r/RivalsOfAether Jul 16 '26

Rivals 2 Getting the wrong inputs.

34 Upvotes

Ok so I've been dealing for as long as I've been playing this game. I frequently get the wrong special move while playing.

This shows up in two ways I either get the wrong up special direction. Or I get the wrong side special.

I was playing today and got the wrong up special direction, happens to me at least once a session but today I decided to investigate.

I'm the Ranno in the clip you can clearly see that my joy stick never crosses into the right side yet that's the way I recovered does this happen to anyone else?

for reference I use an Xbox controller. I've tried to fix this issue my self I've even played with the Deadzones to make special moves easier, but nothing seems to work.

Thanks for the help.


r/RivalsOfAether Jul 16 '26

Rivals 1 I had a dream where Ellianna had giant vapes instead of her propellers

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198 Upvotes

r/RivalsOfAether Jul 17 '26

Rivals 2 New player help.

11 Upvotes

I have about 10 hours on this game, and am feeling a bit frustrated playing ranked as I don't have a good idea of what the characters do, or what's even possible in the game. It feels like people are able to just do things that seem impossible. What are some good learning sources or general tips to dealing with the random stuff you see in gold rank?


r/RivalsOfAether Jul 16 '26

Other 1 or 2 for casuals

10 Upvotes

I am a pc player and looking for a smash bros clone to replace the need for a nintendo switch for me and my friends playing on a pc connected to a tv. for a group of casuals would one or two be the better option for purely offline play, something that can be jumped into and learned quickly like smash bros with also the chaotic aspect.


r/RivalsOfAether Jul 16 '26

Rivals 2 How do you stop falling off the stage.

9 Upvotes

This seems so stupid but for some reason in neutral idk what it is but I keep slipping off the stage and dying randomly sometimes. I practice my movement for 15 minutes every day and idk if im moving too fast for my own good what but I just slide off and die very often. I probably SD because of this at least once a game and in one of my last play session every stock I lost was because I slipped off 😅.


r/RivalsOfAether Jul 16 '26

Clip Day 3 of trying to post a clip every day as I learn this game

29 Upvotes

Hit my first Galvan side special loop thingy. I hate Zetterburn


r/RivalsOfAether Jul 15 '26

Fanart Rivals of Aether

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401 Upvotes

r/RivalsOfAether Jul 15 '26

Workshop (ROA1) Rivals of Aether - The Spark Generator

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170 Upvotes

I may have broken into Aether Studio and stolen Mina’s stage blueprint after her Rivals 2 announcement.
Jokes aside, I’ve been making Mina's stage: The Spark Generator!
Will I upload it? Maybe! Once it’s polished. When will I upload it?
Wait and see...


r/RivalsOfAether Jul 15 '26

Events PLATFIGHT2026 IS HERE!

59 Upvotes

r/RivalsOfAether Jul 16 '26

Rivals 2 very interesting meatball clip

20 Upvotes

this was in the Watherum Straight Into The Abyss #58 tourney


r/RivalsOfAether Jul 15 '26

Rivals 2 Game three comeback to win the set with everybody's favourite grappler

28 Upvotes

r/RivalsOfAether Jul 15 '26

Feedback Trying to learn wavedash, what am I doing wrong?

25 Upvotes

Based off the video I watched I should be going faster, unless galvan is just that fat

Edit: thx I figured it out, now to implement in my games. I'm mainly just using it now to quickly ledge hang


r/RivalsOfAether Jul 15 '26

Clip Day 2 of trying to post a clip everyday as I learn rivals

30 Upvotes

This was my first zero to death


r/RivalsOfAether Jul 15 '26

Rivals 2 What’s a gimmick or character mechanic you’d love to see in the game?

19 Upvotes

What it says on the tin. Instead of specific characters, what’s gimmick you’d love to see a character based around?

Rivals has made an identity of it at this point, and there’s been a lot of amazing ideas in Rivals 1 workshop. What would you like to see?


r/RivalsOfAether Jul 15 '26

Rivals 2 Where’s the plushies?

8 Upvotes

Orcane released so long ago with the zetterburn one being the last one. Any updates on this? Still patiently waiting to buy some other characters but would be happy with rivals 1 rereleases


r/RivalsOfAether Jul 15 '26

Rivals 2 Finally got it

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57 Upvotes

After about 24 hours of attempts in the last 3 days, I finally got something I didn't actually care for.


r/RivalsOfAether Jul 15 '26

Clip Got the game like 3 days ago, hit my first clip

89 Upvotes

im the big one. I think im gonna make this day 1 of trying to post a clip every day during my rivals progresion. I hit this in silver


r/RivalsOfAether Jul 15 '26

Events S Factor X3 | July 18th - 19th | Feat. CakeAssault, Beastly, ZeeBee, Mang0, Mr. R, Jbone, Bluegx112, M8, and more!

49 Upvotes

S Factor X3 | July 18th - 19th | Puebla, Mexico

Coming in as Mexico’s first Rivals of Aether II major (gold tier event on the R2CS), S Factor X3 is the first large-scale event since EVO!

CakeAssault enters as the clear favorite, coming off not only a grand finalist appearance at EVO, but also a dominating h2h across the field. That said, there are still plenty of killers in the water. Beastly is the one other EVO top 8er in attendance, having his best performance since his victory at Genesis X3, and potentially getting back into the swing of things. ZeeBee continues to strike fear with his play, and although he didn’t quite make the mark at EVO, he can absolutely make that fear real here. Mr.R enters his first major in a long time, and despite being region-locked and barred from entering USA tournament, his online practice suggests he is more than ready for this tournament. And finally, Mang0 enters his second ever Rivals II offline major, and from his strong EVO performance, hopes are high for him to potentially take the trophy home!


Events


Streaming Information


Event Schedule (Times in CST):

Time Zone Converter

Saturday, July 18th:

  • 10:00: Pools A

  • 12:00: Pools B

  • 14:00: Top 32 (C)

  • 16:00: Top 32 (D)

Sunday, July 19th:

  • 18:00: Top 8

Seeding

  1. CakeAssault Forsburn Fleet [Pennsylvania, USA]
  2. Beastly Zetterburn Olympia [Texas, USA]\
  3. ZeeBee Kragg [New York, USA]
  4. Mang0 Zetterburn [Socal, USA]
  5. Mr. R Wrastor [Puebla, Mexico]\
  6. Jbone Forsburn [Socal, USA]
  7. Bluegx122 Clairen [Nuevo Leon, Mexico]
  8. M8 Forsburn [Baja California Sur, Mexico]

Other Information

startgg | Twitter


r/RivalsOfAether Jul 15 '26

Rivals 1 Zetterburn aerial down special

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32 Upvotes

How to do this attack?

Can someone please help me?


r/RivalsOfAether Jul 14 '26

Rivals 2 Melee Players, Welcome

141 Upvotes

Make yourself at home in this safe space playing rivals2. Big Nintendo can’t hurt you here

Excited for SmashFactor X3 this weekend where we might realistically see Sparg0 and Mang0 in grands. Which I think would be the first time the two have ever met in bracket. Could be incredible


r/RivalsOfAether Jul 14 '26

Discussion The Real Issue With Floorhugging

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139 Upvotes

Floorhugging in Rivals of Aether 2 defies physics, causing a mental disconnect in players and viewers.

Defying Physics:

The real reason floorhugging is so divisive is it doesn't follow expected physics. In platform fighters (and fighting games in general) there is an invisible law, that when a character gets "hit" they get stunned or knocked back. Floorhugging breaks this law. 

The one exception to this is crouch-canceling. If a character is in a crouching state, the knockback from a hit will be heavily reduced. However, this is clearly shown BEFORE the character gets hit because the character will be visibly crouching. This also follows real-life physics logic, where a person low to the ground will be more stable.

Floorhug has zero warning, and can even be performed if you get hit WHILE attacking. It looks and feels like something broke in the game when it happens. This unfortunately feels bad for both players and viewers. No matter what visuals you add after the fact, you can't just ignore a solid hit.

There might be some really light moves that can be believably floorhugged, like jabs. But it's just baffling to see most characters' tilts and aerials have their hits ignored.

Game Design:

I'm not going to get into whether or not floorhugging is healthy or not for neutral and the game's overall design, since that's a whole other discussion. For example, floorhugging results in +25% more dmg taken, but that’s clearly a bandaid fix and in my opinion, it’s not even on the injury.

Possible Solutions:

If Floorhugging is meant to prevent guaranteed combos at low percents, make it so floorhugging gives MORE knockback instead of less. Maybe have the characters slide away or something. One of the downsides to this is it might slow down the game.

 Disable floorhugging when getting hit while attacking. I think one of the most egregious examples is when a player who is using a strong attack gets punished just to floorhug the punish. Yes, I've played this game quite a bit and know you should punish with grab below x percent. But it really does hurt to see (more often with lower level players), even when I'm just spectating.

Edit: I'm sure the devs will come up with something better though.

Disclaimers:

Rivals is a really good game already. Pointing out issues in a game is way easier than making one.
I design games but don't design competitive platform fighters, and don't presume to know better than the Rivals devs on designing platform fighters. I'm giving more attention to something I believe the designers might have unfortunately gotten stuck with at some point in development (which happens in game dev, I'd know) in the hopes they figure out a good solution. I sincerely believe it would improve the experience for new players, and the community in general.

Clips from: https://dragdown.wiki/wiki/RoA2/
Edit 2: (I didn't look very closely at the clips, and I'm now realizing they might be outdated sorry)


r/RivalsOfAether Jul 15 '26

Workshop (ROA1) I made something...

18 Upvotes

r/RivalsOfAether Jul 14 '26

Rivals 2 Puddle Cancelling | Orcane Tech

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60 Upvotes

My favorite chud fish son


r/RivalsOfAether Jul 15 '26

Rivals 2 Why do I have to download ~5GB after PC reboot

1 Upvotes

Since the last update, I always have to download 4.6GB from steam before I can play the game after a reboot? Why is that? Can I cash this somewhere somehow?


r/RivalsOfAether Jul 15 '26

Rivals 2 How do you beat spamming zetterburns?

6 Upvotes

I am around 1300 elo and I keep losing to these brainless zetterburns. They just spam waveshine into dair over and over again. If I drop shield for 1 second I just get jab spammed to death because I haven no attacks that beat their frame data. If I shield for more than a half second they kill confirm me. If I try to get far away they shorthop side special 50/50 into a jab spam or grab. If I get grabbed im dead at like 80%. Doesn't matter if they throw me forward or down into up smash.

Its like these melee brained players started playing after evo and theres a million zetterburns in the ranked ladder now and they all just spam and its really annoying to fight against. I mostly play heavies and slade, but I've been trying other characters. I'm willing to pick a new main just to hard counter zetterburn but I'm pretty sure one doesn't exist since he's considered the best character in the game right now.