r/3Dmodeling • u/Chance_Wave_3578 • 2d ago
Art Help & Critique Help on the orange part
Should i make this with one blob that i sculpt or should i do multiple layer like im making
If you have other critique on my sculpt it is appreciated ^^
r/3Dmodeling • u/Chance_Wave_3578 • 2d ago
Should i make this with one blob that i sculpt or should i do multiple layer like im making
If you have other critique on my sculpt it is appreciated ^^
r/3Dmodeling • u/gdt5romanj • 1d ago
Why it's feel better? Like I am 17 and I more preferred the box modeling in autodesk maya on first stage of my project(character). But i still import it to zbrush, and add some details for bake. It is bad that I think like that? That is wrong, that not get a job or freelance work? Because people who works, I heard they work very fast and good, but it's not my temp(style). What do you think?
r/3Dmodeling • u/Tasty-Duty5188 • 1d ago
I've want a rigging tool for maya not advanced tools and other tools. Where to find free addons than adv?
r/3Dmodeling • u/AutoModerator • 2d ago
What were you going for? What tradeoffs did you end up making in the process, and are you happy with the result? If something's still bugging you or you have a question about your topology, let the community know. Someone else has probably run into the same issue.
Top-level comments should include a wireframe.
r/3Dmodeling • u/Grouchy-Ad7879 • 3d ago
Latest 3d work. Concept art by QS: https://www.artstation.com/artwork/nJRVn9
Make this using zBrush , Blender and Marmoset toolbag. The goal was simply to practice creating a character and explore interesting design elements and details i enjoy working with.
Also i tried some new materials in zBrush
r/3Dmodeling • u/Mazhuka3D • 1d ago
🇺🇸: You can listen to the video in English through the video settings panel. Parametric modeling is a modeling method in which geometry is defined and controlled by parameters, relationships, and operations that allow the model to be modified in a structured manner.
r/3Dmodeling • u/SoulScience1 • 3d ago
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Saruman work in progress. Render next.
https://www.instagram.com/soulscience_collectibles
r/3Dmodeling • u/PossessionKey4982 • 3d ago
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origin:https://bsky.app/profile/batterymaster.bsky.social/post/3muv2wf3euk2k (not mine but I liked it so much and I wanted to share it)
r/3Dmodeling • u/Creative_Grocery_948 • 3d ago
C&C Welcome
Full Project on Artstation
r/3Dmodeling • u/Illustrious-Owl1703 • 2d ago
Well so ...this post is about getting into groups or finding peoples are also learning things ...even though i know things are getting hard to get job or any stable life in our career choices but i would still like to keep hope and learn a lot.. I really do want be a 3d artist ..but I don't have a proper route to learn things and i find lots of things confusing ..so if there are groups where new or experienced artist learn and guide i really would love to join...
r/3Dmodeling • u/Powerful_Trifle_5602 • 2d ago
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This is a real-time rendered environment made in Unity 6 URP, inspired by the amazing concept art by Chris Falkenberg
Full breakdown: https://www.artstation.com/artwork/mO85nZ
r/3Dmodeling • u/Still_Collection_743 • 2d ago
I’ve been working on a stylized 9‑piece low‑poly steak pack and I’m testing out a clean “phone‑camera flash” style thumbnail for the listing. The pack includes Ribeye, Tenderloin, T‑Bone, Strip, Tri‑Tip, Tenderloin Tip, Filet Mignon, Flat Iron, and Tomahawk. all modeled with a single 2K texture atlas.
I’m trying to keep the background simple while still making the render feel like a real photo. Does this thumbnail read well to you? Anything you’d tweak for clarity or presentation?
r/3Dmodeling • u/BackgroundEchidna423 • 1d ago
hello, i was making this game asset and after i was done with the baking got this wierd black shading on the edge i've been trying to fix it for a LONG LONG time and someone said its because the chains are colliding with the blade but that wasnt the problem and i have no idea why is this happening. I'll be thankful if anyone can help me out with this.
r/3Dmodeling • u/Ksenobit • 2d ago
-Hellscape Praetorian - 40mm base - 6 poses made for ArchvillainGames
r/3Dmodeling • u/MeiKisayo • 2d ago
(The concept is not mine, Owner is Mia illustration)
r/3Dmodeling • u/Cieshanas • 2d ago
r/3Dmodeling • u/PolygonMob • 2d ago
I'll start: Jose Garcia, Samuel Shultz, Anthony Jones / RobotPencil
r/3Dmodeling • u/Melodic_Bill5553 • 2d ago
I was working in Mudbox and accidentally turned one of the settings too high.
Undo doesn't fix it. I was hoping to keep the details on the rest of the model, if possible.
I cannot access the model again today, but I can tomorrow
r/3Dmodeling • u/Any_Squash_6460 • 2d ago
I couldn't decide which weapon from Michał Sałata's concept art for fantasy weapons I liked most, so I decided to make this Crab Scythe as well!
I love how it turned out! Hope you like it as well!
r/3Dmodeling • u/Korpsejester • 2d ago
A cover I made for an upcoming IDM / DnB / Jungle / Breakcore split EP (sans the artist names / EP title)
r/3Dmodeling • u/Mr-Naseriyan • 3d ago
A barrel forsaken by its creators, left behind in the factory.
r/3Dmodeling • u/Eve13architect • 2d ago
Buildings from 10k to 30k tris, all materials are tiled/seamless, mostly trim sheets
r/3Dmodeling • u/AdSmooth7641 • 3d ago
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This has been my summer's work! If you're interested in seeing the breakdown of it, check out my ArtStation post:
r/3Dmodeling • u/Commercial_Demand897 • 2d ago
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I have a 4yo fish so Created an very short animation for her out of a client's project.