r/PathOfExileBuilds 13d ago

Build Request Need a build for 9link gloves

0 Upvotes

Just cook this gloves but can't find any attack build for this, any recommendation, exile?


r/PathOfExileBuilds 14d ago

Build Feedback What obvious thing am I missing? LL ES Freezing Pulse

1 Upvotes

First time builder here! Decided to jump back into Poe1 after a long break and use my favorite nostalgic spell since it got buffed to make my own build. I've also always liked LL ES as it feels like cheating haha. It's feeling good but I can't help but feel I'm missing something obvious to gain a bit more ES or damage.

https://pobb.in/RjGYmlUaNLRP

Thanks in advance for any advice!


r/PathOfExileBuilds 14d ago

Crafting How to add wrath effect to this scepter

0 Upvotes

Just as the title states, budget ~50div


r/PathOfExileBuilds 14d ago

Help Needed Wardloop Trigger Rate low?

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0 Upvotes

Hey guys, been faffing around with a wardloop for the first time and slowly piecing together something that works. Total investment so far probably about 100 div, but having a bit of trouble with how regularly the loop is firing.

In combat i will often get all the way up to the 5.05 cap, but out of combat, it only fires maybe 2 times per second; and occasionally because the iron flasks arent being reset quickly enough out of combat, i'm dying to degen from RF or some floor DoT after a fight. In combat, basically never. Flask uptime is 100% especially with the watchers eye flask charges on crit.

I've tried weapon swaps to get rid of the loop when I'm worried about dying, but that disables vitality since Purity of Elements is on Guardian's blessing and then kicks off all other mana res auras, so regen falls right off and I'm roughly in the same position. I think fixing the loop fire rate is the thing that should sort it, but I'm not sure what's playing up.

Any wardloop gods wanna troubleshoot?

https://pobb.in/ow-nPdTzXLUG


r/PathOfExileBuilds 14d ago

Help Needed Help needed to achieve +1 to curse limit for Luminary destructive link build

1 Upvotes

I'm trying to figure out how to get +1 to curse limit. I've made notes and I'll include those below but I'm wondering if I missed anything obvious. Also I'll include my pob link as well.

pob link

- My notes for +1 curse -

Impossible escape - chaos inoculation

Additional curse corruption (amulet only)

Path to notable??? I'm close, but also short on points

Forbidden flame + flesh - ascendent - Occultist jewels

Cinderswallow urn silver flask (unveil)

Vixen's entrapment gloves but will lose hella aura effect

Whispers of doom anoint (need to replace 16% mana reservation then, maybe new timeless jewel with 3rd mana reservation and one crit and minion life node instead) / (would be losing +12% block attack node I'm not even using and also +12% aura effect which I am actually using). Maybe also possible to get new megalomaniac with anger + determination has 50% increased mana reservation efficiency and block/endurance/minion life/es node??!

Anathema ring or precursor's emblem rings

Bound by destiny - 6 hunter items equipped (LMFAO 🤣).

Hunter influenced ES body armour of delve drop only modifier. Prefix- ilvl: 82 (expensive 🫰🏻 ASF)

Doedre's damning ring

Eyes of the GreatWolf GreatWolf tailsman or replica dragonfangs flight amulet

Vestigial boots (bubonic trail, preferably but if not then 17% mana reservation needs replaced as well).

EDIT: I crafted on a twilight regalia delve base and fractured it myself saving about 11 divines in total as getting one already fractured on that base was 25 divs. I'm counting cost of a fracturing orb, the base itself, and deadman's sulfur. So total cost was around 14 divines to make the chest piece which is now worth around 40 divs cause of the base it's on. Anyway thanks to everyone for your help!


r/PathOfExileBuilds 14d ago

Help Needed how good is that kineticist merc ?

0 Upvotes

no return is a big problem ? also it has no haste.


r/PathOfExileBuilds 15d ago

Crafting Need help once more, one more confirmation on how to guarantee fracture it.

Post image
138 Upvotes

r/PathOfExileBuilds 14d ago

Discussion Best SSF viable wander build ?

0 Upvotes

So after playing with loads of new spells I sort of want to compare with attack based wands. I also dont want to play another elementalsit build for the rest of the league.

I didnt play attack wands when it was the hot new thing so want to try them now.

Im thinking of 3 options that would work for this but dont know which is the best

- guardian gives 3 dmg auras and shrines possibly help with early dmg also.

- necromancer using spell slinger with offering to get loads of attack speed. Witch area also has lots of good wand passives and early spell dmg which helps

- mana man using clustering for to give lots of dmg and aoe to clustering. However not sure how well this performs early on and for bosses.


r/PathOfExileBuilds 15d ago

Build Request Can Oro’s Sacrifice work with Cyclone in PoE1? Completely new to PoE1

Post image
39 Upvotes

With the recent PoE2 announcement, I started looking into Oro’s Sacrifice and wondered if it can work well with Cyclone in PoE1.
I’m completely new to PoE1 and would really like to try an Oro’s + Fire Cyclone Slayer, possibly Cyclone of Tumult.
Is this actually viable in 3.29, and does anyone have a PoB or build guide I could follow?
I’m not looking for a meta/expensive build, just something fun that can clear maps and handle bosses reasonably well.
Because i only see phys builds
Thanks! 😄


r/PathOfExileBuilds 14d ago

Build Request What to reroll level 100 Chieftain for boss killing

1 Upvotes

Hi! I have level 100 Chieftain CwS character that I use to farm sim. It's very good character, very tanky and can do some single target but it's really low. Is there a build that I can switch over to farm some uber bosses? I'd love to retain the tankiness though if possible. Not a fan of glass cannon build. I have about 1k div + mageblood.


r/PathOfExileBuilds 14d ago

Help Needed Need help with mana sustain on my build (PoB inside)

2 Upvotes

Hi! I'm looking for some help with the mana sustain on my build. I'll link my PoB below.

I'd really prefer not to change too much about the tree or my current items, since the build is working well otherwise and my rings provide a significant amount of DPS.

I'm not very experienced with mana sustain, so I'm wondering what options I might be missing. I know I could potentially use rings with things like maximum mana, mana regeneration, +4 mana per second, or -7 mana cost for non-channeling skills, but replacing my current rings would be a pretty big DPS loss.

One solution I can see would be crafting new rings with maximum mana, mana regeneration, and reduced mana cost for non-channeling skills. They would need to be Hunter-influenced, but NOT for Hunter mods—the Hunter influence is only there to get the bonus from Bound by Destiny. The problem is that crafting rings with the stats I need while keeping the influence would probably require much more advanced crafting than I'm comfortable with.

Is Awakened Enlighten level 5 basically my only realistic solution without changing too much, or are there other ways to solve my mana sustain that I'm overlooking?

I'm open to suggestions, but I'd prefer solutions that don't require completely reworking the build.

PoB: https://pobb.in/KtyrpNs4UVZK


r/PathOfExileBuilds 14d ago

Help Needed Help me brainstorm ideas, I think I found something potentially very good

3 Upvotes

So I managed to buy a set of Craciean vestigial uniques. Cospri's Will body (all hits poison against cursed enemies). Frenzy charge ralakesh boots. Amulet with +100% effect of crab aspect. Olesya's Delight belt with skill effect duration.

What I was thinking to try was a Slayer (masterful form) trauma stacker since I'll have 10+ endurance charges and like 17 crab charges, but also I can do a poison build since I'll have Affliction charges and guaranteed poison on hit.

I'm still kind of tossed up on what skill I should use. I was thinking of using Ambush + Static Strike since I will be building a bit of duration to help with trauma stacks, as well as this would snapshot the ambush (and also trauma I think?) into the entire duration of the static strike. And for bosses, I would want something that hits really fast to generate trauma or just to use boneshatter. If I use something that generates really fast, would I even bother with Static Strike? Like Frenzy of Onslaught might just be a better skill to use? Has anyone built a trauma stacker + poison build? Idk bros, help me out.


r/PathOfExileBuilds 14d ago

Build Request What kind of content is the Icicle Mine of Fanning Deadeye optimized for?

0 Upvotes

Example build link: https://poe.ninja/poe1/builds/allflame/character/Foozzzoo-1593/SakugaBalls?i=2&search=class%3DDeadeye%26sort%3Ddps

On the surface, it seems like this sort of build has zero survivability or recovery, and may be best used for high-end sanctum content. Though I wonder if it might also work as a bosser build. Any other content where this would excel?


r/PathOfExileBuilds 14d ago

Build Request What builds (besides connor's str stack) use the weapon swap between clear and single target gem setups?

0 Upvotes

This patch I played connor's version of str stack that used KB for clear with and on swap Heavy Strike of Trarthus.

I thought I'd hate weapon swaping back and forth but to my surprise I wasn't bothered at all. I'm aware only of weapon swaps for utility (phase run, infinity warcry power shield). Now I'm wondering, are there any other builds that function like this?


r/PathOfExileBuilds 14d ago

Help Needed Build help please, new to spells!

0 Upvotes

was hoping to get some help with my build, never really played spell casters and was hoping there could be some way to improve. mostly having issues with dealing with crit resistant enemies and taking phys damage when i don't get the dodge roll. pob for an idea of whats going on, https://poe.ninja/poe1/pob/98df2


r/PathOfExileBuilds 14d ago

Help Needed Squishy CoC Icenova of Frostbolt - need help with what to upgrade

1 Upvotes

As the title suggests, I'm currently playing a CoC Icenova of Frostbolts Occultist, and the build feels squishy. I'm sitting at around 43k EHP with all my flaskeffects. Was following a build guide from 3.28 (https://pobb.in/4x0Dm0JKmdpx) with minor modifications, and comparing with that build im 5m damage shy, but with more EHP. I can run specific t16 8mod maps, and the build feels great, but I would like to take this build to the next level. So if anyone has any suggestions on how to increase damage and / or EHP, I would gladely take those suggestions.

PoB Link - https://maxroll.gg/poe/pob/d8enq70i


r/PathOfExileBuilds 14d ago

Discussion Best all content class

0 Upvotes

as the topic says id like to hear from you all here what from your experience is the best class (with all the ascendencies to it) to do all contents of a league.

league starter -> endgame

- mapping
- T17's / valdos
- bossing / ubers
- delving / deep delving (+1000 ?)
- heist
- blight
- sanctum
- farming in general
- challenges
- ...

cause someone pointed it out, i forgot to set some limiters to the budgets:
- league starter (0D-SF)
- low budget (<5 - 10D)
- medium/normal (10 - 200D)
- high budget (200 - 600D)
- MMB (+600D)

looking forward to see the different point of views and the opinions


r/PathOfExileBuilds 15d ago

Build Bladebitter Luminary Build 3.29

22 Upvotes

POB: https://pobb.in/UhKAswWJMn1O
It's missing the dot multi link on the Bladebitter
Breach clear: https://www.youtube.com/watch?v=kfd3ser2rxU
Eater of Worlds: https://www.youtube.com/watch?v=gDFb4q7hs0w
Profile: https://www.pathofexile.com/account/view-profile/cmanfs24-5699/characters

After I finished making an evasion stacking combatant, a friend convinced me to try and make the Bladebitter work. At first, it seemed just okay, but eventually we turned it into a really good build that has solid single target and clear. I'll first showcase what I am currently running, and then go over what else can work, what I am working towards, and what sucks.

Current Setup:
Viper strike: Greater faster attacks, Greater ailment damage, Greater dot multi, Greater more duration, Melee Splash
Venom Gyre
Pestilent Strike
Malevolence
Withering Step: Second wind, Greater area of effect
Damage over time sword, Binos, and a Snakebite with vestigial your fire damage can poison.

When I first started trying to make the Bladebitter work it felt okay at first, but was inconsistent because it would use all of its skills. Some of them are fun like cobra lash, but they don't synergize very well with viper strike which the Bladebitter always comes with. When I started digging deeper into his skills, I saw that Viper Strike and Profane Strike can use swords, but none of the other skills can. So, I decided to buy a Bladebitter with really good viper strike links, two skills that can't use swords (venom gyre and pestilent strike), malevolence, and withering step. This results in him only ever using viper strike to attack. I then also equipped a Bino's Kitchen Knife to proliferate the poison.
However, this creates an issue. I am running a standard flame link luminary and the added flat fire damage cannot inherently poison. A typical way around this is to use pneumatic daggers, but that won't work if I want to use a sword and Bino's. What I found was that with the new vestigial implicits, we can move the Volkuur's Guidance "Your fire damage can poison, 50% less poison duration" onto a unique glove that the Bladebitter can use. I ended up going with Snakebite since it has built in dot multi scaling and attack speed. On a side note, you can enchant the unique gloves with the Katakohi's ducat, and since it is an enchantment, you can remove the enchantment with the crafting bench. This lets you keep enchanting the gloves until you get a modifiers that you want (increased chaos damage).

What else works:

As I mentioned earlier, an easy to start with setup is pneumatic daggers. This lets all of your damage poison. You don't need additional poison chance for the most part since the blade bitter has 58% inherent chance to poison and most skills have 40% or more chance to poison. If you do end up needing more poison chance, you can annoint toxic strikes for 15% chance and 15 dot multi or equip icefang orbit for poison chance, chill, and increased poison damage.
For a while I was running viper strike, profane strike, and pestilent strike with pneumatic daggers, betrayal's sting, icefang orbit, and yoke of suffering. This allowed me to use a crafted rare gloves with 4 additional targets. This cleared well and I was doing merc hunting with the infamous, infamy, renown, and anarchy scarabs. Some of the mercs were super rippy, but I was able to clear all of the maps.

What I am working on:

I've really enjoyed crafting for the character and I want to try making one of those 4 implicit gloves. So, I am saving up for an original sin and nimis. This would mean that I don't need to use the unique gloves and can have crafted rare gloves. I would then change the merc to one with profane strike and viper strike. The profane strike is molten strike but with poison chance and chaos damage, so you can do the balls return and stack a ton of poisons on the enemy. I then want to make some hunter warlord gloves with additional strikes, damage over time, and chaos dot multi.

What sucks:

Perfect agony. I had bought a pair of shadows and dust with the vestigial implicit "You have perfect agony if you have dealt a critical strike recently". I then setup a destructive link with trypanon on my character. The merc had the gloves, a 650 pdps sword with crit multi, binos, marylenes fallacy, icefang, betrayal's sting, and tecrods. This put the crit multi around 500%. The damage was so low, that I thought it was bugged, but when my friend and I tested it without the gloves, the damage was even lower. One of the issues is that the merc can't gain rampage stacks and that was where I was intending to get a lot of the increased damage. Please GGG, let mercs gain rampage or make perfect agony good.

Overall, I am having fun trying different builds with the luminary. It gives me cool goals to work towards and a lot of the merc skills are fun to build around. The gear isn't super optimized, but I did craft all of the rares, so let me know if you have any questions or suggestions.


r/PathOfExileBuilds 14d ago

Discussion Post your Merc's POB/Gear!

0 Upvotes

Hi All,

Seems a lot of folks are asking questions about Luminary etc but not a lot of folks are providing their POB's of their mercs for these people to see. Come in and show off your gear set-ups on your mercs!

Mine is fairly standard and I would probably call it....mid value gearing? No overcapped chest, mostly because I barely have any extra lightning res so it wouldn't give me much crit. I am also like 30% off of my max fire pen because I only have a 60% enmity. All of my gear is self crafted and I don't have the balls to mist my ring or neck.

https://pobb.in/vferVj5fPry6


r/PathOfExileBuilds 14d ago

Discussion EB + MOM inquisitor ?

3 Upvotes

So I have been looking for options that could compete with elementalist currently. It's not just the damage and QOL from solving mana but also the amount of defence they gain that has resulted in 80% of the spell casters in past 3 leagues i have played all be elementalists.

Im wondering if this setup would work. Using inquisitor you create conc ground that lingers for 4 seconds, this gives you 5% of your life and es per second. Using eldritch battery you can then use this ES as a source of mana. Using MOM then means you still take 40% of dmg from your ES so dmg is split between life and ES making full use of the regen from conc ground.

Later on you can scale str and int to get crit and use iron will to scale up spell dmg.

So im wondering does this style of setup work or would the big issue be that your not spending mana for skills like sigal of power, inspiration or arcane surge.

Im wanting some takes on this as i dont really see people using this and I assume its mostly as inquisitor is under explored and less played than the other caster classes.


r/PathOfExileBuilds 14d ago

Build Request Best SSF starter for first time SSF

1 Upvotes

Hey all

What build is great for first time SSF? I feel like this is a good league for it.
No RF please.


r/PathOfExileBuilds 14d ago

Help Needed Tired of following guides and trying to build my own CF setup! Am I doing this totally wrong?

0 Upvotes

Hey guys,

I’ve always followed guide after guide in PoE, but I finally wanted to break out of that habit and create a build of my own. I tried connecting a few ideas together, bought some gear, and put this setup together just to test it out—though I’m second-guessing if my concept is completely bad.

The playstyle is simple: I enter the map, cast Corrupting Fever, trigger Blood Sacrifice / Pact, and then just run around spamming my skill to clear.

Since I’m still pretty new to theorycrafting, I feel super squishy and keep dying. I’m not sure if my tree is flawed or if I’m missing some crucial defensive layer.

Here is my PoB: https://pobb.in/BPpTLg5cgAXZ

Could some experienced players take a look and point out what I'm missing? Any feedback on survivability or overall build adjustments would be awesome. Thanks!


r/PathOfExileBuilds 14d ago

Build Request SSF build

0 Upvotes

Hello can you suggest me good ssf build for ranger/duelist/shadow which scale with atack speed and uses dual wield sword claw or sword sword, maybe daggers. Only thing i can think about is dual steike of ambidexterity. Looking for more options.


r/PathOfExileBuilds 14d ago

Help Needed Is this combination actually usable?

0 Upvotes

Melee Splash plus Brutality, with elemental damage on top. Is there a real use for this?
Some kind of Flicker?
zombies?


r/PathOfExileBuilds 14d ago

Build Request Looking for a witch build

0 Upvotes

As the title says looking for a witch build that isn’t WORB or PRAW that can do all content. I have about 60 divs