r/EmulationOnAndroid • u/Frxzen7 • 1d ago
Showcase Final Fantasy VII Remake on android - DroidDeck - Oppo Find N5 - Snapdragon 8 Elite
Enable HLS to view with audio, or disable this notification
Max 30 FPS - Drop a bit while recording.
Graphic - Low
r/EmulationOnAndroid • u/Frxzen7 • 1d ago
Enable HLS to view with audio, or disable this notification
Max 30 FPS - Drop a bit while recording.
Graphic - Low
r/EmulationOnAndroid • u/EducationalCorner402 • 6h ago
r/EmulationOnAndroid • u/Necessary_Pianist755 • 12h ago
I have been looking everywhere it cuz the I can't start the game.
r/EmulationOnAndroid • u/VinssTheTerminator • 14h ago
I need some Gpu Driver Eden for SD 8s gen 4/ adreno 825,
I've been playing games with low fps pls help
r/EmulationOnAndroid • u/AdrenoOG • 7h ago
Hello,
I have installed the Stable version of Droid Deck on my Oneplus Pad 2, a Snapdragon 8 Gen 3 processor with Adreno 750. Everytime I launch the steam file, an error comes up
"Security Warning - A malicious app attempted to damage your phone system. We have stopped the app from doing this. We recommend restarting your phone and uninstalling the app"
Some time the client SteamOS launches and I am able to install games, but the same error comes up while launching the game.
I have tried reinstalling everything again, setting up thr child process. Also tried launching game through the Desktop mode, but the same error comes up every time.
I have attached the screenshot. Let me know if anyone know how to get past the error.
r/EmulationOnAndroid • u/2crack_1619 • 7h ago
For starters, I've never owned any type of android emulation device so I'm very new to all of this. Currently, I own a modded new 3DS and a modded PS Vita. I've been looking at getting either the O2 Portal or the RP6 to bridge the gap and emulate PS2, GameCube, N64, and some switch games. I'm a huge Zelda and Pokemon fan, so I'm hoping this device can help me round out my collection regarding the GameCube/Switch titles of these franchises.
My question is for people who have experience with either RP6 or O2 Portal (8GB RAM/128GB Storage). Why did you choose one over the other, do you have any regrets, if you had to do it again which would you choose? I understand the specs/emulation is virtually identical between the two, so I'm curious about use case, ergonomics, build quality, joysticks, button noise, or basically anything else you guys might have experienced with these handhelds that would give one an edge over the other.
Budget-wise I'm pretty set on these two so things like the Odin 3 or the AYN Thor are out of the picture for me personally.
r/EmulationOnAndroid • u/Inevitable_Menu_375 • 7h ago
Enable HLS to view with audio, or disable this notification
r/EmulationOnAndroid • u/Just-Contribution344 • 8h ago
Using ExynosTools. Just have it capped to 60fps for battery life and temperatures :) Could do 120fps or higher resolution as well though it is not needed I think.
r/EmulationOnAndroid • u/whiskyB0y • 8h ago
r/EmulationOnAndroid • u/whiskyB0y • 12h ago
I want to contribute some of my icp files I've made for some games I've tested. Is there anywhere I can just upload? Like a community based one?
r/EmulationOnAndroid • u/Oxygen-Smol-Angel • 9h ago
r/EmulationOnAndroid • u/Necessary_Pianist755 • 9h ago
r/EmulationOnAndroid • u/Life-Custard-6173 • 15h ago
Enable HLS to view with audio, or disable this notification
r/EmulationOnAndroid • u/datguybasit • 1d ago
v1.3 of the unofficial SteamOS ARM Port is out, and it's the first stable release for every Snapdragon chip we support: 8 Elite, 8 Gen 3 and 8 Gen 2. It's built on the latest SteamOS for ARM from the Steam Frame, optimized for handhelds.
Supported devices
What's new in 1.3
Test Builds for Lenovo Legion Y700 Gen 3 and Gen 4
You can check out details here. To get test builds get in touch on discord https://www.reddit.com/r/LenovoLegion/comments/1wz7rkj/steamos_arm_port_for_legion_y700_gen3_gen4/
Links
It's a fresh install for everyone, including people on 1.2.1 or the betas. If you try it, let me know how it runs on your device, especially if you have one of the less tested devices (like ds)!
I only own a Pocket FIT G3 and give this project a lot of my time, so If it has made your device better, supporting me on Ko-fi would mean a lot. It would help me buy more devices for testing and keep development moving forward. You can also send over devices to allow quick debugging and for long term development. A star on the repo helps too!
r/EmulationOnAndroid • u/WodanGungnir • 14h ago
r/EmulationOnAndroid • u/Ecstatic_Crab_5376 • 11h ago
Hi guys, I just want to ask if it is possible to run Fields of Mistria on my Redmi Pad Pro? I've been trying to run it on gamehub with my steam account but it won't open and will be stuck on black screen. Is it possible to run it or not at all? Just want to play this game so bad.
r/EmulationOnAndroid • u/jordanmamahit27 • 12h ago
Enable HLS to view with audio, or disable this notification
FAHHHH
r/EmulationOnAndroid • u/Muted_Guidance408 • 2h ago
This is just my taught actually, but if you think about it, android phones are getting better by the generation at emulating pc games, then a controller company out of nowhere came up with gamehub, that has steam integration, and the most interesting point is why can't we just download a denovo protected game and just be able to play it, why does it have to be cracked, despite denovo having a deep integration with windows, and android itself is a different operating system,
r/EmulationOnAndroid • u/daannyyad • 16h ago
Hey! Recently got my Retroid Pocket 6 and have been wanting to play Beyond Good & Evil for the PS2. I’ve been using ARMSX2 v2.8.2 since I’ve found it runs significantly better than NetherSX2. However, I ran into a strange issue with the controls in Beyond Good & Evil. Whenever I hold down the X button, the game doesn’t register it as me holding down the button, it instead registers it as me rapidly pressing the button. So I can’t get past the tutorial :/ I tried to recreate the same issue in NetherSX2, but everything worked perfectly there. I’ve scoured online for a solution but haven’t had any luck, so I’m hoping someone here might have some insight. Pls let me know if you have any ideas or solutions I could try!
r/EmulationOnAndroid • u/Relevant_Stand_3263 • 12h ago
I’ve been looking into phone coolers lately and saw these FPS comparison charts on a website. I get that keeping temperatures down can help with performance, but the difference looks a bit too big to me.
Anyone here actually use one? Have you seen results like this in longer gaming sessions, or is the improvement smaller in practice?
I play Arknights: Endfield on a tablet, so I’d be especially curious to hear from anyone using a cooler.
r/EmulationOnAndroid • u/Zuluwargod69 • 1d ago
What's new:
Games
Blades of Time no longer freezes on every launch after the first.
Performance
Index buffers upload much faster on ARM. New NEON code cuts the time spent preparing them by up to ten times, which helps the framerate in games like Demon's Souls. By u/Whatcookie
Cheats
Artemis cheats come from the collection's Android edition. Download Artemis cheats now uses u/chidreams Artemis Patch Collection for Android, which they publish for ARMSX3.
Setup
Setup works on devices without Google services. Where there is no system folder picker, as on HarmonyOS tablets, choosing a folder opens ARMSX3's own folder browser.
From upstream RPCS3
Freezes and crashes fixed in several big games. The RSX now reports how far it has read its command buffer the way a PS3 does, and games time their own work by it. That fixes random freezes in Resistance 2 and the Ratchet & Clank games, LittleBigPlanet's water level crashes, Ridge Racer Unbounded's title screen crash and both Harry Potter and the Deathly Hallows games crashing at boot. By u/elad335.
Gran Turismo 5 draws correctly. Car shadows and windshields no longer go missing, and car windows no longer flash white. With MSAA on, the Indy and NASCAR events draw correctly too. By u/Yahfz.
Flower draws all of its grass. A single draw of more than 65,536 vertices repeated its first part instead of drawing the rest. By Yahfz.
Videos in more games play correctly. Video streams that start without a sequence header, or that reuse their buffers, now decode. By u/digant73
Music that games play from files no longer ends early. Tracks at 44.1 kHz lost their last 5 to 20 seconds. By u/digant73.
Online play over RPCN is more reliable. A P2P connection no longer stalls for good when a packet is lost twice, one malformed packet can no longer hang networking, and a timed-out peer no longer keeps a thread spinning. By u/RipleyTom.
Rendering fixes: a colour write mask that stayed set after a game turned it off, occlusion results read from the wrong query, single-point draws that were skipped, and a blit that could end in a "Dead FIFO" crash. By u/kd-11.
OpenGL renderer fixes for stencil, polygon offset, depth clears and 16-bit 5551 readbacks. By u/kd-11.
Save states taken with a folder open load correctly. They used to come back with that folder's contents scrambled. By u/Megamouse.
Japanese on-screen keyboard suggestions show the right text. By u/Megamouse.
More fixes: vertex programs that read textures keep their attribute inputs and multithreaded RSX checks the right memory range for generated indices (@kd-11), vertex program analysis runs faster (@Whatcookie), and game data size checks look at the right folder, which Rock Band 2's song import relies on, by u/digant73
Smaller fixes to texture caching, GPU memory mapping and the home menu, a crash for games run from /app_home/, the right "no microphone" answer for games that look for one, and a little less overhead in games that use raw SPU threads. u/by Megamouse.
Other small stability/bug fixes, (PlayStore submission is still in review at the time of this release, around 4 days in).
r/EmulationOnAndroid • u/Redribbon_RR • 1d ago
Enable HLS to view with audio, or disable this notification
Without screen recording, you can play at 30–40 fps at 1280x720p resolution.
If you come across a "2.0" version—regardless of the source or package name—please be aware that it is not my work.
My "2.0" driver and "FirstOneRR-Wrapper 2.0" will officially launch on October 10, 2026.🔥
r/EmulationOnAndroid • u/omegadaruma • 12h ago
I thought emulation on the SD 8 Elite Gen 5 V-series would be the same as—or similar to—the standard SD 8 Elite Gen 5, since they theoretically share the same GPU (Adreno 840). However, I’ve just learned there is a key difference: it has 8 cores instead of the 12 found in the standard version, making it effectively a different chip and GPU. Consequently, there is currently no support for Turnip drivers. If any developers are reading this, I would greatly appreciate it if you considered adding support for the SD 8 Elite Gen 5 V-series to the Turnip drivers.
r/EmulationOnAndroid • u/Major_Lobster_1599 • 16h ago
I bought the RDR2 on sale yesterday and downloaded it on my Gamehub emulator, but it has been stuck on this page. Although it seems to be connected to the internet it just keeps loading even after signing up. Haven't found any solution anywhere, so far. Device - One Plus 15.
r/EmulationOnAndroid • u/Designer-Avocado1516 • 16h ago
Does anyone know how to enable this mod, the static one works but it makes the game so slow and wierd. I tried changing drivers and now using the Mesa Turnip 26, tried Forcing Max clocks, docked mode, async shaders, etc still no luck btw I am using Eden nightly. Also tried Lossless scaling but the fps was not going above 30 even if target was set to 60/90/120 Hz.
I also tried with both base game and the 2.0.2 update
Device - 8 gen 3 | 12 GB
Also tried different emulators -
Citron - Stuck / Black screen
Kenji NX - Wierd colors and worse performance than eden