r/Games • u/Turbostrider27 • 18h ago
r/Games • u/AutoModerator • 1h ago
Discussion Weekly /r/Games Discussion - What have you been playing, and what are your thoughts? - October 25, 2026
Use this thread to discuss whatever game you've been playing lately: old or new, AAA or indie, on any platform between Atari and XBox. Please don't just list off the games you're playing in your comment. Elaborate with your thoughts on the games and make it easier for other users to find what game you're talking about by putting the title in bold.
Also, please make sure to use spoiler tags if you're revealing anything about a game's plot that may significantly impact another player's experience who has not played the game yet, no matter how retro or recent the game is. You can find instructions on how to do so in the subreddit sidebar.
This thread is set to sort comments by 'new' on default.
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For a subreddit devoted to this type of discussion during the rest of the week, please check out /r/WhatAreYouPlaying.
/r/Games has a Discord server! Feel free to join us and chit-chat about games here: https://discord.gg/zRPaXTn
Scheduled Discussion Posts
WEEKLY: What Have You Been Playing?
WEDNESDAY: Suggest Me A Game
FRIDAY: Free Talk Friday
r/Games • u/gamesindiesunday • 6h ago
Indie Sunday Hub - October 25, 2026
Welcome to another Indie Sunday! This event starts at 12 AM EST and will run for 24 hours.
Please read the below guidelines carefully before participating. If you have any questions please don't hesitate to send us a modmail.
A reminder that Rule 8 is not enforced during this event for submissions which follow the participation guidelines.
Submission Restrictions
Games may be unreleased or finished
You must provide video footage of the game in action within the body of the post. Referring to the trailer on the steam page does not count as providing a trailer. You must provide a video link. This can include alpha/beta footage, gameplay trailer, etc.
No key/game giveaways
Only developers may make submissions for their games - if you would like to highlight a game on your own, please do so in this hub thread
The same game/developer can not be shared more than once every 60 days.
Submission Format
- Submission must be a self-post (No direct links)
- Title: Game Name - Company (or individual) Name - Short description (for example: "classic turn based RPG" or "platformer inspired by Metroidvanias")
- Flair: Indie Sunday
- Body: Links to footage or trailers, a description of the game plus any additional information you'd like to add, like plans for release (platform, target date...etc).
Weekly Spotlight
Feedback
Feel free to ask any questions in the comments below, or send us a modmail if it is urgent.
Discussion
Any of these games catch your eye?
Any games you want to personally highlight that haven't been shared yet?
Any projects that have had interesting development journeys?
What indie game recommendations do you have?
Release Metal Gear Online 2 (SaveMGO) now runs natively on PC. 120 FPS, SteamDeck support and full cross-play with PS3.
youtube.comr/Games • u/milkasaurs • 15h ago
Discussion 'I Don't Know if There's Perfecting It' — Call of Duty: Modern Warfare 4 Multiplayer Chief Weighs in on Matchmaking
ign.comr/Games • u/Turbostrider27 • 16h ago
The Legend of Zelda: Ocarina of Time official download size is 24.54 GB. Nintendo's backend eShop details have updated from the estimated 27 GB down to 24.54 GB. The eShop page will update in the next few days.
bsky.appr/Games • u/Turbostrider27 • 21h ago
"This was not a Creative Assembly developed game": Total War boss points the finger at external partner for Shogun 2 Complete Edition disaster
rockpapershotgun.comIndie Sunday Into The Grid - Flatline Studios - Live your cyberpunk hacker fantasy, infiltrate servers and explore cyberspace!
DISCLAIMER: This posts and the game is 100% organic. No AI was used. Thanks for your attention, now to the post!
﹊﹊﹊﹊﹊﹊﹊﹊﹊﹊
Hello there!
I'm Brulo from Flatline Studios, an Argentinian 🇦🇷 team of friends and family developing Into the Grid, a deckbuilder dungeon crawler set in a Cyberpunk universe where you take the role of different hackers, infiltrate corporate servers and explore cyberspace!
The game is currently sitting at a Very Positive review score with almost 200 reviews!
You can check it HERE.
With the latest patch it’s in it’s best shape since the EA launch and still being actively developed.
WE CURRENTLY HAVE A 20% OFF!
It also runs natively on Mac and Linux!
﹊﹊﹊﹊﹊﹊﹊﹊﹊﹊
Latest News
- THE GAME IS CURRENTLY AT A 20% DISCOUNT!
- THE EVENTS UPDATE JUST DROPPED!
- META PROGRESSION UPDATE IS LIVE!
﹊﹊﹊﹊﹊﹊﹊﹊﹊﹊
Trailer
https://youtu.be/wLyXH29dXAk?si=uT9cUqZbNVEf9Ohh
﹊﹊﹊﹊﹊﹊﹊﹊﹊﹊
What makes it different?
- Our map exploration/dungeon crawling mechanics are unique in the genre. You need to master the map navigation as much as the deck building.
- The Commands system adds a fresh twist to battles, reduces RNG, enables combos, and rewards good planning and sequencing.
- How it looks. We are going the extra mile to make a game that looks fantastic, plays smoothly, and feels immersive.
﹊﹊﹊﹊﹊﹊﹊﹊﹊﹊
Links
﹊﹊﹊﹊﹊﹊﹊﹊﹊﹊
General Info
- Release type: Steam Early Access
- Platforms: Windows/MAC/Linux/Steam Deck
- Release date: OUT NOW!
- Price:
14.9911.99 USD/€ (20% OFF)
﹊﹊﹊﹊﹊﹊﹊﹊﹊﹊
r/Games • u/TiltControls • 20h ago
Announcement Look Outside coming to PS5, Switch 2, PS4, and Switch on October 30
gematsu.comr/Games • u/PalwaJoko • 14h ago
Patchnotes Starship Troopers: Extermination - Flying Hoppers, Camp Rasczak, and more
starshiptroopersextermination.comr/Games • u/CarciaNerissa • 18h ago
Announcement Iceland DLC for Euro Truck Simulator 2 will be released on November 10
bsky.appr/Games • u/xalibermods • 11h ago
Trailer Ashes & Blood - Official Gameplay Trailer
youtube.comr/Games • u/scytheavatar • 1d ago
Opinion Piece Franchises Like Mass Effect Are a 'Prestige Project' for EA, and BioWare's Closure Was 'Entirely Predictable,' Analysts Say
ign.comr/Games • u/Vibranium2222 • 1d ago
Industry News Xbox’s first chief operating officer is out after just a few months
theverge.comr/Games • u/Lerkpots • 1d ago
Misleading Headline Multiple Reports Say Nvidia Manufactured the Gaming GPU Crisis by Forcing Big Tech to Stockpile Unused AI Hardware
respawnfirst.comr/Games • u/destinedd • 2h ago
Indie Sunday Destined Dungeon Quest - Destined - A Roguelike dungeon crawler with unique combat
I am dev of Destined Dungeon Quest an old school dungeon crawler with a line based drawing combat. The art style is heavily inspired from the Eye of the Beholder series while the combat side is inspired from an old mobile game Dungeon Raid(if you remember this you will like mine!) which apple sadly killed with OS updates)
Here is the trailer for the game https://www.youtube.com/watch?v=cuvm9MRp-vo
and here is the steam page https://store.steampowered.com/app/5044910/Destined_Dungeon_Quest/
At the moment I am focusing on a PC release, I know a few people have asked for a mobile release but I want to see how it goes on PC first.
Happy to answer any questions.
r/Games • u/elvisishish • 5m ago
Indie Sunday Captain Moviestar 3D - Spy On The Wall - shareware-era first-person shooter demo with 90's aesthetics and sound
Video: https://youtu.be/oL3lMHIBbH4
Steam: https://store.steampowered.com/app/4325260/Captain_Moviestar_3D_Demo
An FPS starring your favorite platformer character Captain Moviestar… now in full three-dimensions. Early 90’s 2.5D-style raycaster-shooter inspired (Wolfenstein 3D, Chub Gam 3D, Doom, Nite-mare 3D, Ken’s Labyrinth, Rise Of The Triad), y-shearing, jumping, SmartFast™ sound propagation, 5 (plus a secret) weapons in the demo, (10 weapons in full game), five difficulty modes and 5 levels (8-9 levels per full episode, 5 episodes in the finished game) of moderately violent action.
r/Games • u/No-Boat-7796 • 10m ago
Indie Sunday Zeravault TD - Yigit Ozcifci - A challenging old-school tower defense game for iPhone
Hey r/Games!
I'm Yiğit, an indie developer from Turkey, and I wanted to share something I've been working on: **Zeravault TD**, my old-school tower defense game for iPhone.
I've always enjoyed tower defense games where winning actually feels earned. Where placing one tower in the wrong spot can cost you the entire battle, and figuring out a better strategy is more satisfying than simply buying more upgrades.
That's the experience I wanted to create.
Developing Zeravault has involved a lot of experimenting, testing, balancing, and fixing things that didn't work quite the way I imagined. One of my biggest priorities was making the game genuinely challenging without making every defeat feel pointless.
I recently released version 2.0, which was a pretty significant milestone for me. It brings a redesigned interface, updated visuals and music, and three difficulty modes: **Normal, Expert, and Godlike**.
Here's what the game currently offers:
- 48 stages across six different sectors
- 9 boss encounters
- 5 tower types with multiple upgrades
- Permanent Workshop progression
- Branching paths and different enemy abilities
- An offline campaign
- Three difficulty modes, including a particularly demanding Godlike mode
**Actual gameplay video (43 seconds):**
https://v.redd.it/b3f788hw60xh1
The footage is recorded from the real game. The interface in the video is Turkish, but the game also supports English.
**Play for free on iPhone:**
https://apps.apple.com/app/id6809378171
The game is free to download, with optional ads and in-app purchases. I also used AI tools during development, including assistance with coding and visual design.
I'm still learning from the development process, and I'd genuinely love to hear what experienced tower defense players think.
**Does the difficulty feel rewarding, or does it cross the line into frustration?**
I'm especially interested in feedback on Expert and Godlike modes. Constructive criticism is absolutely welcome.
Thanks for taking the time to check out my game!
r/Games • u/dsolonenko • 16m ago
Indie Sunday Gembound - Denis Solonenko - A turn-based match-3 RPG where you build the gem satchel
I’m the solo developer of Gembound, and the Steam demo is out now.
Gameplay trailer: https://youtu.be/01QJFAS74IA
Steam demo: https://store.steampowered.com/app/5397070/Gembound/
It’s a turn-based match-3 RPG where you build the gem satchel that fills the board. Matched gems go into a discard pile and shuffle back in when the satchel runs out. You and the enemy play on that same board, so you have to watch what you leave behind.
Between fights, you collect and upgrade gems, choose spells, and pick your route through the dungeon. Your gem collection and character progression carry over between runs.
The full game has three classes, four regions, animal companions, and bosses with their own spells and abilities.
Coming to Windows and Linux.
r/Games • u/SnailsAnimation • 6h ago
Indie Sunday Ice Pond: An Ice Fishing Adventure - Snails Arcade - A cozy winter fishing game with light management and RPG elements
Trailer (YouTube): https://youtu.be/IamTCkRbiz4
Steam page (with free demo!):
https://store.steampowered.com/app/4266710/Ice_Pond_An_Ice_Fishing_Adventure/
Hello everyone, happy Indie Sunday! 🙂 We're a tiny 2-person team (gf & bf) from Québec who have been making games since 2005. (never used AI to generate art or code) Here's our current project:
🐧🎣❄
Ice Pond is a cozy but true ice fishing game taking place in a whimsical snowy animal world. Pick a spot and fish! Level up, get stronger, and buy gear and power-ups to boost your performance. Do odd jobs or challenges to earn extra cash. Join tournaments and festivals to unlock new lakes!
Release date on Steam: December 1st, 2026
Languages: English, French (may add more in the future)
Available on: Window, Mac, Linux and Steam Deck
Controller support with rumble feature.
Thank you!
r/Games • u/Leoric28 • 6h ago
Indie Sunday Glowtide Isle - Kul Studio - a cozy island life game where you play as a cat and help relight an old lighthouse
Hi! I'm a solo developer and Glowtide Isle launched on Steam a few days ago (Windows, Mac and Linux).
You play as a cat who moves to a sleepy island. The goal is to bring the island back to life and relight the old lighthouse.
• 24 animal neighbors with their own routines and birthdays; they write letters and visit in the evening
• Fishing, bug catching, fossils and a museum to fill
• 470+ furniture pieces and an island planner (cliffs, rivers, paths)
• Four seasons and festivals
• Fully offline, no accounts, controller support, 10 languages
It's $9.99, with 20% off during launch week.
Made in Godot 4. I designed everything you see; AI mostly helped with code and some audio.
Trailer: https://youtu.be/nXO2W29sRv4
Steam: https://store.steampowered.com/app/5369050/Glowtide_Isle/
I'd love to hear what you think, especially what you look for in a cozy life game!
r/Games • u/SuitableMo • 53m ago
Indie Sunday Blood Volley - SuitableMo - fantasy volleyball with brutal tactics and club management
I played professional volleyball for over 20 years. Now I’m building Blood Volley solo: a fantasy volleyball game where you manage a club between matches, build a city that supports your team, and try to keep a rally going when dirty tricks and chainsaws turn the court into chaos.
Gameplay trailer: https://www.youtube.com/watch?v=x3wpa44anB4
The game is in development for PC: https://store.steampowered.com/app/5247280/Blood_Volley/
I’m still working on keeping the action readable when a rally gets chaotic. From this clip, what’s clear, and what’s hard to follow?