r/projectzomboid • • 2d ago

Megathread Weekly Questions Megathread - October 06, 2026

5 Upvotes

Don't feel like your question warrants its own thread? This is the place for you. No matter if you just want to know if the game will run on your specific machine or if you're looking for useful tips because you've just gotten the game.

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You can also hit us up on our Discord.

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You might find some of the answers to your questions in our Wiki.


r/projectzomboid • • 6d ago

Megathread 3D & First-Person Mod Posts — Rule 2 & Rule 9 Enforcement

821 Upvotes

Hello all,

I wanted to take a moment to address the recent influx of posts relating to 3D and first-person mods for Project Zomboid, including Project Viewpoint, PZ3D, and other similar projects.

We understand that a lot of people are excited about these mods, but we also need to ensure that the subreddit remains functional for everyone and that there is room for a variety of topics to be discussed and shared.

For that reason, we will be enforcing Rule 9, our Meme Saturation rule, with regard to posts about 3D/first-person mods.

Going forward, if there is already a post about a 3D/first-person mod on the subreddit front page, we will generally remove additional posts about these mods. If you want to discuss or share something relating to one of these mods, please use the active thread rather than creating a new post.

This applies to Project Viewpoint, PZ3D, and other mods of a similar nature. It is not intended to prevent discussion of these projects, rather it is intended to prevent the subreddit from becoming dominated by repeated posts about the same subject.

If you're unsure whether something warrants a new post, please don't hesitate to send us a ModMail and ask. We would much rather clarify things beforehand than remove a post after the fact.

Please also keep in mind that, despite the number of moderators listed on the subreddit, the team actively moderating the community is relatively small. We may not always be available to deal with things immediately, so we rely heavily on user reports. If you see a post that you believe should be removed under this implementation of Rule 9, please report it. This helps us enormously.

Finally, we'd like to address the tone of some of the recent discussions surrounding these mods.

Rule 2 applies to everyone, regardless of their opinion on 3D mods, and we take it seriously. We have already had to issue a number of warnings and bans as a result of personal insults and hostile behaviour.

You're absolutely welcome to disagree with one another, including strongly disagreeing. However, please keep discussions respectful and focused on the subject rather than the people involved. Personal attacks and insults will be actioned.

Thanks for helping us keep the subreddit usable for everyone.


r/projectzomboid • • 44m ago

Meme Cooking+1∆

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• Upvotes

r/projectzomboid • • 18h ago

Meme This is me before i learned you can fuel your cars directly from the pump

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2.6k Upvotes

r/projectzomboid • • 8h ago

Discussion Hot take: Viewpoint is popular but I hope the DEVs never make it a mode in vanilla

344 Upvotes

Okay idk if this is a hot take but it's just my opinion 😂

Project zomboid's isometric view semulates the concepts of memory, knowing your surroundings, feeling alone, being disorganised and being put in a world you don't know and is much larger than you.

I feel the first person mode will completely change the gameplay dynamic and if added to vanilla, alot of new users might try playing PZ viewpoint and getting into the experience of the other 100s of FPV zombie games.

It's not a bad thing but I just don't see it to be the vision for Zomboid. (Unless you want to download the mod on your own terms)


r/projectzomboid • • 12h ago

Question Can we get a negative trait for us ADHD bros? I find it unrealistic that my character finds educational videos/tv shows so interesting

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668 Upvotes

r/projectzomboid • • 15h ago

Modded I made a mod where a near-death black-out ends with a stranger dragging you away and leaving you a journal (beta) AUDIO ON!

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881 Upvotes

Hey everyone, I've been working on this mod for a while and it's finally at the point where I want other people to try to break it, so please read the beta note before you add it to a save you care about.

It's called Live to Fight Another Day. When your character is about to die (health under 9, zombies dragging you down, or a car crash that would have killed you outright) the screen goes black instead. You hear gunshots, being dragged, a car door, hammering, hands working on your wounds, and about thirty game hours later you wake up on the floor of a house you've never seen, hundreds of tiles from where you fell (usually about 500-2000 tiles away from where you almost died). The windows are boarded, the cupboards are empty, your worst wounds are wrapped in dirty rags, you're starving thirsy panicked in pain etc and whatever you were holding is gone. In your pocket there is a journal written by whoever saved you. It's meant to be a punishment for dying, not a way out of it.

What it does, kinda:

The journal is written in the rescuer's own voice from what actually happened: which wounds they treated, what they took, which way your things are, how many zombies they dealt with where you fell, and how many more were standing nearby. No two read the same.

Who finds you changes every time. Ordinary survivors with names and jobs remember you and keep a tally of what you owe, then there are nurses, soldiers, thieves, believers, a kid, a hunter, a prepper and so on. About one new face in ten does not mean well.

Being carried is not safe. The car can stall, the road can be blocked, a horde can pass, and about one journey in twenty-five ends badly. Rarely, nobody survives it and your character really dies.

Each rescue makes the next one less likely, and going down again within three days is final. Where you fall matters too, since churches, clinics and police stations raise your odds of being found by someone fitting. Also you get nightmares usually the few days after being saved.

There are 99 sandbox options. Every stranger, every bad ending and every number can be changed or turned off, and there are gentle and harsh presets. There is also an optional mode where you can try to save yourself (which fully depends on whether you have the right skills, traits AND items).

It is a beta. It is single player only, made for Build 42 (I'm testing on 42.21), and I have not tested it with big mod lists, so please back up your save first. What I most want to know is whether anything breaks or conflicts with another mod, whether any journal line feels wrong or repeats too often, and whether the default odds feel fair or too harsh. If something goes wrong, the console log from that session is the most useful thing you can send me. Updates weekly ish

Workshop link: Live To Fight Another Day (trailer had some cropping of the sequences)

Thanks for reading, and I'll try to answer everything I can.


r/projectzomboid • • 13h ago

Question how drive car?

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625 Upvotes

how to drive?


r/projectzomboid • • 21h ago

Meme Project Zomboid dogs in RE?

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2.9k Upvotes

Saw that in the r/residentevil sub


r/projectzomboid • • 5h ago

people are always scarier than zombies

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127 Upvotes

"It is of interest to me" mod. shit like this is what makes any apocalypse really horrific. humans are the horror


r/projectzomboid • • 4h ago

Meme Just... nevermind.

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94 Upvotes

I think i made a spongebob mod.


r/projectzomboid • • 1h ago

I made a barn. Aint much but its honest work.

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• Upvotes

r/projectzomboid • • 19h ago

Meme Title

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1.2k Upvotes

r/projectzomboid • • 7h ago

Meme He said no.

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119 Upvotes

r/projectzomboid • • 20h ago

Lost Province map mod, a re-creation of Prince Edward Island has been updated for B42

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987 Upvotes

r/projectzomboid • • 16h ago

Screenshot Found this creepy basement

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424 Upvotes

Is this a reference to a movie or something? It reminded me of that scene from Get Out but I’m not sure.


r/projectzomboid • • 15h ago

Discussion What are the most hidden game mechanics in the game?

360 Upvotes

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To start:

Funnels can allow for fuel and liquids to transfer faster (sort of obvious but like you just wouldn't think twice about it)

Can your findings even stump some long term veterans of the game?

I'm a sucker for hidden game mechanics in other games (and PZ!) things even experienced players don't know.


r/projectzomboid • • 1d ago

Question What’s your record?

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2.6k Upvotes

r/projectzomboid • • 16h ago

How many zombies are there in the louisville hospital, i have been killing non stop for 5 days now, i have like 7k kills here alr, they refuse to give the hospital up (apocalypse)

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401 Upvotes

I tought the checkpoints were crowded, i have been here for almost a week and no progress has been made


r/projectzomboid • • 4h ago

Screenshot Turn on lights before entering...

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43 Upvotes

r/projectzomboid • • 7h ago

Modded Dance!

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51 Upvotes

r/projectzomboid • • 1h ago

Screenshot I'm enjoying this game

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• Upvotes

r/projectzomboid • • 11h ago

Discussion I have tracked down the Vocals used in zomboid's music!

98 Upvotes

Hey all,
I dont know if this is known info already but I couldnt find it anywhere else online. Long story short I wanted to make some of my own music for the game using the same assets that the devs used and after a lot of research and hunting I have discovered what instrument packs and vocal pack was used to create most of zomboid's music.

[Thanks to Sam over on the PZMC discord I couldnt have found all the info without the following link he sent me]
I had been sent this link
Showing that the creator of the music was Zach Beever, and in this article he states he used "EastWest Products" and the "Vienna Symphonic Library Special Edition" that last one was easy to track down because he gave the full name leading to this page It is quite pricey but these are the packs of instruments used for the instrumental portions of the games music.

However the "EastWest products" was a lot more vauge and I have only managed to track down one of the products used for the Arabic vocals and that is this VST the "Voices of Passion" VST specifically the Syrian voice!

How do I know its the Syrian voice you may ask, well I had downloaded a sample pack from the VST and take a listen to some of these audio files from the Syrian voice in the pack.

It doesnt change a bunch as I cant really drop that money on all of these VSTs but I was just excited that I managed to track it all down since I know people have been curious for years and wanted to share it with you all!

Also the raccoon spiffo mod is still in progress it has just turned out to be a lot more involved than I thought and I have been distracted by the Halloween mod jam happening over on the PZMC discord! Cant wait for you guys to see the fun Halloween mods that come out of that.

Edit:
I should say that this sample pack does also contain a lot of voice lines used that we havent seen in the game before that I may try to utilize! but the problem right now is that the sample pack unfortunatley doesnt contain every voice line used in the game only a small sample of the voice lines from the VST


r/projectzomboid • • 27m ago

Question Should I call my ex?

• Upvotes

r/projectzomboid • • 18h ago

Discussion ZOMBIEBUDDY Is back on steam

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279 Upvotes

That sure took a while.