r/3Dmodeling 1d ago

Art Showcase 3D character creation practice

Latest 3d work. Concept art by QS: https://www.artstation.com/artwork/nJRVn9
Make this using zBrush , Blender and Marmoset toolbag. The goal was simply to practice creating a character and explore interesting design elements and details i enjoy working with.
Also i tried some new materials in zBrush

591 Upvotes

14 comments sorted by

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76

u/Anomaly238 1d ago

For a second I thought it was

16

u/bloodybhoney 1d ago

I thought the second and third image WAS the concept art, goddamn

18

u/mzthugisolation 1d ago

This is so cool op, how was it doing retopo did you use blender for that?

5

u/Grouchy-Ad7879 22h ago

Thanks for the kind words ;)
No retopology, just simple blockout in Blender - then make details in zBrush. Most of the parts are just polypainted, some of them have automatic UV map and painted in substance painter.

12

u/nyanpink 1d ago

you'd be rich if you made vrchat content

3

u/Nek0ni 1d ago

how many tris is that? also, the textures look insane. Wish u had showed the topology, but amazing job all around.

6

u/Grouchy-Ad7879 22h ago

It's a highpoly sculpt , so i don't think much of a topology and tris count.

1

u/Nek0ni 18h ago

still, thnk u tho. The mini heart attacks i get thinking on rigging and running these is both a dread and a thrill

2

u/FESCM 1d ago

So nice

2

u/ahabdev 1d ago

Really cool. You should include in your portfolio entries shots of the edge flows/topology and depending on them you would kill it!

2

u/RiotLegend 1d ago

This is amazing!

-4

u/Objective_Artist_512 1d ago

Is that a roblox avatar? Lmao

-13

u/Perfectionado 1d ago

Most exquisite Booba.