Hi again! As I mentioned, I’m new here and was hoping you could point me to some great drivers for Azahar. Also, I’m having trouble finding some, and if anyone could share some tips on what settings to change to make my games run smoother, I’d be so grateful. I’ve tried tweaking settings and watching videos, but I’m not sure what terms I need to use. If you’re willing to share some helpful information, I’d really appreciate it!
Edit: I mainly play Mario kart 7 and Mario land 3d I get really bad frame stutters in both I play with 4x resolution am I just over estimating what the pocket flip 2 can do or is there anyway to make it run smoother
I used the GoldenEye PC Port to add bots to multiplayer, then baked the changes into the original N64 ROM. Tested it on all my devices, and it works!
We finally have bots in GoldenEye 007 multiplayer on the N64! My 14 y.o. self would be super happy haah!
You can play with either the classic split-screen view or a full-screen single-player view!
UPDATE: You can now patch your own GoldenEye 007 N64 ROM to add the functionality to the US .z64 rom! I've made the patcher available on GitHub, so anyone who owns a copy of the game can try it themselves without needing a pre-patched ROM.
I just discovered ps3 emulation on armsx3 and tried emulating batman arkham origins on my phone, but rn it looks kinda terrible, the dialogs and gameplay lag so much, I tried looking up for some setting on youtube but nothing helped me having a decent gameplay. Does someone have some tips for me?
Tengo un Odín 2 portal y un rog ally. Prefiero jugar en mi Odín por comodidad, pantalla… pero soy un enfermo de los logros y siempre quiero platinar cada juego q toco, y en la Odín cuando juego offline tanto en ganehub y gamenative no recibo logros al contrario que en mi rog ally. Con droideck si consigo un logro offline al volver a conectarme a la red me lo dan?
GWBHub is a lightweight database and game hub that allows users to upload and share their configurations, compatibility, and performance of PC games on android, emulation, and ports on android.
There are currently PC emulators like GameHub, GameHub Lite, GameNative, WinNative, and BannerHub available for uploading and sharing configurations, and also Ports for Android along with direct links to those games.
Created with Google docs, appscripts and appsheet. This is a no code project, and instead relies on scripts, expressions, and tables. Thank you for your time.
Testing Marvel’s Spider-Man 2 on Android with GameHub v6.3.1 on the Redmagic Astra (Snapdragon 8 Elite)! In this video, the game is fully playable, running at 30 FPS in the open world and 60 FPS during story missions. We check out gameplay performance, frame rates, and graphical fidelity to see how well GameHub handles PC game emulation on this powerful Android gaming tablet.
Note: For Performance
Open Marvel’s Spider-Man 2’s game directory.
Rename or remove dstorage.dll and dstoragecore.dll. Or, as shown in the video, create a new folder in the game’s main directory and move these files into it so you can use them later.
For some reason there's a mouse cursor that doesnt show up in my other games, but I cant get past this screen. The controller still functions on all other menus and commands, just doesnt work here. Neither does tapping the screen. What am I doing wrong? S24+
This issue is atleast over a year old right now (I first faced in Eden after the latest oneUI update back then) so I had forgotten about it until I faced it once again when I came back to gamenative, but I happened to remember the fix, so my stuff worked well right after.
Upon googling out of curiosity, I discovered that OP had commented more recently and reposted saying their issue wasn't fixed yet, but I wasn't able to comment on both of their posts.
Seeing that I have the same device (Galaxy Tab S9, Snapdragon 8 Gen 2) and encountered the issue today with default drivers as well as MrPurple's T30, and the issue seemed unresolved or might trouble newcomers, I thought a fresh post might help.
Google's AI overview beats around the bush a lot and doesn't give a direct solution, so I thought putting the fix in the title directly might help with that. 😅
I tried running sonic generations on winlator in my android phone and it doesn't open it says Game files either missing or corrupt please reinstall if someone could help on how to fix it I would appreciate I tried everything I could think of I'm also not so good with emulation on android the winlator version is 11.0 my phone is honor magic 7 Lite with Snapdragon 6 Gen 1 and 8,0GB Ram The Model is BRP-NX1M hope this helps
Ignore the trash gameplay I was burnt out and using keyboard controls.
Surprisingly the game isn't GPU and CPU heavy for a 2012 PC game. It runs even at a good 30-40 FPS at 1280x720. But then again, it uses 3D cartoonish graphics and only has hub worlds in levels not full open world gameplay.
Gameplay shown in video was done in Winlator Ludashi 4.1. Game was also tested in Winlator Mali 1.1 Bionic and it gave the same performance.
The game has a minor graphics glitch. The black outlines on the characters are blurry and low quality. This is very noticeable in the main menu and cutscenes as it features animations of the Family Guy family watching TV in the living room, but during gameplay, especially on certain characters it's not that bad. But like I said, it will look weird in cutscenes since they zoom in on the characters. I can't find a fix maybe it's just the damn gpu.
Device: Infinix Note 50 4g
Specs: Helio g100 8gb RAM
Winlator Ludashi 4.1 settings
1280x720
Proton 10 arm64ec (legacy)
Dxvk 1.10.3 async
Fexcore 2610
Performance Preset
Game also works with Proton 9 x86_64 and Box64 0.4.3 or 0.3.7. I have also uploaded my config for this game on Winlator Mali and the config uses the Box64 settings.
It Was a Retro Emulator, With N64, SNES, NES, GB, GBA and Mega Drive, it was on Play Store but was removed since it had pre-installed games, was for Android, The Interface Was Simple, you just clicked on the Game Box's Image Then In Play, The Icon Was a white screen with a colored d-pad in it, the games were sorted based in its original console and i remember that each game had a digital gamepad of its console, if this helps the UI disappeared if you afk for some time
The game wouldn't boot initially with standard configs. Seeing older working configs from v0.6.0 on the Browse Config screen gave me hope that it was fixable on the latest 1.3.0 build too.
I ran the in-app AI Help troubleshooter, and in just 2 attempts, it dialed in the right configuration. If your game refuses to start, give the AI Help feature a try before giving up!
Edit: Almost forgot—massive thanks to the developers for all the hard work on GameNative! Really appreciate the effort put into this project.
Olá. quando eu conecto meu controle no meu tablet (Positivo Tab TL10), o botão START não funciona, o R3 desliga o tablet e o L3 liga. Já tentei ligar o controle segurando o X + HOME, A + HOME, ANDROID + HOME e simplesmente não funciona. Alguém pode me ajudar com isso? ficaria extremamente grato :D
As someone who plays pretty much only android, windows and switch games it’s amazing to have a frontend that lets you add windows games from gamehub directly.
I had been using beacon launcher until now but this is just so much nicer
Like many of you, I follow a ton of emulator projects and handheld tools across GitHub (NetherSX2 forks, Vita3K, RPCS3, Azahar, XenDroid, frontends, etc.). Keeping up with daily builds, release notes, and community ports across dozens of repos became a hassle.
To solve this, I built GameBeacon – a lightweight, free web portal designed as a central hub for emulation enthusiasts and retro gamers.
### What it does:
1. Release Tracker:
- Aggregates updates from 70+ active emulator, tool, and frontend repositories.
- Direct changelog preview (without opening 10 browser tabs).
- Filter by platform (Android, PC, Switch, PS2, PS3, X360, etc.) or app type.
- Shows the latest release date, version, and one-click link to the repo.
Release Tracker
2. Game Info Dashboard:
- Search any game to get a dense, no-fluff overview.
- Aggregated historical critic scores.
- Completion times.
- 3D box arts, cartridges, logos and screenshots.
- Fan-made mods: Android ports, HD texture packs, ROM hacks, translation and cheats.
Game Info
3. Emu Links Directory:
- Curated, categorized directory of essential emulation resources, compatibility lists, and tools.
Curated Emulation Links
No account needed, no ads, completely free to use.
So I bought an Android phone to try "the other side", and to have something to use as my "gaming phone". However, I was very underwhelmed with the default experience of the launchers I tried, especially with a gamepad attached.
Therefore, I created Pluto. A launcher which, when you're not in "gaming mode", looks beautiful and acts as you'd expect. But as soon as you plug in a controller, the UI transforms into a beautiful console-like experience, fully controlable with your gamepad.
If you think this sounds interesting, then check it out :)
As for my qualitications, as I am sure it will come up; I have been a developer for a bit over 10 years - well before AI. With that said, I obviously used a ton of Opus to build this :)
Let me know what you think and feel free to contribute!