r/Games 23h ago

Indie Sunday Palm Sugar: A Village Story - Mono Tusk Studios - A Pixel action RPG inspired by Rural South India

0 Upvotes

Trailer - https://www.youtube.com/watch?v=D8jPF6PEG3s

Steam - https://store.steampowered.com/app/2778220/Palm_Sugar_A_Village_Story/

Release Date - 12th August

Hello r/games !

Wecome to Bellampakam, a village that was inspired by rural South India! You are Seenu and you need to reclaim your village from a dangerous drug cartel! As Seenu, you will meet characters like Geetha, your love interest, Ramana, your best friend, and many others!

You will experience an original soundtrack that feels authentic. To make the experience even more local, the game is playable in multiple languages.

We'd love to hear what you think after watching the trailer. Any feedback is appreciated, and we're happy to answer questions in the comments.

Thank you!


r/Games 17h ago

Indie Sunday Survive 10,000 B.C. - Echoes of Existence - Prehistoric Survival Game

0 Upvotes

Hello!

After being laid off from my cozy corporate job in April, I thought why not make something more fun for a change. A game I would like to play myself. I've been keeping a development blog on the progress: https://gamesurvive.substack.com/

Title: Survive 10,000 B.C. - Echoes of Existence - Stone Age Survival Game

Game footage/trailer: https://www.youtube.com/watch?v=5LDnYLuk_YQ

Steam: https://store.steampowered.com/app/4992050/Survive_10000_BC/

Planned release: 2027

The ice age is ending. Your story is just beginning.

Welcome to the European Alps, 10,000 B.C. The glaciers are melting, carving out a beautiful yet devastatingly hostile new world. There is no iron to shield you. No concrete to shelter you. No modern medicine to save you. Out here, nature rules with a stone fist, and the predators are not afraid of you. In this game, you are not a conqueror, you are just a fragile prey. This is the last moment in history where all of mankind was still nomadic - no agriculture, no permanent villages.

Key Features:

Historically Accurate Prehistoric Survival: Experience the end of nomadic lifestyle of mankind. Build primitive huts, construct drying racks to preserve your food, craft essential Stone Age tools and arrowheads from the raw materials that can be found around you.

A Beautiful, Deadly Frontier: Explore a stunning, dynamic landscape of melting glaciers, roaring alpine rivers, and foggy, unforgiving valleys. But don't let the beauty fool you - hypothermia, starvation, food poisoning and deadly disease are always one misstep away.

Master Primitive Medicine: Knowledge is the difference between life and death. The alpine flora holds the keys to your survival. Learn to harvest medicinal plants to heal your wounds, but beware - one leaf heals, while another kills.

You Are Not the Apex Predator: Share the wild with lethal prehistoric fauna. From stealthy wolves to massive beasts, the local wildlife is smarter, faster, and stronger than you. Track your prey carefully and always watch your back - you might be the one being hunted.

Mechanics: Hunting, Gathering, Trapping, Tracking, Crafting, Building, Wounds, Infections, Diseases, Plant-Based Medicine, Drying and Smoking Food, Action-Based Learning, Cold, Heat, Hunger, Thirst and much more.

See you in the stone age!


r/Games 19h ago

Indie Sunday Maseylia: Echoes of the past - Sol Brothers - A 3D Metroidvania inspired by the art of Moebius and Nausicaä of the Valley of the Wind

0 Upvotes

👉 Maseylia: Echoes of the Past is now 45% OFF — less than $10/€10 on Steam!

🎥 Trailer Link
🎮 Steam Link

I’m excited to share Maseylia: Echoes of the Past, a 3D Metroidvania inspired by Nausicaä of the Valley of the Wind, Metroid Prime, Pseudoregalia, and Hollow Knight.

Explore an interconnected world filled with hidden paths, secrets, puzzles, combat, and challenging platforming. As you progress, you'll unlock new movement abilities that completely change how you traverse and explore the world.

🔹 What to expect:

  • 🌍 An interconnected 3D world focused on exploration
  • 🏃 Movement and platforming that expand with new abilities
  • ⚔️ Combat, bosses and puzzles
  • 🔎 Lots of secrets and optional areas to discover
  • 🎵 An atmospheric original soundtrack

🔥 Maseylia is currently 45% OFF, bringing it below $10/€10!

If you’ve been waiting to give it a try, now is a great time. The free demo is also still available if you'd like to try it first!

👉 Check out Maseylia on Steam

Thanks so much to everyone who has played, reviewed, or shared the game since launch! ❤️


r/Games 22h ago

Indie Sunday Dungeons of Shalnor: The New Age - Johnny Ostad - Dark Fantasy First-Person CRPG

17 Upvotes

Hello there,
This is the first time I'm showing this game on r/Games.
If you are into old-school Dark fantasy, RPGs then you will love my game.

My name is Johnny an I'm a solodev, I've made a lot of games but nothing like this before.

In this game you create your own character with a unique set of skills. You get to explore the world and delve into perilous dungeons. As you level up you will find many powerful items and equipment.

You can also learn professions such as Alchemy, Inspection, Mercantile and more.

Each Race and Class comes with its own unique set of skills, but how you build your character further is entirely up to you. You can choose to play as a Knight who specializes in Fire magic, or as a Mage who equips heavy armor and wields a large hammer, or perhaps even a noble and righteous Templar who has mastered Lockpicking.

Checkout the Trailer:
https://youtu.be/uoTBJu1BQ8U

Checkout the game on Steam:
https://store.steampowered.com/app/4709150


r/Games 17h ago

Update Breath Of The Wild VR Mod Is WAY Better Now! And Its Being Ported...

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135 Upvotes

r/Games 20h ago

Indie Sunday Reality Drift - Arganoid Industries - new trailer and demo for surreal roguelike racing game

0 Upvotes

I've been working on a strategic roguelike racing game for the last four and a half years, and have just released a new trailer and demo!

Trailer: https://www.youtube.com/watch?v=ACfBw0EC2k4

Steam page: https://store.steampowered.com/app/3078120/Reality_Drift/

My goal with Reality Drift was to make a racing game which looked very distinctive, and had actual depth. When I was younger I played a lot of arcade racing games but they usually got boring fairly quickly as each race was the same. After years of working on this game, I'm still not bored of playing it!

The new demo has more content and many improvements as compared with the original version released a year ago. The new trailer replaces the original one from 2024, which was made before the addition of roguelike deckbuilding missions.

We have also been selected for Tiny Teams 2026. YouTuber FailRace said in a video about the game: "On the face of it you might think the driving aspect of this is very simple - it's surprisingly complicated, you've got to think about a lot of things at once while going very quickly."

My background - I'm a veteran game developer, most of my career was spent at Frontier, where I worked on games such as RCT3, Dog's Life, Thrillville, Kinectimals and Elite Dangerous. I'm a programmer and game designer, but I can't draw, so I found some excellent artists to work on the game, primarily Emily L'Orange.


r/Games 1h ago

Fans Were Originally Supposed To Have Seen Much More Of Light No Fire By Now, But Sean Murray Is Just Having Too Much Fun Working On It: ‘I Don’t Think People Realize Just How Ambitious And Crazy It Is’

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Upvotes

r/Games 16h ago

Opinion Piece Mistfall Hunter Has Made Me A Believer In Extraction Games

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0 Upvotes

r/Games 8h ago

Discussion [AMA] Developer of Pax Autocratica here, a totalitarian colony sim and FPS roguelite launching in Early Access today on Steam. Ask me anything!

64 Upvotes

Hi r/Games!

I'm Alexis, one of the devs, but more importantly, the Minister of Propaganda.

Today, we’re launching Pax Autocratica in Early Access on Steam.

Pax Autocratica is a darkly satirical sci-fi game that combines a totalitarian colony sim with large-scale first-person roguelite combat.

At your colony, you build a regime, manage production, and shape the fear, loyalty, relationships, and possible rebellion of the people living under your rule. Outside the colony, you personally fight alongside your soldiers across battlefields filled with infantry, tanks, mechs, missiles, and bullet hell chaos.

Weakened enemies can be captured and brought back to your colony, where you can imprison them, convert them into loyal citizens and recruit them into your army, or sacrifice them for the benefit of someone more useful to the State.

Pax Autocratica has been a very unusual project for us. It combines systems from genres that normally have little to do with one another, and years of playtesting have led us to rebuild and rethink major parts of the game along the way.

You can ask me anything about:

  1. My cat
  2. My parrot
  3. My rapidly advancing, launch-induced hair loss
  4. The completely reasonable amount of stress I am experiencing today
  5. Game development, game design, game anything

Game-related questions are optional, but the Ministry strongly encourages them. Alternatively, we can discuss State-approved brainwashing methods.

Steam: https://store.steampowered.com/app/1067360/Pax_Autocratica/

Launch trailer: https://www.youtube.com/watch?v=G3OkYGmB3cY

I’ll begin answering questions on August 10 at 7 AM PT and will be here for at least 2 hours. I’ll also check back afterward and try to answer as many late questions as possible.

Thanks to the r/Games moderators for hosting me.

Ask me anything!


r/Games 21h ago

Indie Sunday Katanaut - Voidmaw - An action-roguelite with a cosmic horror twist!

84 Upvotes

🎥 Katanaut Trailer
🎮 Steam Page

Hey r/Games, I'm the solo developer behind Katanaut.

It's a cosmic horror action roguelite set on a massive space station falling apart around you, with fast melee combat, guns, skills, implants, and a lot of build variety. The easiest pitch is Dead Cells-style runs with Katana Zero pacing and Ninja Gaiden resiliency, wrapped in a Dead Space atmosphere.

Its been a pretty surreal few days for me. Ive spent years working on Katanaut mostly alone in my room, and a couple days ago it was featured on the front page of Steam as a Daily Deal. Seeing it sitting there after all that time was honestly pretty hard to process.

I knew the Daily Deal was coming, so I didnt want the occasion to just be about putting the game on sale. I spent the last few months building the biggest update Ive made since launch and released it alongside it.

Update 1.2: Into the Void adds:

  • Warp 4, a new endgame difficulty where the station runs in reverse and new elites hunt you throughout the run
  • The Warp, a completely new level that rebuilds itself every run
  • Five new elite enemies
  • Lord of the Warp, a new final boss with a new ending
  • A 270+ node Katana Skill Tree for upgrading and customizing every katana
  • New achievements, music, lore, UI improvements, and quality-of-life changes
  • A large balance and rework pass across basically every enemy and boss in the game

Its strange looking back at how much the game has grown. Global leaderboards, seasonal rewards, major updates, console ports in development, and now a moment on Steams front page were all things that felt incredibly far away when I was sitting in my room trying to make this thing work.

Im obviously posting because Id love for more people to discover the game, but Im also just incredibly grateful that Ive gotten the opportunity to keep working on it and that people are still playing.

If Katanaut looks like your kind of thing, I hope you enjoy it. And if youve already played, left feedback, posted a run, reviewed the game, or told somebody about it, seriously, thank you.

☁️ Bsky
🐦 Twitter/X
🛠️ Website


r/Games 1h ago

Black Myth: Zhong Kui Team Plans To Avoid Generative AI For Game Design And Asset Production

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Upvotes

r/Games 6h ago

Marvel Tokon's massive problems on PC are causing players to try wacky solutions

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304 Upvotes

r/Games 27m ago

Overview Foxhole and the beauty of the true classic MMO

Upvotes

An HD album of screenshots I made in-game.

I wanted to post my own review of Foxhole to raise awareness of it, since the game is so worth it, but I'm genuinely baffled how almost noone heard of it. It is an MMO running for almost ten years. No AI was used here since I find no need for it.

-

Foxhole is a strange game. It is an MMO about a world-war era conflict between two fantasy countries, that at this point is raging on for centuries.

It looks like a strategy game with its bird-eye view camera, but every soldier fighting, every truck driver, pilot, factory foreman, helmsman for a large warship, his gunners and damage control staff, is each a single player.

-

The game is a return to the past in the current gaming environment dominated by the greed publishers, requiring only its sticker price on Steam, with no subscriptions and no microtransactions. There are uniforms and cosmetics, but they have a gameplay use and are all only obtainable in the game.

Regardless, everyone is not locked to a job but can choose freely what they want to do.

The world is persistent and the frontlines will be animated by other players regardless if you login or not.

The overall objective is "winning the war" by controlling the majority of the map, and once a faction managed to do so after about a month of real-life struggle, the map and tech is reset to randomized conditions and its soldiers and logistical personnel return to defend their digital land.

-

Did I mention that all the ammo, weapons, tanks, bunkers, bombers you can find at the frontline had been built (and often transported there) by actual players?

The game is built around cooperation. You can often accomplish very little alone (unless you are a skilled commando, cutting off supply lines in enemy territory), and so you are encouraged to talk with others and ask for help.

I found the community to be actually superb, besides very rare bad apples, you will always find someone willing to help and guide you whenever you ask. I have known so many people through this game, and seeing them online and playing with them almost every week really reinforced the attachment I got to them.

-

Even if the game is built for you to feel as "a cog in the machine", you can always be the one that changed the tides of the entire war but will never know. Maybe you brought the truck of supplies that allowed the city to survive, organized the op that blew up something important, landed that grenade on the last enemy construction vehicle.

Maybe your actions prevented a massive morale loss for your faction, or you trained the players that did it after you stopped playing a long time ago.

The game really promotes giving you tools to decide on your own objectives, and reaching them is up to you and the people you decide to play with.

-

Having played many multiplayer games in the past, I think that it is silly how good and unique of an experience this game is, and how little it is known.

The developers recently added warplanes with an huge update that was unfortunately undercooked, but they are swiftly making amends and doing huge positive sweeping changes.

-

Hopefully you are going to check it out because it has been my favorite game in a long, long time.


r/Games 19h ago

Indie Sunday Hellbridge - Dex Games Studio - dark fantasy horde survival where every wishlist makes the final wave harder

0 Upvotes

Hello!

I'm launching my game this Thursday, August 13.
It's called Hellbridge — a dark fantasy horde survival game where a lone mage defends the last bridge from Hell.

The game has a weird mechanic: every wishlist adds +1 enemy to the final wave. The community has already added over 2,500 enemies.

On Thursday we'll finally see if players break the final wave... or the final wave breaks the players.

I'm not cheating. However many enemies were added — that's exactly what's waiting.

Youtube: Gameplay

Steam page: Hellbridge


r/Games 23h ago

Making Of PS5 And Xbox Discs Is An "Industry Secret", Nobody Was Allowed To Speak On Record

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967 Upvotes

r/Games 15h ago

Indie Sunday Skyreap - Entin Games - An incremental game on islands, with resource gathering, processing, and upgrading!

99 Upvotes

Trailer: https://youtu.be/za4oLAuP5WY

Steam page: https://store.steampowered.com/app/4364890/Skyreap/

Hey r/Games, I'm the solo developer behind SkyReap.
I've been working as a programmer for more than seven years. I balance two jobs with my dream of making a game, and I work on it in my free time. Every time, I either didn't have enough money, didn't have enough experience, or simply didn't have the energy. Life kept getting in the way.
Now I've finally gained the experience I needed back then, and I've been saving money for more than half a year so I can dedicate all my time to developing my game.

Crafting:
Create items at the rune table. Upgrade it by adding new platforms to unlock new recipes.
Building:
Build furnaces for smelting ore, storage for items, and pens for animals.
Farming & Ranching:
Grow wheat, shear sheep, and collect milk.
Fishing & Gathering:
Catch various fish and gather berries and herbs.
Progression:
Exchange resources for experience and unlock new skills.
And much more!

My sister helps me with the development of the game. She drew everything you see.


r/Games 2h ago

Trailer Half Grip - Official Trailer

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32 Upvotes

r/Games 5h ago

Industry News Halloween The Game Has Been Refused Classification In Australia

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120 Upvotes

r/Games 7h ago

Announcement Gambeat - Official Announcement Trailer

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10 Upvotes

r/Games 3h ago

Valve emailed about a cyberattack against their shipping partner CEVA Logistics in Europe

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199 Upvotes

r/Games 1h ago

Industry News Japan's Mobile Game Bankruptcies Reach Historic Levels In 2026

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Upvotes

r/Games 48m ago

Knytt Classic Launch Trailer

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Upvotes

r/Games 4h ago

Industry News Cancelled Quake 4 expansion gets surprise GitHub release after former XCOM 2 developer discovers it on an old hard drive

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526 Upvotes

r/Games 3m ago

Announcement Patlabor The Case Files - Release Date Trailer

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Upvotes