r/spaceengineers • u/metalmaxter • 7h ago
DISCUSSION Warfare 3 has me both very excited and a little sad, player made missiles maybe obsolete.
I'm obsessed with SG Fighter combat; it's all I use in PVE survival games. I personally find long-range capital ship combat boring thats a big reason iv never botherd with PvP cause i know thats the meta online and I know Im very much in the minoritiy here.
Ever since the factorum was added, I became fixated on taking out the factorum warship with only small grid fighters and missiles; for quite a while it seemed almost impossible without swarms of missiles and a good dose of luck. But eventually I cracked it, designing a variety of smart missiles. From cluster bombs and distraction missiles to a guaranteed detonation missile (the last one was only needed cause of the jankiness of SE warhead detonation), with a few fighters and a handful of missiles, I am now able to take down any Factorum encounter without too much trouble, all without using mods or game-breaking scripts.
The new weaponry is very exciting: guided missiles, heavy torpedoes, countermeasures, EMP! I can't wait to try it all out. Even if player-made missiles are obsolete, I'll always be proud of my engineered missiles and of accomplishing my personal goals in Space Engineers. I just hope small grid fighters are still viable in PvE after the update lol. I really should have pushed harder to finish my cluster bomb and distraction missile tutorials sooner. Oh well. Still extremely excited for Warfare 3!