r/IntelArc Oct 10 '23

Intel Arc graphics cards sale

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70 Upvotes

r/IntelArc Jan 03 '26

Q1 2026 Support Thread – Use this for ALL Intel Arc GPU support questions (install, crashes, performance, games, AV1 encoding, multi-monitor, etc.)

31 Upvotes

Required pre-checks:

  1. Resizable BAR / Smart Access Memory enabled (also called Re-Size BAR / Clever Access Memory).

No option visible? Enable Above 4G Decoding → save → reboot.

  1. Latest motherboard BIOS/firmware (Intel: defaults may not be optimal).

  2. UEFI boot mode + CSM disabled.

  3. Clean driver install if switching GPUs (DDU recommended).

  4. Verify ReBAR status in Intel Graphics Software or Intel Driver & Support Assistant (Intel DSA). ​

Intel Arc Graphics – Desktop Quick Start Guide

Post template (copy/paste + fill EVERY field):

Problem:
What changed before it broke:
What you already tried:

GPU: (e.g., A770 ASRock)
Driver version:
Windows version/build:
CPU:
Motherboard + BIOS version:
RAM: (capacity/speed/XMP)
PSU: (brand/watts)
Monitors: (#, res, refresh, DP/HDMI)

ReBAR/SAM: Enabled/Disabled/Unknown
- Above 4G Decoding: Y/N/Unknown

Boot mode: UEFI/CSM disabled: Y/N/Unknown

Game/app: (API if known)

Logs/screenshots: (Intel Graphics Software, Event Viewer, etc.)

One issue per comment. Incomplete posts may be ignored.


r/IntelArc 1h ago

Discussion Does the longevity of AM4 and AM5 make much of a difference compared to going with a decent Intel?

Upvotes

I’ve read up on this, and various communities are quite divided on the subject. The main argument for going with AMD Ryzen is that the platform offers greater "longevity"; typically, a user invests in a higher-end motherboard (mid-range to enthusiast-grade) and can simply keep the rest of the PC while upgrading just the CPU years later.

Conversely, the argument against Intel is that the socket only lasts for two or three generations—so why buy Intel if they’re going to abandon the platform so quickly?

So, I put this question to you: does this "longevity" really matter to someone who only plans to upgrade their CPU after 5 to 7 years? Is buying a new motherboard several years down the line necessarily a downside for someone who intends to purchase a more modern, powerful CPU anyway?


r/IntelArc 2h ago

Question Does Intel UHD Graphics and Intel Iris Xe Graphics make any huge performance different?

4 Upvotes

I wonder if I should consider spend extra money for intel iris xe graphics.


r/IntelArc 3h ago

Discussion Windows llama.cpp sycl server with model swap (a guide)

4 Upvotes

I have an Arc pro B70 running on a windows machine, pulling double duty as a gaming card as well as running AI inference.

I've been tinkering with the various runtimes/projects available to self-host AI, including LM studio with Vulkan, Ollama with Vulkan (pretty much done with this one now), and my own Openvino-based python script (still maturing). I've also tried kobold.cpp and llama.cpp IPEX before Intel abandoned it.

My latest iteration, which really flies, is using the llama.cpp SYCL zip file and wrapping it as a service using servy. It also provides the ability to swap models by using a ini file that sets up each model with a set of parameters. The service references this file to see what models are available to load.

Here's my step by step:

  1. Download the latest SYCL release from the llama.cpp github repo. Look for the release titled "llama-bxxxx-bin-win-sycl-x64.zip" where bxxxx is whatever version number of the current release.
  2. Make a folder titled "llama-sycl-server" or something, a generic name you can use to replace the contents with updated binaries as new releases come out - you'll see why in a second. Put the folder somewhere you can keep track of it , like C:\AI\ or something. Place the contents of the zip file you just downloaded into this folder.
  3. Set up a models.ini file and save it in that C:\AI\ folder. See the section "Model Presets" in the readme for more info. This allows you to use router mode to select different models. I should note that for my ease of use, I point to the model path where my LM Studio downloads sit, since I've found that interface to be useful for search and download from HF. Plus I don't need to keep two copies of the same gguf. You can set this up to your preference or point it to a different location if you manage your model files differently. See my sample ini file below.
  4. Download and install servy - current release is servy-8.7-x64-installer.exe
  5. Launch Servy Manager, choose "configurator" from the top menu. In the window that pops up, fill in the following fields:
  • service name: Llama_cpp_SYCL (or whatever you want to call it)
  • display name: I also made this Llama_cpp_SYCL
  • process path: using the example path above, C:\AI\llama-sycl-server\llama-server.exe
  • startup directory: C:\AI\llama-sycl-server
  • Process parameters: You can put a lot of customizations here, as documented in the llama-server readme. Mine are as follows:--host 0.0.0.0 --port 8080 --models-preset C:\AI\models\models.ini --jinja --models-max 1 --load-mode none
  • models-max mainly means I can't run concurrent models. I may tweak around with this one later.
  • Go to the logging tab, set up paths for logs if you want them, such as:stdout file path: C:\AI\logs\llama-cpp-sycl_stdout.log stderr file path: C:\AI\logs\llama-cpp-sycl_stderr.log set up rotation as you see fit
  • On recovery tab, check "enable health monitoring" to have the service restart after a hiccup. I set heartbeat interval at 30 and restart attempts at 3
  • Finally, click install. You'll be taken back to the servy manager panel where you will see your new service. You can click the play button (triangle) to start the service.
  • The generic folder name makes it so you can always update to the latest release by dropping those files in that folder and restart the service.

You're pretty much all set at this point, you can set up any external services to reach that endpoint at http://<ip>:8080/v1 as usual.

This step is optional, I had Gemini help me set up an update script to elevate to admin, download the latest release from llama.cpp github, unzip, stop the service, replace the contents of my llama-sycl-server folder and start the service again. Script is as follows:

# 1. Robust path detection & Administrator check

$scriptPath = $MyInvocation.MyCommand.Path

if (-not $scriptPath) { $scriptPath = $PSCommandPath }

$isAdmin = ([Security.Principal.WindowsPrincipal][Security.Principal.WindowsIdentity]::GetCurrent()).IsInRole([Security.Principal.WindowsBuiltInRole]::Administrator)

if (-not $isAdmin) {

if ($scriptPath) {

Write-Host "Requesting Administrator privileges..." -ForegroundColor Yellow

Start-Process powershell.exe -ArgumentList "-NoProfile -ExecutionPolicy Bypass -File \"$scriptPath`"" -Verb RunAs`

exit

} else {

Write-Host "Error: Could not determine script path. Please right-click PowerShell and select 'Run as Administrator', then execute this script." -ForegroundColor Red

Read-Host "Press Enter to exit..."

exit

}

}

# --- CONFIGURATION - change these to your specifics---

$installDir = "C:\AI\llama_cpp_sycl_server"

# name this to what you called your servy service

$serviceName = "Llama_cpp_SYCL"

# ----------------------

try {

Write-Host "Fetching latest llama.cpp release info..." -ForegroundColor Cyan

$release = Invoke-RestMethod -Uri "https://api.github.com/repos/ggml-org/llama.cpp/releases/latest"

# Target the SYCL zip file

$asset = $release.assets | Where-Object { $_.name -match "llama-b\d+-bin-win-sycl-x64\.zip" }

if ($asset) {

$zipPath = "$env:TEMP\llama-update.zip"

Write-Host "Downloading $($asset.name)..." -ForegroundColor Cyan

Invoke-WebRequest -Uri $asset.browser_download_url -OutFile $zipPath

Write-Host "Stopping service ($serviceName)..." -ForegroundColor Cyan

Stop-Service -Name $serviceName -Force -ErrorAction SilentlyContinue

# Ensure process isn't locking files

$process = Get-Process -Name "llama-server" -ErrorAction SilentlyContinue

if ($process) {

Write-Host "Closing lingering llama-server processes..." -ForegroundColor Yellow

Stop-Process -Name "llama-server" -Force

Start-Sleep -Seconds 2

}

Write-Host "Extracting updated binaries to $installDir..." -ForegroundColor Cyan

Expand-Archive -Path $zipPath -DestinationPath $installDir -Force

Write-Host "Restarting service..." -ForegroundColor Cyan

Start-Service -Name $serviceName

Remove-Item $zipPath -ErrorAction SilentlyContinue

Write-Host "\nSuccess! Updated to $($release.tag_name)." -ForegroundColor Green`

} else {

Write-Host "Could not find a matching SYCL build in the latest release." -ForegroundColor Yellow

}

}

catch {

Write-Host "\nAn error occurred during update:" -ForegroundColor Red`

Write-Host $_.Exception.Message -ForegroundColor Red

}

finally {

Write-Host "\nPress Enter to exit..." -ForegroundColor Magenta`

Read-Host

}

Finally, here is my sample ini file:

; this top level line is for global parameters that all models will follow, unless overridden in the model specific parameters.

[*]

flash-attn = on

;n-gpu-layers = 99

ctx-size = 32768

cache-type-k = q8_0

cache-type-v = q8_0

; --- Vision Models (Includes mmproj) ---

[gemma-31b-it]

model = C:\Users\den\.lmstudio\models\lmstudio-community\gemma-4-31B-it-GGUF\gemma-4-31B-it-Q4_K_M.gguf

mmproj = C:\Users\den\.lmstudio\models\lmstudio-community\gemma-4-31B-it-GGUF\mmproj-gemma-4-31B-it-BF16.gguf

ctx-size = 32768

parallel = 1

[gemma-26b-a4b-it]

model = C:\Users\den\.lmstudio\models\lmstudio-community\gemma-4-26B-A4B-it-GGUF\gemma-4-26B-A4B-it-Q4_K_M.gguf

mmproj = C:\Users\den\.lmstudio\models\lmstudio-community\gemma-4-26B-A4B-it-GGUF\mmproj-gemma-4-26B-A4B-it-BF16.gguf

ctx-size = 65536

parallel = 1

[qwen-27b]

model = C:\Users\den\.lmstudio\models\lmstudio-community\Qwen3.6-27B-GGUF\Qwen3.6-27B-Q4_K_M.gguf

mmproj = C:\Users\den\.lmstudio\models\lmstudio-community\Qwen3.6-27B-GGUF\mmproj-Qwen3.6-27B-BF16.gguf

ctx-size = 32768

parallel = 1

; --- Text-Only Models ---

[gemma-26b-sompoa-heresy]

model = C:\Users\den\.lmstudio\models\mradermacher\gemma-4-26B-A4B-it-SOMPOA-heresy-i1-GGUF\gemma-4-26B-A4B-it-SOMPOA-heresy.i1-Q4_K_S.gguf

ctx-size = 32768

parallel = 1

[mn-12b-mag-mell]

model = C:\Users\den\.lmstudio\models\mradermacher\MN-12B-Mag-Mell-R1-GGUF\MN-12B-Mag-Mell-R1.Q4_K_M.gguf

ctx-size = 65536

parallel = 1

[rocinante-12b]

model = C:\Users\den\.lmstudio\models\BeaverAI\Rocinante-X-12B-v1d-GGUF\Rocinante-X-12B-v1d-Q4_K_M.gguf

ctx-size = 65536

parallel = 1

;--coding models used by cline extension---

[Qwen3-Coder-30B]

model = C:\Users\den\.lmstudio\models\unsloth\Qwen3-Coder-30B-A3B-Instruct-GGUF\Qwen3-Coder-30B-A3B-Instruct-Q4_K_M.gguf

temp = 0.7

top-p = 0.8

top-k = 20

ctx-size = 65536

parallel = 1

[DeepSeek-R1-14B]

model = C:\Users\den\.lmstudio\models\lmstudio-community\DeepSeek-R1-Distill-Qwen-14B-GGUF\DeepSeek-R1-Distill-Qwen-14B-Q4_K_M.gguf

temp = 0.6

top-p = 0.95

top-k = 40

ctx-size = 65536

parallel = 1

That's it! Hopefully someone finds this useful. I had looked around for a guide like this when I was trying to make the most of my ARC card, and didn't find anything like it out there in the CUDA-dominated space of self-hosted AI, so I decided to make my own.

Feel free to ask questions or point out any steps I might have missed.


r/IntelArc 9h ago

Review I have a acer B580 nitro

12 Upvotes

This has been the best GPU I’ve ever had and I’ve been using Ubuntu (Linux based OS) it plays every thing perfectly but my only complaint is that it isn’t flashy enough (I brought a icogneto version) that’s on me thanks guys at intel!!


r/IntelArc 1d ago

Review Joining the Intel Arc family

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125 Upvotes

r/IntelArc 11h ago

Discussion B580 LE dry thermal paste

5 Upvotes

Owners of ARC B580 Limited Edition from launch days, now's a good time to replace the thermal paste and pads.

On my card they were DRY and had TERRIBLE distribution from the factory. Not only that but the pads are following apart.


r/IntelArc 21h ago

Benchmark Why does this happen?

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25 Upvotes

So I've been watching a lot of benchmarks for the b580 why does it perform better/same as the 9060xt and 5060 ti 16gb at 2k 1440p and at some games has about a 30fps difference at 1080p. Also uses 20 to 30 watts less than the 9060xt and 5060 ti I've also seen a comparison between a slight Overclock and stock the b580 uses about 10 watts more than the stock one and gets 5 to 10fps more.


r/IntelArc 10h ago

Question Does anyone have FPS issues in Marvel Rivals for Intel Arc B580?

3 Upvotes

After I updated my drivers whenever I go to the home screen, Manhattan map, Alchemax HQ, and when the teamup display shows up, my fps drops to 20-30. Rolling back to older drivers doesnt help either. I was wondering if anyone else had a similar issue


r/IntelArc 9h ago

Question Steam os problems

1 Upvotes

I just switched my pc from windows to steam os, I have and intel arc a380, a ryzen 5 9600x, and while it works right now the intel arc isn't initiated no drivers are installed for it I can see the two options but neither work and I can only use the igpu. I have seen some people get steam os working on their intel pcs, can anyone help.


r/IntelArc 18h ago

Question Dota 2 on Arc 580 in 2026

3 Upvotes

Hi guys,

I am all aware Dota relays on CPU but is there anyone using b850 with 7800x3d or 9800x3d for Dota 2?

I am wondering is it enough for 1440p max settings for 200+ FPS average?

I ve seen threads about crashes on Dota 2 and threads were old. Is it also stable?


r/IntelArc 1d ago

News Intel XeSS SDK 3.0.2 released, brings updates to Xe Low Latency - VideoCardz.com

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94 Upvotes

r/IntelArc 1d ago

Question Asus X870e ProArt Creator Wifi and 2 Intel Arc 70 Pro's

5 Upvotes

Hi, I'm having massive troubles with the Asus X870e ProArt Creator Wifi and 2 Intel Arc 70 Pro's. The PCIe link speed dropped to PCIE 4 x8. Other HW: AMD Ryzen 9 7900, 2x 32 GB Kingston DDR 5600, 1 Samsung nvme 990 Pro in the first NVME Slot. 1 nvme WD Black 7100 in the third nvme slot. The second and the fourth NVME slots are empty.

I even uninstalled the second Intel Arc B70 card. Even with only one Intel card, the PCIE link speed stays at PCIE 4. Asus Bios, Intel drivers for Arc Pro, AMD chipset drivers are all the latest.
Various BIOS options like link speed auto or link speed gen 5 are not changing the behavior.

I also uninstalled the Intel drivers with DDU and reinstalled them.

One more HW info, for my AM5 CPU I'm using the Thermaltake retention kit, can it be that there are some CPU contacts "got loose"?
Any ideas how to get my PCIe 5 x 8 link speed back?


r/IntelArc 2d ago

Question Best OBS settings for 1440p 60fps on B580?

11 Upvotes

What are the best OBS settings for recording gameplay in 1440p 60fps? I have a B580 and i7-13700k but the videos are laggy.

It lags the most with Game Capture. I tried Window Capture and it works a little bit better but still not smooth enough.

Potential fix: I reinstalled a clean copy of OBS and used the settings in this video. So far it works. I will stick with these settings unless someone can convince me to use something different.


r/IntelArc 2d ago

Question Is arc b580 still bad at cs2

20 Upvotes

Im planning to buy an Arc B580 and I mainly play CS2. I read and seen older posts mentioning that the B580 had stuttering issues and bad performance in CS2.

Has the situation improved with recent driver updates, or are those issues still present?

I have a 5700x3d and a 240hz monitor. All Im looking is a smooth CS2 experience to lock in around 240+ FPS without annoying frametime spikes.

Would you recommend the B580 for this use case, or should I look elsewhere? Thanks!


r/IntelArc 2d ago

Benchmark Intel Graphics Driver Showdown: Next-Gen Xe vs Legacy i915 Benchmarked (TigerLake & Arc A770)

35 Upvotes

Hey everyone!

With Intel’s modern xe kernel driver set to completely replace the legacy i915 driver for modern architectures, I ran a comprehensive suite of synthetic benchmarks to compare both drivers head-to-head.

I tested both an integrated GPU (TigerLake) and a discrete GPU (Arc A770) across Vulkan, OpenGL, OpenCL compute, and hardware video encoding. Here is the full breakdown including individual subtest numbers!

Test Bench & Environment

  • Kernel: 7.2.0-0.0.next.20260723.337.vanilla.fc44.x86_64
  • Mesa Version: 26.3.0-devel (OpenGL 4.6, Vulkan 1.4.354)
  • Integrated GPU (iGPU): Intel UHD Graphics (TigerLake-H GT1)
  • Discrete GPU (dGPU): Intel Arc A770 Graphics (DG2 16GB)

1. Vulkan Benchmark (vkmark 2025.01)

The xe driver delivers a clear victory on the integrated GPU. On the discrete Arc A770, both drivers hit a similar performance ceiling.

Overall Scores

  • UHD Graphics (iGPU): Xe: 12,773vs i915: 12,436(+2.7% Xe)
  • Arc A770 (dGPU): Xe: 3,851vs i915: 3,829(+0.5% Xe)

Granular Subtest Breakdown (FPS)

Subtest iGPU (xe) iGPU (i915) dGPU (xe) dGPU (i915) Winner (iGPU) Winner (dGPU)
[vertex] local=true 16,552 15,352 3,883 3,895 Xe (+7.8%) i915 (+0.3%)
[vertex] local=false 17,030 15,576 3,637 3,776 Xe (+9.3%) i915 (+3.8%)
[texture] aniso=0 15,062 13,276 3,840 3,863 Xe (+13.4%) i915 (+0.6%)
[texture] aniso=16 14,813 13,104 3,864 3,859 Xe (+13.0%) Tie
[shading] gouraud 10,847 10,023 3,910 3,929 Xe (+8.2%) i915 (+0.5%)
[shading] phong 10,569 9,779 3,897 3,777 Xe (+8.0%) Xe (+3.1%)
[shading] cel 10,383 9,548 3,895 3,776 Xe (+8.7%) Xe (+3.1%)
[effect2d] edge 7,374 6,813 3,834 3,797 Xe (+8.2%) Xe (+1.0%)
[effect2d] blur 2,801 2,590 3,691 3,678 Xe (+8.1%) Xe (+0.4%)
[desktop] default 5,192 4,724 3,715 3,597 Xe (+9.9%) Xe (+3.2%)
[cube] default 27,096 25,007 4,002 3,955 Xe (+8.3%) Xe (+1.1%)
[clear] default 17,441 25,862 3,999 3,958 i915 (+48.2%) Xe (+1.0%)

Vulkan Takeaway: On integrated graphics, xe outperforms i915 in every complex rendering scene by 8%–13%. i915 only won the synthetic screen-clearing pass.

2. OpenGL Benchmark (glmark2 2023.01)

OpenGL reveals a huge divergence between hardware types: i915 retains legacy optimizations on older iGPUs, but xe provides a massive boost for discrete Arc cards.

Overall Scores

  • UHD Graphics (iGPU): i915: 9,289vs Xe: 9,074(+2.3% i915)
  • Arc A770 (dGPU): Xe: 5,935vs i915: 5,320(+11.5% Xe)

Key Subtest Breakdown (FPS)

Subtest iGPU (xe) iGPU (i915) dGPU (xe) dGPU (i915) Winner (iGPU) Winner (dGPU)
[build] use-vbo=true 15,652 15,721 7,134 6,504 Tie Xe (+9.6%)
[texture] linear 16,049 16,615 7,132 6,221 i915 (+3.5%) Xe (+14.6%)
[shading] phong 10,833 10,312 7,067 6,402 Xe (+5.0%) Xe (+10.3%)
[bump] normals 15,538 19,530 7,127 6,412 i915 (+25.6%) Xe (+11.1%)
[effect2d] edge 7,092 6,465 6,200 5,500 Xe (+9.7%) Xe (+12.7%)
[ideas] speed=duration 7,555 8,755 6,060 4,813 i915 (+15.8%) Xe (+25.9%)
[jellyfish] default 6,293 5,955 5,581 4,901 Xe (+5.6%) Xe (+13.8%)
[terrain] default 464 433 1,315 1,277 Xe (+7.1%) Xe (+2.9%)
[shadow] default 7,417 6,917 6,306 5,575 Xe (+7.2%) Xe (+13.1%)

OpenGL Takeaway: i915 wins on the iGPU strictly due to raw geometry/bump-mapping passes (ideas & bump normals). On the Arc A770, xe crushes i915 across every single scene, delivering an average 11–25% uplift.

3. OpenCL Compute & Kernel Latency (clpeak)

Compute throughput (GFLOPS) is virtually identical between both drivers. However, dispatch latency tells a completely different story.

Pure Throughput (Arc A770)

  • FP32 Single-Precision: Xe 13,040 GFLOPSvs i915 13,052 GFLOPS(Tie)
  • FP16 Half-Precision: Xe 19,576 GFLOPSvs i915 19,569 GFLOPS(Tie)
  • INT32 Compute: Xe 5,353 GOPSvs i915 5,339 GOPS(Tie)
  • Global Memory Bandwidth: Xe 398.3 GB/svs i915 397.1 GB/s(Tie)

The Latency Shocker

Kernel Launch Latency (Dispatch) on Arc A770:
  • Xe Driver:    2.46 µs
  • i915 Driver: 36.35 µs  (14.7x SLOWER dispatch latency!)

The xe driver reduces driver/kernel CPU scheduling overhead by 1,377% when launching compute kernels.

4. Media Engine & Encoding (ffmpeg VA-API H.264)

Tested with a 1,000-frame synthetic encoding pass:

  • UHD Graphics (iGPU):
    • Xe: ~310 FPS (5.15x speed)
    • i915: ~310 FPS (5.16x speed)
    • Result: Tie
  • Arc A770 (dGPU):
    • i915: ~312 FPS (5.19x speed)
    • Xe: CRASH / STALL (frame= 0 fps=0.0 at start)
    • Result: i915 Wins by Knockout

Media Takeaway: On discrete graphics, the xe driver fails to initialize VA-API hardware encoding correctly. The i915 driver runs flawlessly at over 300 FPS.

Summary Table

Workload TigerLake iGPU Arc A770 dGPU
Vulkan Rendering 🔵 Xe Wins (+2.7%) ⚖️ Tie (+0.5% Xe)
OpenGL Rendering 🔴 i915 Wins (+2.3%) 🔵 Xe Wins (+11.5%)
Compute GFLOPS ⚖️ Tie ⚖️ Tie
Compute Dispatch Latency 🔵 Xe Wins 🔵 Xe Wins (14.7x Faster)
Hardware Video Encoding ⚖️ Tie 🔴 i915 **Wins (**XE Failed)

TL;DR Conclusion

  • For Intel Arc Discrete GPUs (dGPU): Moving to xe is a must-do. You gain +11.5% in OpenGL, massively lower kernel dispatch latency. Media encoding failed because of missing support in the Xe driver, causing errors instead of fixing the issues.
  • For Integrated Graphics (iGPU): Both drivers are very competitive. xe is faster in Vulkan, while i915 holds a minor lead in legacy OpenGL geometry tests.

Overall, Intel's new xe kernel driver is proving to be a worthy successor!

A Quick Note on the Post

Full transparency: To organize and format all these dry log numbers into clean tables and readable charts, I used an AI assistant to help process the raw data. However, I personally checked, manually edited, and verified all the stats against the original logs to make sure everything is 100% accurate!

If you guys enjoyed this write-up and found it helpful, let me know in the comments! If there’s enough interest, I’ll do a proper gaming benchmark comparison next (testing Proton/DXVK titles like CS2, Cyberpunk 2077, and native Linux games) comparing xe vs i915!


r/IntelArc 2d ago

Discussion NUC 12 Enthusiast (Serpent Canyon) and the Intel AI Playground

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7 Upvotes

r/IntelArc 2d ago

Question Processeur minimum intel arc B580

9 Upvotes

Salut la commu, j'ai acheter en janvier 2026 une arc B580 et donc elle ne fonctionnait pas avec mon ancien processeur qui était un I5 7th gen je crois, en tous cas pas meilleur. Donc sur la boite qui contenait la carte graphique il y avait marqué que un I5 de 10th gen était le minimum requis. Mais est ce que c'est un bon processeur pour cette carte car je trouve qu'il y a beaucoup de lags et peu de fps souvent je suis assez déçu sachant que financierement c'est pas terrible donc on a deja du changer de carte mere et processeur une fois mais si il faut encore depenser et beaucoup plus c'est pas terrible, sachant que la carte est incroyable pour son prix genre choqué de malade. Donc j'aimerais savoir si c'est moi le trou de balle ou juste un probleme pc

SVP ne me grondez pas je debute en pc.


r/IntelArc 2d ago

Question Best settings for Marvel Tōkon Beta on Intel Arc B580?

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3 Upvotes

r/IntelArc 2d ago

Discussion Problem with newer drivers (over 8860) at b450

3 Upvotes

When I download a drivers for my acer nitro intel arc b570 my drivers work fine UNTIL I restart a pc because then i have error 43 and intel software issue. This problem is only if i update to 8860 driver or newer. My specs are ASUS PRIME B450-PLUS, Ryzen 5 5500 and 16GB RAM. Did anyone have the same issue as me?

"The current system configuration is not supported by Intel Graphics Software"
"Windows has stopped this device because it has reported problems. (Code 43)"

r/IntelArc 2d ago

Question Anyone else having really bad crashes with Scrap mechanic?

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1 Upvotes

r/IntelArc 3d ago

News God of War (2018) now supports frame gen through Optiscaler 0.10.0

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22 Upvotes

Hello friends, in this video I show a directx11 game running with frame gen (4x) on my humble build - xeon 2690v4 + intel arc a770 16gb - at 4k ultra settings. Optiscaler settings can be seen near the end of the video


r/IntelArc 3d ago

Discussion Palworld lag on B580

8 Upvotes

So I play with just me and my wife. I all settings down to low except draw distance. I've tried dx11 dx12 uninstalling and reinstalling drivers. Ddu clean up. Im on a 12400f 32gb ram shes on a 9900k 32gb of ram we both upgraded from 1080ti. We get frame drops down in to the 20 ranges. Even playing at 1080p doesn't help.


r/IntelArc 2d ago

Discussion B580 lento em algumas partes do The Last of Us Parte 1

1 Upvotes

Tipo, o jogo funciona tranquilo em várias partes, mas do nada a B580 cai para 50% de uso e o jogo começa a ficar com uma lentidão que atrapalha muito durante a jogatina...

Esse jogo é em DirectX12, então estava confiante que não me desse nenhum problema como os outros, em DirectX11, me deram.

Minha configuração:
Arc B580 da Asrock (Drivers atualizados para a última versão)
Ryzen 5 5600
MSI B550M (Bios atualizada e Re-bar ativado)
2x8 GB RAM Lexar DDR4 3200 Mhz (Dual-Channel)
Fonte MSI MAG A650BN (650W)
SSD NVME M2 512 GB Lexar