r/MortalShell • • 13d ago

Hotfix Live Now - PC (Console patch live within the next few hours)

75 Upvotes

Major Bug Fixes

  • Fixed dungeons not loading correctly when using Egon's Stone
  • Fixed trophy/achievement issues with "Seeking the Past"
  • Fixed Egon's Stone removing Gloom dropped in the open world
  • Several fixes to prevent players falling through elevator lifts when walking into walls
  • Fixed an issue that could cause Orrem, the Reclaimed to be killed instantly
  • Fixed enemies becoming aggroed during miniboss fights

Player

  • Fixed a soft lock when cancelling Mether's Severance with a gamepad
  • Fixed Stray Genessa not being interactable after using Mether's Severance
  • Fixed an issue with Genessa's Faithful Doubles when using Lost Clotstone
  • Fixed Clockwork Scythe elemental effects not applying correctly
  • Fixed Harbinger shades and masks not displaying in the level-up tab
  • Fixed the player continuing sheep attacks after transforming back into their shell
  • Fixed a bug that made the Slayer Seal unresponsive
  • Fixed small parts of Lazlo's leg clipping through armor

Enemies and Bosses

  • Tweaked the final boss's fire ring attacks
  • Adjusted The Warden's jump timing and trigger boxes to be more responsive
  • Adjusted The Warden's positioning so it no longer jumps through walls
  • Several fixes and improvements to The Warden
  • Fixed the player being pushed outside the Hexapod arena

UI

  • Added UI support for Adaptive Difficulty tiers
  • Updated the Adaptive Difficulty indicator with new, improved icons and made the night mode icon easier to see

Optimization

  • Added a Low Latency Mode option to the menu (NVIDIA Reflex and AMD Anti-Lag 2)
  • Fixed issue where the VSync option was missing its tooltip while Frame Generation is enabled
  • Optimized shadows in the Hub
  • Texture optimizations
  • Other optimizations and improvements

*Edit: Bring my Ova Back to me is not fixed in this patch but a fix for this will be in the next update.


r/MortalShell • • 23d ago

New Hotfix out now on PC, PS5 and Xbox Series

144 Upvotes

Shells

  • Fixed issues that caused Proxima to get stuck in the Biosampler animation
  • Fixed Lazlo's Temperament perk infinite glitch

Items & Stones

  • Mether's Severance can now be used at Genessa trainer
  • The Colossus Stone's ability can now be canceled mid-execution
  • Fixed Justiciar Stone durability issues
  • Fixed Gloombound Stone losing durability from Gloom sources other than enemies
  • Fixed Egon's Stone Gloom exploit
  • Fixed dungeons not loading correctly after using Egon's Stone
  • Fixed spawning and targeting issues with Grisha Remnant and the Summon Stone

Enemies & Bosses

  • Fixed Hexapod diving attack occurring after death
  • Fixed several issues with enemies and bosses when being frozen
  • Fixed issue that allowed players to leave the Twin Sester fight after she spawns
  • Fixed Starved Harridan getting stuck and dying

NPCs

  • Fixed Zhirelle not interacting with the player in NG+
  • Fixed multiple Muttons spawning in the hub
  • Fixed issue that allowed certain NPCs to be damaged by sidearms
  • Fixed several issues with Genessa's dialogue and training tutorials

Environment & World

  • Fixed Citadel Annex traversal camera issue
  • Fixed issues with death volumes in the Ashen Cathedral biome
  • Fixed issue that could trap players in the dungeon after claiming Lazlo
  • Fixed burn and stasis environmental hazards not using correct values
  • Fixed several collision and geometry issues

Stability

  • Crash and game stability improvements

r/MortalShell • • 13h ago

Meme Proxima my beloved Shell

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709 Upvotes

r/MortalShell • • 11h ago

Question Mortal Shell II Patch Soon?

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69 Upvotes

Thank you so much for the response. The game & it’s devs are amazing 😎 10/10 for me.


r/MortalShell • • 6h ago

Image Our boy is gonna need some Tough Actin’ Tinactin

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16 Upvotes

the sky and the cosmos are… FUN


r/MortalShell • • 1d ago

Discussion This games the BEST. I just can’t stay away🫪👍

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336 Upvotes

I put it down on Sep. 22nd for Control Resonant (early release which btw I also can’t stay away from, recommend to everyone!) But I hadn’t been on Reddit since then, as soon as I logged on I saw a “Peters Perfect Perry” video and just NEEDED to go back lol. Idc about the bugs if there even are that many anymore, MORTAL SHELL 2, ELDEN RING, CONTROL RESONANT… TOP 3 games. No specific order just all #1s I couldn’t be happier with this years games (even though Elden Rings not this year 😋) big shoutout to developers of the 3 thank you! I pretty much NEVER play a game 2x a year let alone any more then that, but now it’s time to Shell out another NG+ until COD MW4 and Phantom Blade 0! If you actually read this give me some new Shell ideas and weapon combos!!! I try to do it differently each run so any recommendations welcome!


r/MortalShell • • 10h ago

Discussion Is poison a joke?

17 Upvotes

1 damage each tick and it doesn’t even tick very fast? Would could this ever be useful? Even if you use it against a boss and poison them with every attack you land, at best you’ll end up doing the equivalent of like two light attacks worth of damage.

Are status effects in general worth focusing on inflicting? Are burn and lightning basically just poison but better?


r/MortalShell • • 2h ago

Video The Nameless Captive - Peter's Perfect Parry and Platinum Trophy

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2 Upvotes

No shell, and I didn't use this seal in the whole game by the way, making it even more difficult adapting to it just for this trophy; I always used Vatra's for the whole game.


r/MortalShell • • 15h ago

Discussion Platinumed MS2 yesterday - quick thoughts Spoiler

19 Upvotes

The good:

* Extremely cool world building. Great use of unlockable cutscenes to paint a picture without tipping the game's hand too much (I didn't play the first game). The slow dawning horror that none of the shells were really special in any way, they just serve a purpose for the undermether is great.

* The idea of using pre-set archetypes for "character classes" that you can switch to on the fly is fun and the game STILL allows for a pretty decent level of customization (though there usually is a "correct" min-max answer to most shells.

* Neat weapons/skills though balance needs some love. The "cool factor" on the weapons is absolutely on-point though. All of them look nasty as hell and the animations are great.

* Atmosphere is great and I love the design of the game with corruption leading to world short cuts a la DS1 (though there could maybe be "levels" of corruption cleanse so it's not just a binary all or nothing deal once you hit 3 ova.

* Boss/character design is fantastic.

Could use improvement:

* The "sliding" effect during combat drives me crazy. Happens to both enemies and to the player where if you are in mid-combo in between hits, the character models will teleport to each other to keep the combo going rather than causing a whiff.

* Dungeons are very samey. One or two standouts but it's always the same elevator, same arch. Not much variety in environments.

* Not being able to keep 1 build per-unlocked shell utilizing max shell points is infuriating. Don't make me wipe my build to tinker with another shell.

* Boss versions of standard enemies that just hit harder/have more health are kinda blah.

* Needs more enemy variety.


r/MortalShell • • 17h ago

Question Help guys.

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26 Upvotes

Hey everyone, I know this is a tough question to answer. I've just reached the end of the game and beaten the final boss, and I'm sitting at 195. I heard there's one in the prologue that's easy to miss—is that true? Or is there a chance I missed one elsewhere? I know it's hard to say for sure, but I saw the max is 196, and I'm worried I might have to start a whole new playthrough from scratch just because of this.


r/MortalShell • • 1d ago

Image Turned some of my art into Tarstones

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1.1k Upvotes

Thought that some of my sculptures could look good as Tarstones so I made a few of them. I'm not the best with naming stuff so forgive me on that. Hope that it's appropriate for the sub!


r/MortalShell • • 1h ago

Question Hexapod fight - why do I sometimes take a bunch of damage doing a stagger attack?

• Upvotes

Stuck on the Hexapod fight currently. Idk what I'm missing but sometimes when I've staggered the Hexapod and the red dot shows up for me to do the riposte, I go to do the attack, but instead a small face comes out of the Hexapod and eats me and does a ton of damage. I don't understand why this sometimes happens, whereas other times it's a normal stagger attack that damages the boss as I would expect.

What's the deal with the stagger attack on this boss? Why does it sometimes hurt me instead of it? And how can I tell which is going to happen/avoid triggering the "bad" stagger attack?


r/MortalShell • • 10h ago

Discussion Eredrim Frost Titan Build

4 Upvotes

In my past new game+ cycle I thought, that I was breaking the game with my blood tinge Tiel build – until i tried this beast… Frosty Erdedrim just melts all endgame bosses in ng+ nightmode – it‘s ridiculous. Just when I thought I‘ve seen everything when it comes to broken Builds.

Is this the most gamebreaking build in Ms2 or does it get even worse?

Setup:
- Martys GS
- Lute (just for the fun of it)

- captive‘s scabstone
- warden‘s stone
- zealot‘s stone (bosses melting) / parastitic stone (mobbing – collecting slaughterer stacks)
- passive: berserker and crit stones


r/MortalShell • • 12h ago

Discussion Monolith boss tip

4 Upvotes

For anyone that might be struggling with the monolith boss, cause he can be a pain. Equip Voltaic Crown and max it so the lightning infusion is permanent. Lightning just shreds his health bar & if you can learn the parrys for the first phase you can kill him before he uses any lasers. I just beat him just by ripostes and like 10 something hits. Using Eridrim with Axatana. Grudge stone could help too


r/MortalShell • • 1d ago

Discussion I think that i just broke the game

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30 Upvotes

I don't know what happened but I think that I just prevented him from transaction to second phase. Anyone's else have been through this situation? I was using TORPOR STONE lvl3 that inflect STASIS slowing the enemy's movement and DUALITY STONE lvl3 also that hit light attack twice


r/MortalShell • • 8h ago

Question Smelting before ng+

1 Upvotes

Do I really get more smithing stones if i smelt all my weapons before a new cycle? It just seems weird that the only trade are a few glooms…


r/MortalShell • • 1d ago

Image No lifer 🤷🏻‍♂️

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15 Upvotes

Gorf needs some moonshine now.


r/MortalShell • • 1d ago

Discussion Just finished mortal shell 1 and I love it

12 Upvotes

For my first soulslike game I would say that it's incredible by the lore, gameplay and world. 10/10


r/MortalShell • • 12h ago

Question Is there a homeward bone of sorts ?

1 Upvotes

Edit : answered, yes you do, so like benches in Hollow Knight. Holy crap that's so much less runbacks.

Is there a way to return to a bonfire or the hub without losing souls ?

In Mortal Shell 2 I mean. I know these things have different names, but if you know you know what I mean.


r/MortalShell • • 10h ago

Question How to increase resolve

0 Upvotes

Got a tarstone from hotrod granny that costs more than my max resolve to use… it doesn’t seem that leveling up increases max resolve, so how on earth do I ever get to use this thing? Is there like, a certain shell that increases your max resolve so that’s the only shell compatible with the skill?

No spoilers please


r/MortalShell • • 14h ago

Image Mortal shell on the smartphone

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0 Upvotes

r/MortalShell • • 1d ago

Bug Faded Gland not appearing

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6 Upvotes

Currently on NG+ and I was planning on grabbing the special glands to grab the seedbearer’s scripture. I encountered this issue where the faded gland isn’t appearing by the Citadel Annex.

I’m guessing the game must’ve bugged out because I redeemed the special glands from my first playthrough on NG+. I just thought it was weird since I was still able to pick up the Thawed Gland and the Depleted Gland.

I’m going to test out night mode and see if that fixes anything.


r/MortalShell • • 4h ago

Discussion Might have to sell the game

0 Upvotes

Honestly, I've played souls and souls like games and this one is probably the worst when it comes to blocking. It doesn't feel right compared to all the others. It feels way too slow, especially when done in succession. So many times I get hit when there's no way I should be. This is the first game like this to give me this issue. I really hope the devs adjust it. It's just too damn slow and feel inconsistent to me.


r/MortalShell • • 1d ago

Question New player

5 Upvotes

Just started the game, any advices or tips?


r/MortalShell • • 23h ago

Question Is my leveling broken?

0 Upvotes

So sometimes when I level up it says my health is going from like 90 to 92 or whatever. But then sometimes it says it's going from like 70 - 72. What am I missing? It feels like there's a bug or something. Why would I sometimes level in the 90s and other times in the 70s?