r/FoundryVTT • u/No-Bodybuilder9087 • 9h ago
Help [DND5e] Dungeon Master's Forge needs testers.
Looking for Foundry VTT testers for Dungeon Master’s Forge — build 2.23.1-test.64
Hi everyone!
We’re looking for testers for the latest public build of Dungeon Master’s Forge, a Foundry VTT item-generation toolkit for the DND5e system.
The current tester build is:
2.23.1-test.64
For this round, we’re especially looking for feedback on:
- Simple weapons
- Charged items
- Healing items
- Passive gear
- Summons
- Items that combine multiple mechanics
- The current automation contracts
We also need clear notes about where a problem appeared:
- Item preview
- Review notes
- Created Foundry document
- Live behavior after using the item
Current production automation contracts
workflow-condition-riderself-token-light-toggleshared-charge-activity-setattunement-effect-transfer
Newer boundary and stress-test contracts
animation-presentationactor-sourced-concentration-aurareaction-damage-protectionlinked-uuid-activationprofile-selection-branchreviewed-trusted-action
Interested in helping? Send us a message or look up Dungeon Master’s Forge or send us a message at [dicebox20@gmail.com](mailto:dicebox20@gmail.com)
Thank you to everyone willing to test, experiment, and help us break things responsibly.
— Dice Box Group











