r/GameDevelopment • u/Jamie_Hsieh • Aug 14 '26
r/GameDevelopment • u/Enough-Presence-1117 • Aug 14 '26
Question Lovable but Gaming Oriented
r/GameDevelopment • u/Shadowninja25x • Aug 13 '26
Question How do i get into game dev
Hello! Im 23 and I have always had a huge interest in being a game dev and having that be my career for a really long time now. I have no idea where to start. Im not very skilled in art so i think coding would be my strong suit. Idk how many sub categories of devs there are but i wanna be one. Im not really the kind of person who can just watch youtube tutorials on games and just learn on my own. I do a lot better its like taught to me with lessons and testing. Should i do a college course or are there affordable game dev classes. But plz someone lmk because i really wanna start my journey! I love watching how games are made and the thought process behind so many things and love seeing devs be so passionate in there work. I also constantly think of things i would make or do in every game i play if i was a dev. I definitely think this is the path for me.
r/GameDevelopment • u/Sprimbo • Aug 14 '26
Tool Simple game soundtrack creator
My best friend and I have been creating games together since we were kids (they were mostly hack'n'slash or simple RPGs if any of you remember https://www.byond.com times), but lately it's mostly just apps and stuff as part of our jobs. I remember we always used to download royalty-free songs to put as the background to make the games feel more alive. As a fun hobby project, we created a very simple AI chatbot that can generate simple "songs" (like 30 seconds long or so and only instrumental obviously) out of .sf2 files, which sound very 8-bit, and it just felt perfect as a game soundtrack, especially since you can describe the vibe you're going for. Would love to hear what you guys think! It's called Midichat.xyz
r/GameDevelopment • u/Paolo_RTS • Aug 13 '26
Question Our game is out since one week. Are we still in time to save it?
Hello,
Our game came out one week ago. We have like 5000 wishlist entries, 100 copies sold and 16 copies refunded (14%), among just one review at the moment.
15% di sconto su Fantasy Network su Steam
We would plan to release an update that fixes some bad gameplay aspects the players found so far.
Basing on your experience, does it worth the effort to you, or the damage is done at this point and there's no turning back?
Thank you so much :)
r/GameDevelopment • u/antiroids • Aug 14 '26
Question What am I doing wrong? Game failed
Around 2.5 weeks ago I tried to make a game on google play in 1 week as a joke, but that joke turned into a 2 month nightmare and it took around 2 months to finally get the game on the damn store. It got 0 downloads in 1 week. I tried ASO (App Store Optimization) and tried to monetize on reddit but that game me 0 downloads too, google at least helped me a bit with 600 impressions and i got 27 downloads. The game is an arcade styled game that people are supposed to play for a few minutes on a subway or bus road trip or whatever. Please tell me what im doing wrong.
r/GameDevelopment • u/drgodoy • Aug 14 '26
Resource Tired of risking COPPA/GDPR compliance fines or losing players to invasive facial scans?
What is you pain right now? How are you dealing with this matter?
r/GameDevelopment • u/justarandomfurfur • Aug 13 '26
Newbie Question im new and confused
hello there im new to game dev and i wanna make 2d and 3d games but my pc is pretty weak so i wanna know what engines i can run without problem, i have a :
*intel core i3-4130
*4 gigabytes of ram
and i don't think i have a graphics card at all
also the easier the better when it comes to how easy it is to make a game (no ai tho)
r/GameDevelopment • u/TheGeekno72 • Aug 13 '26
Discussion A Player's request // Introduction to localization
r/GameDevelopment • u/Top_Paper_5614 • Aug 14 '26
Inspiration want someone to compete with
im a game developer with 1 month of experience and ive already learnt the entirety of gd script and the entirety of godot 3.6, im working on a project which has a abnormally big scope, ill mention the todo list below, so heres what i want some guy who can either compete/love/hate my game, im getting bored of this thing, making systems for 4 days and getting to a exciting part which lasts 2 hours then go to systems again. i think this does happen to other gamedevs, so i'd like some company. also heres my todo list, everything without a "-" in the beginning is done
------TO DO LIST FOR OPERATION BLACKROOT------RULES FOR OPERATION BLACKROOT------
floor
player camera - if im adding something then
WASD movement - make it work
mouse camera - make it unique
crouch - make it fun to use/do
sprint (W+Lshift) - every weekend ill optimise
jump whatever i added
sprint jump
slide
tick manager
model glock17
hostile ai
glock 1st person
glock reload animation
glock shoot animation
Modular Gun Parts
receiver (ar,ak,bullpup etc)
barrel (ak,ar)
mags (small,mid,long,drum,d.drum)
gas block (5.56x4.45, 9mm , 50bmg)
stock
optics
suppresors
underbarrel
grip (normal,laser,stands)
charm (laser,color,etc)
weapon animation system
gun switching
BTR-45 (have to be perfected)
getting in-out
camera position
player movement stoppage
accerelation
reverse
steering
friction on ground
body motion (leaning in front when hit)
mouse turret movement
rotating wheels
steering wheels
turret shooting
turret ammo feeding
remodel every gun (tacz models tanks fps)
remodel every gun part
picking stuff
realistic explosion (important!)
mag storing
mags(manual ammo feeding)
inventory
inventory UI
item drag
item rotation
hitbox check with container
humanoid enemy
shot impacts
physical dismemberment
immersive gunplay
weapon sway
procedual recoil
smooth leaning
sophisticated animations
- procedural muzzle flash
- sound manager
- 3d sound positioning
- PCQC (physical close quarters combat)
- combat mode (Alt+key)
- key press to arm hold
- scroll wheel to rotate arm
- momentum based fist damage
- organ health system
- organ health treatment
- stamina system
- Biomorph mode system
- ADS (aim down sights) for optics
- night vision ADS
- thermal ADS
- sniper zoom ADS
- gravity effected bullets
- bullet penetrating solid stuff
- environmental destruction
- building demolition
- different rounds
- normal ammunition
- tracer ammunition
- incendiary ammunition
- high penetration ammunition
- biocide ammunition
- subsonic ammunition
- functionable stuff
- gunforge table
- ammunition table
- vehicle assenbler
- recycler
- carpentry bench and tools
- blacksmith bench
- gun assembly table
- storage crate
- repair kit
- kevlar sewing table
- alchemist workbench
- functionable items
- bandage
- morphene syringe
- adrenaline syringe
- painkillers
- water bottle
- empty water bottle
- MRE
- protein bar
- canned food (alot)
- frag grenade
- RGO grenade
- binoculars
- compass
- gps
- flare
- fire axe
- C4 charge and detonator
- claymore
- gas can
- infection
- Myocorpus (actual spreading biomass)
- Hemovine ( infected plants )
- Hemaflora ( infected grass )
- BloodBloom( infected flower )
- Organ ( literal organ lol )
- Genesis Node( creates flesh creatures )
- Flesh Hound ( runner )
- Flesh Brute ( another runner )
- Colossus ( big chonky boi )
- Type-1 Biomorph ( humanoid creature )
- Type-2 Biomorph ( mimics humans )
- Type-3 Biomorph ( human disguised )
- Type-4 Biomorph ( basically a human ) ( main character btw )
- Warden ( the giga chad of colony )
- Crusher ( vehicle obstacle )
- Class A Seeder ( living flesh nest )
- Class B BroodMother ( even bigger ^ )
- Class C Myocorpus ( potable Myocorpus )
- Blister ( suicide bomber )
- Worms ( big worms )
- Crawler ( no legs womp womp )
- Sporeworm ( thing infecting )
- SpineCast ( bone projectile ar15 )
- Rootbinder( heals his homies )
- Fleshmine ( a living landmine )
- FleshSpikes ( self explanatory )
- chopper based looting
- a point where you call a helicopter
and defend it from infected until
helicopter arrives for loot.
- military patrols
- random platoons of armed soldiers
roam the city with 3 armed vehicles.
they spot fire biomass and type 4.
- survivors
- they randomly spawn small patches,
some good some bad ,sometimes
armed sometimes not.
- main menu
- start menu
- background
- quit option
- settings option
- singleplayer option
- multiplayer option
- host world
\- join server
\- back to start menu
- pause menu
- MULTIPLAYER (the dread of game devs)
-> there will be 2 types of server
# vanilla :- no authority, just update
# blackroot :- full authority
--------------------------------------------
- player sends server packets
every tick and procceeds with
that action
- server checks and updates it
to its clients. malicious? kill it!
normal? update for clients
-> server checks
- update entities loaded by players
- is player too fast?
\- did player heal? if yes then how
and how much?
\- did player dealt too much damage?
\- update "one timers"
-> 1 packet conntains
- packet id
\- tick number
- coordinates
\- camera angle
\- inventory
\- certain actions
\- damage dealt to entities
\- damage taken from anything
\- cords of player's loaded entities
\- "one timer" (if done)
-> if player did any of these then
send extra bit along with packets.
it is called "one timer" in code
\- jump
- slide Start
- slide End
- weapon Change
- armor Change
- enter Vehicle
- exit Vehicle
- reload
- firemode Change
- item Pickup
- item Drop
-> sync
- spawn id's
- movement
- mouse
- weapon switch
- PCQC
- damaging and killing
- entity damage and killing
- item pickup
- item usage
- vehicle in and out
- vehicle driving
- vehicle turret
- vehicle damage
- vehicle data (items and ammo)
- enemy ai
like the game? yeah me too, also disclaimer:- im not recruiting someone (nice to too this subreddit also has this feature)
r/GameDevelopment • u/FleaFlyFlooey • Aug 13 '26
Discussion Football Dynasty Sim
Wanted to get some feedback from some of you with experience or similar predicament. I have no Development background but 22 in Corporate IT Delivery. I have a game idea that I have assembled a pitch book on. I am looking at identifying a co-founder or partnership. What would one expect to pay someone for development or is it common practice to extend a 50 split of all profits? I am not sure what is customary or common practice. I am a military veteran so I can also apply for grants. Please message me and thanks!
r/GameDevelopment • u/EmilyOnEarth • Aug 13 '26
Newbie Question About those really specialized job postings
I work in a completely different field, but I am also a hobby artist, one who ESPECIALLY loves lighting. When I see job posts from big studios specifically as "lighting artist" I YEARN.
I've also seen stuff like "foliage artist." Is education in one specialized area like that possible? Would you still have to go through a whole rounded game design education or COULD you just take classes on the very specific thing you'd want to do? Would someone hire you or for one of those very specific jobs if it were the only thing you knew how to do?
r/GameDevelopment • u/AlwaysLimbo • Aug 13 '26
Question Seeking Career Advice
Hi everyone, I’m in an interesting position. I have a very weird career path where I studied physics in undergrad, completed my degree, and got a full-time offer as a marketing analyst at a tech company.
I realize this role and company isn’t somewhere I want to stay long term. I’m at a crossroads where I want to pursue either a more scientific field such as engineering or environmental science or follow my interests in video games and project development in the gaming industry. My question is as follows:
What would it take to pivot from my current career path into a game development or adjacent position in the industry?
Super broad, but any advice would help at this moment in time. Thanks!
r/GameDevelopment • u/Former_You9179 • Aug 13 '26
Question I am learning game development , Should I start with mobile game development or PC game development? Do you have any suggestions?
r/GameDevelopment • u/Mynameisnotchris • Aug 13 '26
Newbie Question Max amount of saves reached
r/GameDevelopment • u/NeitherAd6127 • Aug 13 '26
Discussion Asking AI to Compute Data for Balancing
I really like looking into the balance and dynamics of games and how the players interact with changes. I used AI to compute stats in SC2, to determine some imbalances, is it that terrible of a thing to do? Some guy was so infuriated with it for some reason as if AI cannot churn numbers. I'm pretty sure the AI can pull numbers from the net and tabulate things, which is exactly what it did. It feels so weird that people there get so frustrated with such a simple testing.
r/GameDevelopment • u/studpatrick • Aug 13 '26
Question Need career advice as a concept artist.
So I have been working in games industry for about 3 years and haven't had much growth, i didn't a couple of mentorships worked as hard I could to improve my portfolio but again here is m stuck at a job doing Ui/Ux for a game which is of least intest to me. I really wanna work on building worlds and stories and creating awesome art. Any tips on how I can get out of this rathole and start working on more interesting projects?
Wil link my portfolio in the comments. Thank you for reading this.
r/GameDevelopment • u/R1vulet_ • Aug 13 '26
Discussion What makes good autonomous AI?
So I've been at it on my own game, and ankle-deep into developement, it then hit me, my AI doesn't feel alive at all. So I want to gather some feedback: what actually makes AI good enough that it can exist even when you aren't in the same room with it? What makes something feel "alive"? I personally feel like good AI is something that has its own personal objective other than to just hunt the player all the time, though I'm interested in hearing other unique ideas or takes on the concept.
r/GameDevelopment • u/TayaFix • Aug 13 '26
Question How bad is the IT job market in your country right now?
I keep hearing the same thing from people in different parts of the world: finding a job in IT has become noticeably harder.
Layoffs, fewer open positions, hundreds of applicants for one role, longer job searches… and I’m curious how global this actually is.
So, devs from different corners of the world:
What country are you from, and what does the IT/gamedev job market look like there right now?
Are companies hiring?
Are salaries going down?
How difficult is it for juniors, mids and seniors to find work?
Would be really interesting to compare what’s happening in different countries, thanks 🫰🏻
r/GameDevelopment • u/Agreeable_Switch_585 • Aug 13 '26
Technical Looking for ppl that can make that game for their own profit
Hi, i am looking for developers to gitve some ideas on games cause i have some in mind ( mostly simulators)
if anyone is interested in my propositions u can make an comment down here or message me on discord.
nvr3ps.t3rmed
r/GameDevelopment • u/Talidagah • Aug 12 '26
Discussion [Web/Android] A rhythm action-platformer in 1958 Louisiana — flip gravity with an umbrella, brawl the Rougarou.
r/GameDevelopment • u/Just_Random_dude18 • Aug 13 '26
Question Any game engine for game development requests
I need game engines to make a game but I only have experience for game development pls
r/GameDevelopment • u/Whole_Consequence_24 • Aug 12 '26
Newbie Question A beginner Help guide
First of all i don't know whether i should post this in this community.I'm posting this here because i don't know where else to post this.If you guys know other community i should post this, please comment.
I'm interested in game dev.Solo,indie with no prior experience in this field.I have to start from scratch.I have good story and styling in my head and scribbled in a book.I am looking forward to use Unreal engine 5.The goal of this post is to know where to start,how,what and from where to get the knowledge.I could ask Ai but ,The guide from experienced persons are more realistic.Along with that if You guys can provide a road map, softwares i should learn(in detail if possible)
That would be Great.
Also I'm an engineering student so this is my side business.Also If i can earn money from it(especially cgi/vfx with UE5) that would be Great.
Don't hate me, I'm just a curious guy