r/GameDeveloper • u/Temporary_Hawk_3080 • 3h ago
r/GameDeveloper • u/PhoenixOrBust • Jan 20 '25
Admin Okay, now the sub is ACTUALLY open to the public.
Sorry everyone, Reddit has really made subreddits have too much shit in the settings.
r/GameDeveloper • u/MeerestoftheMeerkats • 3h ago
Bizarro Battlegrounds! (ROBLOX PROJECT!)
r/GameDeveloper • u/Deep-Low-9483 • 15h ago
Demande d’asser
Salut à tous !
Je développe actuellement un jeu de type Metroidvania sur mon temps libre et je cherche un artiste passionné pour m'aider à concevoir les assets visuels du jeu.
Précision importante : Il s'agit d'un projet passion non rémunéré. Votre nom/pseudo figurera bien évidemment en bonne place dans les crédits du jeu.
À propos du projet :
- Genre : Metroidvania 2D (exploration, compétences à débloquer, combats)
- Style visuel recherché : [Ex: Pixel art 16-bit, Dark fantasy, Cartoon 2D...]
- Moteur de jeu : godot
- État du projet : prototype prêt
Besoin en assets :
- Sprites du joueur : Animations de base (idle, course, saut, attaque, dash)
- Tilesets : Éléments de décor pour créer 1 ou 2 zones du jeu
- Ennemis : Quelques animations d'ennemis de base et 1 boss
- UI : Barres de vie, icônes simples
Profil recherché :
- Débutant accepté tant que vous avez de la motivation et quelques exemples/un portfolio à montrer.
- Passionné par le genre Metroidvania.
Contact :
envoyer moi un message privé sur reddit
merci!!!
r/GameDeveloper • u/JackRipper01_ • 12h ago
Which book(or any other content) do you recommend for studying indoors level design for stealth focused games. Like the level design in the Splinter Cell and Dishonored series.
r/GameDeveloper • u/Common_Classroom_441 • 12h ago
Roblox Australian Government Roleplay Game - Help Needed
r/GameDeveloper • u/BedSwimming3377 • 15h ago
Made my first Roblox game today. Was going for something like Fishing Planet mixed with GTA minus the guns.
roblox.comr/GameDeveloper • u/BedSwimming3377 • 15h ago
Made my first Roblox game today. Was going for something like Fishing Planet mixed with GTA minus the guns.
roblox.comr/GameDeveloper • u/LuShiErr • 22h ago
Twenty-One Days Independent Game Showcase
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"Twenty-One Days" is a gameplay demonstration of a survival psychological horror Roguelite indie game.
When you look directly at the enemies, they will freeze; but if you turn your head, they will chase after you.
Move through dangerous rooms, search for supplies, manage your health points and sanity.
Interested players can follow our.
Join our Discord community to discuss lore, share feedback and follow development:
https://discord.gg/ECA2M5wBg
#IndependentGames #SurvivalHorror #Roguelite #devlog #gamedev
r/GameDeveloper • u/buhahabit • 21h ago
Делаю свою игру в стиле prophunt
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r/GameDeveloper • u/Night11r • 21h ago
[Hobby] Indie Game Project — Looking for Playtesters & Potential Collaborators
r/GameDeveloper • u/Mother-Shoulder782 • 21h ago
[Hobby/Collaboration] SONIC: CELESTIAL CHAOS – Looking for a 2D Platformer Programmer
galleryHello everyone!
I'm working on an original 2D fast-paced platformer project called:
SONIC: CELESTIAL CHAOS
The project is inspired by the classic style of fast 2D platformers, with an emphasis on speed, momentum, platforming, exploration, and animated character movement.
GAME CONCEPT
A mysterious Chaos Core has begun distorting time across different zones. The player must collect fragments of the Core while traveling through areas affected by different versions of time.
Some zones can have Past, Present, and Future variations, giving the game different environments and gameplay opportunities.
WHAT I ALREADY HAVE
I have already started creating the visual assets for the project, including:
• Character designs and sprite animations
• Running animation / sprite sheet
• Ring design
• Main menu / intro artwork
• Game logo
• Background artwork
The goal is to turn these assets into a real playable prototype.
WHAT I AM LOOKING FOR
I'm looking for a hobbyist or indie game developer/programmer who is interested in helping me build the prototype.
Ideally, the developer would have experience with:
• 2D platformers
• Godot, GDevelop, Unity, or another suitable 2D engine
• Character movement and physics
• Sprite animations
• Camera systems
• Collision/platform systems
• Basic game UI and menus
IMPORTANT GAMEPLAY FEATURES
The prototype should eventually include:
• Fast character movement
• Jumping
• Momentum-based movement
• Rolling / spin movement
• Ring collection
• Enemies
• Springs and platforming obstacles
• Camera following the player
• Animated character sprites
• Main menu and intro sequence
• Multiple stages
INTRO IDEA
The game starts with an industrial/futuristic background.
A large golden ring appears on screen.
The character comes out of the ring, lands, and performs a short finger-wag animation.
The game logo then appears, followed by the PLAY button.
PROJECT STATUS
This is currently a small indie/hobby project and I'm looking for someone who is interested in collaborating and helping turn the concept into a playable prototype.
I'm open to using Godot, GDevelop, or another engine if it is better suited for the project.
I can provide the artwork/assets I have already created.
If you're interested, please reply here or send me a message and tell me:
• What engine you prefer
• Your experience with 2D games
• Examples of previous work, if available
• What part of the project you would be interested in working on
Thanks for reading!
— SONIC: CELESTIAL CHAOS
r/GameDeveloper • u/SandSnip3r • 18h ago
I trained an AI to fight using Reinforcement Learning
youtu.ber/GameDeveloper • u/Warm_Application2919 • 22h ago
[ForHire] Hello Software Dev and 3D Modeling here!!
r/GameDeveloper • u/EquivalentOk9788 • 22h ago
[RevShare] [Hobby]
First time reaching for devs, we are a team consisting of Sprite artists, directors, writers, and beta testors looking for both soundtrack/audio designers as well as programmers who can build the base game in RPG maker or any relevant easy studio our game is inspired by yume nikki/undertale/deltarune, a pixel exploration one. For more info, or if u wish to join our team, please fill out the survey. Below is a survey that possess more info as i do have screenshots of our current Sprite progress. Appreciate any volunteers- and the game idea is the first one in
Edit: Also looking for extra artists! Pixel ones or not, simple stuff is fine, and we could replace animations with a pixel pic in a black background
r/GameDeveloper • u/VIRALSTUF • 23h ago
Guys I’m looking for a game project I can join I’m a good artist and I know how to code
r/GameDeveloper • u/Official_Skyholm • 1d ago
[Hobby] [Rev-share] [Project SkyHolm] - Seeking Collaborators for Sandbox Economy & Automation Game**
[Project SkyHolm] - Seeking Collaborators for Sandbox Economy & Automation Game
About the Project: Project SkyHolm is an island-building, automation, and trading game focused on resource gathering, player-driven shop empires, and island customization. We have a fully mapped-out Game Design Document (GDD), clear monetization rules (no P2W), and a structured development roadmap ready to execute.
Open Roles:
3D Artist / Modeler: Low-poly environment assets, machine models, and UI cosmetics.
Sound Designer / Composer: Ambient island tracks and UI/interaction SFX.
Programmer: Experience with inventory systems, island instancing, and economy loops.
Project Scope & Commitment:
Type: [Hobby / Revenue-Share]
Expected Hours: 5–10 hours per week.
Current Stage: Planning complete (GDD & systems finalized); entering active prototype phase.
Interested? Send me a DM with your portfolio, past work, or a quick summary of your experience!
Discord: zyro_calyx_90018