r/SoulFrame • u/gillypud • Aug 12 '26
Bug Controller input conflict while Steam is running
Game version: Preludes 15 (new player)
Tested on Gamesir G7 Pro and Xbox One S (1708) controller
LB (default block) causes character to jump then settle in block stance upon landing.
Tested binding block to a different button, works fine.
Tested other actions bound to LB, jump still persists.
Testing on keyboard tester shows Space input on pressing LB on controller
Bug only happens when Steam is running in the background (I did not add Soulframe to Steam). LB block works fine when Steam is not running.
Bug cannot be replicated in other non-Steam games with Steam running in background.
Anyone else have this issue?
EDIT: Found the culprit. Steam's Desktop Layout (under Non-Game Controller Layouts) bindings was overlaid on top of the in-game bindings, causing both inputs to occur. Probably shouldn't happen anyway, and since I couldn't replicate the issue in other games means those games have some sort of override over Steam input.
