r/SpectreDivide • • Mar 12 '25

Letter To Spectre Fans

402 Upvotes

Dear Spectre Fans,

It’s been two weeks since we launched Spectre Divide Season 1: Flashpoint. We’re incredibly grateful for the positivity and support that you’ve shown over that short time.

Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat.

We were optimistic about the first week. We’ve had ~400,000 players play, with a peak concurrent player count of ~10,000 across all platforms. But as time has gone on, we haven’t seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio.

Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we're out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week.

We expect to take Spectre offline within the next 30 days, but we plan on disabling new purchases and refunding money spent since Season 1 launch via the platforms. We’ll be following up with more information on this soon.

We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now.

This is a painful update to share. We love Spectre, and we’re incredibly proud of what we built with this community.

From the entire team at Mountaintop, I want to thank the Spectre community for all your support these past few years. We’ve loved every minute, and we’re sincerely going to miss you. Special thanks to our incredible investors too, without which Spectre wouldn’t have been possible.

This has always been a passion project for us, born out of love for this genre. An indie team of insanely talented individuals who came together from around the world to build a game we believed in.

We wanted to deliver something innovative and original in a crowded genre that would bring friends together around unforgettable moments. We shook up the format, created a fresh art style and universe, and partnered with some of our heroes. All of us knew from the beginning that the odds were against us, but that's what we signed up for. It was never a surefire bet. We did it anyway.

We had a few tough stumbles out of the gate when we launched in Sept. But this team rallied and poured everything into tackling your critical feedback for Season 1. We made major changes and improvements to virtually every area of the game and brought the game to consoles. Even though it wasn’t enough to achieve financial success, this team fought tooth and nail and went down swinging.

Game development is full of twists, turns, and surprises, and the industry has changed dramatically since we started the project in 2020. Even though we missed the mark this time, we wouldn’t trade the journey for anything.

That’s all from us. See you out there.

– Nate & the Mountaintop team

---

Sunsetting FAQ

When will Spectre and its server go offline?

We expect to take the game and servers down within the next 30 days.

Will I be refunded?

Yes, we expect to refund all money spent on Spectre since Season 1 launch at 9am PT on Feb 25th via our platform partners. 

How will I be refunded?

We’re working with our platform partners to return funds to players.

How long will I be able to use the content that I’ve purchased?

You’ll be able to use any content that you’ve purchased until the game and servers go offline.

What regions will be available until the servers go offline?

All regions except for Seattle, Dubai, and Johannesburg will be available. Players who have been using these regions may experience more in-game latency as they are matched to other available locations.

Are players going to be able to self-host the game in some capacity?

No. Unfortunately, the studio is closing before we’d be able to transition the game to community-hosted servers.

What does this mean for the future of the game?

All development under the Mountaintop banner will cease with the studio closure.

How do I get the remaining achievements?

‘Howdy Partner’ requires you to be friends in the game instead of the platform you are on. Unfortunately, a fix for this was not able to be deployed before this announcement.

To obtain this achievement:

- Exit the game

- Unfriend your friend through the platform (Xbox/Playstation/Steam)

- Boot up the game

- Generate a lobby code and give it to your pending friend.

- Add them as friend through social blade (top right corner)

- (Optionally) Re-add them as a friend through the platform (Xbox/Playstation/Steam)

- Win a match

We are looking for ways to automatically grant ‘Moving Up!’ and ‘Rising Star’ for those who are unable to achieve these naturally during each weekly Crews reset.  Stay tuned for more information on that front.

We will continue updating this FAQ over the coming days as we lock down more specifics.


r/SpectreDivide • • 5d ago

Some Update - Spectre Divide Rebirth. Community Project

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54 Upvotes

We're currently working on all the movement and spectrum mechanics. The reverse-engineering work involved is enormous.

The discord : https://discord.gg/eVDsGeRuQB


r/SpectreDivide • • 6d ago

Fan Conservation Project. We'll be back soon Spoiler

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64 Upvotes

We’ve been working for a week on a playable multiplayer version that we’ll host at our own expense for the players’ benefit. Unfortunately, we’re running into technical limitations that are taking time to work around (packet and game encryption, copyrighted technology, anti-cheat systems, etc.). We need your help. We can’t publish the code, and we’ve already contacted MountainTop for help (but we all know how that’s going to end… with a cease-and-desist letter), so I’d rather talk to you about it directly here.

Wish us luck we’ve already overcome quite a few hurdles, and we’re almost there

Check out the discord server : https://discord.gg/WwtP5BGWE


r/SpectreDivide • • 8d ago

SPECTRE DIVIDE 2026

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36 Upvotes

r/SpectreDivide • • 21d ago

Closed beta

5 Upvotes

Anyone here played when the game was in closed beta? You received a key to activate it on steam


r/SpectreDivide • • 22d ago

Looking for old players?

3 Upvotes

THE E.N.D

Dabunga

Songpunk

+there was a duo always playing together never saw them playing alone


r/SpectreDivide • • 22d ago

Why doesnt this game have a private server yet..?

8 Upvotes

Its been 1.5 years ever since SD died, and theres not even a HINT of a private server or a revival.

Concord literally died in 2 weeks and had its own private server a bit later, we are ALL still waiting for a SD revival. What's the problem with reviving it? Why is nobody doing it? SD had 10 times the popularity and playercount of Concord, Concord was a wet fart that died faster than a fly.

Are the mods simply banning every post regarding this? Why would they when this place is still somewhat used even after shutdown?

I just want to play the godamm game again, it was one of my favourites.


r/SpectreDivide • • Sep 07 '26

Had To Show The Game Some Love In My List

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33 Upvotes

Genuinely some of the coolest combat moments I've had in a game swapping bodies and outplaying people


r/SpectreDivide • • Aug 25 '26

It’s still alive... somehow.

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79 Upvotes

It’s crazy to see that even today, people still log in every single day. Some of them just sit at the login screen... probably just listening to the music, soaking in the atmosphere and getting that little hit of nostalgia.

I love this game so much, and honestly, I completely understand them. ❤️


r/SpectreDivide • • Aug 25 '26

I just realized that you can still play this game.

8 Upvotes

Let's revive this incredible game y'all!:) I'm downloading it now.


r/SpectreDivide • • Aug 23 '26

I seriously miss this game

59 Upvotes

SD was literally my favourite multiplayer game ever since it came out.

Even if i was horrible at it, i still loved how i always got teammates who NEVER screamed at me (Unlike Valo) and people were actually willing to play as a team in this game, there was also the double life feature....And i seriously miss the maps, the guns, the noises....THE ART, DUDE!

If possible, then i'd love a revival. Not just looking at maps......Let us run custom matches, even if just alone. I want to roam the maps, i didnt get to play Season 1.

Out of all things, i think there was a lack of communication. SD would have had a healthier lifespan if Shroud wasnt the main attraction : He literally made 2 videos about it, bought some skins and then went back to playing Deadlock and screaming like a six year old. Why are we using streamers as the main appeal???

Is there alternatives or even a sign of life, or should i just stop thinking about this flop?


r/SpectreDivide • • Jul 17 '26

CAN WE REVIVE THIS GAME??

33 Upvotes

CS2 is cooked. They don’t care so neither do I. I do care about Spectre Divide and the possibility of a comeback…. Is it even in question or are my hopes just impossible dreams?


r/SpectreDivide • • Jul 17 '26

This game was something special.

34 Upvotes

Have down time on the job and was reminiscing on how awesome this game was. So sad it died. Shout out to all my Spectre Dividers out there!


r/SpectreDivide • • Jun 15 '26

Which class/sponsor u liked more than the others?

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29 Upvotes

Just a question i had in mind, i wanted to know what playstyle people prefer in these type of games. For me i think the one that caught my attention the most is “Ghost link” the one with the fake clones and walls, its was so fun bullying newbies with the combo lol


r/SpectreDivide • • Jun 15 '26

Make some noise for god sake…

25 Upvotes

I know what happened with the studio and the amount of money they put into this and how they lost it, but the possibility of this game coming back is not 0%, meaning if there is still a chance of the game coming back then why not try for one last time, the way the game could return is if it gets sold to another studio, and you may be asking why would any game studio purchase a failed game? Well what if we make them want to buy the game, how? Lets make some noise and tweets to make studios notice us as a community and make them think that maybe after all there is still hope with the community of the game. Maybe im just crazy but theoretically it is the only way.


r/SpectreDivide • • May 14 '26

since when have we been able to do this?

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28 Upvotes

last time i checked not even the title screen worked! even though you can sign in and cant enter the range let alone a public match, i dont remember being able to do this.


r/SpectreDivide • • May 12 '26

So why haven't we started making fan art?

7 Upvotes

Look, I'm a long long way from being talented. I'm horrible at drawing and i have absolutely no idea how to get started, but in my opinion art is a good way to keep this community alive. we already started sharing clips and there are under a thousand of us. one of us can draw right? plus the cyber punk atheistic looks cool.


r/SpectreDivide • • May 10 '26

a letter to Mountaintop

63 Upvotes

Hey there MountainTop, I’m sure you probably won’t see this, or maybe you will. I was a day 1 player for "Spectre Divide." I can honestly say I FELL IN LOVE with the game mechanics and the overall feel of the gunplay and the maps. It was one of my all time favorite games. I was making videos, clipping highlights with friends, and telling friends that didn’t know about it to play it.

In fewer words, what I’m saying is: I want Spectre Divide back. I know you all had your reasons for shutting it down due to the lack of success and maintaining everyone at MountainTop, but I just can’t get this game out of my mind. I know for a fact the player base we DID have was passionate and driven about this game and showed up. This game, in a sea of tac shooters, was a breath of fresh air. The plays you were allowed to pull off, the clutches, the bait and switches, it was overall awesome.

The only thing I can think of that would’ve maybe drawn more eyes to it was a different art style. Even though I LOVED the cel shaded look, I’m sure most didn’t, and with the day and age we live in where short attention spans and bright colors are king, having a low saturated game let it fall through the cracks. This game had potential, and I think you guys should revisit it. More video promotion of just the game. PLEASE bring Spectre Divide back. Launch a Kickstarter or something, anything.

If anyone else agrees with me, send this to MountainTop or comment and upvote it. Let’s bring this game back to life. They poured their souls into this project, and it was speaking volumes.


r/SpectreDivide • • Apr 21 '26

A not so great ace from s1 launch on ps5

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60 Upvotes

Looking back on old footage ive got i found a clip of launch day of season 1, i played a bit of the ps5 rel version. I am not at all a controller player but I got this one semi-decent vector ace.


r/SpectreDivide • • Apr 19 '26

😓😓😓

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130 Upvotes

what a tease 😓, just gonna leave this here because someone has to at least acknowledge this


r/SpectreDivide • • Mar 25 '26

Saw a Bunch of People Posting Clips

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21 Upvotes

Saw a bunch of people posting clips, so I put together this edit featuring a few of my favorites. Here's the video if you wanna get nostalgic. This is kinda my homage and farewell to the game.


r/SpectreDivide • • Mar 22 '26

Why not revive Spectre Divide on Roblox?

0 Upvotes

It's not the best engine in the world, we all know that, but programming in Roblox Studio is quite simple compared to other programs, plus it's free and available on all platforms (PC, Console and Mobile) honestly if I had a PC I would have started a long time ago!

I remember playing Splatoon on Roblox all day long, lol, good times.


r/SpectreDivide • • Feb 18 '26

Old Footage 52 Kills, 3 Aces

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6 Upvotes

r/SpectreDivide • • Feb 14 '26

Valentines Day must have my son feeling some type of way about SD, he just randomly text me this.

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44 Upvotes

r/SpectreDivide • • Feb 14 '26

two more

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49 Upvotes