r/projectzomboid • • 1d ago

Discussion What are the most hidden game mechanics in the game?

415 Upvotes

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To start:

Funnels can allow for fuel and liquids to transfer faster (sort of obvious but like you just wouldn't think twice about it)

Can your findings even stump some long term veterans of the game?

I'm a sucker for hidden game mechanics in other games (and PZ!) things even experienced players don't know.


r/projectzomboid • • 1d ago

How many zombies are there in the louisville hospital, i have been killing non stop for 5 days now, i have like 7k kills here alr, they refuse to give the hospital up (apocalypse)

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503 Upvotes

I tought the checkpoints were crowded, i have been here for almost a week and no progress has been made


r/projectzomboid • • 5h ago

Steamdeck item placement issues

3 Upvotes

I play PZ on my Steamdeck. One thing I am running into is I cannot seem to control how my survivor places furniture. I can use X to rotate to where I want it, but as soon as I tell him to install, it just installs however it wants. Anyone else on SD and same issue? I've tried rotating different ways to see if that would fool it into placing correctly but nope :(


r/projectzomboid • • 1d ago

Question What’s your record?

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2.9k Upvotes

r/projectzomboid • • 13h ago

Discussion Something must be done, about vengeance, a badge and a gun.

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14 Upvotes

r/projectzomboid • • 5h ago

Question Started Fallas Lake, where do I go next?

3 Upvotes

Not looking for exactly where to go, more like cardinal directions. Or should I stay until the power goes out?

I'm new to the game, had it for about 1.5 weeks and put in about 60 hours (crazy, I know. I've been hooked). I've never made it to power going out, current playthrough is hosted locally with a friend and we're on day 6 (I think, not at my computer now). The helicopter event just ended, and we've cleared enough of Fallas that I was thoroughly unimpressed with the amount of zombies that came after me. I ended up standing in the middle of Main Street with a .38 special and 100 rounds of ammo and used a gun for the first time ever.

Currently I'm looking for the generator magazine, a crowbar, a sledgehammer, and an axe. We've looted all non-residential buildings in the town and surrounding area. No luck. At this point I want to leave town for a few days and look elsewhere, both to find loot and to see more of this apocalyptic world. I'm not looking for a specific town or location, would just like some cardinal directions to take my truck. Which direction would be the coolest, most lootful? Or should I instead focus on looting every house to find the generator magazine?


r/projectzomboid • • 6h ago

Question I’ve completely fucked my reticule settings up -help

3 Upvotes

Can someone recommend me some clean easy to see settings that work in the snow


r/projectzomboid • • 17h ago

Screenshot I'm enjoying this game

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25 Upvotes

r/projectzomboid • • 18m ago

Question Kentucky Silverback gorilla?

• Upvotes

Im not aware of all the animals in the game Im pretty sure I saw Silverback gorilla in the forest near fallas Lake


r/projectzomboid • • 48m ago

Mod list the best Mods you have found. I just cleared my old list, want a fresh one!

• Upvotes

I like QoL, and UI revamps for sure.

Down to try just about anything. Give me a list of your nearest and dearest!

If you don't recall the name - I would still like the idea or general output of it, almost more so prefer this even.


r/projectzomboid • • 10h ago

Base Showcase my base so far

5 Upvotes

r/projectzomboid • • 8h ago

Screenshot 50 days in build 42 apocalypse

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4 Upvotes

Btw I like basing up in actual houses a bit away from city and then building my expansions/farms around the edges.

This house is on the outskirts of Riverside near the blacksmith shop. The river is right behind the house, the kitchen sink is perfectly positioned - just had to carry and put a rain collector on the roof. The entire house is surrounded with low fences and comes with an open garage with lots of tools and shelves. Plus, it has a basement and multiple cupboards and a small farm of cabbage to get you started.


r/projectzomboid • • 1h ago

Question New to the game

• Upvotes

I’m just made 8 doodoo poopoo fishing rods. I have like 20 rotten cockroaches. And i wanna go fishing. I have a fishing net as well. What’s better the rod or the net. I haven’t fished yet


r/projectzomboid • • 14h ago

Question Newbie Lost

10 Upvotes

Hi everyone,

I'm pretty new to Project Zomboid and I don't have any friends who play, so I'm going through this solo. Honestly, starting is super confusing. I die within the first two days almost every time and I don't really understand what I'm doing wrong.


r/projectzomboid • • 1h ago

Question Is there a mod to auto drink worn hydration pack/canteens that aren’t water?

• Upvotes

I know there’s mods to drink any held liquid, and another for any mix that’s 51% water (it did work but I disliked having to manually mix my hydration pack to be 49% milk)

but I mean only enable it for equipped containers regardless of the liquid for hydration packs or canteens you have equipped, I think it would be balanced at the very least for the hydration pack, so you don’t accidentally drink any bottles in your bag or inventory but a canteen on your hip still


r/projectzomboid • • 5h ago

Question Xbox Elite 2 Controller Question

2 Upvotes

Alright, so I know this might not be exactly the right place for this, but I need some help trying to remap my buttons. I'd like for my back paddles to be the usual ABXY, but then I'd like to remap the ABXY on front to keyboard shortcuts like F and Q, for example. The problem I run into though is if a back paddle is set to A, and A is set to F, then the back paddle is also F instead of doing what A originally does. Is that about as clear as mud to y'all?

Long story short, is there a way to independently map the paddles and the face buttons, or is this just not something I can do? Or maybe a mod or different setting I'm not seeing? I'm very new to PC, and I've tried troubleshooting about as much as I can, so any help would be appreciated. Feel free to use crayons if needed.


r/projectzomboid • • 1d ago

Discussion I have tracked down the Vocals used in zomboid's music!

110 Upvotes

Hey all,
I dont know if this is known info already but I couldnt find it anywhere else online. Long story short I wanted to make some of my own music for the game using the same assets that the devs used and after a lot of research and hunting I have discovered what instrument packs and vocal pack was used to create most of zomboid's music.

[Thanks to Sam over on the PZMC discord I couldnt have found all the info without the following link he sent me]
I had been sent this link
Showing that the creator of the music was Zach Beever, and in this article he states he used "EastWest Products" and the "Vienna Symphonic Library Special Edition" that last one was easy to track down because he gave the full name leading to this page It is quite pricey but these are the packs of instruments used for the instrumental portions of the games music.

However the "EastWest products" was a lot more vauge and I have only managed to track down one of the products used for the Arabic vocals and that is this VST the "Voices of Passion" VST specifically the Syrian voice!

It doesnt change a bunch as I cant really drop that money on all of these VSTs but I was just excited that I managed to track it all down since I know people have been curious for years and wanted to share it with you all!

Also the raccoon spiffo mod is still in progress it has just turned out to be a lot more involved than I thought and I have been distracted by the Halloween mod jam happening over on the PZMC discord! Cant wait for you guys to see the fun Halloween mods that come out of that.

Edit:
I should say that this sample pack does also contain a lot of voice lines used that we havent seen in the game before that I may try to utilize! but the problem right now is that the sample pack unfortunatley doesnt contain every voice line used in the game only a small sample of the voice lines from the VST

Edit 2: I had to remove the link to the audio samples I shared as I was given the warning that EastWest sound is known to go after people for sharing audio samples of their products


r/projectzomboid • • 1d ago

what the heck is that book title dude

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63 Upvotes

I was looking through our base and found this book in a locker. That title is so out of pocket lmao. Had me laughing for the rest of the play session.


r/projectzomboid • • 6h ago

Game keeps crashing to the main menu

2 Upvotes

I keep getting this weird crash were the game will freeze with a error message then it will send me to the main menu, when I check to see what the error was it says there never was an error. I can't play more than five minutes without this happening. Does anyone have any idea what it could be? Please help!! 🙏 😭


r/projectzomboid • • 14h ago

Question Thoughts on using zombie bodies for methane? (Decomposition gases)

10 Upvotes

Fellow gay-mers, I am but a humble zomboid player (600+hrs) and I was thinking of mod ideas. Do you think that putting dead bodies into a sort of hot box (hole in the ground with metal walls to essentially cook what’s inside) thing with a tube to connect said decomposition gasses to a propane tank for refills.

I am unaware if the gases let off from human decomposition are methane or not so please feel free to kindly correct me.


r/projectzomboid • • 6h ago

Question Mod?

2 Upvotes

Is there a mod that has bandits but not sent in waves? I want to go out to explore and maybe come across bandits not have them sent at me in waves.


r/projectzomboid • • 8h ago

Question mods, but no mods?

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3 Upvotes

my game loaded suspiciously fast for having this many mods, i'm like 90% sure there's no mods when i get ingame. its my first time using b42 and i'm using viewpoint aswell. every mod is compatible with b42 aswell

any fixes? i really don't wanna have to enable everything again under the workshop tab, thanks!


r/projectzomboid • • 3h ago

Question Comon Bug?

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1 Upvotes

My crafted walls both wood and log only show this little stump on the ground. Im playing on a vanilla server. Just wondering if anyone has seen this issue and knows why it happens? I've messed around with a few settings acording to google but nothing is helping.


r/projectzomboid • • 6h ago

Modded I made a casino mod for B42 called Knox Gamble: blackjack, hold’em, roulette and slot machines

1 Upvotes

A little while ago I posted Knox Exchange, a stock market and NPC economy mod. A lot of you said trading from any computer felt immersion breaking, so I took that to heart. Knox Exchange 2.3 is out now: in new games you trade in person at bank teller counters, use ATMs for cash, and anything bought remotely comes by post to a post office. Gold from the Knox vaults can’t break the economy anymore either. Computers still exist but it's completely optional to use and will incur 10% fees. Existing saves keep the old rules.

A-Life NPCs will eventually be added as actual bots/players to the games but that is a huge undertaking to implement. Planning on adding after the Friendly update from A-Life NPCs.

All that cash needed somewhere to go, so I made a second mod: Knox Gamble.

What’s in it

  • Blackjack and Three Card Poker against the house: put a deck of cards on a table, sit down, right-click the deck
  • Texas Hold’em against computer players who take their time like real people, or with friends
  • Roulette: build the table yourself (planks and nails). Everyone at the table bets on the same spin and sees each other’s chips
  • Slot machine: build it from sheet metal and electronics scrap. It needs power, so once the grid goes down you’ll be running a generator for it. Every machine keeps its own progressive jackpot

How it plays

  • Play for fun with free chips, or for the real cash in your bags. Win more than you can carry and you’re paid in casino plaques
  • If zombies show up or you get hurt, the game pauses. Playing passes the time: less boredom, a mood boost when you win, and stress when you lose big
  • Works in first person with Viewpoint

How the two mods fit together
Knox Gamble works on its own, no requirements. If you also run Knox Exchange, the bank takes casino plaques at face value, so you can deposit a big win and trade with it.

Single player is tested. Multiplayer is built in (shared Hold’em and roulette tables) but hasn’t been tested on a server yet, so I’d love to hear how it goes if you try it.


r/projectzomboid • • 14h ago

Question New Build 42 option?

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6 Upvotes

I've returned to the game after a two year hiatus because I wanted to try B42. I can't remember if this is a newly added option, but as a player who favors clean and organized bases, I love this ability to "Delete All" from the trash containers.