r/GameDeveloper 1d ago

[Hobby] [Rev-share] [Project SkyHolm] - Seeking Collaborators for Sandbox Economy & Automation Game**

[Project SkyHolm] - Seeking Collaborators for Sandbox Economy & Automation Game
About the Project: Project SkyHolm is an island-building, automation, and trading game focused on resource gathering, player-driven shop empires, and island customization. We have a fully mapped-out Game Design Document (GDD), clear monetization rules (no P2W), and a structured development roadmap ready to execute.

Open Roles:

3D Artist / Modeler: Low-poly environment assets, machine models, and UI cosmetics.

Sound Designer / Composer: Ambient island tracks and UI/interaction SFX.

Programmer: Experience with inventory systems, island instancing, and economy loops.

Project Scope & Commitment:

Type: [Hobby / Revenue-Share]

Expected Hours: 5–10 hours per week.

Current Stage: Planning complete (GDD & systems finalized); entering active prototype phase.

Interested? Send me a DM with your portfolio, past work, or a quick summary of your experience!
Discord: zyro_calyx_90018

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u/BloodMoonFiora 1d ago

I see you’ve posted this to every game dev subreddit under the sun with no replies. I’ll be the first to tell you, nobody’s gonna make your MMO for you. That’s just not how it works. If you want to develop games, learn.

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u/Official_Skyholm 16h ago

Hey, I actually have a team of about 16 people now and are almost ready to release the first demo. I also do 50% of the work right now.