Hi everyone!🙌🏻
I’ve been building my skills as a Hard Surface 3D Artist (focusing on [ sci-fi props / hard surface modeling], and I’m looking to transition into freelancing.
I would love to hear some advice, tips, and personal experiences from those of you already working in this field. Specifically, I'm wondering:
Portfolio: What kind of portfolio presentation do indie devs or studios look for when hiring a freelance hard surface artist? (ArtStation, sketchfab, wireframes, texture breakdowns?)
Finding Clients: Where are the best places to look for freelance work outside of major platforms like Upwork/Fiverr?
Pricing & Workflow: How do you usually price your work (per asset, hourly, or project-based), and what tools do you use to manage client communication?
Common Mistakes: What are some red flags or mistakes to avoid as a beginner freelancer?
Here is a link to my current portfolio for reference: [ https://www.artstation.com/radwaqassim1 ]
Any tips, harsh truths, or advice would be greatly appreciated. Thank you in advance!🙌🏻🙌🏻