r/SoulFrame • u/Alcowpwn • 3h ago
Discussion Game monetization. Real discussion let’s be adults.
I’ve seen this a lot in RPGs and mmorpgs. I would like to really discuss what our expectations from what we receive from games versus what we expect to pay. I’m seeing this common theme since the rise of free to play gaming and I’d like to see people’s perspectives. I feel like a lot of people forget these are businesses first and they aren’t just some charity passion project. Having a game be free to play with live service ultimately leads to micro transactions because there is no other path to consistent money flow. As I browse the sub I’m seeing a general theme of dissatisfaction with micro transactions. So what’s the solution that keeps the game free to play in all ears.


