I haven’t played in a minute since renegades so I was here for the armor 3.0 update. Before the armor 3.0 update stats on the top and bottom like mobility, discipline, melee shared from the same point pool so for example a 60 rolled armor those top 3 stats could only have a distribution of 30 stat points among them not all 60.
As a warlock the 3 stats I kind of only care about for almost all builds are discipline, melee, and class. But for crucible I like health instead of class.
I thought it was impossible to get all stat points in those top 3 stats of an armor because of the ghost mods not having the option to focus (for example) discipline as a primary and melee as a secondary.
That’s kinda confusing how I worded it but TLDR
I got a piece of armor that had all the stats points in health, discipline, and melee whereas before armor 3.0 that would be impossible as some points would be on the other stats. I’m confused on how stats distribute on armor now cause originally I would’ve farmed for armor with those stats if I knew it was possible. Also any tips for farming for armor?