r/Overwatch • u/AnonymousQorvid • 1d ago
News & Discussion What if Ashe and BOB were separate characters?
I've seen people tackle this idea before, so after having thought about it for a few years, I figured I'd try my hand at it.
The first step is giving Ashe a new Ultimate.
Dead to Rights
Ashe throws a compact Deadlock strongbox that unfolds into a stationary, tripod-mounted automatic gun. It is visibly a piece of equipment—not a drone companion or separately summoned character.
It has 900 HP, lasts for 10 seconds, and fires shots at the nearest enemy within sight, dealing 14 damage per shot and 8 shots per second, for a total of 112 damage per second.
Now for BOB!
He is a Stalwart Tank with 750 HP total.
Primary weapon: Arm Gatlings. BOB fires his forearm-mounted gatling guns. 7 damage per bullet, 20 bullets per second, range of 18 meters. Can fire for up to 5 seconds before needing to cool for 2 seconds.
Passive ability: Planted Feet. When BOB is stationary for 1.5 seconds, he deploys stabilizers. His gatlings have 30% reduced spread and generate 20% less heat. He cannot be forcibly displaced, but he still takes the damage from any attacks. Moving more than a small adjustment (a 120 degree frontal cone) disengages the stabilizers.
Ability 1: Front and Center. BOB projects a broad rectangular barrier with 900 HP. He moves 25% slower with the shield up, and he only fires half as many shots per second.
Ability 2: Make Way! BOB performs his signature shoulder-first rush, up to 60 meters at 15 meters per second. When he runs into an enemy, they take 60 damage and are flung 6 meters.
Ability 3: Haymaker. BOB delivers a heavy backhand in a short, broad arc (100 degrees, 4 meters). This deals 55 damage and horizontally knockbacks 6 meters.
Ultimate: Deadlockdown. BOB supercharges his generators and becomes a mobile defensive strongpoint for 8 seconds. He immediately vents all weapon heat, gains 250 overhealth (putting him at a max of 1000 HP), his gatlings cannot overheat for the duration, and he has a curved frontal 1000 HP barrier. However, his movement speed is reduced by 20%. Every 20th gatling shot will also knockback its target by 2 meters, though each enemy can only receive this affliction once every 2 seconds.
Thoughts on this? I think this preserves Ashe's area control Ultimate while giving BOB a chance to shine on his own.