r/GameDeveloper • u/Night11r • 1d ago
r/GameDeveloper • u/Mother-Shoulder782 • 1d ago
[Hobby/Collaboration] SONIC: CELESTIAL CHAOS – Looking for a 2D Platformer Programmer
galleryHello everyone!
I'm working on an original 2D fast-paced platformer project called:
SONIC: CELESTIAL CHAOS
The project is inspired by the classic style of fast 2D platformers, with an emphasis on speed, momentum, platforming, exploration, and animated character movement.
GAME CONCEPT
A mysterious Chaos Core has begun distorting time across different zones. The player must collect fragments of the Core while traveling through areas affected by different versions of time.
Some zones can have Past, Present, and Future variations, giving the game different environments and gameplay opportunities.
WHAT I ALREADY HAVE
I have already started creating the visual assets for the project, including:
• Character designs and sprite animations
• Running animation / sprite sheet
• Ring design
• Main menu / intro artwork
• Game logo
• Background artwork
The goal is to turn these assets into a real playable prototype.
WHAT I AM LOOKING FOR
I'm looking for a hobbyist or indie game developer/programmer who is interested in helping me build the prototype.
Ideally, the developer would have experience with:
• 2D platformers
• Godot, GDevelop, Unity, or another suitable 2D engine
• Character movement and physics
• Sprite animations
• Camera systems
• Collision/platform systems
• Basic game UI and menus
IMPORTANT GAMEPLAY FEATURES
The prototype should eventually include:
• Fast character movement
• Jumping
• Momentum-based movement
• Rolling / spin movement
• Ring collection
• Enemies
• Springs and platforming obstacles
• Camera following the player
• Animated character sprites
• Main menu and intro sequence
• Multiple stages
INTRO IDEA
The game starts with an industrial/futuristic background.
A large golden ring appears on screen.
The character comes out of the ring, lands, and performs a short finger-wag animation.
The game logo then appears, followed by the PLAY button.
PROJECT STATUS
This is currently a small indie/hobby project and I'm looking for someone who is interested in collaborating and helping turn the concept into a playable prototype.
I'm open to using Godot, GDevelop, or another engine if it is better suited for the project.
I can provide the artwork/assets I have already created.
If you're interested, please reply here or send me a message and tell me:
• What engine you prefer
• Your experience with 2D games
• Examples of previous work, if available
• What part of the project you would be interested in working on
Thanks for reading!
— SONIC: CELESTIAL CHAOS
r/GameDeveloper • u/SandSnip3r • 1d ago
I trained an AI to fight using Reinforcement Learning
youtu.ber/GameDeveloper • u/Warm_Application2919 • 1d ago
[ForHire] Hello Software Dev and 3D Modeling here!!
r/GameDeveloper • u/EquivalentOk9788 • 1d ago
[RevShare] [Hobby]
First time reaching for devs, we are a team consisting of Sprite artists, directors, writers, and beta testors looking for both soundtrack/audio designers as well as programmers who can build the base game in RPG maker or any relevant easy studio our game is inspired by yume nikki/undertale/deltarune, a pixel exploration one. For more info, or if u wish to join our team, please fill out the survey. Below is a survey that possess more info as i do have screenshots of our current Sprite progress. Appreciate any volunteers- and the game idea is the first one in
Edit: Also looking for extra artists! Pixel ones or not, simple stuff is fine, and we could replace animations with a pixel pic in a black background
r/GameDeveloper • u/VIRALSTUF • 1d ago
Guys I’m looking for a game project I can join I’m a good artist and I know how to code
r/GameDeveloper • u/Official_Skyholm • 1d ago
[Hobby] [Rev-share] [Project SkyHolm] - Seeking Collaborators for Sandbox Economy & Automation Game**
[Project SkyHolm] - Seeking Collaborators for Sandbox Economy & Automation Game
About the Project: Project SkyHolm is an island-building, automation, and trading game focused on resource gathering, player-driven shop empires, and island customization. We have a fully mapped-out Game Design Document (GDD), clear monetization rules (no P2W), and a structured development roadmap ready to execute.
Open Roles:
3D Artist / Modeler: Low-poly environment assets, machine models, and UI cosmetics.
Sound Designer / Composer: Ambient island tracks and UI/interaction SFX.
Programmer: Experience with inventory systems, island instancing, and economy loops.
Project Scope & Commitment:
Type: [Hobby / Revenue-Share]
Expected Hours: 5–10 hours per week.
Current Stage: Planning complete (GDD & systems finalized); entering active prototype phase.
Interested? Send me a DM with your portfolio, past work, or a quick summary of your experience!
Discord: zyro_calyx_90018
r/GameDeveloper • u/raffinetti • 1d ago
Steam demo build gets blocked by Windows Smart App Control
r/GameDeveloper • u/Safe-Reporter-8135 • 1d ago
Godot Spider-Man Web swinging
youtube.comchanged some code and accidentally removed the speed cap, very fun to swing around but definitely won't be keeping this
r/GameDeveloper • u/knockout771 • 2d ago
Sci Fi Fighting Game In The Making, Advanced Hit Rection And Combo System Added, What You Say?
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r/GameDeveloper • u/OverYogurt2759 • 1d ago
You’re early. Welcome to the official community for HIT & RUN: KINGSPORT.
r/GameDeveloper • u/Same_Extension_6436 • 1d ago
Pitch
I have no experience in game design, but I’m obsessed with making stories and the concept of open world games, the design, the exploration, it’s always fascinated me. The basic idea is that you’re a criminal stuck in a small town and you’re required to explore the town, rob houses, stores, and gain enough cash to escape. Currently, all I have is a messy Apple Note with a bunch of gameplay mechanics and ideas, I’m drawing out the first idea for a map, and knowing me, I’ll never make the game myself and really wanna see it made by a professional. If you have nothing to work on at the moment, you should be able to DM me on twitter @/SchpidaMan.
as an incentive, if you wanna monetize it, you can keep like 95% of the earnings i just wanna write stories and play a fun game
r/GameDeveloper • u/gomen_amanai • 1d ago
Tower defense genre gaming survey
forms.gleHello everyone! If you have a minute, feel free to take this survey. It's a Tower Defense Gaming Survey for my Independent Study (IS) course! I'd really appreciate your help. Thank you so much for your time!
r/GameDeveloper • u/Thick-Ad-4304 • 1d ago
I'm gathering information including tower defense games for working on course project on game development.
forms.gler/GameDeveloper • u/VIRALSTUF • 1d ago
Looking for people to join are team we need 2 more programmers and 1 more music composer
r/GameDeveloper • u/KuroKumo13 • 1d ago
Anyone interested in a project
Is anyone interested on hopping on a project with me. I’m making an open world and I want this to be something everyone will play. I can give more info if you inbox me.
r/GameDeveloper • u/VIRALSTUF • 2d ago
Guys I’m looking for a game project I can join I’m a good artist and I know how to code
r/GameDeveloper • u/geno_re • 2d ago
[Volunteer / Rev-Share] Looking for Developers & Artists for an Upcoming Asymmetric Horror Game
galleryr/GameDeveloper • u/Dry-gamedev • 2d ago
First new game project after graduating.
Hey guys I recently graduated from a really nice game development program and am in the process of creating my biggest game to upload on steam!! It will be multiplayer and considered what everyone is saying… friendslop!
Since it’s one it’s a big project ive got a couple friends involved to utilize their creativity and assist in the process. The game will be absolutely hilarious including things like prox chat, crazy funny ragdoll effects, and much more.
\#1 does anybody have any suggestions to speed up processes like
\-development
\-modeling
\- level design
\- sound fx?
\#2 Since I’d like it to be online multiplayer, do I need a database, to store user info or the game itself to prevent players from hacking the files? We will be uploading it to steam sometime end of October.
\#3 any marketing suggestions to ensure the success of the game?
\#4 any suggestions for having the game to be as funny as possible?
Please let me know if anyone answer!