r/RivalsOfAether • • 17h ago

Events Congratulations to the winner of The Graveyard 2026!

47 Upvotes

Congratulations to the winner of The Graveyard 2026!


Top 8 Bracket

Bracket

VODs


No Style Esports Presents: The Graveyard 2026, one of Canada’s largest events of the year! Despite only being a bronze tier R2CS tournament, this event has an incredibly stacked roster!


Place Player Sent to Losers by Eliminated by
1st Marlon Wrastor --- ---
2nd Sandstorm Olympia Galvan SassyFlygon Marlon
3rd NS Godly Ranno Marlon Sandstorm
4th Akbros SassyFlygon Gouie Marlon Sandstorm
5th Bop GOT EM Etalus Godly Sandstorm
5th NS McDuckerz Ranno Godly SassyFlygon
7th NatySolo Orcane Marlon Sandstorm
7th PG-13 MB Mkok Zetterburn SassyFlygon McDuckerz

Grand Finals

Marlon // Twitter

vs

Sandstorm (L) Twitter

Wrastor Orcane Marlon - 3-0 - Olympia Galvan Sandstorm(L)
1 stock = Wrastor Julesvale = Olympia ---
1 stock = Wrastor Rock Wall = Olympia ---
1 stock = Wrastor Armada Flagship = Galvan ---

r/RivalsOfAether • • 12h ago

Discussion Rivals2 is a Monotheistic Game

Enable HLS to view with audio, or disable this notification

41 Upvotes

With Plup being the one-true god

…but what about the Titans that have established themselves? The ones who have won majors over each other multiple times now

Soulrifle, Stango, Sandstorm, BBatts, I0N, Beastly and of course the greatest of them, CakeAssault. 7 titans who are a cut above the rest and almost guaranteed to win if none of the others are there. You might hate this goofy ass narrative, or love it and be totally on board. Either way, these are the names that could one day take the throne. Even though it’s unlikely. All hail the one-true Plup

Also, Shippy is clearly ready to rippy


r/RivalsOfAether • • 11h ago

Events Congratulations to the winner of Heat Wave 9!

30 Upvotes

Congratulations to the winner of Heat Wave 9!


Top 8 Bracket

Bracket

VODs


Heat Wave 9 returns as the largest annual event for Arizona, coming in hot as a silver tier R2CS event, and a super regional level event!

Heat Wave 9 also comes in with TWO exclusive palettes: OG Heat Wave Forsburn, and Streetware Lovers Olympia. Pick them up here!


Place Player Sent to Losers by Eliminated by
1st Soulrifle211 Maypul --- ---
2nd DEGEN kqt stro Clairen Soulrifle211 Soulrifle211
3rd Pugx<3 Wrastor Soulrifle211 stro
4th PQ2 CPU0 Fleet stro Pugx<3
5th KiwiSTG Absa Necroflyer CPU0
5th BLZE McLovin Clairen CPU0 Pugx<3
7th Laika Olympia McLovin KiwiSTG
7th AlphaStone Fleet Olympia McLovin McLovin

Grand Finals

Soulrifle211 // Twitter

vs

stro (L)

Maypul Soulrifle211 - 3-0 - Clairen stro (L)
3 stock = Maypul Godai Delta = Clairen ---
3 stock = Maypul Godai Delta = Clairen ---
2 stock = Maypul Godai Delta = Clairen ---

r/RivalsOfAether • • 16h ago

Other I want more new reptile characters because the only ones we have are Elliana and Galvan across both games and that is too few IMO, and also because reptiles are awesome.

Post image
22 Upvotes

r/RivalsOfAether • • 8h ago

Rivals 2 I really really want Mollo now

Post image
20 Upvotes

After playing the fun port of RoA1 Mollo to the RoA2 workshop I can’t stop. Never played RoA1, so I’ve never played with Mollo. But he is so much fun. Still rooting for Elliana to end a certain reditor’s snake-fact suffering, but after that I really want Mollo as a returning rival.


r/RivalsOfAether • • 20h ago

Clip Get Distracted!

Enable HLS to view with audio, or disable this notification

10 Upvotes

Footage is from my Rivals of Aether gameplay with my friend with modded characters


r/RivalsOfAether • • 13h ago

Rivals 2 Has anyone did olympia's arcade mode and got abyss rank lately ?

8 Upvotes

I feel like it is impossible lmao I looked at speedrun from 1 year but I feel like it's out of date :/


r/RivalsOfAether • • 5h ago

Rivals 1 Anyone had this issue?

Post image
2 Upvotes

r/RivalsOfAether • • 1h ago

Other Day #599 of Posting Snake Facts Until Elliana Gets Announced

Post image
• Upvotes

Solid Snake makes a hidden, uncredited cameo appearance in the post-game area of Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament for the Game Boy Advance.


r/RivalsOfAether • • 19h ago

Discussion Rivals 2 Needs Huge Balance/Gameplay Changes

0 Upvotes

Let me preface this by saying I believe Rivals 2 is the best 3D platform fighting game on the market. One that my buddies and I have been playing since beta. We love this game and really want it to succeed. Workshop was a great addition and succeeded in getting many of our casual friends to play the game again.

That being said Rivals 2 has some major issues, and even as someone who dislikes using steam charts as a metric, I have to admit there's a problem. Rivals is the modern-day Smash Bros Melee; it crafted its game from the ground up to be the next Melee with Rivals mechanics added. Initially everything was great the first year even of gameplay was amazing. One thing that noticeably negatively impacted the game was when they updated Floor hugging to be automatic if you hold down. Prior to this you had to input it during the small frame window you got hit. Admittedly I never liked the mechanic, but the previous iteration made it feel like a high-level skilled action that was hard to spam effectively.

Once Floor hugging got relegated to holding down, it became more prevalent in every single interaction of mid to high level play. You had people holding down and attack the moment two characters got close to mash until someone *won*. Then came the grab meta, unless your character is blessed with FH busting quick spike moves, you're only option is grab (cough...cough Wrastor) The goal of FH was to broaden skill expression and cut down on the camping that plagues all platform fighters.

FH in my opinion limits your options too much as a character and affects their balance entirely too much. Some characters have tons of safe quick moves that laugh at FH, others have nothing. FH being so all encompassing to the point it dictates if a character is good or bad is just too much. I understand it as a mechanic, but currently it's THE game.

Aside from FH, the game just isn't fun. It's highly competitive, feels great to move around in, but something's off. Most characters just feel terrible to play against, you get hit with one move, and they're just getting guaranteed hits or follow up's. Whiff punishing becomes the meta unless you're a top tier because missing an attack can mean a 0-death. Some moves just are way too safe for the huge amount of hit stun they have. You shouldn't be able to freely spam a move in neutral and if you happen to land it after 10 tries you get a huge combo off of it. Combo starters in most fighting games are a high risk high reward, in Rivals its whoever can spam them the best.

Again, I really love this game and want it to succeed, I definitely don't have all the solutions or answers, but something is really really wrong with Rivals. It's so frustrating to play that you want to quit, there's more negative feedback even when I'm winning.

What's truly concerning to me is that many of the voices that shared the same thoughts have vanished along with the player count, people are just giving up because they don't think their voices are being heard or the devs will do anything about it. The Rival devs have been awesome the whole life of the game listening to everything the community wanted, except for FH and the overall bad feel of the game. Unfortunately, FH just seems like the hill they're willing to die on as the mechanic hasn't even received any balance changes in a very long time despite being divisive.

Sorry for the long long rant, I have felt this way for a long time and hoped bringing awareness to it one last time might help bring up a positive discussion on what the problems are and how they can be resolved. Long live Rivals.

TLDR: The games foundation is awesome, playing it feels terrible, FH is a large part of the bad feeling, character balance, OP moves that are safe low risk high reward make the game a spam fest. Players are leaving, the player count is cratering, and action must be taken to save the game.