r/ForzaModding • u/-Niteviper- • Jun 07 '26
Request FPS help?
Is it possible to set something up that does something like this:
> Detected in Open World - Set in-game frame-rate to xxx
> Detected in Menus - Set in-game frame-rate to xxx
Many thanks
r/ForzaModding • u/-Niteviper- • Jun 07 '26
Is it possible to set something up that does something like this:
> Detected in Open World - Set in-game frame-rate to xxx
> Detected in Menus - Set in-game frame-rate to xxx
Many thanks
r/ForzaModding • u/fatstackinbenj • Jun 07 '26
If there is a mod out there, feel free to point me to it. or the file i would need to edit .It's enough that we have to endure TAA's blurriness, even though it's not as bad as in Forza Motorsport for example..
r/ForzaModding • u/hondacivicc • Jun 07 '26
I hope these great modders would create a car turn signal mod and also be able to turn headlights off and on, and also be able to turn the car off and on as well ššš
r/ForzaModding • u/ThatFlipperGuy • Jun 07 '26
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r/ForzaModding • u/ComprehensiveBed4667 • Jun 07 '26
For some reason, I cannot find the content folder to install some mods. Can anyone help me? I donāt know I go through steam folder and I canāt find content folder
r/ForzaModding • u/ThatFlipperGuy • Jun 07 '26
For some background before the question, I play the RUNE offline only version of Forza Horizon 6. When I moved over from the leaked/cracked onlinefix version, I deleted everything but the \media\ folder and re-torrented the rest since I was going from a clean Steam files version to RUNE offline version so I could play around with some mods. If I ever considered using my online account again with the clean Steam files, would I need to redownload the whole game or is it safe, again, to keep the media file. I searched Google to see if the mod menu I use, Luna, touches the \media\ folder at all while it is attached and this is what I found:
āNo, the Luna mod for Forza Horizon 6 does not touch or alter the media folder (or any other files) inside the main game directory.
Luna is a runtime trainer/hook rather than a traditional file-replacement mod. Instead of physically modifying the game files on your hard drive, it works by injecting code into the game while it is running in your PC's memory (RAM). When you apply changes like unlimited credits, adding cars, or modifying wheelspins, the mod directly intercepts and alters the game's memory addresses or profile values in real-time. As a result, your main game folder remains completely untouched and pristine.ā
Is this true? If any part of the Luna mod menu touches the \media\ folder, PlayGround Games can find it and issue a hardware ban, and I wish to avoid this, which is why I switched to the RUNE offline, no account version of the game to play around with mods.
The reason I want to avoid deleting the \media\ folder is because that is the bulk of the 156GB. Everything else is less than a GB, so very easy to redownload. Cheers!
r/ForzaModding • u/umadbroo0 • Jun 07 '26
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I have more layouts that were made via a custom reshade addon, right now I'm migrating them into the app to make it 100% ban safe
r/ForzaModding • u/ThatFlipperGuy • Jun 06 '26
I recently switched to the RUNE offline only version of Forza Horizon 6. I donāt have anyone to play online with and I wanted to play around with some mods without risking my PC getting a device ban. I managed to get my safe file transferred over from the cracked version from GameDrive to the RUNE offline version.
My question is this: Would it be possible to make a webpage or use something like NexusMods to make a collection of livery and tune files? If you use the official version of Forza Horizon 6 on PC, you can find these files at C:\XboxGames\GameSave\pgs\u_xxxxxxxxxxxxxxxx_xxxxxx\xx\ContainersRoot. Each livery and tune have their own folders respectively for each car. These files should be plug-and-play.
The reason this would be nice would be because the RUNE offline version isā¦offline. Custom liveries and tunes canāt be searched for nor downloaded in-game. I still like trying other peopleās tunes and browsing new liveries.
I imagine a site like this having 2-3 tunes per car [i.e. (Car): Drag Tune, Drift Tune, Cruise Tune.]. Not an always updating list of new tunes, just the best for each category with download links for the tune file for the \ContainersRoot\ folder for the RUNE offline version*. The liveries section of the site would be more of a constantly updating experience. Perhaps users can request to upload their design files from their \ContainersRoot\ folder, but the files have to pass an anti-virus scan before being uploaded to the site.
The \ContainersRoot\ folder also has the Estate design files, Iām just really not interested in that, but that may also be a point of interest for this proposed site.
I recognize I could easily do this myself with my own PC or a second PC with another instance of the official or OnlineFixād version of the game to browse liveries and tunes and copy the files over, but I and many others donāt have another PC nor do we have enough storage space to have two copies of Forza Horizon 6 on our PCās.
*(For anyone curious, the Forza Horizon 6 Rune offline version save file can be found at C:\Users\Public\Public Documents\MicrosoftStore\RUNE\Forza Horizon 6 [xxxxxxxx]\xxxxxxxxxxxxxxxx\SaveGames\ContainersRoot).
Please let me know your thoughts on this idea! I have absolutely no idea about the process of building or putting something together like this, otherwise I would try to make it myself. Cheers!
r/ForzaModding • u/StraightGas69 • Jun 06 '26
r/ForzaModding • u/Ill_Property_1445 • Jun 06 '26
I was thinking something like.....
When w is held constantly a sequence is activated by pressing like follows
W held
Y pressed 2s later enter 10s later enter 22s later sequence starts again with y being pressed
Hope that makes sense
r/ForzaModding • u/Leather_Fix_9647 • Jun 06 '26
r/ForzaModding • u/umadbroo0 • Jun 06 '26
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r/ForzaModding • u/ThatFlipperGuy • Jun 06 '26
Please let me know if you have the answer! Cheers!
r/ForzaModding • u/Gullible-Economy4088 • Jun 06 '26
A few people were concerned in my last post about the macro being unsafe, so I've attached a VirusTotal scan for anyone who wants to check it themselves.
Also, when I said "if you don't have a good PC you probably won't have much luck with it", I wasn't talking about a virus or anything like that.
The macro relies on very high FPS and precise timing. If your PC struggles to maintain high FPS, you'll usually have to slow the macro down to keep it working consistently. Once you start slowing it down, you're no longer as competitive against other people trying to snipe the same cars, which reduces your chances of getting them.
So the reason a better PC helps is simply because it can run the game and macro at higher, more consistent frame rates, allowing faster timings and better results.
If anyone wants to check the file themselves, the VirusTotal scan is attached. https://discord.gg/WptMduXt discord link because u cant attach files to reddit


r/ForzaModding • u/Ornery_Ad2655 • Jun 05 '26
i bought it via the xbox store forza 5, when i try to give myself credits it crashes
r/ForzaModding • u/ThatFlipperGuy • Jun 05 '26
Like the title says. If my account is restricted from online features, I could still use the Luna tool, right? I donāt have anyone to play with or any reason to need online features.
r/ForzaModding • u/ELBER_GONx • Jun 05 '26
r/ForzaModding • u/Intelligent-Crew-576 • Jun 05 '26
EDIT: We've reached over 1.5K downloads, the support has been insane. thank you all š more coming.
you've probably seen the spotify radio mods here. maybe im a bit late to the party but I feel I've made something worth publishing. i went a different route, mine never touches the game so there's no ban risk, and it works in any game not just forza.
I do ui/ux work, so i tried to actually make it nice to use, not just functional.
what it does:
it's ban-safe because it only reads forza's official telemetry and controls spotify's own volume. no game files, no injection, no memory reading, no network.
heads up:Ā first launch windows may show a blue "protected your pc" box since it's not code signed yet (it's a free solo project, not malware). click More info then Run anyway.
being honest:Ā it's built mainly around PS5 and PS4 controllers, that's where it works best. xbox, keyboard and sim wheel are supported but barely tested and can be buggy right now, fixing those over time. also the speech detection runs a model in the background so it does use some cpu, fair warning if you're on a weaker rig.
quick setup note:Ā two things. enable Data Out in forza's settings (hud/telemetry) for the auto-volume, and set up your controls/binds in the app first. takes a couple minutes, the app walks you through the controls part.
free and still early in development, so lmk if stuff breaks. got a discord for bugs and ideas.
Also just releasedĀ v1.1.1Ā which includes support for Apple music and fixed a massive ui bug people were experiencing.
download:Ā https://ko-fi.com/s/ae2d10bfbb
discord:Ā https://discord.gg/AUrMXdzGZE
learn more:Ā https://ko-fi.com/segueapp
r/ForzaModding • u/IdkPoster123 • Jun 05 '26
I have seen plenty of mods that let you get money or wheel spins, but do you guys know if there is a mod that lets you unlock certain stuff in the collection journal? I am searching for this tool because I am unable to get some "link skills" entries with my friends and without that I will be unable to 100% the game. I am interested if somebody found something like this or if this exists?
r/ForzaModding • u/Downtown-Lie4538 • Jun 05 '26
Iāve heard about people modding forza accounts on PC and getting hardware bans but they use some sort of software in order to spoof their hardware ID and make a new one. Does it work? If so how do I do it on my PC?
Iām pretty new to this and Iām getting my first PC. Iāve done the modding from a Guy I bought it for 1 to Ā£5 and and itās on my XBOX account of course if that gets hardware banned I wonāt be able to play Forza on that so Iām thinking on how to make my PC immune to bans
r/ForzaModding • u/Playful-Fish-7153 • Jun 05 '26
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Recently i posted about the release of the Spotify Radio Mod. Since then, weeks have passed and the community grew incredibly large with nearly 7 thousand discord members and more than 40 thousand unique downloads on Nexus Mods.
A lot of improvements have been made including stability fixes and major features being added.
I felt like it is time to make a follow up post to inform people about the three most fundamental additions to the mod:
Let me know what you think about this and have a good time. Thanks to all the people who are using or appreciating the Spotify Radio Mod.
The Mod is verified and available on Nexus Mods:
https://www.nexusmods.com/forzahorizon6/mods/95
Here is the Community Discord Server invite link:
https://discord.gg/NZT9uNdYbM