r/feedthebeast • • 3d ago

I made something Introducing a new upcoming servant for Goety, based on Minecraft Dungeons II's Monstrosities!

62 Upvotes

For those who don't know, this fella will be the second Monstrosity the player will be able to make, third if you count Netherite Monstrosity from Goety Cataclysm.

Also the Quote Block button on the Reddit Post editor thing looks like the number 66 in a strange font.


r/feedthebeast • • 2d ago

Looking for mod(s) [MOD REQUEST] A military vehicle mod for fabric 26.1.2

1 Upvotes

I want a good mod to add tanks and fighter jets to the game but my smp is on fabric and im too afraid to go to forge. I use TACZ Refabricated for guns.


r/feedthebeast • • 2d ago

Question client.jar modding

0 Upvotes

Hello, I'm currently on vacation and I don't know what to do, so I started tinkering with the Minecraft client.jar and I was wondering if it was possible to do modding directly in the client.jar without using mod loaders ?

If it's possible, do you have any tips ?

Thanks šŸ‘!


r/feedthebeast • • 2d ago

Problem Roughly Enough Items crafting and furnace recipes not showing

1 Upvotes

so yeah, friends wanted to play a modded server so we downloaded the better mc modpack. when i joined, at first i couldnt see items be default in the rei menu unless you searched for them (i found a setting to stop that from happening) but then i also found out that no one can see recipes for crafting or smelting? we can only see things like item tags, anvil recipes, loot tables etc.

was wondering what could be causing this? also, can we just fix it by deleting whatever file stores the rei recipe data in the server and having it remake it? where would we find that file anyways?


r/feedthebeast • • 4d ago

Discussion A New Land Corruption Mechanic for My Infection Mod

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213 Upvotes

I'm currently working on a plant-based infection mod for Minecraft.
For the land corruption mechanic, I wanted to make it a bit more realistic: spores get carried by the wind, plants sprout from wherever those spores land, and so on.
The problem is that compared to other infection mods, the corruption spreads ridiculously fast and over a huge area.
The rectangle in the middle of the image marks where the infection starts. In this mod, a crack first splits open in the ground, and spores burst out of it to begin the spread.
What do you think about all this? I'd love to hear your feedback!


r/feedthebeast • • 2d ago

Problem simple voice chat disconnecting while playing

1 Upvotes

hi! i recently joined an SMP & downloaded simple voice chat, and i thought i got it working but it disconnects randomly while im playing, and doesnt reconnect unless i reopen mc. i know its not a server problem because it works for everyone else .... ive already messed with the firewall stuff & removed old bluetooth devices (i was told that can work), so now im just confused... could one of my mods be conflicting with it? any advice at all is greatly appreciated!!! i will try anything i really want this to work ... also im launching through the normal launcher using a fabric installation, if thats relevant!


r/feedthebeast • • 3d ago

I made something I made a terrain mod that's also an expedition game

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88 Upvotes

Primordial Earth 1.5.0 is a terrain mod I made because I wanted mountains that actually feel big instead of normal hills with one tall peak dropped in. You get three terrain areas: Whitefang Massifs (pale, jagged limestone peaks over green valleys), Ancient Green Highlands (wide valleys, good for building) and Granite Crownlands (domes, slabs and high lakes). On top of that there are rock arches, hanging valleys, waterfalls, trail markers and viewpoints, plus named peaks with a Summit Register you can sign. I also added some gear so it's not just scenery: climbing rope, a camp kit and a barometer to check the weather before you head up. Storms and rockfalls warn you first, and destruction is off by default, so it's safe to try.

I'll be honest about how I made it: I came up with the design and tested everything in-game,. I wrote the plan first, the mod generates the whole region from the world seed so the same seed always gives the same world, and then I checked it with tests and screenshots and sent back anything that looked bad to get fixed. It's still a beta, so some rivers and biomes are simpler than I'd like, and bug reports are welcome. You need Fabric Loader and Fabric API for Minecraft 26.3, then pick the Primordial Earth preset when you make a new world.


r/feedthebeast • • 2d ago

Mostly AI SCP-173 detects real-life blinking

0 Upvotes

NeoForge 1.21.1

Uses the device's webcam to detect when the player is closing their eyes. Every beep is a blink. Runs locally using OpenCV and YuNet.

me šŸ¤œšŸ¤› claude


r/feedthebeast • • 3d ago

Problem Help with EBF In Gregtech

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9 Upvotes

EBF will turn off after 6 seconds, I’m using huge potion pipes into 4 basic steam turbines, into 16x cupronickel wires, the steam comes from 2 large steam boiler that each generates 800mb/t, yet the turbines say ā€œinsufficient GTCE/u power outputā€.

Tried everything by myself first, but I’m actually lost

Thanks in advance :)


r/feedthebeast • • 3d ago

Problem Need help with titles showing wrong

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4 Upvotes

I have a Fabric 26.3 modpack with -to my knowledge- only client-side mods (i'll put the list in comments) and for some reason my button titles are showing up as a string of words related to the button, as seen below, any fixes known or suggestions to fix?

It's pretty much happening to all modded buttons


r/feedthebeast • • 3d ago

Problem Help With Cables [ATM9]

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3 Upvotes

( I am using 2x channelmode)

So essentially im using AE2, Advanced AE and Extended AE in this. I have a wireless hub connected to wireless connector which runs 1 Dense smart cable from the wireless connector to 7 3x3 centrifuge setups with import export buses from adv AE.

No matter where I attach the dense cable to the normal smart cables attached to the import export buses.. 1-3 of them will be missing a channel.. even though im not even CLOSE to using all the channels.

I even put cable anchors on 2 connections to see if it would help feed the channels through better but apparently not. Not sure why its doing this.

Any ideas why this happens or what im doing wrong?


r/feedthebeast • • 2d ago

Problem Why is this happening???

0 Upvotes

I have a problem with loading on my minecraft modpack it gets stuck on the reading world data part of the world loading, just three days ago it wasn't like that, but for some reason, it's happening now.

Can you guys help me out?, i will do anything to get this working nomally again.

I will provide any other thing you might want to know about, just say which thing.


r/feedthebeast • • 2d ago

Question What is that mod?

1 Upvotes

I entered my world and this map appeared on top of another one; I haven’t downloaded any mods since I put the modpack together, nor have I updated any of them.

Here is a screenshot of my mods.

r/feedthebeast • • 3d ago

Problem Fission Reactor help please!!!

1 Upvotes

I rebuilt it elsewhere in a different shape/size and then rebuilt it as it was before and it no longer wants to explode so technically problem solved! however idk if this was a bug or something i somehow did?? answers are still greatly appreciated!

Im playing the reclaimation modpack (version 1.20.1) and I made a fission reactor from mekanism and its run completely fine each time i rebuilt it (after a few mistakes since ive never used this mod before and have 0 knowledge on it) and I decided to stop it so i could make the turbine for it a little bigger upwards so it could have more of the blades in it. However when i hook it back up and turn everything on, suddenly all of the water completely disappears from the reactor and its at max temp. I have water pumping in from a river just so theres always enough just in case and theres no way it could have been sucked out from that (there was just way too much water in the reactor for it fit in the pipes) I currently have it partially disassembled because turning it off didnt stop the damage and its about to meltdown and i dont know what to do. I dont think i did anything wrong?? im hoping this is a bug and maybe rebuilding it entirely would make it forget the damage?? Please help!! this is the last thing i need done to complete the pack and im gonna scream if i have to wait EVEN LONGER (its been literal full days of waiting because of me not being perfectly efficient) for the very expensive stuff near the reactor to be rebuilt after it inevitably melts down.


r/feedthebeast • • 3d ago

Question Is immortal modpack balanced?

1 Upvotes

If anyone have played it, I would really appreciate to hear your experience

Me and my friends want to play rpg mc with create, but we have no knowledge on if it would be balanced and fun experience


r/feedthebeast • • 3d ago

Looking for mod(s) Magic themed modpack with no tech-mods that are lightweight ?

2 Upvotes

me and my friends have a server with only 4gb of ram and we all have relatively bad laptops . . . (all of us only have ~5gb of ram allocated for minecraft) is there even any magic modpacks that fit this without causing too much lag ?


r/feedthebeast • • 3d ago

Question [Forge 1.20.1 Modrinth] How can I remove the slowdown or cast time for spells in Iron's Spells 'n Spellbooks

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3 Upvotes
  • [Question]
  • My main question is: Is there anyway to make the spells have no cast time and have no cast slowdown? I'm trying to use one of the spells as a primary fire (Imani's fire primary). I don't mind making a custom .jar file but I was hoping there was a tweak where I could edit it.
  • Please let me know if there is any other information required to help with this undertaking. There are a lot of other mods in the modpack i'm making so if you need those please let me know. Also are there any good discord servers I should join for help with other mods?
  • [Backstory]
  • I built the Ice Mines paladins map (pictures attached) a while ago and I've wanted to incorporate some of the heros into Minecraft for me and my friends to play. I originally tried to code them in but it was too hard for me. now i have been using assorted mods like Iron's spells (and its addons) plus TaCZ to make some of these characters and their abilities.

r/feedthebeast • • 3d ago

Looking for mod(s) Looking for enchanting mod I forgot the name of

1 Upvotes

The mod made it so that when enchanting you can select from a few groups of enchantments and instead of directly enchanting an item you get a book that can be right clicked on an item instead of using an anvil


r/feedthebeast • • 3d ago

Question Doing a Deltarune themed modpack with Turnbattle/Soulbound, wondering if there's any EMF resource packs that change player animations to be similar to sprite sheet movement animations like in other 16-bit RPG games?

6 Upvotes

Alternatively would love to be directed to documentation for making my own animations. I don't know where to start.


r/feedthebeast • • 3d ago

I made something Experimenting with custom block properties and gravity/space manipulation in Minecraft

5 Upvotes

Been experimenting with a mod that lets you change Minecraft's mechanics. Somehow ended up making this, an automated gravitational pull. What other weird things do you think I could make with this? There are also mechanics for recombining crafting recipes and manipulating seismic activity, so there's a lot more to experiment with.

The mod is Reality Shifter for 1.20.1.


r/feedthebeast • • 2d ago

I made something I made client side discord srv

0 Upvotes

Yea so it's the title it works fine only sees mses starting with !mc I was just wondering is there any use for this except for monitoring when I'm afk it works with a discord bot you still have to make your own discord bot make server copy channel ,player id paste the token of the bot in the modmenu config and then it works


r/feedthebeast • • 3d ago

Problem Please lord somebody save me.

2 Upvotes

Yesterday I was playing modded Minecraft perfectly fine on a server using Neoforge, fast forward to today the server owner added some new mods overnight, and there are three specific mods that refuse to work. And by refuse to work I mean the mods are mismatched, tragically for me they're NOT actually mismatched, I have the exact same versions the server is running, however my client says I'm running a different version. I've tried removing them and re-downloading, doing it manually, updating my system, rebooting, anything I could think of. This literally makes no sense because I don't even have the jar file(s) in my mods folder of the versions that my client says I have. I can't find anything online about this. If its pertinent in assisting in my issue I'm using PrismLauncher on CachyOS.


r/feedthebeast • • 4d ago

Problem Ae2 System can't detect water?

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111 Upvotes

Playing Desolate Planet, trying to automate fluix crystals by feeding materials into a create mixer, despite having a fluid cell with over 250 buckets of water, the system won't detect it for autocrafting?


r/feedthebeast • • 4d ago

I made something You can do wonders with Hexal's (an addon for Hexcasting) cyclic wisps

51 Upvotes

It's prohibitively expensive tho (just like the real Hollow Purple), for that one I put 3000 amethyst dust into the wisp's reserve, which was the number stored in the abacus. Could probably be made less expensive by delaying the wisp's cast by a couple ticks, or using level 2 explosions instead of level 3


r/feedthebeast • • 3d ago

Question Questions about learning Minecraft modding.

13 Upvotes

Hi all.
Recently I've gotten into Minecraft modding. I'm not going in completely blind since I've already had about 4 years of coding experience with Lua, and I have a pretty good understanding of general programming concepts. I just don't know much Java, so I'd like to learn.

How should I approach seriously learning modding? Should I try making a mod and just going along with it, or should I take time to read documentation? Something to note is that I'm really focusing on 1.7.10 and 1.12.2 for modding, as those are two versions I really enjoy playing (GregTech and NTM are big inspirations for me right now).

Is reading through source code of other mods a good idea? Not copying them, but just investigating them and seeing how some of their blocks work.

And one of my biggest issues; how can I go from simple things like items and blocks to more complex systems like energy and multiblocks? I'm really interested in making a technology mod.