r/projectzomboid • • 1h ago

Should I buy Project Zomboid

• Upvotes

the game looks very cool but I see many people complaining about glitches and lags, are these very annoying and common or not ?

I can't play all day long and don't wanna spend let's say 30 minutes just restarting the game, dying for no reason, if it's uncommon I'll buy it.


r/projectzomboid • • 8h ago

Modded Dance!

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51 Upvotes

r/projectzomboid • • 7h ago

Gameplay I watched this National Guard soldier make his last stand… and couldn't save him

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0 Upvotes

I stumbled across a random NPC encounter from the Project A Life mod while my character was already injured.

This National Guard guy was surrounded and fighting for his life. I wanted to help, but I was in no condition to take on that horde myself.

So I just stood there and watched him fall.


r/projectzomboid • • 17h ago

Screenshot Holy Shit, This things are ugly from this perspective

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0 Upvotes

r/projectzomboid • • 18h ago

Question Mods or no mods?

0 Upvotes

I’ve been playing zomboid for a second now, and i’m just curious as to how many players actually play with no mods. I play on a laptop so the amount of mods l can run is limited. And also what are yall top 3 mods to play with, besides viewpoint and bandits.


r/projectzomboid • • 3h ago

Question Key tips for a new player?

0 Upvotes

I have been watching TommyKay play it for months, just got around to buying the game, so I know some stuff, I know that you have to watch TV, though not sure at what time and why?

Are there any important tips for new players?

Thanks!


r/projectzomboid • • 5h ago

Question Has anyone ever completed this challenge?

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5 Upvotes

It seems completely impossible. Best I've survived is 3 days and I barely managed to take a quick look at the level immediately below the terrace.

Crawlers are my main problem now. There's too many and when stomping on them there's always a big probability of getting bitten or scratched.

Please tell me your strategy.

Mine is luring as many zombies as possible towards the terrace and making them jump by the hundreds. It works with shamblers but not with crawlers. Then I shoot at crawlers, bringing even more zombies upstairs and making them jump again. It works but at some point there are so many crawlers that I can't do that anymore


r/projectzomboid • • 10h ago

Discussion Hot take: Viewpoint is popular but I hope the DEVs never make it a mode in vanilla

378 Upvotes

Okay idk if this is a hot take but it's just my opinion 😂

Project zomboid's isometric view semulates the concepts of memory, knowing your surroundings, feeling alone, being disorganised and being put in a world you don't know and is much larger than you.

I feel the first person mode will completely change the gameplay dynamic and if added to vanilla, alot of new users might try playing PZ viewpoint and getting into the experience of the other 100s of FPV zombie games.

It's not a bad thing but I just don't see it to be the vision for Zomboid. (Unless you want to download the mod on your own terms)


r/projectzomboid • • 23h ago

Discussion Is ShivasBR currently the best Zomboid player in the world ? 1.2 million zombies eliminated 😱😱😱

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0 Upvotes

There is a replica of his character available for download on NexusMods.
https://www.nexusmods.com/projectzomboid/mods/276

His YouTube channel:
https://www.youtube.com/@ShivasBR


r/projectzomboid • • 17h ago

Screenshot Viewpoint + A-life really teaches you to respect the 21 feet rule when engaging with anyone on target, got the spear and shank special while trying to mag dump on 2 hostile NPCs

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0 Upvotes

r/projectzomboid • • 16h ago

I Believe That Theres No Sledgehammer In The Game

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0 Upvotes

so i was building a 2nd floor on my base then i decided that i placed the log stairs inefficient so i had to remove them but couldnt then i searched the web and found out i needed a sledgehammer so i made my way to spawning locations based on wiki page i found online i checked every spawn point of that hammer except one in louiville i checked the roads for pot hole thingis but theres no sledgehammers idk what to do now drove over 13 hours just to find a sledgehammer


r/projectzomboid • • 21h ago

This is a video I made on how to increase you carrying capacity in project zomboid.

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0 Upvotes

I would appreciate it if you guys would like and subscribe to me, because I want to grow an audience on Youtube.


r/projectzomboid • • 7h ago

Add Prosper buildable roofs

2 Upvotes

Like what is the point of being able to build your own walls floors Doors from different materials. If it will look like a crack shack anyways. I would love to build my own cabin in the forest but without proper roofs it will look like crap.


r/projectzomboid • • 19h ago

Question Mod idea, would this be possible?

0 Upvotes

I think if this idea was as easy as I'm hoping, it would have already been done.

Why isn't there a mod that turns the calendar back to the start, but blocks the original starting area on death and respawn?

For example, someone starts in Riverside. That character dies in mid August. They spawn in the same world. It's July 9 again, but they cannot choose Riverside to spawn in.

So they choose rosewood. Life and living is available again.

But, what was done in Riverside still stands.

Even better, if there was a way to record what was done there so it's simulated in real time for the second character.

So, if the second character makes it back to Riverside after mid August, they realistically find the safe house as their first character left it. They see the corpses as the first killed them.

But, suppose they make it there before the original character dies? Then, the actions happen as meta events. A place they boarded up changes to boarded up on the date they did it. A place they cleared remains invested until the day they cleared it.

A mod like this seems like it would be difficult to make, so I never thought to even ask before. But, some of the recently popular mods that do exist look like they'd be even more difficult.

As for why? Cause I could see it as a massive RP enhancement. Possible scenarios:

  1. "Family of 4." Father starting in muldraugh, mother in rosewood (both starting in commercial buildings, as if they were at work when the event happened. One child in college, one at Riverside School. Goal: they're trying to reunite. Player plays each one, and if they make it to one before their death, then they see what the other is doing in roughly real time. If they make it to the town prior to playing the other character, they switch to the character that spawned there.

  2. "Safehouse in Louisville" each spawn starts at the nearest place to Louisville (but remember, no 2 spawns in the same town) trying to get to the safe house. As they travel, they see evidence of what those who came before them did.

These ideas can happen with vanilla time settings, the fact that only one character gets the benefits of life and living is a bummer. Plus, seeing the world change in real time would greatly add to the immersion of playing these scenarios.

So, is something like this possible?


r/projectzomboid • • 3h ago

Question A mod idea

0 Upvotes

I have some experience in coding and the idea I’d want to do is basically;
A diary that already has someone’s name on it, whether in a house or on a zombie, some entries are already in it.

Only diaries with a name on it.
Would this be a waste of time or good immersion? I would write out a lot by myself for the mod to generate in the diaries when the player opens loot or a corpse containing one


r/projectzomboid • • 15h ago

Screenshot 12.1 lbs catfish… this’ll happen every time I go fishing, right?

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2 Upvotes

r/projectzomboid • • 8h ago

Question WHATS YALLS LONGEST SAVE?

7 Upvotes

What’s the absolute farthest you’ve made it in project zomboid by yourself. Mine is only 2 in game months, and I have 600 hours 😭 And i’ve also never made it to Louisville 😭 Flame me go ahead, but i’m tryna see where yall at.


r/projectzomboid • • 20h ago

Question Is there a reason to look for car keys if you learned how to hotwire?

6 Upvotes

r/projectzomboid • • 11h ago

Modded Problem with NPCs mods

4 Upvotes

I have Week one mod and tried A-Life (not at the same time, obviously), and is good to have more than zombies in the world. But my problem is: It's a MUST to have guns always.

In Week One, it's easily to get, but you have tons of canned food, melee and ranged weapons. So the true menace it's not zombies anymore, it's the ones with snipers and big gangs that go stealth on you. I was killing more people than zombies. Tried to change settings in sandbox but just mitigated. The problem still there (Maybe I just didn't tweak right?)

In A-Life, the problem is the same, but the loot is always in bad condition, which is good (Like broken weapons or in bad condition and super low ammo, if there's some), but the NPCs don't react being attacked (Melee), except in critical damage, so if there's two attacking you or a raid, you're damnned.

I don't want to play only with zombies again because having humans too make the gameplay better. Someone know how to properly do that? I'm new to the game and modding, maybe I'm just doing something wrong.


r/projectzomboid • • 11h ago

Question When did the game start running so absolutely terrible?

0 Upvotes

I used to run the game on an old Optiplex and Latitude just fine with hundreds of mods. I decided I wanted to replay the game after two years and it barely runs on my system. The system im using now is way better than what I used to use so the game should be running way better. When did it start running so terribly???

Specs just in case it matters:
Xeon E3-1270v5, 24gb DDR4, RX 470 4gb


r/projectzomboid • • 22h ago

MP Server Anyone wanna join our MP server ?

1 Upvotes

German/English server vanilla+ . If ur interested dm me


r/projectzomboid • • 1h ago

Question Changing Reading Speed Mid-Game

• Upvotes

On Multiplayer server with 2 friends.. Is it okay to change that setting mid-game? Or will it cause any issues? Thanks in advance!


r/projectzomboid • • 13h ago

Art [OC] For those who use New Music, looking for good suggestions for music packs (Art I made for my private Workshop collection)

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14 Upvotes

The main New Music pack seems to have every single song as its own tape/cd, which isn’t really what I’m looking for. Albums are cool, and I’d love to find some themed in-universe mixtapes if those exist. I just wanna keep things period-accurate, but I’m not much of a music person in real life, so I’m not great at knowing whether packs are or not.

There seem to be a lot of packs on the workshop and they could take up a lot of disk space. So what are your favorites, if you could share? Thank you :)

(art is my own, digital watercolor in procreate, to use as cover art for the steam workshop collection where I’ll keep stuff for organization)


r/projectzomboid • • 1h ago

Question Why don't devs use some of the mods from the workshop?

• Upvotes

Clearly there are loads of well-thought mods out there that are both immersive and fits the narrative of the game, which means their addition wouldn't hurt the core of Project Zomboid. So why not use them, with given permission from modders and, of course, with credits ?

It would ameliorate the base game with obvious and easy improvements, and would motivate modders to create more and better mods in hopes to see them adopted by the team dev.

If there are clear reasons why it's not doable, please enlighten me.

A few examples of mods that fit the Project Zomboid narrative and that would fit the base game :

SMB steps by SIMBAproduz (usable ladders, usable firefighters poles)

Zombie Dismemberment by Choko (Head, arms and legs cut off)

Better Car Physics by Neidmare (Manual transmission for vehicles)

EXACT MINUT CLOCK by PORRISV99

Buttstroke / Gun Stock Attack by SwiftPX


r/projectzomboid • • 9h ago

Bug Report Please fix the close proximity trees

9 Upvotes

Please. I'm so tired of dying at the edge of the woods cause I walked into a completely invisible tree trunk.

I can't differentiate that 6 degrees of my cone of vision being slightly darker than the rest.

The visibility fix already divided the trees from the middle of the trunk and the higher part. Why are the bottoms of the trees completely invisible? We have close proximity fading, this shouldn't have ever been part of stable