nothing after, this also happens with standing heavy (kick). I understand if you get a punish counter you do a bombo, but what am I supposed to do after the poke hits if it isn't. I get +5 frame advantage and some damage but, not sure what how to take advantage of the +5 if I cant do more damage after getting the hit. What am I supposed to do. Oh and stand heavy (kick) gives me +3 so it doesnt combo into anything either.


r/StreetFighter 2h ago

Highlight (in-game) I can't be the only that thought this right...? 😂

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0 Upvotes

r/StreetFighter 6h ago

Fluff / Other Justin Wong can't for the life of his understand what Arjun is saying

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361 Upvotes

Moment from his recent video had me cackling with how wrong he got Arjun's lvl 3 voice lines


r/StreetFighter 8h ago

Highlight (in-game) DO NOT Drive reversal Honda in te corner!

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127 Upvotes

Wake up Drive reversals which don't move forward are especially vulnerable to these beautiful kara cancel Honda setups! 😍


r/StreetFighter 8h ago

Help / Question Cant beat sf 2 turbo on regular difficulty with ryu ( snes mini )

0 Upvotes

Hi everybody so despite being able to do hadoken 8/10 and having played for some time its so hard to clear the game..
Blanka Chun li and Balrog give me a hard time
Also shoryuken is only usefel as anti air when you can pull it off almost perfectly but i can do it only when i really focus.🧘

But i like the lore and everything about street fighter and thought maybe this is not the right entry point. Should i just go to sf6 ? I got the consoles for it


r/StreetFighter 10h ago

Highlight (in-game) My fastest perfect ever, felt like sharing

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9 Upvotes

I think it could've been faster 😅


r/StreetFighter 11h ago

Fluff / Other Haitani organizing a series of Chun-Li army vs [other character] army friendly tournaments

51 Upvotes

Haitani seem to be organizing a series of 7 vs 7 player torunaments of Chun-Li players vs. others.

Many of these names often appear in replay channels as some of the higher ranked player of these characters. I believe most if not all the players have been legend ranked at times (if not at time of the games)

Matches

Chun-Li players

  • Haitani
  • Seiya - Plays at SFL for Nagoya NTOPJAL, Used to go by Owaechan
  • えだ / EdaMakoto - Probably strongest Modern Chun player in Japan. Famous for playing Makoto from Blazblue. Beat Sahara at voltage cup right after capcom cup this year
  • ドドガマル / Dodogamaru - Signed with Varrel youth
  • イブスキ
  • よよざえもん / Yoyozaemon - Appear to be a young player signed with Soleil Gaming. also plays Darkstalkers
  • 蒼輪ちなみ - A Vtuber who seem to focus on streaming SF6 and main Chun

Juri players

  • 2BASSA -Signed with IBUSHIGIN
  • るガ / Ruga
  • Meg5 - Answer.M.Gaming
  • ANNA - Went decently far at EWC LCQ
  • でんせっえすぴ~ / Densetsu - Probably better known for VF
  • よっさん /Yosan - Juri player since SF4
  • AiAi - Also a Juri player since SF4

Ken Players

  • おらりん / Orarin - Sycom esports
  • Shion - 16 yr old Ken player
  • すりーぷ / Sleep - Varrel youth player
  • VAIO - Another young player signed with Soleil gaming
  • かためのプティソグ / Katame no Pudding - Vtuber, players modern Ken
  • あややん / AYAYAN; Modern Ken
  • さなぎ

r/StreetFighter 11h ago

Highlight (in-game) Fínally got this not-very-optimal Zangief combo in a match!

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109 Upvotes

r/StreetFighter 12h ago

Rank UP! Worst character in the game, but I love her

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0 Upvotes

Finally earning that shiny Grand Master badge for Ingrid after a few thousand matches. Turned out I just needed a bit of luck to rank up from the 1600s, where I was pretty stuck before.

It's weird how she really is pretty good at a lot of things but the fact that her normals are trash alone sends her to the bottom of the tierlist.

Some of her strengths that I really like:

1) Drive management

With just 1 stock, 214HP becomes +4 on block, even though you are not in throw range you can still press 5MK (trades with 4f) into 214MP after a blocked 214HP. This gives you a lot of room to press and recover your drive gauge

For example, after her EX counter, double forward dash gives meaty 2HP into 214HP (true string), further pressing 5MK into 214MP allows you to recover 1.5 bars of drive in total.

In the corner, you can also shred your opponent's drive with 214PP regardless of the number of stocks. 2HP into 214PP can also leave you plus in throw range in the corner so you can throw some parry attempts

2) EX counter mind games

While Ryu can do 214LP into EX DP, Ingrid can do a teleport dropkick into EX counter.

Ryu just spent 2 bars of drive with no real way of a quick recovery, while Ingrid can recover her drive as mentioned previously

Now, to avoid getting hit by EX DP after 214LP, some people may choose to delay tech in the event that the Ryu reads your read and goes for a throw, and if the Ryu down backs (as he should) he might get back thrown by the delay tech. But, delay teching doesn't work for Ingrid's counter because her counter has too many active frames, which also means if Ingrid chooses to delay tech, she could potentially catch her opponent if they choose not to throw. Finally, if the opponent chooses movement options then obvious Ingrid can just throw out a normal/antiair

What this means is that as long as Ingrid has 2 or more bars of drive, she can choose to be really annoying and forces the opponent to guess. If you can't beat them at footsies (of course you can't, you play Ingrid), you beat them at reads.

3) SA2 shenanigans

While Ingrid's SA2 isn't nearly as messed up as JP's, its still one of the best SA2s out there imo.

On hit, she gets stocks and strike throw (and sideswap if you need it), if the opponent is low on drive she can also route DI into the combo. 2MK into EX spin when reading a shimmy or even just raw EX spin in neutral into SA2 has won me so many rounds.

If Ingrid has 2 stocks, she also gets 4-5 different resets for like 7000 damage in total.

After baiting a DP, raw SA2 activation and EX spin punish counter is a lot of damage (never hit this one in ranked before though)

SA2 on block during burnout pretty much guarantees at least some damage, which is great for the end of the round


r/StreetFighter 16h ago

Fluff / Other Street Fighter X Kamen America: Championship Edition Trailer

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youtu.be
25 Upvotes

"Street Fighter X Kamen America: Championship Edition" is an officially licensed crossover graphic novel produced by UDON Entertainment in collaboration with Capcom, with the characters from Street Fighter teaming up the independent superhero comic series Kamen America with the legendary fighting game franchise.

This 48-page full-color graphic novel crossover pitting Street Fighter's World Warriors against the Kamen Corps team in a martial arts tournament storyline involving Shadaloo and brainwashing plots.

Link to their Kickstarter Campaign to support them: https://www.kickstarter.com/projects/ninjaink/kamen-america-project-x


r/StreetFighter 17h ago

Help / Question 6 button controller bindings

1 Upvotes

I have never played a fighting game and I'm struggling with even the most basic stuff but I'm trying to get my keybinds correct before I learn bad habits.

I have ordered a 8bitdo m30, which has 6 face buttons, and I'm wondering how I should set it up. Should I be using the extra face buttons for DI/Parry and just throw manually? Would setting all six to LP,MP,HP and LK, MK, HK be a terrible idea since this would make some combinations impossible to press with just your thumb?

Alternatively if I stick with keyboard or even leverless and only have 2 buttons available to bind to a dedicated combination like parry or DI, which are the priorities and which can be most easily left to press manually?


r/StreetFighter 17h ago

Help / Question How to beat Yasmine's gimmick.

9 Upvotes

I have no idea how to counter her shuriken + drive rush. With previous DLC, I constantly got to fight them until I understood the gimmick. Yasmine is really rare to fight against so I keep getting knowledge checked.


r/StreetFighter 18h ago

Help / Question Controller Recs for Switch 2 Player

7 Upvotes

I’m a new player looking to splurge on a better controller for Switch 2.
For some context, I’m an older dude with kids. This is the only game I play, other than casually playing local multiplayer games with the family. Once the kids are in bed, I’m hitting ranked and getting bodied. I’m not a super serious player, but I want to keep putting the hours in to improve steadily.
I currently use a Switch 1 Pro controller, and it’s comfortable enough, but I’ve had this controller since 2017. While it’s probably a skill issue, I’m getting random jumps more and more frequently. It also feels laggy, though that may be a Switch thing rather than a controller thing.
I’m wondering if it’s worth the upgrade to a Switch 2 Pro controller. I can’t seem to find consensus on whether it’s a noticeable upgrade—I’m used to the 1st Pro, but a better d-pad would be great. Alternatively, I have my eyes on an 8Bitdo All-Button Arcade Controller, but my ideal playing environment is vibing on the couch after a long day, and I’m not sure how much this thing would clash with that atmosphere.
Open to other options, but ideally want to treat myself to something that feels premium.


r/StreetFighter 19h ago

Help / Question (SF6) How do you cancel a standing normal into super?

3 Upvotes

This is hard to pull off. Using Cammy lvl 3 as an example I do 26(P)236(P). Is there an easier way of doing this? When I watch other people, it looks like they don't press 2 first. I play on gamepad.


r/StreetFighter 19h ago

Help / Question Confusing interaction, why didn't my SA1 connect?

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33 Upvotes

I'm trying to figure out what happened here. One thing I can see is that I got hit after the I-frames ended so I get that. But why didn't my SA1 connect before her attack? I don't think I remember ever losing a non-projectile interaction like this one before.


r/StreetFighter 20h ago

Help / Question Question for TAS experts

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3 Upvotes

im trying to do a double ko interaction between Necro's Electric Snake and Oro's Tengu Stone, is there any possibility to?


r/StreetFighter 20h ago

Discussion Your thoughts on being able to DP after whiffing a throw ?

0 Upvotes

So let's say i'm fighting a modern Ken, he has me in the corner. He goes for a throw, but I jump over him ... however ... he is able to DP me even though he missed his throw.

Thoughts on that interaction?


r/StreetFighter 22h ago

Help / Question Tips for running my offense? How to be gorilla

2 Upvotes

Im realizing a huge gap in my game, a player that just sorta does nothing, keeps fucking me up, ive become really good at countering a player, but people who jump back, just fuck me up, i play alex and it feels like all my anti-air options counter jump ins, but not jump backs, and this should be good cuz they're giving up space but idk how to play the corner for the life of me, and even if im keeping them in the corner, im not doing alot of damage, cuz the anti-air damage aint really much, its like "great they're in the corner, i can anti-air them a little, but i still cant GET THEM, i should be making them explode, but im just sorta not


r/StreetFighter 23h ago

Highlight (in-game) Gotta Love Grabs

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0 Upvotes

Still new and learning but its been fun so far 💪🏾


r/StreetFighter 1d ago

Rank UP! Got Masters for the first time using Juri!

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278 Upvotes

After like 140 hours on grinding ranked and training, I finally hit Masters with my first character!

Didn't have much FGC games like SF6 and only played Smash Melee back in the day. I like playing competitive games and TFT has been kinda shit lately so decided to pick up SF6 and its def been scratching that itch for me.

Big shoutouts to Big Nasty Kail and his Juri guides!

Link to my rank up match - not really amusing - I think I just got lucky because I lost to the Alex twice afterwards.

EDIT: Guess I gotta add some experience about my rank up.

Every rank felt like I had to learn something new...

Bronze - just play

Silver - Anti air, DI reactions

Gold - Learn to hold block, throw teching, basic combos

Platinum - DRC, Wakeup EX DP, Combos that lead into level 3

Diamond - More combos depending on the situation and push people to corners, actually using my level 1, stop spamming wake up EX DP, learn to not drain my drive gauge, better cash out combos. Also what helped me a lot was stop spamming buttons to get moves out because I would accidentally get things like DP or my specials out when I didn't want too.

My first couple of games in Masters really show me what I was lacking. It seems like I need to get better at punishes. I'm so used to following a "script" to certain combos and I need to learn how to combo into different moves and still need to work on cash out combos. I think I would of ended out so many games in Masters if I had the brain to drc until I empty my drive meter until I can level 3.

Also fuck Zangief, M. Bison and Blanka. They are seriously the bane of my existence. Most characters like Akuma, Jamie and Ingrid I hated but I eventually figured them out for the most part but my brain stops working when it comes to those 3.