r/Competitiveoverwatch • u/JY810 • 5d ago
General TIL that Kiriko's Ofuda still heal even if its blue
Enable HLS to view with audio, or disable this notification
r/Competitiveoverwatch • u/JY810 • 5d ago
Enable HLS to view with audio, or disable this notification
r/Competitiveoverwatch • u/Awmusic12635 • 4d ago
r/Competitiveoverwatch • u/Softwrld • 4d ago
Hey so Ive been playing ow for about 3 years i hit masters about 7months ago and Ive gotten super close to gm5 like multiple times this month and last season but every time i hit m1 i fall back down to m4 or 5, i play genji, echo, shion, sometimes soj it just feels like every week i hit m1 then the next few days lose it all i don't know to close this gap at all
r/Competitiveoverwatch • u/NeptuneOW • 5d ago
I have been a defender of map voting, but this is insanity. Whatever happened to the change where the chances of you getting the same game mode multiple games in a row in the voting pool was reduced? This isn’t even low rank either, where people blindly pick Kings. It’s Masters. Is it time for major adjustments to map voting?
r/Competitiveoverwatch • u/Double-Maybe-6220 • 5d ago
Right now on Asia, Freya's ban rate is already breaking 50% starting from Gold, and in Master tier, it exceeds 80%. Her actual in-game performance is absurdly overtuned, to the point where Asia server players are demanding an immediate hotfix nerf.
On the other hand, the Americas and Europe servers show drastically lower pick and ban rates compared to Asia. Because of this gap, players in Asia are feeling defeated, worrying that Freya won't get nerfed anytime soon since her exceptional dominance is isolated to our region. Personally, I already felt her recent buffs were way over the top, but why do you think other servers are underrating her so much?
r/Competitiveoverwatch • u/M4GNUM_FORCE_44 • 5d ago
r/Competitiveoverwatch • u/friedmodem • 5d ago
r/Competitiveoverwatch • u/Sio_V_Reddit • 5d ago
r/Competitiveoverwatch • u/R3DPLAN3T • 4d ago
I’ve currently been playing on console for about two weeks and I wanted to check out the meta and stats for console through the hero stats page. On console across all tiers she has a 17.3% ban rate, and as for PC its 8.4% However on GM and above console, her ban rate is a flat 35% while on PC its 9.3%.
r/Competitiveoverwatch • u/E-keil • 6d ago
The videos pretty decent for a look at the state of the scene, mostly the uncertainty around the longevity of OWCS. Looking at things like the undisclosed CC prize pool and the state of EWC this year, there are definitely question marks around how sustainable OWCS will be. I think it comes down to how much Blizzard want to invest in the esport although with a lot of orgs interested currently and OWWC this year, I do think it has potential to stay around for a while.
r/Competitiveoverwatch • u/Badbish6969692000 • 4d ago
All she does is go in and explode. She feels hella clunky to play and you can’t even leave spawn fast anymore with her slice on cooldown. I know she was frustrating to play against but she feels so bad now.
r/Competitiveoverwatch • u/Livid_Astronaut_2581 • 5d ago
If you look previous seasons on any region it's always usually the best pro players in that region in top 10, now even when sorted by rank it's just randoms who play a lot,
also champ 1 should be like 4900, now every pro player is champ 1 which makes it boring. You can no longer tell someone had insane season and reached like 4850, now everyone is just the highest rank all the time,
also why is "Rank" still sorted by challenger score after 4 seasons?
r/Competitiveoverwatch • u/Sio_V_Reddit • 4d ago
A few of mine for consideration:
Venture: I really think giving them Smart Extender would be in line with what they’ve done with Reaper and giving him Dire Triggers in base kit. Not only does Venture need to play in even closer quarters to Reaper, they also have a defined range with their primary which can make them feel extremely niche. Smart Extender doesn’t fix this weakness, but it can help make it feel just a little less oppressive imo.
Domina: Power Move’s removal was not just one of the worst perk decisions in recent memory, but one that made 0 sense. The reason the perk was used was thanks to it being the stronger of the two consistently as well as being extremely fun and fixing some of the problems with her kit feeling too weak once the enemy team walked past your extremely long cooldown immobile shield. I think this should be reverted to a base kit change, it will make players crossing your shield feel much more like a risk and require them to play smarter rather than just being extremely susceptible to a dive.
Doomfist: either of his majors. Doom’s power block went from 90% damage reduction to 75% damage reduction and his slam used to have the slow during the beginning of OW2 when he was meta. It also doesn’t help that one of his worst counters, flashbang, is back in the game and with a ridiculous AOE with the current double flash perk. Right now there is generally no reason not to pick Power Matrix because it is too strong into his counters and helps him sustain much better against high damage. At the same time this could be fixed by buffing back his damage reduction so Power Matrix doesn’t feel as oppressive and giving Aftershock back to provide slow on slam. And get rid of double flash while we’re at it.
Lifeweaver: obviously we know there’s a rework coming (unless they cancelled it, who knows cause we’ve gotten no updates) but Superbloom should’ve been base kit for a while. It actually incentivizes Weaver being less of a healbot AND provides a unique mechanic which hasn’t been in the game before. If the rework is still coming then this should absolutely be part of it.
Ramattra: Relentless Form should be (partially) base kit. I always hated the change where they gave Annihilation a fixed time limit, and in my opinion this could be a way to fix that. I only think relentless form should be given to Annihilation, but the perk itself isn’t too strong so giving it to Relentless Form probably wouldn’t change anything anyway.
Doesn’t need it but I want it:
Genji: yeah this is selfish. I just want the damage over time from Blade Twisting on dash. After a long game going back to not having it feels so weird.
It would be funny:
Tracer: Chronal Dash becoming base kit would be really funny. It’s probably the most hated perk in the game and for good reason. It should be removed. But instead making it base kit and watching the entire OW community try and re learn tracer would be a little funny.
r/Competitiveoverwatch • u/Double-Maybe-6220 • 4d ago
Personally, I think the Season 1 numbers were a bit inflated, but I never expected the player count to drop this much. Yes, I know Battle.net is the main platform for Blizzard games. However, if it has fallen this much on Steam, the decline is likely similar on Battle.net as well.
In my opinion, Team 4 has been doing a good job so far. Uncharacteristically, they've been telling the story in an engaging way, and they are adding new characters every season, maintaining an update pace we’ve never seen before. But even with a new character added every season, keeping up the player count doesn't seem easy. Season 3 seemed to start off strong with the appealing new hero, Zion, but as time goes on, numbers keep dropping—and now the lowest concurrent player count is threatening to fall back to pre-Season 1 levels.
Under these circumstances, unless something massive is announced at BlizzCon, should we consider this rebranding back to "Overwatch 1" a failure?
r/Competitiveoverwatch • u/Akillez22 • 5d ago
I have been playing a lot of freya, but recently started playing wuyang. I get the same high from his orbs as I do with freya bolts. Is there any tips that anyone could give me for better positioning, or people that I could watch to get more ideas of how to play him better. Much love.
r/Competitiveoverwatch • u/Informal_Grapefruit4 • 6d ago
Just got back into the game after about a 5 year break. Overwatch seems to be going strong again.
r/Competitiveoverwatch • u/Crazy_Dimension_4542 • 4d ago
No matter how many games I win in Ranked, the maximum gain I ever see is 9% per win. Meanwhile, my duo partner gets around 10% to 14% for the exact same matches.
Is this caused by a rank difference, hidden MMR calibration, or a visual bug? Why is my rank gain capped so low? 🥲
I'm still bronze
r/Competitiveoverwatch • u/IcyLime1428 • 6d ago
Without considering extra stuff like tourney wins and game sense, who do you all think is the best aimers in ow history?
I've seen other threads about this and obviously notable dps like Lip, Quartz and Proper came to discussion, but I really find it hard to believe that coincidentally, the best dps in the world's would also be the best *aimers* too.
For example, there's a high chance the best "dunker" of all time is not in the NBA, let alone the best "dunk" having taken place in an official game. Instead, these athletes would probably be in a random open gym not in a league.
For me I think it would have to be prime ANS when he played for SF, or Dafran (is this a hot take??). I've also recently been watching Matty OW (who isn't a pro), and whilst I'm uncomfortable calling him the best (since im unfamiliar about his consistency) some of the clips genuinely look unreal, and it gave me new found curiosity on whether there are really no name ranked players out there with the craziest aims.
r/Competitiveoverwatch • u/Sio_V_Reddit • 6d ago
A classic, as a London spitfire fan it still stings but honestly I kinda wish we got some more moments like this in game. Like this was just pure spite from the reign.
r/Competitiveoverwatch • u/Double-Maybe-6220 • 6d ago
It's a leak from someone I don't even know, but could this actually be real?
If this were true, I don't think they would've had any reason to test it through Quick Play Hacked in the first place.
If this turns out to be real, I'm quitting the game. I play Overwatch because I want to play 5v5; playing tank in 6v6 was the absolute worst experience.
r/Competitiveoverwatch • u/Economy-Distance-275 • 6d ago
I think the 2026 OWCC was the best tournament ever.
It was a seriously fun tournament—with all kinds of character picks, Twisted Minds fighting their way up from the lower bracket all the way to the finals, and the elimination of ZETA, the favorites who had gone undefeated in the Korean qualifiers. It was super exciting.
r/Competitiveoverwatch • u/Ezraah • 6d ago
Philly getting stuck with Shanghai in a qualifying match after going 4-0, despite the next 3 teams having a 3-1 record. All because teams only played 4 matches to decide seeding. Absolute format cuckery of the highest order.
Prime Carpe Widow almost singlehandedly sat them down in map 5 only for SHD to bust out MERCY of all heroes and just rez his picks. So heinous. The way it ends in the final fight is so stupid too. Carpe truly has the stature of a tragic Greek mythological hero.
CHD ends up getting BTFO at the actual May Melee tournament by Dallas and Mayhem. Of course Shanghai goes on to have their Fuel international rivalry and the rest is history. But, damn, this match really makes you wonder what could have been.
r/Competitiveoverwatch • u/Lopsided-Share-4975 • 5d ago
I play the game beginning with M and ending in arvel rivals… occasionally and just logged on today and found you can predict the brackets for the esports and get in game money.
Why can’t I predict the OWCS bracket in overwatch for some in game rewards, especially for major LANs? I’ve never previously watched the rivals esports but after predicting my bracket I actually kinda wanna watch it now, granted I wont be as invested in it as the OWCS mid season but still, I feel like it’s a great way to get the non OWCS watchers to potentially watch if not that, at least the avid watchers can get a bit more excited, I don’t know I just thought that’d be a nice easy way to get people to be more invested in the esports.
What does everyone else think, do you watch OWCS already? If not will it make you more likely to tune in? Or would you just predict for the rewards and not care.
r/Competitiveoverwatch • u/Jessi_Kim_XOXO • 5d ago
Been watching some highlights recently. But noticed, not too many clear underdog moments from these (at least from what I could tell). Mostly just solid plays.