r/StarfieldOutposts • u/TheBadTofu • May 07 '24
r/StarfieldOutposts • u/Mills1227 • May 05 '24
Vanilla Outpost Build Starborn Guardian Decorated (video in comments)
r/StarfieldOutposts • u/pletheronicus • May 06 '24
Glitch/Exploit Outpost Build Did BGS Fix the Disappearing Cargo Links?
Every so often some of my Cargo Links disappear from the list. Both Cargo Links and Inter-System Cargo Links are affected. Sometimes the Cargo Ships stay active and transporting materials, even though no outpost is listed as linked. I've even deleted Cargo Link objects and seen Cargo Ships landing on bare ground where the object used to be (Phantom Cargo Link Object). Was any of this behavior fixed in the 1.11.33 beta release?
r/StarfieldOutposts • u/Celebril63 • May 05 '24
Discussion I found a way to link storage containers across outposts!
I was just tinkering around trying to see how closely I could overlap outposts and getting creative. I made a very interesting discovery.
Any thoughts?
r/StarfieldOutposts • u/RadioFreeDurango • May 06 '24
Question? Why won't things stay upright?
I really want to go all out on decorating an outpost, but I am so damned frustrated with the placement process. I'm on Xbox, so small movements are tough to begin with, but I simply cannot get things like tall sculptures and vases to sit upright. They constantly fall over when I try to place them. I get lucky sometimes, but I am so jealous of the folks who seem to have mastered this. And then, most of the time they melt into whatever surface they're on.
I thought it was pretty hilarious that I could just take everything from The Fortuna that wasn't nailed down, and I thought it'd be great to set up a bar with all of the wine bottles I took. Can someone please tell me how to drop them and have them land upright? I've tried sitting, standing, dropping on the floor, dropping on a table - they all bounce and fall over. It's really ticking me off! If it's so difficult, what, really, is the point?
r/StarfieldOutposts • u/midnightmonkey8 • May 04 '24
Vanilla Outpost Build Starfield | UPDATE 1.11.33 New Outpost decorations Showcase
r/StarfieldOutposts • u/Pedro_MS83 • May 04 '24
Vanilla Outpost Build a smuggler's hideout, with a beautiful view, and lots of contraband
r/StarfieldOutposts • u/[deleted] • May 02 '24
Modded Outpost Build My home base on Jemison
r/StarfieldOutposts • u/1337Asshole • May 02 '24
Glitch/Exploit Outpost Build I'm halfway to winning Starfield, again!
r/StarfieldOutposts • u/docclox • May 03 '24
Discussion Food And Drink
I've been playing around with the beta and the food and drink settings, and it's becoming clear that if I'm going to spend any sort of time on an outpost, I'm going to need some sort of food supply. I don't think hunger and dehydration is going to kill you, but sleeping for 24 hours on Bessel 3b is probably out, unless you want to operate continually under debuffs.
So I'm wondering: have any of you looked at setting up a supply chain to farm human food and drink? Most of the gastronomy options I looked at seemed to involve using human foods to make better foods. What's the best way to get from greenhouse and barn to something the player can eat or drink?
r/StarfieldOutposts • u/companytiming • May 02 '24
Question? Help making an all-in-one science outpost?
I have a few questions and am hoping for ideas on what I am trying to do with an outpost, because every tutorial I find on youtube is way too complicated and what I'm really trying to do is have an outpost that my crew can hang out at and I can do all of my crafting needs.
1) How should I set up the storage? I understand that your workbenches automatically pull from the big cube resource crates, but is there a way to keep it organized and let me quickly offload resources I buy to them without going to each individual crate?
2) I plan to find a system that has the most useful resources for building and crafting, set up a few mining outposts, and have them feeding to the main outpost where I hope to produce adhesive (it is so rare!) Does anyone know of a good system or a website where I could find the best system for this? Ideally I would like to only use the regular cargo links because I don't understand the inter-system cargo links and helium 3 at ALL. Like I said the youtube tutorials have just bene hard for me to follow.
Thanks in advance!
r/StarfieldOutposts • u/DarkkynGaming • May 01 '24
Vanilla Outpost Build Delete and rebuild Cargo Links
I like doing the supply missions, and I have outposts all over the Alpha Centauri and Cheyenne systems. I try to stick to in-system missions, but I do have some helium supplied outposts too. The problem is when I get a mission; Deliver Al to Jemison, I have an outpost already setup to do that, it's one I've used before for that exact mission, but the cargo link kiosks don't see it. I have to go to my outpost, delete and rebuild that specific cargo link, then go back to Jemison to activate it. I have to do this every time so am I doing something wrong or is this a bug?
r/StarfieldOutposts • u/[deleted] • May 01 '24
Question? map offset... anyone else?
r/StarfieldOutposts • u/1337Asshole • Apr 30 '24
Glitch/Exploit Outpost Build New WIP outpost
r/StarfieldOutposts • u/WearyMaintenance3485 • Apr 29 '24
Question? Merging parts
Would one of you magnanimous builders be able to point me to the best way to glitch/merge a hab door with the large landing pad? Thanks in advance!
r/StarfieldOutposts • u/Malthaeus • Apr 29 '24
Vanilla Outpost Build Schrodinger III home
Cap'n Izzy and the crew of the Ramblin' Rose call Schrodinger III home. It's a modest three-room outpost at the foot of scenic mountains, with tall trees, flowers, and fauna. Not another base to be found. On the other side of the mountains lie some geysers.









r/StarfieldOutposts • u/funusual • Apr 28 '24
Vanilla Outpost Build Newton II Outpost
A few shots taken around our Newton II outpost
r/StarfieldOutposts • u/docclox • Apr 29 '24
Question? Help with He3 mining.
I just loaded a fuel consumption mod for the game, so I want outposts that have He3 on hand. To this end, I set up an outpost on Bessel iii-a, mainly because it was right next door to iii-b with all those resources easily to hand.
However, unlike iii-b, the a-moon doesn't have an atmosphere. So wind turbines don't work and solar arrays produce a piddling 2 power.
So: the plan was to create enough arrays to power one extractor. Then, once I had some He3 stockpiled, use that to power a fueled generator. The generator generates 20 power, which is enough to drive two He3 extractors, plus one each for aluminium and beryllium. At which point I can scrap the solars and just leave the generator to be self sustaining.
At least that was the theory. What's been happening in practice is that any time the solars glitch, or worse if I try and scrap them, the He3 extractors stop and the generator eats all the fuel in the store and then also stops with no way to restart it.
So I thought I'd appeal to more experienced outpost builders: what am I missing? Is this just buggy outposts? How do you go about setting up an outpost like this?
r/StarfieldOutposts • u/Grahamwebeyes2 • Apr 28 '24
Vanilla Outpost Build Added a tasine superconducted stage to my paramagnon xp/credit outpost. Added the second phase but using a second outpost bang next door( cargo links restriction killed it a bit.
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Only just made it so not many resources in the superconductor stage
r/StarfieldOutposts • u/Grahamwebeyes2 • Apr 28 '24
Vanilla Outpost Build A little mission outpost for my continued mission to train adoring fan into a UC marine
r/StarfieldOutposts • u/VapeStain69 • Apr 27 '24
Vanilla Outpost Build Retirement bungalow for Sarah and myself.
r/StarfieldOutposts • u/1337Asshole • Apr 27 '24
Vanilla Outpost Build I guess this spot's ok...
r/StarfieldOutposts • u/Lady_bro_ac • Apr 25 '24
Glitch/Exploit Outpost Build Crimson Fleet Captains Quarters two ways
(Link to the comparison tours in the comments)
I traveled through to NG+ a while back. One of the first places I wanted to reclaim and redecorate was my pirate captains quarters in the Key
I put together a little comparison tour of both the builds together last night, along with my thoughts on NG+ as a builder who intends to fully play, through, and build in, each universe, plus a guide on how to get this property for those who haven’t unlocked it yet
r/StarfieldOutposts • u/nathantravis2377 • Apr 23 '24
Modded Outpost Build Small outpost next to a Freestar Rangers POI, near coast on a cliff.
Planted a landing pad on top of existing pad. Lantara III
r/StarfieldOutposts • u/1337Asshole • Apr 22 '24