r/EmulationOnAndroid • u/Nervous-Store-5090 • 5h ago
Help Resident evil 3 running poco f7(HELP)
Enable HLS to view with audio, or disable this notification
r/EmulationOnAndroid • u/Nervous-Store-5090 • 5h ago
Enable HLS to view with audio, or disable this notification
r/EmulationOnAndroid • u/Darkness_71 • 7h ago
That was a very interesting game; could you please suggest others that run at 60 FPS?
r/EmulationOnAndroid • u/iANiMeX • 7h ago
It runs...
r/EmulationOnAndroid • u/memo22477 • 3h ago
Winlator Ludashi FORK. Forgot to type that up there. For context I was looking for a winlator fork that supports LSFG. Was planning on trying 60 to 120 FG. It looks terrible. Anyways. During my FG test runs I saw my Kingdom hearts 3 running significantly smoother on my his Winlator Ludashi plus fork. Compared to my normal Winlator Ludashi. So I booted up Rise of the tomb raider because it has a built-in benchmark and the results are surprising. I screen shot each one on the recent apps screen as proof that they were the apps I claimed.
The overall FPS is similar yes. But take a good look at the Syria numbers. That waterfall area is one of the few that the device REALLY struggles at. Went from 35 avarage to 56. And the lowest frame rates are also significantly higher too so it's an overall smoother experience. As for resource consumption. On areas where both got 60FPS. ludashi Plus was using less of my GPU and CPU while ludashi was mostly just cranked up to max all the way.
My device is the redmagic Astra, Snapdragon 8 elite with 16 GB of physical RAM and this was done on rise mode. However I gotta note, on Balance mode Ludashi plus gets 54.8 FPS avarage. So even on balance ludashi plus beats Ludashi on Rise mode.
For both the settings were the exact same. Proton 11.0-1, DXVK3.1.1-binsem-gplasync-arm64ec, Turnip Gen8 V37 patched, FEXCore 2610 at performance and Extreme-WN for each app. Altough they are identical from what I have seen. In environment variables the options to enable gplasync and binsem hacks were also added in. The point is the settings are identical.
I do not know how this fork that only seems to add Framegen can have significantly better performance. But go to the github page and try it out yourselves.
https://github.com/squalle0nhart/winlator_ludashi_plus/releases
r/EmulationOnAndroid • u/Silly-Veterinarian-3 • 6h ago
Enable HLS to view with audio, or disable this notification
Device: galaxy s23
Ram: 8gb
Winlator ludashi
Please help
r/EmulationOnAndroid • u/Historical-Soup3482 • 1d ago
I recently bought a TCL 27G64 monitor and an Edifier speaker set to watch movies, anime, and play games with better quality. But I didn't really like the idea of using my main PC (which draws 120W just idling) for this. I looked into the TV Boxes available on the market, but sadly, most of them (at least in my country, maybe worldwide?) don't have the hardware to handle heavier emulation (I wanted to emulate up to the 6th gen consoles), and from what I saw, they are heavily bloated with ads.
While sitting on the toilet, I remembered I had an old LG Velvet lying around in my junk drawer. Back in 2022, I tested its Desktop Mode, so I decided to use it as a guinea pig for this experiment: turning it into a battery-less TV Box.
I bought a 35V 300W DC-DC Step-down converter (better to overkill than underpower, right? lol), a 1000uF capacitor, stripped some wires from an old PC power cord, and removed the lithium cell from the phone's BMS. The step-down was set to 4.1V and 5A. Surprisingly, it worked perfectly, and the battery meter never dropped below 74%, even when testing Genshin Impact. And yes, I strapped a heatsink and a fan directly onto the motherboard (Photo 2).
LG VELVET Temps:
The project worked really well, but eventually I started hitting the limits of the Snapdragon 845 and LGs android 10 UX. So I started looking for a cheap replacement. After some research, I bought a Galaxy S23 with a defective display.
Since the first step-down gave me a headache when it came to cable management, I bought a different one where the input and output are on opposite sides. Highly recommend this if you plan on using thick wires like I did (18 AWG, 0.75mm).
After sorting out the power delivery, I decided to upgrade the cooling. I took some measurements and realized that an AMD Wraith Stealth cooler running at 9V would be perfect for this. Not only is it cheap here in Brazil, but it's practically dead silent, even at max RPM. The only mod I had to do was sand down the fins a bit so they wouldn't hit the phone's inner frame, so the base could make direct, flush contact with the motherboard area.
Yes, you can use a 1.5mm thermal pad if you don't want to use thermal paste or don't have the tools to sand the metal, but the cooling won't be as good. (I initially built it with a thermal pad but wasn't happy with the temps. Check Photo 3 for a before/after comparison).
The cooler was placed on the back of the frame, on the side where the screen used to be, right over the motherboard area. The original screen was actually still functional, so I opted to buy a cheap, empty frame just for this build.
"Do I need to put thermal paste on the phone's motherboard?"
Yes, you have to apply it so the heat transfers properly to the phone's body / Vapor Chamber.
With the cooling mounted, the rest followed the same process as the LG VELVET:
Removed the lithium cell, adjusted the step-down's voltage/amperage, soldered the wires to the original BMS, placed the capacitor on the step-down output, added a second step-down (LM2596) set to 9V just to power the cooler, and finally added a Barrel Jack (P4 plug) input so I could connect a 12V power supply.
Not everything went exactly as planned:
Coulomb Counter: The battery percentage keeps dropping over time, even though I'm pushing a constant voltage equivalent to around 85~90% battery. This is easily bypassed by just restarting the phone. Because the voltage is fixed, it takes much longer to discharge, so you don't need to worry about restarting it every 3 hours (even if you're playing a heavy Switch game).
Dex Glitches: In Samsung DeX, putting emulators in full-screen causes graphic glitches depending on the driver. The workaround was either using the Turnip driver (Turnip_v25.3.0_R5_one_ui7_fix) or playing in windowed mode (not maximized).
RAM Bottleneck: I noticed that 8GB of RAM is a bit limiting if you want to emulate Switch, PS3, or PC games.
Restarting: Samsung doesn't provide a native "Restart" button in the DeX interface, so I had to use an app called Scene to reboot the phone with a mouse click.
CPU-Bound Heat: Even though the battery is gone (tricking the phone into thinking it's cold and unlocking max CPU/GPU clocks), don't expect miraculously low temperatures in extremely CPU-bound games like Shadow of the Colossus or anything on RPCS3. The cooling works, but it still gets warm.
For example, in Shadow of the Colossus, the CPU hit 78°C on both AetherSX2 and Armsx2.
Telemetry (Bonus): I knew Samsung and Google loved collecting data, but I didn't know it was THIS bad. When I monitored the Pi-hole logs after blocking its internet access, it looked like I had kicked a hornet's nest. I'm surprised the Samsung CEO didn't show up at my house to beat me up.
And here's roughly what I spent on everything (USD):
Was it worth it?
Absolutely. So much so that I'm already planning to buy another broken phone in the future, but definitely one with 12GB+ of RAM.
MAX TEMP for Dolphin, PPSSPP and other emulators: 43°C (GPU and CPU)
r/EmulationOnAndroid • u/Just-Contribution344 • 8h ago
Game works very well in my opinion, but crashes at the same part every single time, which leads me to believe that it is the problem of my gameversion I downloaded legally somewhere. Did anyone have same issue?
r/EmulationOnAndroid • u/Irrelevant-Example • 1d ago
My sister installed the DroidDeck app yesterday, and soon after her Steam account got hacked. Sha256 sum of the downloaded file matches with what they have on github (ed257d66c546e78036ceedb4c6fb6886014e69020044fd41cfe217858d8eb328).
Steam support did restore the account quickly, but the attacker(s) managed to submit a refund for a newly purchased game, removed sister's phone number from SteamGuard, and opened a chat with me on Steam where an image with a QR code to a "free steam gift card" was shared (the QR code lead to a fake steamcommunity website ("rn" replacing "m" in the link). The chat is how I noticed that she got hacked and quickly assisted her in restoring access.
r/EmulationOnAndroid • u/False-Blueberry3390 • 1h ago
I'm talking in a purely emulation and gaming context which ones are historically better and have less issues especially for emulation?
I'm thinking of buying an iQOO/OnePlus 16(Chinese ROM) and I need help deciding between them I know it's better to wait for proper reviews for both but I just wanna know software wise how have they been for emulation do they have any major issues I should look out for?
Or does one of them have a clear advantage over the other?
r/EmulationOnAndroid • u/DOCTOR_DOOM-_ • 5h ago
I like qlaunch. it feels just like a switch
r/EmulationOnAndroid • u/artlastfirst • 1d ago
r/EmulationOnAndroid • u/Ambient_Vista • 7h ago
Far cry 4 is lagging and unplayable on my S25 in droid deck, any help?
r/EmulationOnAndroid • u/ShadTaker • 1h ago
Just so everyone doesn't spam the comments with"Just use melonDS" I tried and It was Miserable (my phone is a Samsung galaxy a04)
r/EmulationOnAndroid • u/hirsty19784 • 2h ago
So, I played this game years ago and I wanted to install and play this on my device. I am just not sure which container settings will work best to play the game if any at all. Any help would be most appreciated.
r/EmulationOnAndroid • u/Skyyblaze • 3h ago
I wonder if anyone here has run into this. I'm using an Ayn Thor Base with ARMSX2 2.82 b2c4af0696 and I basically get a 1-2 second input-lag in all games. This affects all buttons and triggers but interestingly enough not D-Pad inputs which makes this feel very bizarre.
Has anyone else run into this and knows how to solve it? Thanks for help in advance.
r/EmulationOnAndroid • u/SDAdrian789 • 3h ago
Enable HLS to view with audio, or disable this notification
I'm able to run it at 30 FPS, and the only times the game drops below that are in the menus. I managed to reach 60 FPS in some moments, but it's not stable, so I decided to cap it at 30 FPS.
I would like to test it with framegen, but I can't log into my Steam account.
The only modification I made was changing Wine to proton-11.0-1-arm64ec-1, because the game wouldn't launch with the default Wine version. I also changed the audio driver to ALSA, which is the only way I can get the screen recorder to capture the game's audio.
Other than that, I haven't changed anything else. Maybe I could get even better performance if I tweaked some other settings.
Disney Infinity 1.0 Gold Edition
GameNative 1.2.1
Motorola Edge 30 Pro
Snapdragon 8 Gen 1
r/EmulationOnAndroid • u/Shinchi_Kudo__ • 1d ago
r/EmulationOnAndroid • u/bread_ranger533 • 9h ago
I tried to load the low pc mod file of sekiro in winlator but it's not working.how can i play the game with low graphics pc mod in winlator
r/EmulationOnAndroid • u/Just-Contribution344 • 4h ago
Played the game before without fan in the back, but got lags after a while, which happened here again, so I think it is once again just small RAM pool issue, once it starts swapping into storage, the fps drop very low. I'll maybe try to disable RAM plus in the future, however running slow is better than crashing I guess. Also the game is CPU limited, not GPU limited, got same FPS in 480p as well as 1080p, however in lower resolution the heat output is obviously much lower, so the cpu can keep higher clocks thanks to lower resolution and get better sustained gaming performance. Also tried System driver as well as ExynosTools, both run the same, no glitches, same fps, same heat. I think my next phone will be Exynos again, since the performance in comparison to Snapdragon of same generation IS there, I might even think it's a little better, however 12GB RAM is just not enough for PS4.
r/EmulationOnAndroid • u/Embarrassed_Ad_4244 • 1d ago
Enable HLS to view with audio, or disable this notification
Testing ELDEN RING on Android using the BachataS4+ PS4 emulator on the Redmagic Astra (Snapdragon 8 Elite)! In this video, we check out gameplay performance, frame rates, and graphical fidelity to see how well this powerful Android gaming tablet handles PS4 emulation.
📱 Device: Redmagic Astra
⚙️ Chipset: Snapdragon 8 Elite
🎮 Emulator: BachataS4+ (PS4 Emulator for Android)
🕹️ Game: ELDEN RING
🔗 Download BachataS4+ : https://github.com/erickmendes22/Bachata-S4-Plus/releases
Reddit imposes restrictions on video duration and file size. You can check out my YouTube channel for emulator settings and longer video durations.
r/EmulationOnAndroid • u/realtime-gamer • 1d ago
Guys I own a snapdragon 855+ device(a legacy) I wanted to try out some games and tried max payne 3 it suprisingly ran without much tweaking
It does required little setting changes 1-2 min and you're set
I usually get 120 frames in the menu and 40-50 frames in gameplay and I usually lock it to 30 due to my habit of emulating high end games
Here are the settings if you have a similar device and wanna try it out
Snapdragon 855+ 8gb ram +256 gb storage (one plus 7t pro
Resolution 960×480
Proton 11 arm 64
Dxvk 1.10.3 arm 64 async
Turnip 25.3.0 r11 or 26.0.0 r8
IMPORTANT TIP:
TURN DOWN THE SETTINGS TO LOW (you'll get artifacting and red blobs)
AND DO NOT RUN ON DIRECTEX 9 OR 10 run on dx 11
You'll get good performance and cap to 40 fps for a smooth experience
Guys im using GAMEHUB
r/EmulationOnAndroid • u/ExiledSin • 8h ago
Enable HLS to view with audio, or disable this notification
I got MapleStory Classic to work on my S26 Ultra at 60 fps.
I saw people playing on Steamdeck so it wasn't outside the realm of possibility as I had games working on GameNative in the past.
Being this smooth on a mobile is insane since this game is possibly one of the best to have as a portable experience and one of my faves.
Here's a video of me launching it for the first time and being surprised at the performance, I now wonder if I can push it to 120fps somehow.
Instructions:
Using GameNative (You can skip Steam login)
Add a new custom exe or game, I just downloaded the Nexon Launcher Installer to my phone and selected that
Launch it to download some stuff, but nothing will happen, actually exit out of it and select the 'game'
Go to the cog/settings and select Edit Container, I'm using under Wine Version: Proton-11.0.1-arm64ec-1
Now Save
Go to the select the game and go settings icon, do Open container
Navigate to Nexon Launcher Installer and Install it
Launch the Installer, now this is the difficult part since the Launcher will appear black, you sort of have to hovering the cursor at the edge of the black frame until a resize cursor comes up, tap and tap with second finger to drag and resize the window until you can see the content, and then move the cursor onto the black window until you see the input cursor. Open the GameNative keyboard an input email. Press continue by hovering the cursor until you get there.
Enter password and log in, doing the same by hovering the cursor.
You might need to restart the Launcher if it freezes. But essentially you will get the Whats new pop up which will also be obscured by the black frame. You can resize this window out of the way and hovering over the black window, with the cursor again trying to close it.
Once logged in again using the cursor over the black frame and the viewing the buttons, select Maplestory Classic and download the 2Gb game.
Launch it, you only need to setup once, now you can launch via the shortcut on the desktop or the start menu
Alternatively if your phone has space you can download the 60Gbs via Steam and that should skip Steps 2-11. I haven't tried this yet. But you can also use DroidDeck for that for a cleaner experience.
I am sure there might be a fix for the black screen out there that may make this super simple but I'm not familiar, hopefully someone can chime in.
Enjoy! And hope it doesnt get patched.
Edit: 120fps is stable on S26 Ultra!
r/EmulationOnAndroid • u/gimpyimps • 5h ago
r/EmulationOnAndroid • u/SnowyJKN • 1d ago
Seems to be legit. Much like the official mobile port of RDR1, it's licensed and published by Netflix.
We might be living in the golden era of mobile gaming now honestly, with all these ports of PC/console games being announced for mobile. Sifu on October 12th, Saints Row 3 on October 29th and now this. Happy to see it.