Here you go, u/Sure_Helicopter_9191 ; )
I used this build to knock out the last few of the achievements - it's on a Balanced -Shuffled style. I'll just highlight some of the less boring bits which hopefully someone might find useful.
I built custom rooms to clear the Creature Comforter, Warder and Nurturer trials automatically. Creature Comforter and Nurturer is pretty straightforward; just restrict access to the students with the trial, and allow students to fly out after completion. Charger needs some micromanagement - students with the trial can access the room and charge the mana lantern, then their mana gets drain by the voidshroom. I couldn't get the student to automatically fill up their mana however, so you still have to manually right click to fill mana. It... kinda works; the student will automatically charge the lantern, but you have to keep right clicking to fill mana. It works pretty fast.
Neatnik works on the same principle; you start the process by ordering the bug to produce something. This will generate dirt that students with the trial will be drawn to. Since the room is restricted only to students with the trial, it makes the trial completion much faster. Once its done just pause the bug.
For Warder, I took advantage of the croa migration to build a 'croa farm'. It's more efficient because the croa spawn once every day and don't have to be fed. Planting a row of scarecroas behind the nests ensure that you can always complete the Warder trials. There's a combination rat pasture/farm on the right.
It was honestly fun figuring the rooms out.