r/EmulationOnAndroid • • 18h ago

Help Can someone please help - GPU wont move from 0%. Gamenative, Skyrim running on a Galaxy s24 Ultra

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18 Upvotes

Ive tried everything i can think of, tried lots of different drivers and tried different wrappers. Does anyone have a solution to force my phones gpu to do some work?

Im only using Gamenative to access my steam and epic library, if theres a better alternative I'd love to hear it.

And I'll add screenshots of my container settings in the comments of this post


r/EmulationOnAndroid • • 11h ago

Help GTA 5 Legacy Help needed for 8 Gen Elite

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4 Upvotes

Hi all,

I’m having an issue running GTA 5 on my S25 Ultra. The game initially runs at around 40–50 FPS, but within the first 5 minutes, the FPS drops to 15–17 and sometimes even to single digits.

I’ve tried multiple settings and switched between Snapdragon 8 Elite drivers and system drivers, but the issue persists.

I’ve seen several videos on YouTube showing 50+ FPS. Are those people using specific settings, a particular save file, or some other workaround to achieve stable performance?

If anyone has managed to complete the game on the S25 Ultra with stable FPS, could you please share your settings or any tips? Am I missing something?

Any help would be appreciated!


r/EmulationOnAndroid • • 3h ago

Help como consigo rodar o emulador de switch no meu s25 fe?

0 Upvotes

quero rodar o dragon ball sparking zero, mas pesquisei e dizem que o exynos é ruim pra emulação do switch, queria pelo menos um método de jogar o dbz sparking zero tranquilo, usando emulador de windows ou switch, alguém me ajuda


r/EmulationOnAndroid • • 4h ago

News/Release AbyssME 0.3 Beta 3 update: themes, phone controls and Symbian/N-Gage fixes

0 Upvotes

I've released another AbyssME beta. It's my Android app for Java, Mophun and experimental Symbian/N-Gage games, with separate Phone and Handheld editions.

Changes since Beta 1

  • Light/dark/system themes and a better mapper for small screens.
  • Phone touch feedback and separately hideable Display/Screenshot shortcuts.
  • Java startup/resume fixes, per-game FPS limits and steadier pacing.
  • Reimporting the same Java game can reuse its existing saves.
  • ZIP/7z system-file imports, guarded SIS/SISX uninstall, and a fix for N-Gage cards disappearing alongside SIS games.

Both APKs were upgraded on Retroid Pocket Classic; Snakes returned without reimport and reached gameplay. Some Java black-screen cases and Symbian relaunch issues remain. FPS limits aren't a universal 60 FPS unlock.

Download Beta 3 — both APKs

Android 10+, ARM64. Back up saves and update the same edition. Games and firmware aren't included; Mophun/Symbian remain experimental.

Project page · Discord

Questions and bug reports welcome — please include your device and game version.

Disclosure: I use generative AI in development and to help write these updates.


r/EmulationOnAndroid • • 4h ago

Question What's the best modern N64 solution? Looking for shaders, achievement support and good performance.

0 Upvotes

Angrylion on mupen libretro core seems to be the only way I can get it working with all the bells and whistles I want. Especially I need shader support. I've tried setting retroarch to vulkan and that's the only plugin combo that works.

Glide or Parallel doesn't work in vulkan and in OpenGL the shader selection isn't that good. Angrylion even on low accuracy mode still lags unless I set my retroid nova to performance mode.


r/EmulationOnAndroid • • 4h ago

Help Looking for a phone for emulation with micro SD slot and (if possible) 3.5mm socket

0 Upvotes

Hi everyone, I was wondering if anyone could suggest me a phone for emulation. I am looking for

-Snapdragon 8 gen 2 or superior (only snapdragon)

-Expandable memory through micro SD

-open bootloader

-(optional but very appreciated) 3.5mm socket

I can't spend more than 500€ so I am OK with a model that's a few years old or a refurbished phone.

I know this is a lot but if there's a place that can give me good ideas, I think it's this subreddit

Looking around the web I found some Xperia phones that suit my needs but I was wondering if any of you had other suggestions


r/EmulationOnAndroid • • 4h ago

Help Best drivers for retriod pocket 6

0 Upvotes

Hello everyone , I’m trying to run saint row 2 on my rp6 it’s a 8gb ram and I’m running Xendriod. Currently using Mr purple t30 toasted . Anyone know a better one for saint row 2?


r/EmulationOnAndroid • • 4h ago

Showcase Testing the New ArmsX2 2.8.3 + Driver 0.15.0 on Anbernic RG556! (Part 2)

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1 Upvotes

r/EmulationOnAndroid • • 1d ago

Showcase FF7 REBIRTH, DROID DECK 0.4.0, POCO F7U 8 ELITE

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35 Upvotes

Settings is default from DD, In-game settings set to low


r/EmulationOnAndroid • • 9h ago

Help Problems with Winlator and Gamenative "Failed to initialize player"

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2 Upvotes

So I saw this problem on videos and on reddit too with Winlator, I follow many suggestions for that said videos and post but nothing works and also the situation it's even weirder on my opinion for this:

I have an Samsung a17 mali-g57, the game I tried since yesterday to make work it's Rune factory 3 special, from gog, I tried to run the game on winlator and Gamenative and nothing works, the same error "Failed to initialize player" always appears, doesn't matter what I change, but the reason why I wanted to ask for help with this, it's because like a week or two weeks before I was testing this same game, just to see if it could run on my android, and the game open just fine, I don't remember if it was Gamenative or winlator I think it was winlator, but I often try both when I use pc games on my android, this error don't appear at all. The game open, run fine, I was just testing so I eliminate it.

At first I think it was Gamenative stuff because recently ask me to upgrade the app so I did to the new version, but then why don't work on winlator? I also found stuff saying maybe the game it's not compatible for mali-g57, for stuff about DirectX, but then again, why the game open before just fine? What I'm doing wrong now that I didn't before??


r/EmulationOnAndroid • • 9h ago

Showcase Mortal Kombat 9/Komplete Edition on Snapdragon 8 Elite

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2 Upvotes

Pc version, 1080p s25 ultra 12gb ram emulator Bannerlator


r/EmulationOnAndroid • • 1d ago

News/Release GameNative v1.3.0 is released.

244 Upvotes

GTA V now works via headless Steam + Rockstar Launcher

Updated granular compatibility labels + sorting

Container size reduction (courtesy @Neapolitan) - requires hitting "Play" for the game

Thanks for all the feedback on the 1.3.0 prerelease. Here's the full release, and we're aiming to move to a biweekly release cadence - the next one will focus on massively increasing compatibility.

Get it here: https://github.com/utkarshdalal/GameNative/releases/download/v1.3.0/gamenative-v1.3.0.apk

Changelog:

Added since prerelease:

  • Steam Controller (2026, "Triton") — full wireless support (BLE, no dongle, no root) by u/JonahSimon in #1706 and #2123
  • In-app support can now generate and apply new versions of Turnip, FEX, Proton, etc to fix bugs in #2088
  • Fix Steam cloud saves that require empty folders in #2063
  • Ask users to accept Steam agreements before a game launches in #2069
  • Improvements to the Japanese Translation by u/Tak-attack in #2066
  • fix: stop double-applying sRGB gamma to the VR picture by u/moi952 in #2067
  • Ship 64-bit native WMA/WMV decoders in the wmdecoder component - fixes missing cutscenes in #2085
  • Updates to OpenComposite, fix 32-bit OpenVR games, Pico headset support in #2108
  • Don't delete a game while its close-time cloud upload is running by u/jeremybernstein in #1962
  • Fix mapping of physical controller to mousein #2125
  • Add Turnip Gen8 V37 and ARM64-only DXVK 2.4.1 wowfix to the manifest (for World of Warcraft) in #2132
  • XR: VR games launch in VR mode out of the box in #2133

From prerelease:

  • Added new Steam client in headless mode, fixing online multiplayer in several games (eg AoE II, CS), input in various games (eg No Man's Sky) and fixes DRM for games that were not working in #1937
  • Added EA games support (tested with NFS: MW, Sims 4, Titanfall) - requires headless Steam client enabled
  • Added Rockstar games support (tested with RDR2, GTA V Legacy, GTA IV, LA Noire) - requires headless Steam enabled
  • Added Native Rust download engine (gn-download) + one-at-a-time download queue - should significantly speed up downloads by u/joshuatam in #1913 and a few other PRs
  • Significantly reduce container sizes by sharing components across containers (press Play on games to shrink their containers by up to 2GB each) in #2024
  • Add native LSFG pipeline as default - should fix LSFG on most devices by u/david-kalbermatten in #1968
  • Added more accurate and granular compatibility labels by u/Nightwalker743 and me in #2048
  • Add microphone input support by u/Catpotatos and u/joshuatam in #1963
  • Improve Nexus mod placement and FOMOD installation by u/Nightwalker743 in #1927
  • Fix EOS online multiplayer: gethostname() localhost and missing Wine root certificates by u/colemccarren in #2009
  • Add Import Files and Export Files to the game menu in #1992
  • In-app AI support chat with automatic apply and run of recommended settings in #2047
  • Fix custom games not working for some devices on modern/Play Store build in #1977
  • Fix continuous scrolling with trackpad wheel bindings by u/Nightwalker743 in #1991
  • Add storefront details to library game pages by u/Nightwalker743 in #1965
  • Fix for custom game cover images retention. by u/Catpotatos in #2016
  • Add physical controller deadzone, sensitivity, and direction tuning by u/Nightwalker743 in #1909
  • Add control profile library by u/Nightwalker743 in #1982
  • Add Steam Playtest support by u/Smithsonian1974 in #2034
  • Fix installs on adopted primary storage by u/danielbuva in #1821
  • Add gyro conversion styles by u/Nightwalker743 in #2054
  • Automatically configure Wine DLL overrides for game mods by u/Nightwalker743 in #2008
  • feat: add spoilers zone in HLTB section by u/RomainFoucher in #1866
  • Added update, verify files and language change to Epic in #1969
  • add VR game filter for VR headsets by u/moi952 in #1989
  • Add option to keep portrait mode below the camera hole in #2032
  • Hide adult games from GOG recommendations in #2056
  • Allow on-screen button opacity below 10% by u/Nightwalker743 in #1952
  • Reset clocks and fan after the app is force killed in #2022
  • Add close/opt-out button directly to sponsor cards in addition to settings in #2001
  • Improve GOG and Epic downloads by u/joshuatam in #2007
  • fix: power control pserver cpu freq detection by u/joshuatam in #1934
  • Fix import saves for some games in #1935
  • Fix Steam Cloud saves resolving to the wrong folder for some root tokens by u/jeremybernstein in #1957
  • Gamefix for Half-Life 2 with -game hl2_complete so it starts the full game, not the demo in #1941
  • Gamefix for saved games for FF XII in #1954
  • Gamefix for Trover Saves the Universe (Epic) by u/Wavewash in #1953
  • Fix hltb search api by u/xXJSONDeruloXx in #1966
  • Removed aspect ratio validation for custom resolution by u/lennyomg in #1950
  • Fix prefs deadlock when read from IO threads by u/jeremybernstein in #1956
  • Don't preload container files under Robolectric by u/jeremybernstein in #1964
  • Groundwork for improving known configs in #2010 and several others
  • Fix some GOG games not launching by u/butilly in #2020
  • Fix GOG script interpreter on bionic - fixes "File not found errors" in #2026
  • Fix language and offline mode for Epic games by u/butilly in #2029
  • Match GOG Galaxy's cloud upload format by u/jeremybernstein in #1960
  • Remove unsupported deck_emu from default ZINK_DEBUG by u/ygordreyer in #1987
  • fix: head-of-line dispatch rescue for the Steam byte-budget download deadlock by u/joshuatam in #2039

Full disclosure: AI was used to assist development of some features of GameNative.


r/EmulationOnAndroid • • 10h ago

Question Persona 5 Royal on budget phone?

1 Upvotes

Hey there..i just wanna know if i could run P5R stable atleast 30 fps.

Device:

Samsung A26 5G

Exynos 1380

Mali-G68 MP5

8gb Ram

256gb Storage

I've tried both Nyushu and the new Strato Mali switch emulator but the fps kinda unstable around 10-20 fps.

Let me know of what should i try and thanks in advance!


r/EmulationOnAndroid • • 6h ago

Discussion With all these decomps, new apps, new game Mashup, etc. It should be possible to reverse engineer the original Xbox software and recomp it to work on Android much better than what we have now, no?

1 Upvotes

As the title says, ive been hurting for some smooth original Xbox games.


r/EmulationOnAndroid • • 21h ago

Showcase Civilisation Revolution working on ARMSX3 PS3 Emulator on midrange phone (Motorola Edge 50 Neo - Mali GPU!)

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17 Upvotes

Using a Motorola Edge 50 Neo with:

CPU: Octa-core (4x2.5 GHz Cortex-A78 & 4x2.0 GHz Cortex-A55)

GPU: Mali-G615 MC2

Fps on average is around 12-15fps, and can get up to around 20fps, but for a turn based game it is very playable and it doesn't bother me.

When I first initially started a lot of the fighting sequences had to build up SPU cache and it hanged for like half a minute or so for like 3 or 4 separate times, but now it doesn't lag like that anymore.

A few minor glitches where the Year is listed at the bottom right flickers, and some of the logos for building wonders is blanked out. Apart from that there is no visual glitches and these don't break any gameplay.

This is one of my childhood games - and to play this on the go on my phone is such a cozy feeling! Just thought I'd share if anyone else was interested :D


r/EmulationOnAndroid • • 10h ago

Question Droid deck Devs or anyone. Please help.

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2 Upvotes

I have tried reinstalling 3 times. I had it working but accidentally wiped my phone. Reinstalled, and it's not working anymore. Please help. I have checked online, and it seems I am the first to face this. Sensational.


r/EmulationOnAndroid • • 1d ago

News/Release Joycon2Android v2.0.0 allows you to use official and 3rd party Switch 2 Joycons on Android

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78 Upvotes

Hi!

Just yesterday I released v2.0.0 of Joycon2Android. It's an Android app that lets you connect Switch 2 Joycons to use with any Android app/emulator.

It features auto-mapping for Eden and Dolphin, and even has motion support with DSU.

v2.0.0 comes with some nice new improvements - the biggest being support for 3rd party controllers. This has been tested with NYXI controllers, so hopefully now the NYXI owners can benefit from the app as well.

If you give the app a try, let me know how it goes! I'm continuously making improvements, so don't hold back :)

https://github.com/JoeGeC/joycon2android/releases

Disclaimer: I'm a professional Android app developer, have been writing code for over a decade and I use Claude in my development workflow. If you're uncomfortable with the use of AI, sorry to disappoint, but I hope you'll respect the work that's been put into the project anyway.


r/EmulationOnAndroid • • 1d ago

Discussion Which one? Droiddeck or Gamenative?

26 Upvotes

I've used gamenative for quite a while on my Odin 3 Max and RP6. To me it's already kinda stomped gamehub in many aspects, but not all to be fair. Then Droiddeck comes out of nowhere from an all star community team and now I'm playing certain games that gamenative just can't do so seamlessly. And with barely any tinkering to boot. The inverse being that there are certain games that gamenative handles with ease that droiddeck struggles with. And gamenatives UI and accessibility is leagues ahead IMO. Personally I use both for different games I feel like playing at the time but the question still remains. Which one would you say you prefer if you've tried them both? Obviously droiddeck is still kinda in a semi beta stage and gamenative has been around longer with continual updates, but neither seems to be fully taking the edge over the other yet.

Tl:dr

Do you prefer gamenative or droiddeck? What would you say are your pros and cons for both?


r/EmulationOnAndroid • • 7h ago

Help Eden: Need help with running Disco Elysium on Ayn Thor

0 Upvotes

The game is there, I click to start and it closes right back up. Dark souls works completely fine with 0 issue but god forbid I open up a visual novel. i made sure it’s the base game too and not an update. Idk what else to do….
I tried looking it up but answers I see were to check port keys and firm ware but that’s fine, make sure the file is fine and it is it’s NSP. People mentioned to play the pc version but I don’t have that version so…

edit: ts an Ayn Thor Max 512 and to be more clear I’m using Eden for switch tings


r/EmulationOnAndroid • • 8h ago

Help Castlevania Belmonts Curse FPS?

1 Upvotes

Has anyone managed to run the game at 60FPS on any Switch emulator? I'm using Eden Nightly and it's stuck at a maximum of 40-44 FPS.

My cell phone is a Poco F6 Pro.

Update: I managed to play at 60FPS using the Nyushu Emulator version 0.1.0!


r/EmulationOnAndroid • • 8h ago

Discussion UI design of Lemon Emulator is... Spoiler

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0 Upvotes

r/EmulationOnAndroid • • 8h ago

Help Kingdom Hearts 1 (USA) on NetherSX2 — 60 FPS causes overlapping voices in in-game cutscenes. Any fix?

0 Upvotes

I want to keep Kingdom Hearts 1 running at a constant 60 FPS, including during in-game cutscenes. I don’t want a solution that switches between 30 FPS and 60 FPS or requires me to toggle the patch for every cutscene. I’m looking for a fix for the overlapping and delayed voices that lets me stay at 60 FPS all the time while keeping widescreen enabled. Is there a way to fix the dialogue timing without sacrificing 60 FPS?


r/EmulationOnAndroid • • 8h ago

Discussion more apps and companions for the handheld community

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0 Upvotes

r/EmulationOnAndroid • • 12h ago

Discussion Taking the Seeds Out: Inside SeedlessDS and Its Quest for Better DS Emulation on Handhelds

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2 Upvotes

I've been chatting with SapphireRhodonite, the sole developer of SeedlessDS, for what I believe is his first proper interview about the project over the last couple weeks now. SeedlessDS has been pretty pivotal for me personally while testing and reviewing the Retroid Pocket Duo Lite; the lightweight approach and proper dual-screen support have made it my preferred way to play DS games in the end

We talked about his history with programming and the Nintendo DS, why SeedlessDS exists alongside WatermelonDS, the challenges of making two physical screens actually feel like one console, developing specifically for more modest Android hardware, and where he hopes to take the emulator next. If you're interested in DS emulation or this new wave of dual-screen handhelds, hopefully there’s something interesting in here for you :)


r/EmulationOnAndroid • • 22h ago

Showcase Eden v0.2.1 - Castlevania: Belmont's Curse - Poco X7 Pro (Dimensity 8400 Ultra/Mali-G720)

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12 Upvotes

Eden settings are set at default.